Northern Elsweyr Map Completion
Elsweyr Grand Adventurer Complete 32 Quests in Northern Elsweyr
Mural Mender Collect and restore 16 fragments of the Rithana-di-Renada, an ancient Khajiiti mural, and Singing Crystal for the House of Histories. (The Song of Kingdoms Quest)
Rimmen Necropolis Group Event Defeat Aspect of Darloc Brae and Champion of Mehrunnez in the Rimmen Necropolis.
Orcrest Group Event Defeat the Plague of Crows in Orcrest.
Story Quests Main Zone Storyline
Delves solo-able dungeons
Points of Interest Quest Hubs
Striking Locales Pathfinder achievem.
Set Stations for Crafting Sets
Public Dungeons for four player groups
World Bosses for groups
Skyshards for skill points
Lore Books for Mages Guild
Northern Elsweyr Guide for ESO
This region, also known as Anequina, merged with the southern region of Pellitine several centuries ago to form the province of Elsweyr. It's a patchwork that united many former small kingdoms, including Rimmen, Orcrest, Riverhold, and Meirvale.
The Elder Scrolls Online: Elsweyr Chapter is part of The Season of the Dragon adventure, which it consists of Wrathstone DLC, Elsweyr Chapter, Scalebreaker DLC and Dragonhold DLC.
Elsweyr will bring new Necromancer Class with three unique Skill Lines: Reaper, Bone Tyrant, Living Death.
Elsweyr is a homeland of Khajiiti race.
Questing in Northern Elsweyr
There are 32 quests to complete in Northern Elsweyr.
Main Story Quests
There are 8 main Story Quests for Northern Elsweyr zone.
- A Rage of Dragons
Battlemage and former Imperial advisor Abnur Tharn summoned me to Northern Elsweyr to help him and the Khajiiti deal with a rage of Dragons.
I should head to Riverhold in Northern Elsweyr and see what Abnur Tharn has to say.
- The Usurper Queen
- The Battle for Riverhold
- Two Queens
- The Final Order
- Cadwell the Betrayer
- Jode's Core
- The Heir of Anequina
You can start A Rage of Dragons story quests in Northern Elsweyr talking to Zamarak in Star Haven Adeptorium in Elsweyr or talking to Abnur Tharn in Riverhold.
Elsweyr Mural Mender
An additional large task that you can finish by visiting the entire zone is Mural Mender. You have to collect and restore 16 fragments of the Rithana-di-Renada, an ancient Khajiiti mural, and Singing Crystal for the House of Histories.
You can start Mural Mender in House of Histories in Riverhold.
- 01. Anequina Fragment
- 02. Riverhold Fragment
- 03. Rimmen Fragment
- 04. Khenarthia Fragment
- 05. Dune Fragment
- 06. Verkarth Fragment
- 07. Meirvale Fragment
- 08. Pellitine Fragment
- 09. Alabaster Fragment
- 10. Senchal Fragment
- 11. Orcrest Fragment
- 12. Corinthe Fragment
- 13. Helkarn Fragment
- 14. Bruk'ra Fragment
- 15. Tenmar Fragment
- 16. Torval Fragment
- Singing Crystal
Elsweyr Side Quests
An Animal's Grim Abode
A traveler bade me seek out a suspicious Khajiit lurking near the Abode of ignominy.
I was asked to look for a Khajiit sorcerer near the Abode of Ignominy.
Beware the Purring Liar
A ragged preacher warned me that my wealth and status attract a lot of dangerous attention in Elsweyr, particularly from the folk-hero-turned-god, Rajhin. The preacher solicited me to steal offerings to appease the Khajiit thief-god.
I need to steal the ledger from the Goiter's Gulp in the Stitches, an idol from Rimmen, and silk clothing from merchants near the Valenwood Gate.
Blood and Tears
Travelers in the Weeping Scar are falling prey to an ancient clan of vampires called the Tenarr Zalviit, but I met an exile of this clan named Yushiha, who is determined to stop the bloodshed.
Yushiha was able to protect a Khajiiti traveler from Rakazsa, another vampire of her clan, but fears that others passing through the Weeping Scar won't be so lucky. She asked me to check the traveler's nearby camp.
Bright Moons, Warm Sands
I awoke in Star Haven Adeptorium, home to an order of peaceful Khajiit adepts. It seems that I was asleep for many days, recovering from a devastating Dragon attack.
We escaped Star Haven. Ma'jha-dro wants to speak with me.
Rigurt the Brash was sent to Elsweyr to improve relations with the Khajiit, but he's already lost his collection of Nord peace offerings. I agreed to help Rigurt deliver his missing gifts, and complete his diplomatic mission.
