Map of Little China in Watson District for Cyberpunk 2077
Little China Map in Watson District - Cyberpunk 2077
Little China Map in Watson District - Cyberpunk 2077
Fast Travel terminals
Gun for Hire
Search and Recover
SOS: Merc Needed
Reported Crime Clues
Reported Crime Location
Assault in Progress
Little China is an game zone for players with 1-8 experience levels.
Little China, in the 40s, this part of Watson aspired to be the next City Center. Corps invested heavily in the area, putting up towers and cutting-edge clinics such as the Med Center. That's where you slapped down your credchip for implants – that is, if you wanted to get them legally. But soon enough this neighborhood became populated with immigrants, mostly from China, hence the name. Over the next few decades, the district became increasingly more populated and diverged from its original plans. Today Little China is considered a poor district, but its food, smells, neon lights, tucked-away little shops and overall atmosphere draws the crowds. Even low-ranking corpos drop in to gamble and put eurodollar bills into thongs. The sight of suits strolling past the homeless also shouldn't take anyone here by surprise.
Main Jobs in Cyberpunk 2077 are quests related to the main plot of the game. You can check the order in which they appear on the diagram Main Jobs.
Jackie Welles Viktor Ripperdoc
Jackie Welles takes you to Viktor Ripperdoc to try to fix your cyberware problems and install new implants by the way.
If you're on the hunt for chrome, you won't find a better ripper than Viktor. Well, all right, maybe you could, but you sure as hell can't afford them, chica. Not like Vik can afford you either, but you're lucky he's got a soft spot – says you've got a good heart, like him. But before we pay ol' Vik a visit, we gotta decide what comes next.
Jackie Welles Dexter DeShawn
Misty's Esoterica Dexter's Limousine
Fixer Dexter DeShawn invites you to a conversation about a new assignment, which takes place during a ride in his limousine.
High risk, high reward – as Dexter DeShawn likes to say. First rule of The Afterlife. So this is it, V. Time to go in, grab the bull by the horns and make a name for ourselves. But first, let's hear what Dex DeShawn has to say.
Jackie Welles Dexter DeShawn T-Bug Yorinobu Arasaka Saburo Arasaka Goro Takemura Adam Smasher
Afterlife Konpeki Plaza in Arasaka Waterfront No-Tell Motel
An important mission where you have to steal a relic from Yorinobu's Penthouse in Konpeki Plaza, which could go wrong ...
There's only one door you gotta open in Night City. And that's the door to The Afterlife. Once you cross into that world, peeps'll step aside for you everywhere. Dex couldn't have chosen a better place to pregame before the heist, am I right? Afterlife's a sign for us, chica.
Saburo Arasaka murdered by his own son - and in front of our goddamn eyes! Know what, V? Forget what I said about gettin' into the Afterlife - first we need to find a way to get the fuck out of this shitstorm before Arasaka spec ops jump down our throats.
So that's how it ends... at least for me. In the backseat of a limo with hot corporate lead wedged in my gut. You know, all things considered, that ain't a half-bad way for a Welles to go. Most sons of Heywood top out without all those fireworks. But what can I say, Night City's chewed up names way bigger than mine before. Not you, though - you still got work to do. Cut a fat deal (heh) with Dex in my honor. And don't piss it all away in vain, or I'll be rollin' in my grave until I hit the east coast. I won't give you a minute of goddamn peace, mano. This is the last favor we owe ourselves.
Rogue in Afterlife
Wanna track down Hellman? Start at the Afterlife. Sure, the place has changed over the years, but one thing never will: you got a question you just can’t shake, head to The Afterlife. Always someone there to whisper the answer in your ear... for the right price. And if that someone’s Rogue - shit, I wouldn’t miss this for the world
Rogue's alive and kicking at The Afterlife. That part doesn't surprise me - but why she's throwing you at some ex-nomad who can't get her shit together? Rogue's working an angle here, I just can't see it. Fuck, maybe I'm just being paranoid. That or Rogue was telling the truth - Panam's all you can afford right now. Oh well, just talk to her and find Hellman. No point wasting time on conspiracy theories.
Side Jobs will appear with the completion of specific storyline Main Jobs or other Side Jobs. Some of the Side Jobs are closed episodes, others open up more Side Jobs. There are also important Side Jobs influencing the game endings called Major Side Job.
Do not reject any calls to Side Jobs so as not to close the storyline variants. You can check all Side Jobs and their availability on the Side Job List
This Side Job will open you another 4 Side Jobs related to arena fights in Kabuki, Arroyo, The Glen and Rancho Coronado.
