ESO Maps - The Elder Scrolls Online Walkthrough & Guide
Maps for The Elder Scrolls Online (ESO), The Reach, Greymoor, Western Skyrim, Blackreach, Elsweyr, Vvardenfell, Morrowind, Wrothgar, Craglorn, Gold Coast, Hews Bane, Stros M'Kai, Betnikh, Glenumbra, Rivenspire, Stormhaven, Bangkorai, Alik'r Desert, Bleakrock Isle, Bal Foyen, Eastmarch, The Rift, Stonefalls, Deshaan, Shadowfen, Khenarthi's Roost, Auridon, Greenshade, Malabal Tor, Grahtwood, Reaper's March, Coldharbour, Cyrodiil. Locales, Wayshrines, Skyshards, Solo, Public and Group Dungeons, Cities, World Bosses, Taverns, Dark Anchors, Quest Hubs, Lore Books, Merchants, Crafters.

The Gates of Oblivion 2021 Adventure
Unravel the ambitions and schemes of the Daedric Prince Mehrunes Dagon 800 years before the events of The Elder Scrolls IV: Oblivion.
Flames of Ambition DLC

Included in ESO Plus / Crown Store
March 8 2021
The Gates of Oblivion Adventure
Dungeon DLC that starts Gates of Oblivion. The Cauldron Dungeon, cultists prepare shrines to the Prince of Destruction. Black Drake Villa Dungeon, archives of the Black Drake.
no map
Blackwood Chapter

Purchase Only / Not in ESO Plus
June 1 2021
The Gates of Oblivion Adventure
A new zone: Blackwood - ancient land beset by Daedric forces, 12-player Trial: Rockgrove, World Events: Oblivion Portals.
map in preparation
Blackwood Chapter

Purchase Only / Not in ESO Plus
June 1 2021
Companions System
One companion, selected from predefined NPCs, will accompany you on adventures, in addition to PvP and Solo Arenas. You will be able to develop, equip and teach your companion's skills.
map in preparation
Unannounced Q3 DLC

Included in ESO Plus / Crown Store
Q3 2021
The Gates of Oblivion Adventure
Unannounced Dungeon DLC.
no map
Unannounced Q4 DLC

Included in ESO Plus / Crown Store
Q4 2021
The Gates of Oblivion Adventure
Unannounced Story DLC.
map in preparation
Dark Heart of Skyrim 2020 Adventure
Dark Heart of Skyrim is The Elder Scrolls Online Gothic Adventure set in Skyrim, stop Vampire Lord from enslaving Tamriel.
Greymoor Chapter

Purchase Only / Not in ESO Plus
Dark Heart of Skyrim Adventure
Explore Western Skyrim 12 Players Trial: Kyne's Aegis, World Events: Harrowstorms.
Greymoor Chapter

Purchase Only / Not in ESO Plus
Dark Heart of Skyrim Adventure
Blackreach Greymoor Caverns
Explore underground caverns below Western Skyrim.
Markarth DLC

Included in ESO Plus / Crown Store
Dark Heart of Skyrim Adventure
Story DLC, explore The Reach (zone) and capital city of Markarth. Confront a Vampire Lord and his ancient army.
Markarth DLC

Included in ESO Plus / Crown Store
Dark Heart of Skyrim Adventure
Blackreach: Arkthzand Cavern the underground part of The Reach.
Harrowstorm DLC

Included in ESO Plus / Crown Store
Dark Heart of Skyrim Adventure
Dungeon DLC, starts Dark Heart of Skyrim adventure. Two 4 player group dungeons: Icereach and Unhallowed Grave.
no map
Stonethorn DLC

Included in ESO Plus / Crown Store
Dark Heart of Skyrim Adventure
Dungeon DLC with Vampire Castle Thorn and mad alchemist Stone Garden.
no map
Greymoor Chapter

Purchase Only / Not in ESO Plus
Antiquities System
Find treasures, relics and knowledge hidden around the world of Tamriel.
Greymoor Chapter