I should travel to Riverhold Marketplace, and retrieve Rigurt's missing package from a cloth merchant named Thadarra.
Descendant of the Potentate
The Dark Elf Ashur has come to Hakoshae to investigate Magnate Feina-Darak. Rumor has it that she's the descendant of the Akaviri Potentate. I agreed to help him in his investigation.
I should introduce myself to Magnate Feina-Darak and see what information I can find out from her. I can find her in Hakoshae's town square.
Dousing The Daedric Flame
Nisuzi's Baandari clan needs oil from Darkpool Mine, but a flock of Mehrunes Dagon-worshipers took control of the cavern-blocking access to the oil with hordes of newly summoned Daedra.
I must disrupt the cultists' Daedric summoning rituals by extinguishing their ritual braziers.
To combat the Dragon menace, I accepted a contract from Battlereeve Tanerline to kill them at their hunting grounds.
Using the information provided by Battlereeve Tanerline, I should hunt down Dragons and kill them.
Home Sweet Home
Sweetwater Farmstead in Merryvale seeks workers to replace those that have gone missing. I should investigate this mystery and see if I can help.
I should find Rakhzargo and see what work he has for me.
Hunting the Hunters
A vain Khajiit named Sarazi challenged me to kill all the master hunters lurking on Predator Mesa, as well as a feisty gryphon called Quillmane.
I should track down and kill the gryphon and these reclusive hunters.
In Defense of Elsweyr
I found a notice urging me to take up arms in defense of Northern Elsweyr.
I should talk to Jo'isi in Rimmen about what these tasks entail.
In Sickness and In Health
The adeptorium, S'rendarr's Cradle, suffers under a terrible drought. Unfortunately, something or someone halted the flow of water from the Anequina Aqueduct. Without the aqueduct, the adepts of S'rendarr's Cradle will not last long.
I should seek out Vazbi, a young adept who seems intent on resolving the water crisis at S'rendarr's Cradle.
Iron in the Blood
Love and Guar
A Khajiit named Hadamnargo needs me to burn the wasp nests in his fields and find his lost guar, Gordon.
I need to check the fields around Rimmen and burn all of the wasp nests.
Moonstruck in Manacles
Mazdurr the Moonstruck, a Khajiit dedicated to the Daedric Prince Azurah, is trapped by bandits in the caverns of the Tangle. I agreed to help him escape.
I need to find a key to Mazdurr's cage to help him escape. I should also recover his amulet of Azurah, which should be near the bandit's leader, Zayreba Sharpclaw.
Path of the Hidden Moon
Preserving the Prowl
The Prowl recently suffered a devastating Dragon attack. In the aftermath, violent poachers seized control of the area. If left unchecked, these reckless hunters could ruin this hunting ground for generations.
I should talk to the local wildlife ranch's proprietor, Numaia.
A Khajiit spirit has awakened from eternal slumber. His descendent Saviwa needs me to find a proper place for the urn in Rimmen Necropolis, so that his ancestor can be at peace, and Saviwa can have some peace and quiet.
I need to gather the ancestor's burial urn so that I can bring it to Saviwa's family tomb.
Ruddy Fang Retrieval
An Imperial woman named Elianna Pevengius asked me to recover her stolen belongings from a nearby camp of Ruddy Fang bandits.
I should look for Elianna Pevengius's belongings in the Ruddy Fang camp.
Scariest In Show
A Khajiit named Tahara asked me to find an escaped monster called Burtle. She promised to pay me handsomely for its safe return.
Burtle, the "slavering beast" that escaped from Tahara's menagerie, is loose somewhere in Rimmen. I must find it before it escapes for good.
Scars of the Past
lokkas' companions are lost in the nearby oasis caverns, surrounded by noxious fumes and hostile undead. I offered to help rescue them.
In order to save lokkas' companions, I need to first help him make an antidote. He'll need samples from the diseased corpses that haunt the ruins of Cicatrice. I should enter the ruins.
A traveler said he ran into a strange Khajiit lurking near the entrance of an old Akaviri tomb along the road to Rimmen. I've offered to speak to her.
I should check on the Khajiit outside of the Akaviri tomb.
A preacher from Sunspire invited me to travel to the temple to see the god Alkosh incarnate.
Natrada said she'd take me to Priestess Shalani at Sunspire, but suggested we assemble a large group before departing.
Sweet Rothmeth Brew
I found a keg of sweet rotmeth brew. If I return it to its rightful owner, I may receive a reward.
According to the journal, the keg belongs to the Wood Elf Melleron. I should gather the keg.
