- Game-Maps.com
- Starfield
- Starfield Skills
- Social Skills
Starfield Social Skills
Social Skills in Starfield describes the ability to interact with other characters in the game and your everyday life skills, there are 16 Social Skills out of 82 all Skills in Starfield. They are focused on dialogue choices and non-hostile resolutions.
Social Skills in Starfield
16 Social Skills in Starfield are divided into 4 Tiers. Each Skill has up to 4 Ranks.
- Commerce - Tier 1 - Novice Social Skill
- Gastronomy - Tier 1 - Novice Social Skill
- Persuasion - Tier 1 - Novice Social Skill
- Scavenging - Tier 1 - Novice Social Skill
- Theft - Tier 1 - Novice Social Skill
- Deception - Tier 2 - Advanced Social Skill
- Diplomacy - Tier 2 - Advanced Social Skill
- Intimidation - Tier 2 - Advanced Social Skill
- Isolation - Tier 2 - Advanced Social Skill
- Negotiation - Tier 2 - Advanced Social Skill
- Instigation - Tier 3 - Expert Social Skill
- Leadership - Tier 3 - Expert Social Skill
- Outpost Management - Tier 3 - Expert Social Skill
- Manipulation - Tier 4 - Master Social Skill
- Ship Command - Tier 4 - Master Social Skill
- Xenosociology - Tier 4 - Master Social Skill
Commerce Starfield Skill
Tier 1 - Novice Social Skill.
Buy for less and sell for more.
In the Settled Systems' free market economy, almost anyone with the right skillset can open and run a successful business.
- Rank 1: Buy for 5% less and sell for 10% more.
- Rank 2: Buy for 10% less and sell for 15% more.
- Rank 3: Buy for 15% less and sell for 20% more.
- Rank 4: Buy for 20% less and sell for 25% more.
Gastronomy Starfield Skill
Tier 1 - Novice Social Skill.
Craft specialty food and drinks and research additional recipes.
Access to brand new worlds means access to brand new ingredients, and there is almost no limit to the delicious foods and drinks a talented chef can prepare.
- Rank 1: You can craft specialty food and drinks, and research additional recipes at a Research Lab.
- Rank 2: You can research and craft gourmet food and drinks.
- Rank 3: You can research and craft food and drink delicacies.
- Rank 4: Crafting food and drinks occasionally doesn't use up resources. You can research and craft exotic recipes.
Persuasion Starfield Skill
Tier 1 - Novice Social Skill.
Increased chance of success when persuading someone.
In the Settled Systems, the nuanced ability to listen and discuss can often accomplish far more than simply shooting first and asking questions later.
- Rank 1: 10% increased chance of success when persuading someone.
- Rank 2: 20% increased chance of success when persuading someone.
- Rank 3: 30% increased chance of success when persuading someone.
- Rank 4: 50% increased chance of success when persuading someone.
Scavenging Starfield Skill
Tier 1 - Novice Social Skill.
Resources will get highlighted when using the hand scanner, better loot from containers.
There are those who can find just about anything, and their success is usually dependent on knowing how, and where, to look.
- Rank 1: There's a chance you'll find extra credits when searching containers.
- Rank 2: There's a chance you'll find extra ammo when searching containers.
- Rank 3: There's a chance you'll find extra aid items, like Med Packs or chems, when searching containers.
- Rank 4: Tracked resources will get highlighted when using the hand scanner.
Theft Starfield Skill
Tier 1 - Novice Social Skill.
Unlock and improve pickpocket ability.
While not entirely honorable, and certainly not legal, it is nonetheless occasionally necessary to discreetly remove property from someone's person.
- Rank 1: Unlock the ability to pickpocket targets.
- Rank 2: 10% greater chance to successfully pickpocket.
- Rank 3: 30% greater chance to successfully pickpocket.
- Rank 4: 50% greater chance to successfully pickpocket, can now pickpocket holstered weapons.
Deception Starfield Skill
Tier 2 - Advanced Social Skill.
Ships easier surrender to piracy demands
Smuggling and piracy are both immoral and highly illegal, and considered plagues upon the Settled Systems. But certain undercover work may require a certain criminal skillset.