Purchase Only / Not in ESO Plus
Mythic Items
find Powerful Mythic equipment.
The Season of the Dragon 2019 Adventure
The Season of the Dragon is The Elder Scrolls Online Dragon Adventure set in Elsweyr. Explore hazardous ruins, face deadly guardians, and claim both halves of the powerful and mysterious Wrathstone.
Wrathstone DLC

Included in ESO Plus / Crown Store
The Season of the Dragon Adventure
Dungeon DLC, starts The Season of the Dragon adventure. Two 4 player group dungeons: Frostvault in Eastmarch and Depths of Malatar in Gold Coast.
no map
Elsweyr Chapter

Purchase Only / Not in ESO Plus
The Season of the Dragon Adventure
Defend Khajiit homeland, Necromancer Character Class.
Scalebreaker DLC

Included in ESO Plus / Crown Store
The Season of the Dragon Adventure
Dungeon pack DLC containing two 4 player group dungeons: Moongrave Fane in Northern Elsweyr and Lair of Maarselok in Grahtwood.
no map
Dragonhold DLC

Included in ESO Plus / Crown Store
The Season of the Dragon Adventure
Defend the people of Southern Elsweyr, restore the mysterious Dragonguard order, and fight back against the Dragon menace.
Earlier Chapters and DLCs in ESO
Murkmire DLC

Included in ESO Plus / Crown Store
PvE and Argonian themed DLC. Delve into the treacherous swamps and jungles of Argonia and discover a hidden world as dangerous as it is beautiful. Arena: Blackrose Prison
Wolfhunter DLC

Included in ESO Plus / Crown Store
Dungeon DLC, Wolfhunter includes March of Sacrifices in Greenshade and Moon Hunter Keep in Reaper's March - Werewolf themed 4 player group dungeons.
no map
Summerset Chapter

Included in ESO Plus / Crown Store
Story Chapter, Daedric War narrative and Psijic Order in home of the High Elves, Jewelry Crafting, Psijic Order Skill Line. 12-player Trial Cloudrest.
Dragon Bones DLC

Included in ESO Plus / Crown Store
Dungeons DLC, two dragon-themed group (4-player) dungeons, Scalecaller Peak located in Stormhaven and Fang Lair located in Bangkorai.
no map
Clockwork City DLC

Included in ESO Plus / Crown Store
Story DLC, Surreal mechanical zone to explore, questline follows Morrowind Story. Journey into Sotha Sil's Clockwork City to investigate a new Daedric threat. Asylum Sanctorium 12-player challenge.
Horns of the Reach DLC

Included in ESO Plus / Crown Store
Dungeons DLC, Two Nord-themed group (4-player) dungeons, Bloodroot Forge and Falkreath Hold both located in Craglorn
no map
Morrowind Chapter

Available in ESO Standard Edition
Story Chapter set in Vvardenfell, stop a meteor from crashing into Vivec City by helping a demi-god regain his lost powers. Warden Character Class, Ashlands 4v4v4 PvP competitive arena.
Homestead DLC

Free Update
Player Housing And Furniture
no map
Shadows of the Hist DLC

Included in ESO Plus / Crown Store
Dungeon DLC, two Argonian-themed group dungeons. Cradle of Shadows and Ruins of Mazzatun both located in Shadowfen.
no map
Dark Brotherhood DLC

Included in ESO Plus / Crown Store
Dark Brotherhood assassin faction in Gold Coast, learn new skills to become the deadliest assassin in Tamriel.
Thieves Guild DLC

Included in ESO Plus / Crown Store
Thieves Guild faction, focuses on stealth. Thieves Guild themed skill line. The Maw Of Lorkhaj 12-player Trial.
Orsinium DLC

Included in ESO Plus / Crown Store
Singleplayer PvE and Orcs themed, single player challenge The Maelstrom Arena, two public dungeons: Old Orsinium and Rkindaleft.
Imperial City DLC

Included in ESO Plus / Crown Store
The Imperial City in is Cyrodiil, PvP Imperial Sewers and Imperial Districts, PvE White-Gold Tower and Imperial City Prison.
no map
ESO Daggerfall Covenant Zones
All zones in Daggerfall Covenant Region are available for free in ESO Standard Edition
Stros M'Kai Zone

