Ancient Vault Completion
You will not be able to discover all the mysteries of the Bogano planet during the first visit. You will have to come back here again at least once with Force Powers, Abilities and Doid Upgrades you earn in the following locations.
Ancient Vault Walkthrough on Bogano Planet
Passage from Great Divide
Inside Vault, scan altar in the center and meet Eno Cordova, listen to what he has to say.
Talk to BD-1.
You have unlocked planet Zeffo, Encrypted Log and Force Echoe.
Passage to Abandoned Workshop
Objective: Unlock The Vault to Reval The Holocron.
After opening Vault, a vision awaits you.
When the vision is over, a holocron will appear in the center of Vault.
Unfortunately, Trilla Suduri also appears. You lose the holocron after the fight.
Time to go back to Mantis.
After you talk with Cere you become full Jedi Knight and new location Fortress Inquisitorius on Planet Nur will be unlocked.
Beginning of the last Chapter 6.
Infiltrate The Fortress Inquisitorius.
Encrypted Logs in Ancient Vault
Archive Seven - Goodbye (2) - Cordova's Journey
2. Secrets Of The Vault
Automatic inside Vault.
"My Friend, My name is Jedi Master Eno Cordova. The Bogano Vault - constructed by the Zeffo millennia ago - granted me a vision of the Jedi's doom. To preserve the Order, I've hidden a holocron detailing the names and locations of all known young Force-sensitives deep within the Vault. To access the holocron you must seek out the tombs of three great Zeffo Sages. BD-1 will aid you on your journey. He will be your guide."
Force Echoes in Ancient Vault
Remnants Of A Lost Civilization (6)
These relics contain materials that aren't native to Bogano. Their fragile structure indicates they were purely decorative, potentially objects of religious significance. It's possible they were carried here as a form of pilgrimage.
The Vault is built out of karnite, a hard stone rich in minerals. Its inner walls are decorated with metallic plating and inscriptions. The glyphs don't return results in any galactic databank, suggesting the language has been lost to time.
4. The Vault
Automatic when entering Vault.
This structure has been here for centuries. It appears the only way to open the Vault is by using the Force.
Abilities and Upgrades giving access to locations.
Force Power Abilities, BD-1 Droid Upgrades and other Abilities will alow you, as they are discovered, to visit previously inaccessible locations. If you encounter a place you can't reach or enter, go exploring further to find more skills or abilities , then come back and try again.
Force Power Abilities
Force Slow - you know this power from the beginning of the game, it allow you to slow down time.
Wall Run - you will learn this power relatively early on the planet Bogano in Subterranean Refuge, it allow you to run for a short while on some vertical ridged walls.
Force Push - you will learn this on planet Zeffo in Tomb of Eilram, it allow you to push objects and enemies.
Force Pull - you will learn this on planet Zeffo in Tomb of Miktrull, it allow you to pull objects, enemies abd open passages.
Jedi Flip - you will learn this on planet Kashyyyk. it is long double jump.
BD-1 Droid Upgrades
Scomp Link - you can find Scomp Link on planet Zeffo but you will need Force Push, it will allow you open locked doors and chests.
Overcharge - you will get this on planet Kashyyyk, BD-1 can turn machinery on and off.
Slice - First Slice: Security Droid you will find on planet Kashyyyk, it allow BD-1 to control damaged security droids. Second Slice: Probe Droid you will find on Zeffo, it allow to control damaged probe droids.
Powered Zipline - on Zeffo after Kashyyyk, it will allow you to travel up and down ziplines.
Underwater Breather - you can learn it on Kashyyyk, it allow to explore undewater locations, You need this skill to dive under water.
Climbing Claws - you will find Climbing Claws on planet Dathomir, they will allow you to climb on new types of walls.