- Game-Maps.com
- Starfield
- Starfield Skills
- Science Skills
Starfield Science Skills
Science Skills in Starfield describing your skills related to the various sciences needed for crafting, mineral extraction, researching, planet exploration and refinement, there are 16 Science Skills out of 82 all Skills in Starfield.
Science Skills in Starfield
16 Science Skills in Starfield are divided into 4 Tiers. Each Skill has up to 4 Ranks.
- Astrodynamics - Tier 1 - Novice Science Skill
- Geology - Tier 1 - Novice Science Skill
- Medicine - Tier 1 - Novice Science Skill
- Research Methods - Tier 1 - Novice Science Skill
- Surveying - Tier 1 - Novice Science Skill
- Botany - Tier 2 - Advanced Science Skill
- Scanning - Tier 2 - Advanced Science Skill
- Spacesuit Design - Tier 2 - Advanced Science Skill
- Weapon Engineering - Tier 2 - Advanced Science Skill
- Zoology - Tier 2 - Advanced Science Skill
- Astrophysics - Tier 3 - Expert Science Skill
- Chemistry - Tier 3 - Expert Science Skill
- Outpost Engineering - Tier 3 - Expert Science Skill
- Aneutronic Fusion - Tier 4 - Master Science Skill
- Planetary Habitation - Tier 4 - Master Science Skill
- Special Projects - Tier 4 - Master Science Skill
Astrodynamics Starfield Skill
Tier 1 - Novice Science Skill.
Upgrades ship's grav drive, range and reduced fuel cost.
Advanced technology is one thing, but it takes skill, patience, and a little bit of love to coax even more capability out of a ship's grav drive.
- Rank 1: Increase grav jump range of jump drives by 15%.
- Rank 2: Reduced fuel cost of jump drives by 15%.
- Rank 3: Increased grav jump range and reduced fuel cost of jump drives by 30%.
- Rank 4: Reduced fuel cost of jump drives by 50%.
Geology Starfield Skill
Tier 1 - Novice Science Skill.
More common and uncommon inorganic resources from surface objects.
Newly discovered minerals mined from alien planets and moons have directly led to some incredible technological advancements.
- Rank 1: Get more common and uncommon inorganic resources from surface objects.
- Rank 2: Get more rare inorganic resources from surface objects.
- Rank 3: Get more exotic inorganic resources from surface objects.
- Rank 4: Occasionally harvest additional rarer resources from surface objects.
Medicine Starfield Skill
Tier 1 - Novice Science Skill.
Med Packs, Trauma Packs and Emergency Kits work faster and restore more health.
Only through advancements in medical training and technology has humanity been able to withstand the galaxy's many dangers.
- Rank 1: Med Packs, Trauma Packs, and Emergency Kits restore 10% additional Health 10% faster.
- Rank 2: Med Packs, Trauma Packs, and Emergency Kits restore 20% additional Health 20% faster.
- Rank 3: Med Packs, Trauma Packs, and Emergency Kits restore 30% additional Health 30% faster.
- Rank 4: Med Packs, Trauma Packs, and Emergency Kits restore 50% additional Health 50% faster, and have a chance to cure an affliction.
Research Methods Starfield Skill
Tier 1 - Novice Science Skill.
Reduced resources to craft and complete research.
By skilfully employing both new and time tested methods, a researcher may complete projects faster, and even gain unexpected insights.
- Rank 1: Resources required to craft items and complete research projects is reduced by 10%.
- Rank 2: Resources required to craft items and complete research projects is reduced by 20%.
- Rank 3: Resources required to craft items and complete research projects is reduced by 40%.
- Rank 4: Sudden developments during research are twice as common. Resources required to craft items and complete research projects is reduced by 60%.
Surveying Starfield Skill
Tier 1 - Novice Science Skill.
Zoom to the hand scanner and increased scan distance.
Humanity now has access to untold alien worlds, and the ability to decipher all that data while on the ground has become an essential skillset.
- Rank 1: Adds an optional zoom to the hand scanner, and scan distance is increased to 20 meters.
- Rank 2: Adds another level of zoom to the hand scanner, and scan distance is increased to 30 meters.
- Rank 3: Adds another level of zoom to the hand scanner, and scan distance is increased to 40 meters.
- Rank 4: Adds another level of zoom to the hand scanner, and scan distance is increased to 50 meters.
Botany Starfield Skill
Tier 2 - Advanced Science Skill.
Get more organic resources from plants and learn additional info about them.
The scientific study of flora, while important on Earth, became even more essential as humanity began exploring alien worlds.
