Kabuki Map - Watson - Cyberpunk 2077 (CP77)

Detailed and revealed Map for Kabuki Subdistrict located in Watson District for Cyberpunk 2077 Maps & Walkthrough (CP77).

Map of Kabuki in Watson District for Cyberpunk 2077

Kabuki Map in Watson District - Cyberpunk 2077

Kabuki Map in Watson District - Cyberpunk 2077
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Fast Travel CP77

Fast Travel terminals

Main Jobs CP77

Main Jobs

Side Jobs CP77

Side Jobs

Gigs CP77

Gigs

Gun for Hire CP77

Gun for Hire

Search and Recover CP77

Search and Recover

Thievery CP77

Thievery

Agent Saboteur CP77

Agent Saboteur

SOS: Merc Needed CP77

SOS: Merc Needed

Convoy CP77

Convoy

Reported Crime Clues CP77

Reported Crime Clues

Reported Crime Location CP77

Reported Crime Location

Assault in Progress CP77

Assault in Progress

Organized Crime Activity CP77

Organized Crime

Cyberpsycho Sighting CP77

Cyberpsycho Sighting

Tarot Card CP77

Tarot Card

Vehicles CP77

Vehicles

Drop Point CP77

Drop Point

Clothing CP77

Clothing

Ripperdoc CP77

Ripperdoc

Netrunner CP77

Netrunner

Weapon Shop CP77

Weapon Shop

Melee Weapon Vendor CP77

Melee Vendor

Medpoint CP77

Medpoint

Food CP77

Food

Bar CP77

Bar

Joytoy CP77

Joytoy

Junk Shop CP77

Junk Shop

Fixer CP77

Fixer

Apartment CP77

Apartment

Kabuki Subdistrict Info

Kabuki is an game zone for players with 2-10 experience levels.

Once upon a time Kabuki touted an impressive cluster of corporate medical office buildings. Located right next to the famous Med Center, Kabuki prided itself for a reputation on being a tidy, elegant district – that is, until Arasaka swallowed up every last competitor. Ever since then, Kabuki – not counting Pacifica – is known as the poorest district of Night City. But Kabuki is far from empty – an influx of Chinese immigrants have turned Kabuki's winding streets into a lively bazaar where one can find almost anything for a fraction of the market rate. At night, the Chinese lanterns and flickering neons light up the stalls of Night City's biggest black market for implants, organs, drugs, stolen prototypes, steroids, viruses and malware, XBDs – you name it, Kabuki will have it. The district is heavily crowded, save for its northern stretches where abandoned warehouses and disused factories have become occupied by gangers and outcasts of all stripes and colors. Kabuki is largely controlled by the Tyger Claws – occasionally you might also spot Maelstrom. Some local gangs thrive such as the Mox, who run the most popular braindance club in the city – Lizzie's Bar.

Main Jobs starting in Kabuki

Main Jobs

Main Jobs in Cyberpunk 2077 are quests related to the main plot of the game. You can check the order in which they appear on the diagram Main Jobs.

07

The Information

ACT 1

Evelyn Parker Judy Alvarez T-Bug Dexter DeShawn

Lizzie's Bar

Go to Lizzie's Bar between 6:00 PM and 6:00 AM.

Talk to Evelyn Parker about the contract you got from Dexter and the relic, then with Judy check Braindance.

Either Evelyn Parker's got the best intel in town, the biggest pile of scratch, or the brightest goddamn lucky star twinkling over her at night. Fuck, maybe she got all three. Still, good thing Dex sent you to that meet. You clean up better. This goes down right, she'll be a nice new contact for us. And you know the deal – won't get anywhere without contacts in Night City. So don't fuck it up, chica.

Evelyn knows more than she's willing to spill. Only question is whether she thinks we're worthy of her trust... that's where you come in. Chick's gotta be seriously well-connected to have the kind of intel we need for this op. Make sure to squeeze every last drop out of her, V. And remember - major league's just around the corner.

11

Automatic Love

ACT 2

Judy Alvarez Woodman

Lizzie's Bar Megabuilding H8 - Clouds

You set out to find Evelyn Parker, Judy directs you to Clouds nightclub, look for clues inside the club and interrogate Woodman.

So you've decided to find the chick who put on this first-class shitshow. She had a job and you took it 'cause there was no one else to knock some sense into your gonk head. I'm here now, but so what? This search and rescue bullshit's a dead end, but that's not about to stop you. Maybe Evelyn will, who knows? Sure seems like she doesn't wanna be found.