Collect your gun from Wilson.
We've got this tradition in Heywood – on your sixteenth birthday you your dad gives you a gun. I didn't get one, cuz I had a shitty dad. But you're way past your sixteenth, aren't ya? High time to get yourself a solid piece of iron.
You have just buy gun marked with quest marker.
That's the great thing about Night City – no chance you'll ever get bored here. Where else could you have some dude with a smoking crotch jump into your car askin' to hitch a ride? Come on, V, show some sympathy. Get this guy to a ripper before his dick explodes all over your dashboard.
Garry the Prophet
Garry the Prophet tells about conspiracy theories early in the morning everyday. Has 5 different stories that will be unlocked during the main storyline of the game and side jobs. After each topic, you need to talk to him about the topic. You will have to wait almost until the end of the game to complete this task.
Misty in Misty's Esoterica.
Maybe these strange images that you're seein' really do exist. Or maybe the biochip's already turned your brain into scop and salmon casserole. Whatever the case, spotting these symbols in unexpected places feels like a mystery beggin' to be solved. In your shoes, I'd have a word with Viktor or that chakra chick about these. Should interest at least one of 'em.
See more on Tarot Cards Location
Major Side Job Playing for Time
When a person dies, the world keeps chugging along without skipping a beat. Eventually, all traces of that person fade into nothing. Long story short, that's why your wheels were towed. Want my opinion? The best way to convince the world you're alive and kicking is to get your wheels back. Hell, maybe it's not the most ambitious goal, but for a minor-league merc like you, at least it's a start.
Dennis in Afterlife
Find the package, and deliver it from A to B. Simple job, huh? But then why not just book some delivery guy? And why not go through a fixer? Something smells off about this one, V.
No Future container for Big in Japan
Playing for Time
Wilson in V's Megabuilding
A shooting range competition? Ho-ho, wonder what fun prizes are up for grabs. Giant teddy bear? Inflatable sword? Tiny plastic football? Whatever it is, enjoy yourself, 'cause I'm sittin' this one out. Don't much like it when people treat weapons like toys.
You will need a small gun with a large magazine and high firing speed. I did not manage to take the first place.
Playing for Time
Cops in V's Megabuilding
Seems like the PD's taken an interest in a neighbor of yours. Even sounded like they knew each other. Will you assume the mantle of a concerned, responsible citizen and ask what's going on? I mean, if you got a potential psycho for a neighbor, wouldn't you want to know?
Andrew's niche in North Oak for Happy Together
Nix in Afterlife
A job from Nix? Should be interesting. Guy's got a rep for being an expert on antique tech, pre-Krash hardware. Decks, mag disks, yada yada yada. Some people'll tell you it's all as useful as a typewriter, a record player, a pile of dried cat shit. But me... I wouldn't be so sure about that.
Major Side Job Tapeworm
Johnny in Afterlife
Major Side Job Chippin' In
Johnny in Afterlife
Major Side Job Rebel! Rebel!
For more, check All Unique Weapons List.
Location: Little China, Side Job Shoot to Thrill, reward in shooting contest.
Base Weapon: m-10AF Lexington - +50% Headshot Damage, reduced reload time.
Location: Little China, Side Job Big in Japan, reward in Arasaka Waterfront on end of Job.
Base Weapon: Katana - While Sandevistan cyberware is active Crit Chance +50% and Bleeding.
Power Assault Rifle
Location: Little China, Afterlife, beginning of Main Job To Whom the Bell Tolls, behind the bar..
Base Weapon: HJSH-18 Masamune - Piercing projectiles.
Gigs are additional tasks that you get from the Fixer in a given district. More Gigs spawn as your Street Cred Level increases. Gigs are not related to the main plot of the game but provide experience points, equipment and resources.
Got a call from Jacob Lamb – friend of mine, director, from the good ol' days. Ex-director, I should say. Ever since Bushido X made a loss of a billion, the guy never set foot on a set again.
Jacob makes a living playing cards. One time he tried his luck at an illegal Tyger Claws casino at the back of the Kashuu Hanten eatery. Things weren't looking good, but instead of getting up from the table, he waited until he'd recoup. First went all his money, then his watch, wedding ring... And finally, one of his optics.
Jacob wants his implant back. Sending you the coordinates of the casino where he lost it. AFAIK, the eye's still there. How you get it is your biz, not mine.