- Rank 1: Get more common and uncommon organic resources from plants, learn additional info about them from the scanner, and allows some plants to be cultivated at your outposts.
- Rank 2: Get more rare organic resources from plants, and learn information about them more quickly using the scanner.
- Rank 3: Get more exotic organic resources from plants, and learn information about them more quickly using the scanner.
- Rank 4: Occasionally harvest additional rarer resources from plants, and learn information about them more quickly using the scanner.
Scanning Starfield Skill
Tier 2 - Advanced Science Skill.
Ability to detect uncommon, rare, exotic and unique resources on surface and info ships.
While anyone can use a ship's scanner, it takes a specially trained operator to detect hard-to-find planetary resources, or uncover the details of nearby ships.
- Rank 1: You can detect uncommon inorganic resources on planet and moon surfaces, and more information about ships in space.
- Rank 2: You can detect rare inorganic resources on planet and moon surfaces, and more specific information about ships in space.
- Rank 3: You can detect exotic inorganic resources on planet and moon surfaces, and gain better combat information on ships in space.
- Rank 4: You can detect unique inorganic resources on planet and moon surfaces, and gain a complete list of cargo on ships in space.
Spacesuit Design Starfield Skill
Tier 2 - Advanced Science Skill.
Craft improved spacesuits and research additional mods.
While a basic spacesuit can protect one from the vacuum of space, it takes a specialized design to withstand the rigors of many alien worlds.
- Rank 1: You can craft improved spacesuit, helmet, and pack mods, and research additional mods at a Research Lab.
- Rank 2: You can research and craft superior spacesuit, helmet, and pack mods.
- Rank 3: You can research and craft cutting-edge spacesuit, helmet, and pack mods.
- Rank 4: Construction of spacesuit, helmet, and pack mods occasionally doesn't cost resources.
Weapon Engineering Starfield Skill
Tier 2 - Advanced Science Skill.
Craft improved weapon mods and research additional weapon mods.
Life in the 24th century can be exceedingly dangerous, and the ability to maintain and modify personal weapons can be essential to one's survival.
- Rank 1: You can craft improved weapon mods at a Weapon Workbench, and research additional weapon mods a at Research Lab.
- Rank 2: You can research and craft superior weapon mods
- Rank 3: You can research and craft cutting-edge weapon mods.
- Rank 4: You can research and craft master-level weapon mods.
Zoology Starfield Skill
Tier 2 - Advanced Science Skill.
Get organic resources from creatures without harming them and learn additional info.
No one could have expected the number of new species encountered on alien worlds, or the Importance of those skilled in their behaviour and domestication.
- Rank 1: Get more common organic resources from creatures and harvest from them without harming them, learn additional info about them from the scanner, and allows you to produce animal resources at your outposts.
- Rank 2: Get more uncommon organic resources from creatures, and learn information about them more quickly using the scanner.
- Rank 3: Get more rare organic resources from creatures, and learn information about them more quickly using the scanner.
- Rank 4: Occasionally harvest additional rarer resources from creatures, and learn information about them more quickly using the scanner.
Astrophysics Starfield Skill
Tier 3 - Expert Science Skill.
Improves scanning ability and scanning range.
A ship's scanner receives vast amounts of data, but It takes a trained mind to efficiently analyze it all.
- Rank 1: You can scan the moons of your current planet. You have a 10% chance to discover a trait when scanning.
- Rank 2: You can scan any planet or moon in this system. You have a 20% chance to discover a trait when scanning.
- Rank 3: You can scan any planet or moon within 16 Light Years. You have a 30% chance to discover a trait when scanning.
- Rank 4: You can scan any planet or moon within 30 Light Years. You have a 50% chance to discover a trait when scanning.
Chemistry Starfield Skill
Tier 3 - Expert Science Skill.
Improved research and create of chems.
When crafted by the skilled and safety conscious, chems can be used to enhance health and performance across the Settled Systems.
- Rank 1: You can create improved chems, and research additional chems at a Research Lab.
- Rank 2: You can research and create superior chems.
- Rank 3: You can research and create cutting edge chems.
- Rank 4: Crafting chems occasionally triples the amount created.
Outpost Engineering Starfield Skill
Tier 3 - Expert Science Skill.
Construct and research improved outpost modules.
Proper construction of habitation modules is essential to one's survival on any alien world.
- Rank 1: You can construct improved outpost modules, and research additional modules at a Research Lab.
- Rank 2: You can research and construct superior outpost modules.
- Rank 3: You can research and construct cutting-edge outpost modules.
- Rank 4: Outpost modules now cost 50% fewer resources to build.