Available in ESO Standard Edition
One of the first landfalls settled by the Redguards when they sailed east from their lost homeland of Yokuda, the island of Stros M'Kai is now a haven for freebooters, sea-rovers, and other nautical entrepreneurs who roam the Abecean Sea.
Betnikh Zone

Available in ESO Standard Edition
Nine generations ago, the island of Betony was conquered by the Seamount Orcs, who renamed it Betnikh. A proud, self-reliant people, the Orcs fiercely protect their new home from incursion by outsiders.
Glenumbra Zone

Available in ESO Standard Edition
Glenumbra, the westernmost region of High Rock, contains the city-states of Daggerfall and Camlorn, the great cemetery of Cath Bedraud, and the wild areas of Hag Fen, Glenumbra Moors, and the forests of Daenia.
Stormhaven Zone

Available in ESO Standard Edition
Situated at the head of the strategic Iliac Bay, Stormhaven is the geographic center of High Rock, and also the home of the great trading city of Wayrest, capital of the Daggerfall Covenant.
Rivenspire Zone

Available in ESO Standard Edition
This northwestern region of High Rock contains some of the province's most dramatic terrain, including towering, flinty crags, windswept moors, and narrow canyons. Many folk find the environment oppressive, even threatening.
Alik'r Desert Map Zone

Available in ESO Standard Edition
Though there are fertile fields on the coast near the capital city of Sentinel, it is the arid expanses of the interior that have captured the hearts of the rugged Redguards. The Alik'r is rich in mineral resources, but its fierce creatures and harsh terrain are daunting to most.
Bangkorai Zone

Available in ESO Standard Edition
This region takes its name from its most famous feature, the Bangkorai Pass, which has served as High Rock's defense against the wild raiders of Hammerfell for countless generations. The uplands north of the pass and the desert to the south are both ruled from the port city of Evermore.
ESO Ebonheart Pact Zones
All zones in Ebonheart Pact Region are available for free in ESO Standard Edition
Bleakrock Isle Zone

Available in ESO Standard Edition
Bleakrock is an island off the northeast coast of Skyrim between Windhelm and Solstheim. The hardy Nords who inhabit Bleakrock are mostly farmers and fisherfolk. A small contingent of Pact soldiers keeps a sharp lookout for pirates and raiders.
Bal Foyen Zone

Available in ESO Standard Edition
Bal Foyen, on the southern coast of Morrowind's Inner Sea, was a wild expanse of marshland until recently. Now much of it has been turned over to the Dark Elves' former Argonian slaves, who plant saltrice and herd guar in the former wastes.
Stonefalls Zone

Available in ESO Standard Edition
The ashfall from the volcanoes of the Velothi Mountains and from great Ash Mountain itself is Stonefalls' bane and benefit, fertilizing the soil where the land isn't too arid to grow crops. It was here that the recent invading army from Akavir met its bloody end.
Deshaan Zone

Available in ESO Standard Edition
The fertile valleys of Deshaan are home to lush fungal forests, deep kwama mines, and broad pastures where netches and guar graze. But all pales before the magnificence of Mournhold, home of the Tribunal and capital of the Ebonheart Pact.
Shadowfen Zone

Available in ESO Standard Edition
On the border with Morrowind, the Shadowfen region has had more contact with Tamrielic civilization than most of Black Marsh - due primarily to the activities of the Dunmeri slavers who once operated out of the city of Stormhold. Now the Argonians are back in charge.
Eastmarch Zone

Available in ESO Standard Edition
One of the 'Old Holds,' Eastmarch was among the first regions of Skyrim settled by the Nords when they arrived from Atmora. Its capital, Windhelm, is the oldest continuously inhabited human settlement in Tamriel, and was founded by Ysgramor himself.
The Rift Zone

Available in ESO Standard Edition
Skyrim's southernmost hold has a relatively temperate climate, thanks to northern mountains that block the frigid gales of the Sea of Ghosts, and warming volcanoes in the Velothi Mountains to the east. Its capital is Riften, on the shores of broad Lake Honrich.
ESO Aldmeri Dominion Zones
All zones in Aldmeri Dominion Region are available for free in ESO Standard Edition
Khenarthi's Roost Zone