14

Double Life

ACT 2

Judy Alvarez Johnny Silverhand Evelyn Parker

Judy's Apartment in Kabuki

Analyze with Judy, Evelyn's memories through the braindance and find links to Voodoo Boys.

There's nothing you can't take away from a person - you just gotta look hard enough. When all options are exhausted, you've still got a body that can be harvested, skills that can be put to good use... Oh, and let's not forget "dignity" - that's a classic. Hell, I'm starting to think I could've done worse than end up on this little Relic of yours.

Side Jobs in Kabuki

Side Jobs

Side Jobs will appear with the completion of specific storyline Main Jobs or other Side Jobs. Some of the Side Jobs are closed episodes, others open up more Side Jobs. There are also important Side Jobs influencing the game endings called Major Side Job.

Do not reject any calls to Side Jobs so as not to close the storyline variants. You can check all Side Jobs and their availability on the Side Job List

01

Psycho Killer [17]

Looks like Regina wants to turn you into a one-woman army in the fight against cyberpsychosis. Understandable, seeing as most of our heroic badges seem to vanish from the scene at the mention of "cyberpsycho". One thing I still don't get – why does she want them alive?

This Job doesn't have one specific location, it will be completed when you find 17 Cyberpsychos.

02

Beat on the Brat: Kabuki

This is second (of five) part of Beat on the Brat Side Job (level 5).

You have to climb to the roof of the building on the west side.

Don't overthink this one. You have to defeat the champion of Kabuki. You know the stakes, you know the place. Now get your ass over there and win.

  • Go to the fight in Kabuki.
  • Talk to the twins.
  • Defeat the twins.
03

The Gift

The Rescue

Retrieve the Ping quickhack from the netrunner.

T-Bug's prolly the last person you'd expect to do presents. She's not the kind of gal who goes around buyin' novelty coffee mugs or t-shirts of your favorite comic book hero. But a netrunner program...? For you? For the job? Shit... she must really like you, chica.

Just buy it, equip it and use it.

04

Violence

Search and Destroy

05

Both Sides, Now

Major Side Job Double Sides, Now +24h

06

Talkin' 'bout a Revolution

Major Side Job Ex-Factor +6h

07

WarPigs

Transmission + Corpo Lifepath

08

Every Breath You Take

Off the Leash + I Don't Wanna hear it

09

Full Disclosure

Double Life

Unique Weapons in Kabuki

For more, check All Unique Weapons List.

Sir John Phallustiff

One-Handed Club

Location: Kabuki, Stout will give it after Venus in Furs, if you buy Flathead without cracking the chip or warning Royce in Main job The Pickup.

Base Weapon: Electric Baton Gamma

Lizzie

Tech Pistol

Location: Kabuki, Main Job The Space in Between, Lizzie basement.

Base Weapon: Omaha - Extra round per shot.

Mox

Power Shotgun

Location: Kabuki, After an affair with Judy or in her apartment if she decide to leave.

Base Weapon: Carnage - Low reload speed.

Apparition

Tech Pistol

Location: Kabuki, Side Job War Pigs, loot from Frank's body

Base Weapon: JKE-X2 Kenshin - On low health will increases Critical Chance, Fire Rate and Reload Speed and damage when your health is very low. Charged shots deal double damage.

Second Opinion

This weapon is not present in the game.

Power Pistol

Location: Kabuki, Japan Town

Base Weapon: Nue

Gigs in Kabuki

Gigs

Gigs are additional tasks that you get from the Fixer in a given district. More Gigs spawn as your Street Cred Level increases. Gigs are not related to the main plot of the game but provide experience points, equipment and resources.

01

Gig: Backs Against the Wall

  • Gig type: Search and Recover
  • Objective: Recovered stolen medicine
  • Location: Housing block on Columbus St.

A few years back I scrolled a little feature called "How Affordable is Health?" It turns out not very. My numbers showed only 3 percent of Night Citizens could afford healthcare. A lot has changed since. For the worse. Some people are declaring open war on rippers, breaking into clinics, klepping meds and chems. No surprise there. And no surprise these rippers want to protect what's theirs.

They want you to recover a pack of stolen meds. Thanks to the GPS tracer hidden inside, we know exactly where to look.