I found a note offering a reward for three mysterious bottles of stolen wine. I should find the bottles and bring them to Hofgrad Kjisorssen in the Stitches to receive the reward.
I should pick up the bottle of white wine.
The Jewel of Baan Dar
The Lunacy of Two Moons
The Khajiiti temple of Two Moons at Tenmar has been afflicted by mass hysteria. The priests blindly follow the bizarre prophecies of their Moon-Bishop, which grow more deranged and deluded by the day.
A priest named Haduras warned of the strange goings on at the temple and requested my help. We crossed paths as he was pursuing another priest, Zargha, chasing a beast's young, and asked me to retrieve him before he's hurt.
The Moonlight Blade
The Riverhold Abduction
Mizzik Thunderboots has requested my help investigating an abduction in Riverhold.
Mizzik wants to check if Ishu remembers any other details about our investigation. I should head to Ishu's home.
The Senche Of Decay
A Senche-raht necromancer named Thannar the Graveprowler stalks the ruins southwest of Rimmen, urging the corpses buried there to rise from their graves. Left unchecked, his ranks of undead followers could swell.
I must kill Thannar the Graveprowler and use the quieting balm Rithirr gave me to settle the restless dead.
The Song of Kingdoms
Iraya and Izanji, two siblings in charge of a museum in Riverhold called the House of Histories, have fallen on hard times after a recent theft. I intend to help them solve this theft and return the missing items.
Iraya believes the first clue suggests one of the missing pieces might be in the Tomb of the Serpents. I should travel there and search for the mural piece.
The Witch of Azurah
Hundreds of Khajiiti undead emerge from the ruins of the Ashen Scar. A mysterious High Elf mage named Vastarie is trying to keep the corpses at bay, but without my help, the waves of undead might overwhelm Elsweyr.
I should follow Vastarie into the Ashen Scar. She might be able to provide some more information on what's going on here.
Thick as Thieves
I met a traveler who warned me that the Stiches has a new and unpopular leader named Khasda. He also told me that a rival of Khasda's by the name of Tasnasi is offering a job well suited to someone passing through.
I was told that I can find Tasnasi on the outskirts of the Stitches. I should speak to her about this job she's recruiting for.
A follower of Peryite, the Daedric Prince of Pestilence, has asked me to rescue his friend from the flu-ridden city of Orcrest.
I should enter Orcrest and search for Marthine's belongings to see if they lead me to him.
Northern Elsweyr Treasure Maps
- Northern Elsweyr Treasure Map I
- Northern Elsweyr Treasure Map II
- Northern Elsweyr Treasure Map III
- Northern Elsweyr Treasure Map IV
- Northern Elsweyr Treasure Map V
- Northern Elsweyr Treasure Map VI
- Northern Elsweyr Collectors Edition Treasure Map I
- Northern Elsweyr Collectors Edition Treasure Map II
- Northern Elsweyr Collectors Edition Treasure Map III
Northern Elsweyr Wayshrines
Wayshrines allow free, instantaneous travel between wayshrines that have been discovered and unlocked. You can also travel directly to any unlocked wayshrine from anywhere in the world for a small amount of gold.
- Riverhold Wayshrine
- Rimmen Wayshrine
- The Stitches Wayshrine
- Tenmar Temple Wayshrine
- Scar's End Wayshrine
- Hakoshae Wayshrine
- Star Haven Wayshrine
Northern Elsweyr Cave Delver
Explore and clear all six explorable caves in Northern Elsweyr.
Delves are solo-able dungeons found throughout the world. Delves will always contain a single skyshard and a boss who drops item set gear.
- Abode of Ignominy Explorer
- Predator Mesa Explorer
- Desert Wind Caverns Explorer
- Tomb of the Serpents Explorer
- Darkpool Mine Explorer
- The Tangle Explorer
Northern Elsweyr Points of Interest
Points of Interest are self-contained stories that explore the lore, characters, and locations within a zone. These can award you with experience, gold, and gear.
- The Prowl
- Anequina Aqueduct
- Weeping Scar
- Ashen Scar
- The Stitches
- Two Moons at Tenmar Temple
- Merryvale Farms
Northern Elsweyr Pathfinder
Discover all the striking locales in Northern Elsweyr.
Striking Locales are places of interest within the world. Discovering all of the Striking Locales in a zone will award that zone's Pathfinder achievement.
- Star Haven Adeptorium
- Shadow Dance Ruins
- Moon Gate of Anequina
- Sleepy Senche Mine
- Defense Force Outpost
- Sandswirl Manor
- Valenwood Gate
Northern Elsweyr Set Stations
Set Stations are locations in the world where you can craft items with specific item set bonuses.