Available in ESO Standard Edition
This island off the south coast of Elsweyr is named after the Khajiiti goddess of weather and the sky, who is usually represented as a great hawk. She finds many worshipers among the cat-folk's sailors and farmers, especially those who grow moon-sugar cane.
Auridon Zone

Available in ESO Standard Edition
The second largest of the Summerset Isles, Auridon has always served the High Elves as a buffer between their serene archipelago and the turmoil of Tamriel. The Altmer of Auridon have been hardened by generations of repelling invaders, pirates, and plagues.
Grahtwood Zone

Available in ESO Standard Edition
This region is the southern heart of the Wood Elves' great forest, and home to more of the gigantic graht-oaks than any other part of Valenwood. Its capital, now also the capital of the entire Aldmeri Dominion, is Elden Root.
Greenshade Zone

Available in ESO Standard Edition
Greenshade, a land of flowing rivers and fertile plains, occupies the southwest portion of Valenwood. The port city of Woodhearth sits upon the western shore, while other towns include Marbruk and Greenheart.
Malabal Tor Zone

Available in ESO Standard Edition
Malabal Tor is the northwest region of Valenwood, on the coast of the Abecean Sea and the Strid River estuary. Its capital is Silvenar, the spiritual home of all Wood Elves.
Reaper's March Zone

Available in ESO Standard Edition
Once known simply as Northern Valenwood, this region that borders Cyrodiil and Elsweyr has seen so much bloody warfare since the fall of the Second Empire that it's now known as Reaper's March, even to its battle-scarred inhabitants.
Other ESO Zones
Available for free in ESO Standard Edition
Coldharbour Zone

Available in ESO Standard Edition
The dreadful Oblivion plane of Coldharbour is a place of death, despair, and infinite cruelty. It is ruled by Molag Bal, the Lord of Brutality and Domination, a Daedric Prince dedicated to enslaving all the mortals of Nirn.
Craglorn Zone

Available in ESO Standard Edition
Group Zone (some Solo story activity)
Though crossed by caravans and Covenant troops going to and from Cyrodiil, this wild region of eastern Hammerfell is a virtual no-man's-land. It's anchored on the east and west by the towns of Elinhir and Dragonstar.
Cyrodiil Zone