  • Go to the indicated residence.
  • Find the stolen medicine.
  • Retrieve the stolen medicine.
  • Deposit the medicine in the Drop Point.

To get to the apartment, jump over from the neighboring balcony and go through the window.

02

Gig: Monster Hunt

  • Gig type: Gun for Hire
  • Target: Jotaro Shobo
  • Location: Ho-Oh club on Allen St.

Feel like doing everyone a favor and making eddies doing it? Deal with Jotaro Shobo. Twisted motherfucker like no other.

He's a Tyger Claw and a sadistic scumbag who's got a thing for scrolling XBDs. Who's to say whether he just gets carried away or (and my money's on this) he gets off on the tortured screams of his victims. Best guess is seventeen murders to his name, but the (in)justice for the street's dead and missing joytoys is notorious.

But the Moxes are different.

Mox netrunners connected a few dots and tracked down Jotaro's studio – Ho-Oh – quaint little club in Kabuki. This area's a no-go for Moxes which is why they need a helping hand.

Find this fucker Jotaro and tell him his days in the entertainment biz are done.

  • Go to the Ho-Oh club.
  • Neutralize Jotaro.
  • Leave the club.

or

  • Go to the Ho-Oh club.
  • Find Jotaro.
  • Neutralize Jotaro.
  • Pick up Jotaro.
  • Take Jotaro's body and leave the area.
  • Carry Jotaro to the fixer's transport.

Watch out for the defensive turret mounted on the ceiling in the room next to Jotaro.

03

Gig: Welcome to America, Comrade

  • Gig type: Agent Saboteur
  • Objective: Place GPS tracker on Mikhail Akulov's car
  • Location: Kabuki port

When a top Soviet fixer, Mikhail Akulov, landed in NC, it generated a lot of buzz in the biz. So far, says he's just in town to cut a small-time deal. The USSR's premier fixer in town to personally handle minor league gigs at enny stakes? Yeah, can't say I'm convinced either

So what's his game? Why Night City? My client needs answers to these questions and more. They want to follow his every step on NC soil and that's why you need to plant a GPS transmitter on our dear comrade's car. And keep it clean and quiet.

  • Go to the docks in Kabuki.
  • Find the container with the vehicle.
  • Plant the GPS tracker on the vehicle.
  • Leave the docks.
04

Gig: Shark in the Water

  • Gig type: Gun for Hire
  • Target: Blake Croyle
  • Location: Aoba on O'Malley Place St.

Racketeering's the name of the game in Kabuki. The badges pretend like they don't see when hustlers like Blake reel in the next victim.

The script's always the same. Act I – a promising money deal. Act II – an unpayable debt. The sucker this time was Roger Wang, store chain owner. Blake's already seized ownership of one of the stores but has bigger plans. Like I said, this kind of debt's unpayable, so Wang got wise and paid us instead. This human shitstain Croyle is about to disappear, so the time to act is now.

And one more thing – Blake's got huscle from the Animals watching his back.

  • Go to the store seized by Blake.
  • Neutralize Blake (or kill him)
  • Carry Blake to the fixer's transport.
  • Leave
05

Gig: Troublesome Neighbors

  • Gig type: Gun for Hire
  • Target: Taki Kenmochi
  • Location: Residence building at Cortes and Kennedy St.

I got a place at this block in Kabuki. Not many know about it (welcome to the club) and I prefer to keep it that way. Problem is a certain Tyger Cunt (and friends) set up a pachinko operation right on my fucking doorstep. Could mean trouble for me down the road.

Lemme guess – you're thinking it's better to hide in plain sight? Yeah, fuck that. When (not if) the NCPD cracks down on those pachinko machines, I know they're gonna poke their ugly pig noses around in my backyard. Can't risk them seeing something they shouldn't.

We can't sit on this. Head to the residential block where a Tyger by name of Taki Kenmochi is running this pachinko show. Deal with her. Any other Tygers in the area will get the message and peace out quick.

  • Approach the pachinko machines.
  • Move away from the pachinko machines.
  • Carry Taki Kenmochi to the fixer's transport.
06

Gig: Woman of La Mancha

  • Gig type: Gun for Hire
  • Objective: Force Anna Hamill to drop her police investigation
  • Location: Kabuki market

Anna Hamill is a blue-blooded cop, through and through. The kind you'd expect to see in some NCPD promo. Beautiful, smart, honest to a fault. In other words, a really bad fit for Night City.