- Rank 1: Ships 10% stronger will automatically surrender to piracy demands. Enemy contraband scans are 10% less effective.
- Rank 2: Ships 20% stronger will automatically surrender to piracy demands. Enemy contraband scans are 20% less effective.
- Rank 3: Ships 30% stronger will automatically surrender to piracy demands. Enemy contraband scans are 30% less effective.
- Rank 4: Ships 50% stronger will automatically surrender to piracy demands. Enemy contraband scans are 50% less effective.
Diplomacy Starfield Skill
Tier 2 - Advanced Social Skill.
Force a target NPC to stop fighting.
When a situation calls for words and not weapons, it’s best to rely on those trained in statecraft and de-escalation.
- Rank 1: You can force a target NPC at or below your level to stop fighting for a while.
- Rank 2: You can force a target NPC up to 10 levels higher than you to stop fighting for a while.
- Rank 3: You can force a target NPC up to 20 levels higher than you to stop fighting for a while.
- Rank 4: You can force target NPCs to permanently stop fighting, unless they're attacked again.
Intimidation Starfield Skill
Tier 2 - Advanced Social Skill.
Ability to strike fear into an opponent, causing them to flee.
The ability to strike fear into an opponent, causing them to flee so that you can escape or attack first, can prove critical in a battle.
- Rank 1: You can force a target NPC at or below your level to flee for a limited time.
- Rank 2: You can force a target NPC up to 10 levels higher than you to flee for a limited time.
- Rank 3: You can force a target NPC up to 20 levels higher than you to flee for a limited time.
- Rank 4: Intimidated targets now flee for substantial amount of time.
Isolation Starfield Skill
Tier 2 - Advanced Social Skill.
Bonus Damage and Resistance when you don't have a companion.
By eschewing team tactics and embracing the advantages of 'lone wolf' operations, one can vastly improve their combat effectiveness.
- Rank 1: Do +10% weapon damage and gain 15 Damage Resistance for each Spacesuit and Helmet equipped when you don't have a companion or any crew.
- Rank 2: Do +20% weapon damage and gain 30 Damage Resistance for each Spacesuit and Helmet equipped when you don't have a companion or any crew.
- Rank 3: Do +30% weapon damage and gain 45 Damage Resistance for each Spacesuit and Helmet equipped when you don't have a companion or any crew.
- Rank 4: Do +40% weapon damage and gain 60 Damage Resistance for each Spacesuit and Helmet equipped when you don't have a companion or any crew.
Negotiation Starfield Skill
Tier 2 - Advanced Social Skill.
Activates and upgrades Bribery in speech challenges.
In certain, more challenging communications, skilfully supplementing words with credits may help achieve the desired results.
- Rank 1: You now have access to Bribery in speech challenges.
- Rank 2: Reduces bribery cost by 25%.
- Rank 3: Reduces bribery cost by 50%.
- Rank 4: Occasionally, bribery won't cost any money.
Instigation Starfield Skill
Tier 3 - Expert Social Skill.
Force a target NPC to attack their allies.
When combat is required, it can be advantageous to convince others to do the fighting for you.
- Rank 1: You can force a target NPC at or below your level to attack their allies for a limited time.
- Rank 2: You can force a target PC up to 10 levels higher than you to attack their allies for a limited time.
- Rank 3: You can force a target NPC up to 20 levels higher than you to attack their allies for a limited time.
- Rank 4: Enemies affected by Instigation will attack their allies until they are dead.
Leadership Starfield Skill
Tier 3 - Expert Social Skill.
Improves Companions performance.
Teamwork is the cornerstone of galactic survival, and nothing motivates a team more than a trained, decisive leader.
- Rank 1: Companions gain affinity 25% faster.
- Rank 2: Companions have 50 more health and 50kg more carrying capacity.
- Rank 3: Companions will occasionally heal you when you get low health.
- Rank 4: Doubles the bonuses of Combat and Physical Crew Skills Companions. Companions have a chance to pick themselves up from a downed state.
Outpost Management Starfield Skill
Tier 3 - Expert Social Skill.
