Inner Fortress Completion
Fortress Inquisitorius, Nur Planet
Enemies to Scan
You will only have only one opportunity to visit Fortress Inquisitorius on the planet Nur and you will never come back here again. Slowly explore everything to collect all 8 Force Echoes for Databank.
Inner Fortress Walkthrough on Fortress Inquisitorius, Nur Planet
Entrance from Defensive Perimeter
Electrohammer Purge Trooper
If you have not been able to meet Electrohammer Purge Trooper before, in the last wave of defenders you will meet him for entry in Empire Tactical Guide. Kill him as last oponent.
If you still got problem with finding Electrohammer Purge Trooper, one should be in round platform in Deserted Village on Kashyyyk or in Ice Caves on Zeffo.
Exit to Prison Block
Force Echoes in Inner Fortress - Databank
Fortress Inquisitorius (4)
3. Imperial Dojo
The deadly training room of the Inquisitorius, where Inquisitors and Purge Troopers hone their lethal skills. Through a merciless indoctrination of combat and strength, the sinister agents of the Empire prepare for their sworn mission. The fearbased, dark and abusive nature of this training is diametrically opposed to that of the Jedi Temple on Coruscant.
Tactical Guide Updates in Inner Fortress
Electrohammer Purge Trooper
Slow, heavy weapon presents opportunities for preemptive strikes. Opportunity for counterattack during heavy attack recovery.
Dreaded disciples of the Imperial Inquisitorius, the Purge Trooper hunts survivors of the treasonous Jedi Order. Combing the corners of the galaxy this specialized operative is highly skilled in melee combat employing an Electrohammer as their primary weapon. While slow to strike, their Electrohammer emits a deadly shockwave that stuns, Inflicting heavy damage on a target but takes time to recharge. These troopers wear bulky armor capable of withstanding lightsaber attacks.
Abilities and Upgrades giving access to locations.
Force Power Abilities, BD-1 Droid Upgrades and other Abilities will alow you, as they are discovered, to visit previously inaccessible locations. If you encounter a place you can't reach or enter, go exploring further to find more skills or abilities , then come back and try again.
Force Power Abilities
Force Slow - you know this power from the beginning of the game, it allow you to slow down time.
Wall Run - you will learn this power relatively early on the planet Bogano in Subterranean Refuge, it allow you to run for a short while on some vertical ridged walls.
Force Push - you will learn this on planet Zeffo in Tomb of Eilram, it allow you to push objects and enemies.
Force Pull - you will learn this on planet Zeffo in Tomb of Miktrull, it allow you to pull objects, enemies abd open passages.
Jedi Flip - you will learn this on planet Kashyyyk. it is long double jump.
BD-1 Droid Upgrades
Scomp Link - you can find Scomp Link on planet Zeffo but you will need Force Push, it will allow you open locked doors and chests.
Overcharge - you will get this on planet Kashyyyk, BD-1 can turn machinery on and off.
Slice - First Slice: Security Droid you will find on planet Kashyyyk, it allow BD-1 to control damaged security droids. Second Slice: Probe Droid you will find on Zeffo, it allow to control damaged probe droids.
Powered Zipline - on Zeffo after Kashyyyk, it will allow you to travel up and down ziplines.
Underwater Breather - you can learn it on Kashyyyk, it allow to explore undewater locations, You need this skill to dive under water.
Climbing Claws - you will find Climbing Claws on planet Dathomir, they will allow you to climb on new types of walls.