Aneutronic Fusion Starfield Skill
Tier 4 - Master Science Skill.
Extra power from ship reactors.
It is possible to maximize a ship's energy output by specifically directing the unique nuclear processes that occur within its reactor.
- Rank 1: Ship reactors produce 1 extra unit of power.
- Rank 2: Ship reactors produce 2 extra unit of power.
- Rank 3: Ship reactors produce 3 extra unit of power.
- Rank 4: Ship reactors produce 5 extra unit of power.
Planetary Habitation Starfield Skill
Tier 4 - Master Science Skill.
Increases the number of buildable Outposts, alow to build outposts on planets with extreme conditions.
While outpost building is always challenging, doing so on a world with a dangerous environment requires specialized training.
- Rank 1: You can build outposts on planets with extreme low and high temperatures. Increase the maximum number of Outposts you can build by 4.
- Rank 2: You can build outposts on planets with extreme pressure. Increase the maximum number of Outposts you can build by 8.
- Rank 3: You can build outposts on planets with toxic or corrosive atmospheres. Increase the maximum number of Outposts you can build by 12.
- Rank 4: You can build outposts on planets with extreme gravity. Increase the maximum number of Outposts you can build by 16.
Special Projects Starfield Skill
Tier 4 - Master Science Skill.
Research experimental projects, craft rare, exotic and unique manufactured components.
Big guns are great, but in the Settled Systems, sometimes the best weapon is simply an old adage: 'Knowledge is Power.'
- Rank 1: You can research experimental projects at a Research Lab.
- Rank 2: You can craft rare manufactured components at an Industrial Workbench.
- Rank 3: You can craft exotic manufactured components at an Industrial Workbench.
- Rank 4: You can craft unique manufactured components at an Industrial Workbench. Outpost extractors have a chance to produce additional resources.
Science Skills List Starfield
There are 16 Science Skills in Starfield describing your skills related to the various sciences needed for crafting, mineral extraction, planet exploration, research and refinement.
Starfield Science Skills
Astrodynamics
Tier 1 Novice
SCIENCE SKILL
Upgrades ship's grav drive, range and reduced fuel cost.
Astrodynamics Skill StarfieldGeology
Tier 1 Novice
SCIENCE SKILL
More common and uncommon inorganic resources from surface objects.
Geology Skill StarfieldMedicine
Tier 1 Novice
SCIENCE SKILL
Med Packs work faster and restore more health.
Medicine Skill StarfieldResearch Methods
Tier 1 Novice
SCIENCE SKILL
Reduced resources to craft and complete research.
Research Methods Skill StarfieldSurveying
Tier 1 Novice
SCIENCE SKILL
Zoom to the hand scanner and increased scan distance.
Surveying Skill StarfieldBotany
Tier 2 Advanced
SCIENCE SKILL
Get more organic resources from plants and learn additional info about them.
Botany Skill StarfieldScanning
Tier 2 Advanced
SCIENCE SKILL
Ability to detect uncommon, rare, exotic and unique resources on surface and info ships.
Scanning Skill StarfieldSpacesuit Design
Tier 2 Advanced
SCIENCE SKILL
Craft improved spacesuits and research additional mods.
Spacesuit Design Skill StarfieldWeapon Engineering
Tier 2 Advanced
SCIENCE SKILL
Craft improved weapon mods and research additional weapon mods.
Weapon Engineering Skill StarfieldZoology
Tier 2 Advanced
SCIENCE SKILL
Get organic resources from creatures without harming them and learn additional info.
Zoology Skill StarfieldAstrophysics
Tier 3 Expert
SCIENCE SKILL
Improves space scanning ability and scanning range.
Astrophysics Skill StarfieldChemistry
Tier 3 Expert
SCIENCE SKILL
Improved research and create of chems.
Chemistry Skill StarfieldOutpost Engineering
Tier 3 Expert
SCIENCE SKILL
Construct and research improved outpost modules.
Outpost Engineering Skill StarfieldAneutronic Fusion
Tier 4 Master
SCIENCE SKILL
Extra power from ship reactors.
Aneutronic Fusion Skill StarfieldPlanetary Habitation
Tier 4 Master
SCIENCE SKILL
Increases the number of buildable Outposts, alow to build outposts on planets with extreme conditions.
Planetary Habitation Skill StarfieldSpecial Projects
Tier 4 Master
SCIENCE SKILL
Research experimental projects, craft rare, exotic and unique manufactured components.
Special Projects Skill Starfield
User Comments
All your comments, suggestions and corrections are very welcome. Your experience helps other players. Each comment will be read and the information contained therein used to improve the content of this page. Thank You.