Improves Outposts performance.
While constructing an outpost offers its own challenges, properly managing that outpost takes a special personality type, and specialized training.
- Rank 1: Additional cargo links can be placed at outposts.
- Rank 2: Additional robots can be constructed at outposts.
- Rank 3: Additional crew can be assigned at outposts
- Rank 4: Outpost extractors produce twice as fast.
Manipulation Starfield Skill
Tier 4 - Master Social Skill.
Force a target NPC to obey commands.
Recent studies have shown that suggestion is not an art, but a science, and as such can be weaponized to exert control over the susceptible.
- Rank 1: You can force a target NPC at or below your level to obey commands for a limited time.
- Rank 2: You can force a target NPC up to 10 levels higher than you to obey commands for a limited time.
- Rank 3: You can force a target NPC up to 20 levels higher than you to obey commands for a limited time.
- Rank 4: Manipulated targets now obey commands for a substantial amount of time.
Ship Command Starfield Skill
Tier 4 - Master Social Skill.
Increases the number of active crew members available.
They say a ship is only as good as its crew, but that is contingent upon that crew having the right captain to lead them.
- Rank 1: You can have up to four active crew members.
- Rank 2: You can have up to five active crew members.
- Rank 3: You can have up to six active crew members.
- Rank 4: You can have up to eight active crew members
Xenosociology Starfield Skill
Tier 4 - Master Social Skill.
Force alien creature to obey commands.
While sentient life has yet to be discovered, the galaxy's alien species are generally intelligent enough to be susceptible to the power of suggestion.
- Rank 1: You can force a target alien creature up to 10 levels higher than you to stop fighting for a limited time.
- Rank 2: You can force a target alien creature up to 10 levels higher than you to flee for a limited time.
- Rank 3: You can force a target alien creature up to 10 levels higher than you to attack their allies for a limited time.
- Rank 4: You can force a target creature up to 10 levels higher than you to obey commands for a limited time.
Social Skills List Starfield
There are 16 Social Skills in Starfield describing your ability to interact with other characters in the game and your everyday life skills.
Starfield Social Skills
Gastronomy
Tier 1 Novice
SOCIAL SKILL
Craft specialty food and drinks and research additional recipes.
Gastronomy Skill StarfieldPersuasion
Tier 1 Novice
SOCIAL SKILL
Increased chance of success when persuading someone.
Persuasion Skill StarfieldScavenging
Tier 1 Novice
SOCIAL SKILL
Resources will get highlighted when using the hand scanner, better loot from containers.
Scavenging Skill StarfieldDeception
Tier 2 Advanced
SOCIAL SKILL
Ships easier surrender to piracy demands.
Deception Skill StarfieldDiplomacy
Tier 2 Advanced
SOCIAL SKILL
Force a target NPC to stop fighting.
Diplomacy Skill StarfieldIntimidation
Tier 2 Advanced
SOCIAL SKILL
Ability to strike fear into an opponent, causing them to flee.
Intimidation Skill StarfieldIsolation
Tier 2 Advanced
SOCIAL SKILL
Bonus Damage and Resistance when you don't have a companion.
Isolation Skill StarfieldNegotiation
Tier 2 Advanced
SOCIAL SKILL
Activates and upgrades Bribery in speech challenges.
Negotiation Skill StarfieldInstigation
Tier 3 Expert
SOCIAL SKILL
Force a target NPC to attack their allies.
Instigation Skill StarfieldOutpost Management
Tier 3 Expert
SOCIAL SKILL
Improves Outposts performance.
Outpost Management Skill StarfieldManipulation
Tier 4 Master
SOCIAL SKILL
Force a target NPC to obey commands.
Manipulation Skill StarfieldShip Command
Tier 4 Master
SOCIAL SKILL
Increases the number of active crew members available.
Ship Command Skill StarfieldXenosociology
Tier 4 Master
SOCIAL SKILL
Force alien creature to obey commands.
Xenosociology Skill Starfield
User Comments
All your comments, suggestions and corrections are very welcome. Your experience helps other players. Each comment will be read and the information contained therein used to improve the content of this page. Thank You.