Matter's urgent. My client, Macidew Coolidge (you might recognize him from his show,"Boxathon," on N54 from a few years back) is looking for someone to get his coach back from the Tyger Claws.
Here's the deal. Macidew got himself into a debt hole. Looking to climb out the easy way, he cut a deal with the Tygers. They gave him a wad of cash to go down in the next fight. And what did he do with it? He goes to the bookie incognito and bets on his own win. Next thing you know, he KO's his opponent in the second round and blasts off into the sunset in an AV.
It was happily ever after for Macidew, until they kidnapped his coach, Roh Chi-Won. They're threatening to kill him if Macidew doesn't come back to Night City. Macidew doesn't want his coach's death to weigh on his conscience, so he got in touch with me and I got in touch with you. Sending you the coords for where they're keeping Roh Chi-Won. Try getting to him without tripping the alarm. Hostages and shootouts don't mix well. Good luck.
Destroy the glitter lab.
Unless you've been living under a rock, you've heard of Glitter. Word is that if you take it, you're hooked for life, but apparently it's easier to OD on than neo-fentanyl.
It was only a matter of time before some zit-faced, rich kid fried his skull sponge. Kid's mother was Arati Kapoor, co-owner of the Masala Studios restaurant franchise. Needless to say, she's pretty torn up about it, but she's not the kind to wallow in her grief – she's got a plan.
The lab where glitter is cooked has to be wiped off the face of the earth. And if some of those dipshits making it expire on the spot? I think you know the answer.
Flicking you the coords now. FYI – the place might be guarded by Tyger Claws.
Reported Crimes are NCPD Scanner Hustles in which you are looking for clues leading you to the next location where you are carrying out the task.
Search the sunken crate.
Excise duty, audits, taxes, bribes, queues... If you want to transport something legally, you have to jump through a lot of hoops. So it shouldn't come as a surprise that many take shortcuts. Though as we all know, shortcuts can be dangerous...
Go to Dirty Fred's stash.
The homeless in Night City are frequent decenders into madness – in part because they live in perpetual fear, povery and hunger, but also due to seeing things that shouldn't be seen. The shard you just found... It could be the ravings of just another lunatic. Or perhaps something more...
The Stash is on the roof of the building, to get to it you have to climb onto the roof of a nearby booth and walk over the hanging electric cables.
Look down from the shore and you will see a body lying in the garbage
Body lying in garbage on the shore for Reported Crime: Worldly Possession
There are 17 Cyberpsycho Sighting in Cyberpunk 2077. Treat your opponents like Mini Bosses, choosing the right tactics for each one.
Not all people cope the same way when those first symptoms of cyberpsychosis show up. Some throw themselves off a bridge. Others hand themselves over to the cops. And most of the rest try to self-treat with sedatives – as many as they can get their hands on. No matter the cost.
To send a message to Regin, you must reply to her text message that you have received in the messages you receive.
Fast Travel is a way to travel fast in Cyberpunk 2077. If you discover a particular Dataterm by approaching it, you will be able to move there from any other Fast Travel point.
FT 01 Megabuilding H10: Atrium
FT 02 Bradbury & Buran
FT 03 Metro: Farrier ST
FT 04 Goldsmith ST
FT 05 Metro: Med Center
FT 06 Drake Ave
FT 07 Afterlife
FT 08 Riot
FT 09 Clarendon ST
FT 10 California & Cartwright
FT 11 Metro: Eisenhower ST
Recognizable locations in Little China related to Cyberpunk 2077 Lore.
Besides the two thousand apartments identical to V's, this Watson megablock also features luxury penthouses on its upper floors. Further down, you can find various service points: stores, market stalls, a gym, even a shooting range. To a certain extent, megabuildings are truly self-sufficient, self-contained ecosystems – many of their long-term residents (especially netrunners) haven't stepped outside in years.
As the old saying goes "There is only one path in Night City worth walking: the one that leads to the Afterlife." Once you make it here, sooner or later, everything else opens up to you. The Afterlife is an iconic bar where the who's who of mercs and first-rate fixers gather to kick back or conduct biz. It's also a major nerve center for the city. This is place where the biggest deals get cut and the job rewards have the most zeros tacked on. Stop here to spot big names such as Rogue, Dexter DeShawn and that guy who "drank with Morgan Blackhand once"... Speaking of , it's said Blackhand's ghost still wanders the bar, switching off the safeties of customers' holstered guns. Of course, it's probably best to check that out for yourself. That is... provided you've earned enough street cred to get you through the front door.