Her NCPD colleagues are another story. They all have back problems from sitting on fat wallets.

This current case Hamill's working has them all breaking out in hives. She's digging into the smuggling racket in Kabuki market, which – if she makes any real headway – means bad biz for her cop buddies' finances. They want someone from outside the precinct to nip this thing in the bud.

Normally that's where I'd leave it, but I wanna add one more thing. I kinda feel bad for the girl. Rather she not flatline if you can avoid it. Convince her to skip town, or drop the case and make a career change at least.

  • Ask around the market about Anna Hamill.
  • Imad on bazaar will tell you location of Anna Hamill
  • Confront Anna Hamill.
  • You can kill her and leave bazaar.
  • or Neutralize Her or Convince Anna Hamill to drop the case.
  • Carry Anna Hamill out of the bazaar.
  • Carry Anna Hamill to the fixer's car.

If you cant open door jump on her balcony from the next floor and go through the window.

07

Gig: Last Login

  • Gig type: Thievery
  • Objective: Steal Alois Daquin's laptop
  • Location: Housing block on Eisenhower St.

Alois Daquin – the corpo megaprick who cheated me. And not only me. There's a whole city out there that wants to get its hands on this guy. As they say, the fate of a traitor is sealed at the time of his betrayal.

But what interests me beyond my vengeance is Alois' datapad and, well, the data on it. Our traitor picked up and fucked off right outta NC so fast he left his gear in town.

Just 20 min. ago I got a login ping from his comp on an Eisenhower St. localnet.

Head over there and grab his device. Once we get it, we take advantage of this confused mess.

  • Enter the building where Alois' laptop was connected to the Net.
  • Find Alois' laptop.
  • Retrieve Alois' laptop.
  • Deposit the laptop in the Drop Point.
08

Gig: Fixer, Merc, Soldier, Spy

Steal Mikhail Akulov's datashard.

  • Gig type: Thievery
  • Objective: Steal Mikhail Akulov's datashard
  • Location: Hotel Raito on Adams St.

Some loose-lipped, bar-hopping Arasaka suits have let out word about some big deal going down with the commies. Seems it wasn't just talk for a pissing contest with rival corpos either. THE Mikhail Akulov arrived in Night City a while ago (the one from the car with the tracker). A top-class Soviet fixer.

My client wants Akulov's datashard, supposedly containing extremely valuable intel on talks with the Japanese.

Go the hotel where Akulov's staying and swipe that data out from under his nose. As if it needs to be said but he'll have heavy protection. And remember I'll pay extra if you get in and out without a trace. Call me when it's done.

  • Gain access to the elevator.
  • Go to Mikhail Akulov's penthouse.
  • Neutralize Nadezhda.
  • Find Mikhail Akulov's datashard.
  • Obtain Mikhail Akulov's datashard.
  • Leave the hotel.
  • Call Regina.
  • Go to the meeting point.
  • Deliver the shard to Regina's client.
09

Gig: Small Man, Big Evil

  • Gig type: Gun for Hire
  • Target: Jae-Hyun
  • Location: Rooftop slums near Allen St.

Countless dreamers head to big cities in search of a fresh start. And so many of them have nowhere to return to. Outcasts, loners, rejects. Jae-Hyun's put a targets on the backs of those society's failed. And there's no shortage of them in Night City.

Here's the rundown on Jae-Hyun's meat grinder: he identifies some poor bastard, kidnaps them, and delivers them to scavs for biomon or other cyberware removal. They're stripped of their identities and end up the "property" of some shitbag like Jotaro to do with as they please.

Course no one really looks for these people. And even if they did where would they start? What are the odds? To find someone in Night City who doesn't exist?

Let's face it – Jae-Hyun is just one head of the hydra, but fuck it – let's chop it off anyway. Could be a good while before more grow back in his place.

Reported Crimes in Kabuki

Reported Crime Location Reported Crime starter

Reported Crimes are NCPD Scanner Hustles in which you are looking for clues leading you to the next location where you are carrying out the task.

RC01

Reported Crime: Protect and Serve

You need to start with Reported Crime in the southwest. There you will find a computer, after reading the files on the computer, the police stash location will be revealed to you

Well, well, well. This comp proves the gangoons are buying off cops right and left! We gotta do something! Like, say, grab that Tyger Claw scratch just sitting there, waiting for the police. No eddies, no corruption, right? Look at us, cleaning up these mean Night City streets.