- Starlight Adeptorium
- Valenwood Border Artisan Camp
- Rimmen Masterworks
Northern Elsweyr Public Dungeons & Trials
Public Dungeons are open world dungeons found throughout Tamriel and beyond. These are designed for four player groups. Completing different parts of Public Dungeons can award you with a skill point, experience, gold, and gear.
- Rimmen Necropolis
- Sunspire Trial
Northern Elsweyr World Bosses
World Bosses are difficult enemies meant to be tackled by a group of adventurers. Defeating a world boss can award you higher tier gear.
- The Bone Pit
- Scar's Edge
- Red Hands Run
- Hill of Shattered Swords
- Talon Gulch
- Nightmare Plateau
Northern Elsweyr Skyshard Hunter
Discover all 18 Skyshards in Northern Elsweyr.
Skyshards are scattered throughout the world and can be identified by the bright beam of white light they emanate. Discovering three Skyshards will grant you a skill point, which can be used to unlock or morph new abilities.
- Near Riverhold, where the river falls.
- In the ruins where poachers Prowl.
- At the creek's end, where shadows dance.
- In a cart among Rimmen's canes.
- In a shattered crate beneath the Stitches.
- In a hidden cave beneath the Moon Gate of Anequina.
- Overlooking the buzzing hives of Merryvale Farms.
- Behind a burned out farmhouse.
- In the shadow of a Dragon's wings.
- On the ridgeline overlooking the Ashen Scar.
- In the darkest depths of Orcrest, where all the pipes converge.
- On an altar, deep within the Rimmen Necropolis.
- On an unsteady ledge, buffeted by the Desert Wind.
- Tucked away on the highest scarp of Predator Mesa.
- At the mouth of a cave, in an ignoble abode.
- On an oil-slick island in Darkpool Mine.
- Hidden in the Tangle undergrowth.
- Protected by the armored guardians of the serpents' tomb.
Northern Elsweyr Shalidor's Library Books
Shalidor's Library Books are scattered throughout the world. These books are identified by their distinctive purple glow. Discovering these books will improve your Mages Guild rank and advance the associated skill line.
- A Warning to the Aldmeri Dominion
- On the Knahaten Flu
- The Rise of Queen Ayrenn
- Varieties of Faith: The Khajiit
- The Legend of Vastarie
- The Moon Cats and their Dance
- Litter-Mates of Darkness
- Moon-Sugar for Glossy Fur? Yes!
- Master Zoaraym's Tale, Part 1
- Master Zoaraym's Tale, Part 2
- Reaper - Imbue the dead with frost, fire, and lightning to bring ruin upon your enemies. Raise relentless hordes of the undead and allow your fallen enemies to intensify your unyielding assault.
- Bone Tyrant - Bend and break the dead to your will and use their remains to create impenetrable barriers and extend your own life. Control the battlefield with the bones of the departed.
- Living Death - Draw from the power of life and death to replenish and restore your allies. Resurrect your defeated comrades and keep them in the fight.
The Elder Scrolls Online Map Legend
Wayshrines - if visited allow you to teleport to this location. Fast Travel between wayshrines is free, although fast traveling to a wayshrine from anywhere will cost gold.
Locales - Area of Interest, visit every locale on map for achievement.
Group Locales - Group Area of Interest, areas designed to explore in a group with other players.
Skyshards (ground level) - Skyshard on the ground level or above. Every three skyshards a player collects will yield one skill point.
Skyshards (inside dungeon) - Skyshard in dungeon. Every three skyshards a player collects will yield one skill point.
World Bosses - powerful elite encounter(s), to defeat him you will need the help of other players.
Delve - caves, delves, dungeons, instance or dungeon intended for solo or cooperative play.
Group Dungeon - group dungeons, raid dungeons, group instances intended for groups of players.
Dark Anchors - spawn points of Molag Bal forces, every few minutes you will find a group activity here.
Mundus Stones - visiting will grant you a permanent blessing, but only one blessing at a time.
Guild Trader - Shops contain Guild Traders offering wares from various players guilds.
Crafting Site - Special crafting stations where you can create specific item sets.
Lore Books - collect Lore for skills upgrade and for Mage Guild experience.
Ancestral Tomb - for The Ancestral Tombs Quest visit them all to reveal location of lost Library of Andule (Morrowind).
Strider Caravaner Tower - Use them for quick travel for free in Vvardenfell (Morrowind).
Inn - Player Housing
Apartment - Player Housing
Small House - Player Housing
Medium House - Player Housing
Large House - Player Housing
Manor - Player Housing, biggest
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