Misty's Esoterica, a small shop in front of a ripperdoc clinic, is stocked with an assortment of aura-cleansing incense sticks, yarrow stems, Tibetan "Book of the Dead" shards and pendants for good luck. Though Misty gets more customers than Viktor, this smart and sensitive woman somehow always finds the time to help her friend in difficult moments - at times almost taking on the role of a full-fledged nurse.
A little shopping street in Little China, Urmland is a bright, noisy marketplace of all your heart's desires. There, you can get preem clothing, flashy cyberware, heavy weapons, the latest horrible venereal diseases – all depends what you're looking for.
NCART (Night City Area Rapid Transit) is the Night Corp-owned city public transportation system, which includes both a metro and streetcars. There are currently six lines connecting all the districts, although expansions to the network have been in the works for years.
Each NCART station has its own unique atmosphere and – as its passengers note – unique fragrance. NCART can be dangerous at night and during rush hour, as the gangs, mercs and regular criminals of the city see the stations and tunnels as a natural extention of Night City's streets. On the other hand, they say you don't really know the city until you've taken a ride on the NCART.
Access to Tarot Cards will become open to you (you will see them on the walls) at the beginning of Act 2, during the "Fool on the Hill" mission for Misty. You have to scan them with Scanner, check the location of all Cards on All Tarot Cards Location.
The Fool - Cyberpunk 2077 Tarot Card
The Fool symbolizes the beginning of a journey. You brim with enthusiasm, yet remain unaware of both your capabilities and the threats you face.
The Fool is everyone – including you and me. Each step he takes on his journey feels like stepping into a brave new world. Ultimately, the journey will change him. But as the card shows, he's a trustworthy lad whose tireless hope drives him toward his goal.
The Empress - Cyberpunk 2077 Tarot Card
The Empress is a card of femininity and motherhood. She is authoritative, knows what she wants, and exhibits refinement and sensuousness. The Empress symbolizes creativity and growth, and instructs us not to dismiss our unconscious impulses, but to trust our intuition.
The Chariot - Cyberpunk 2077 Tarot Card
You're ready for change, ready to seek the truth about yourself. And to help, you'll have... Someone from your family?
The Chariot is always charging ahead despite being pulled by its steeds in opposite directions. The rider who steers it constantly reins in the light and dark sides of the soul with the help of Reason. To ride in The Chariot is to experience highs and lows – ups and downs.
The Sun - Cyberpunk 2077 Tarot Card
You'll meet some obstacles, but they will be temporary â€“ so long as you follow your own judgement, stick to your chosen path.
The Sun symbolizes success. It is a card of freedom, renewal and a bright future that lies ahead. The Sun also represents truth, for its light will always pull back the curtain of shadow that hides the world's secrets. It is also represents greatness and splendor.
The World - Cyberpunk 2077 Tarot Card
You stand at the beginning of your journey. It will be nothing like you think, and longer than you imagine.
The World lies at the end of The Fool's long and winding journey. Wiser and more world-weary than he started out, the Fool faces a moment of reckoning. Some of us accept where our journey has led us to, while others embark on a new challenge. One thing in this World is certain – you can't have it all.
Once you start Act 2, the fixer in the district will start sending you offers for cars that you can buy. Besides the amount you have to pay, it is sometimes up to your Street Cred to get an offer. You have to go to the place marked by the marker on the map and make the transaction.
For more check Full Car and Bike List.
Thorton Galena G240 (2031)
It used to be people only desired bread and circuses. By the 21st century, however, automobiles were added to the list. Without a car, you can't get to work, drop of the kids at kindergarten or escape spontaneous turf wars. The Thorton Galena first hit roads in 2031 following a government stimulus to pump out affordable cars and give Americans a boost following the recession. As Thorton didn't have much eperience producing small cars at the time, the company bought engines for the Galena from India's Mahir Motors. Unfortunately, the collaboration was not considered a success, with the Galena yielding unremarkable performance and even less remarkable sales. Still, it drives – and that's the most important thing.
Street Cred: 30
Mizutani Shion MZ2 (2060)
The Mizutani Shion is a sports coupe par excellence – a fact most recognize from even a quick glance at its streamlined yet aggressive contours. Its five-cylinder engine offers impressive speed and quick-off-the-line acceleration – all for a reasonable price. When you combine style, speed and accessibility into one sleek package, it's no wonder the Shion is a common sight on the NC landscape... Especially after hours, under the lights, when illegal street races tear through the city.