  • Go to the police stash.
  • Take the cops' cash.

You will find the police stash in the annex on the roof, you have to climb up.

Cyberpsycho Sighting in Kabuki

Cyberpsycho Sighting

There are 17 Cyberpsycho Sighting in Cyberpunk 2077. Treat your opponents like Mini Bosses, choosing the right tactics for each one.

CS02

Cyberpsycho Sighting: Lt. Mower

The Rescue

  • Find the cyberpsycho.
  • Neutralize the threat.
  • Search the area to collect information.
  • Send the information to Regina.

To send a message to Regin, you must reply to her text message that you have received in the messages you receive.

CS03

Cyberpsycho Sighting: Demons of War

The Rescue

Usually, when a corpo gets his walking papers, he loses all his implants too. They dig those synth organs and cyber eyes right out of his body. But sometimes, the chrome's so far ingrown, it can't be removed safely. Even if someone really, really wants it...

  • Investigate the area by the bridge.
  • Neutralize the threat.
  • Search the area to collect information.
  • Check files on Laptop
  • Send the information to Regina.

Fast Travel Dataterms in Kabuki

Fast Travel

Fast Travel is a way to travel fast in Cyberpunk 2077. If you discover a particular Dataterm by approaching it, you will be able to move there from any other Fast Travel point.

FT 01 Sutter ST

FT 02 Creek Loop

FT 03 Bellevue Overwalk

FT 04 Kabuki: Central

FT 05 Allen ST South

FT 06 Pinewood ST South

FT 07 Kabuki Market

FT 08 Kennedy North

FT 09 Charter ST

Known locations in Kabuki

Recognizable locations in Kabuki related to Cyberpunk 2077 Lore.

01

Lizzie's Bar

Once a third-rate brothel and sticky dive, today Lizzie's Bar is the bread-and-butter of the Moxes. The club boasts high quality braindances to use in the comfort of specialized booths. You can also see a live show, have a drink and show off your moves on the dancefloor.

In 2067 Lizzie's Bar was the scene of a joytoy's horrific murder, sparking riots among sex workers, eventually resulting in the gang known as The Mox.

02

Kabuki Market

03

Regina's Den

If you want to parley with Regina in person, you'll have to head down to Kabuki in Watson. Yaiba, the corporate skyscraper where she's located, is hard to miss – it's mostly surrounded by residential buildings (not to mention Lizzie's Bar, the club of the Mox). Regina conducts biz out of the top floor, which she has reserved all to herself.

04

Ho-Oh Club

This Kabuki-based casino is run by the Tyger Claws. The ground floor is the only space accessible to customers, while the rest is occupied by gang operations. If you ever need to get up from blackjack game to stretch your legs, think twice before heading upstairs.

Kabuki Roundabout

Despite its name, it's not just a place where cars go in circles, but a Chinese-inspired architectural gem that pays tribute to Kabuki's uniqueness. This is where old friends pick up where they left off over a bowl of ramen and kids gawk at the newest braindance ads. This is where the second shift meets the third on its way to the NID, while black market trade goes on long into the early hours. Almost every corner of Kabuki Roundabout is occupied by street stalls with high-end brands sold at low, low prices.

Tarot Cards Location in Kabuki

Tarot Card

Access to Tarot Cards will become open to you (you will see them on the walls) at the beginning of Act 2, during the "Fool on the Hill" mission for Misty. You have to scan them with Scanner, check the location of all Cards on All Tarot Cards Location.

T02

The Magician - Tarot Card

The Magician - Cyberpunk 2077 Tarot Card - Cyberpunk 2077

The Magician - Cyberpunk 2077 Tarot Card

You must fight his destructive influence. I... I think we both know who that is.

The Magician is the card of self-confidence and adapting to situations through intellect and sheer will. The Magician is a schemer who always has one last trick up his sleeve, who despite everything manages to stay afloat and remain in control of his own destiny.

Cars and Vehicles to Buy in Kabuki

Vehicles

Once you start Act 2, the fixer in the district will start sending you offers for cars that you can buy. Besides the amount you have to pay, it is sometimes up to your Street Cred to get an offer. You have to go to the place marked by the marker on the map and make the transaction.

For more check Full Car and Bike List.

There are no vehicles to buy in Kabuki.