Available in ESO Standard Edition
Big PvP Zone
The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land.
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The Elder Scrolls Online Game Guide
Since March 2015, The Elder Scrolls Online PC Video Game is available for PC, MAC, PS4, Xbox One as The Elder Scrolls Online: Tamriel Unlimited
The basic version of the game requires a one-time purchase. Such a purchase gives you free access to all the basic content without DLC addons.
For additional content (DLC) you can buy them paying once or pay monthly for a premium account ESO Plus.
Available Chapters
- Elsweyr Chapter - new PvE zone Northern Elsweyr, homeland of the Khajiit, Necromancer Class.
- Summerset Chapter - new PvE zone Summerset, Daedric War narrative and Psijic Order.
- Morrowind Chapter - new PvE zone Vvardenfell, and new player class Warden
Available DLC
- Dragonhold - DLC Game Pack with new zone of Southern Elsweyr.
- Scalebreaker - DLC Dungeon Pack, two group dungeons (group PvE)
- Wrathstone - DLC Dungeon Pack, two group dungeons (group PvE)
- Murkmire - DLC Game Pack with new zone of Murkmire and Argonians
- Wolfhunter - dungeon pack DLC which two werewolves-themed group dungeons (group PvE)
- Dragon Bones - dungeon pack DLC which two dragon-themed group dungeons (group PvE)
- Clockwork City - PvE DLC with surreal mechanical zone to explore.
- Horns of the Reach - dungeon pack DLC which two Nord-themed group dungeons (group PvE)
- Shadows of the Hist - dungeon pack DLC which two group dungeons (group PvE)
- Dark Brotherhood - Gold Coast Zone and Dark Brotherhood assassin faction, for PvE gameplay.
- Thieves Guild - New zone Hew's Bane, focused on stealth PvE gameplay.
- Orsinium - single player PvE DLC with new Orc zone Wrothgar
- Imperial City - PvP oriented DLC with new zone Imperial City inside Cyrodiil.
Character Attributes
Health is your ability to withstand attacks. If your health falls to zero, you die. Stamina is your ability to run, sneak, block, and break free of ill effects. Magicka is your ability to cast spells and do other magical actions. Health, Stamina, and Magicka will all regenerate while you are out of combat.
Both sprinting and sneaking will use up your Stamina. If your Stamina runs out, you cannot sneak or sprint until it is replenished. To dodge, double tap the movement key in the direction you wish to dodge. This will consume stamina.
You receive a skill point every time you gain a level. You may place this point into Health, Stamina, or Magicka, improving the chosen resource pool. Improving a resource pool also improves any related stats. Placing multiple points into a stat will unlock passive boons for your character. You will be able to visit trainers in the world to reset your points for a fee.
Traveling in the world of Tamriel
Wayshrines
Wayshrines are safe locations, found near many major roads and cities in Tamriel. If you die, you will be revived at the nearest Wayshrine. You can quickly travel from one Wayshrine to another by interacting with one. This will bring up a map, where you can choose any other Wayshrine you have discovered, and instantly teleport there. This type of fast travel can only be done in the open air of Tamriel, however.
Traveling in the world of Tamriel is simple, and fast. The Wayshrine Network allows your character move instantly between Wayshrines. When your character comes within range of an undiscovered Wayshrine it will be added to your network and appear on your map. If you approach and interact with a Wayshrine in the world, it will bring up a Wayshrine Map, allowing you to instantly travel to any previously discovered Wayshrine. Your character can also choose to travel directly to a Wayshrine from any point in the world for a small amount of in game currency.
You can also use your Group, Guild or Contacts list to travel. This will allow you to Travel to Player as long as that player is in the same Alliance as your character. Players can also use this method to travel to a frontier keep in the Alliance War area of Cyrodiil, but they cannot leave Cyrodiil by the same means. When your character dies, you will be prompted to either release to a Wayshrine or revive on the spot your character died.Releasing to a Wayshrine will resurrect your character at the nearest Wayshrine, but your armor will suffer a durability loss from the failed encounter.
Mounts
Mounts provide a faster means of traveling from one adventure to another. Your character can purchase a mount from a Stable Master. Although there are many stables throughout Tamriel, not all have Stable Masters. Search stables in major cities to locate a Stable Master. Once you have purchased a mount, you can summon it. Characters with multiple mounts can chose their active mount through the Stable Master. The Stable Master will also allow you to name your mount and to feed it. Feeding your mount certain foods can increase its attributes, allow you to customize it.
Crafting
All characters have the Novice rank in all five Tradeskills: Alchemy, Armorsmithing, Enchanting, Provisioning, and Weaponsmithing. In order to craft, find a workbench of the tradeskill you wish to work in, and interact with it. Try it out! Once you've interacted with a workbench, you must decide the general type of thing you will make.
If you are making a piece of equipment, you must also decide on a racial style. This determines how the equipment looks. To craft in a racial style, you must already know that style. Styles are most often taught through crafting tomes. You must also have the ingredient for that race's style. This varies depending on the kind of equipment you are making, and the racial style you have chosen.
Researching an item destroys it, but gives you some of the materials used in the item's construction. It also gives you a large amount of Inspiration points, which improve your ability to craft in that Tradeskill. To research an item, interact with a crafting workbench and select "Research". Then, select the item you wish to research. Researching an item destroys it permanently.
There are pockets of natural resources, scattered throughout the world, that can be harvested and refined into ingredients and additives for crafting. Anyone can harvest any resource, no matter their skill in any Tradeskill. Additive materials, when used in crafted items, will always improve the quality of the item. The more additives you use the better the quality of the item. Combining three different additives together can imbue the crafted item with additional special properties. When you first find an additive, you will not know what special properties it has.
Resources that you gather are typically in their raw form. They must be taken to a crafting bench to be worked into their refined form for use in crafting. Metal to Anvil, Armorsmith bench. Wood to Anvil. Leather to Armorsmith bench. Cloth to Armorsmith bench. Gems to Enchanter bench. Flowers to Alchemy bench. Musrhooms to Alchemy bench. Water to Alchemy bench, Cooking fire. Cooking - Cooking fire.