- Game-Maps.com
- SWJFO
- Nur
- Fortress Citadel
Fortress Citadel Map, Nur for Star Wars Jedi Fallen Order
Fortress Citadel Map, Planet Nur for Star Wars Jedi Fallen Order
Other Location Maps for Nur
Fortress Citadel Completion
Nur Planet
Force Echoes
2
Save Points
1
Enemies to Scan
2
Holomaps Completion
Required Abilities
You will only have only one opportunity to visit Fortress Inquisitorius on the planet Nur and you will never come back here again. Slowly explore everything to collect all 8 Force Echoes for Databank.
Fortress Citadel Walkthrough on Nur Planet
Entrance from Prison Block
Open the bridge
Inquisitor Sanctum
Open second bridge
Enter Interrogation Chamber
Interrogation Chamber
Interact with chair mechanism
Interrogation Chamber fight Second Sister Trilla
You take the holocron from Trilla. Cere comes and wants to drag Trill to the light side.
Vader arrives and kills Trilla
Vader drops Cere into the abyss.
You stand up to Vader. If you've ever watched a Star Wars movie, you probably guess that trying to kill Vader is not a good idea.
RUN AWAY! When Vader grabs you with Force, use Pull to hit him with objects to break free. But run out in general, don't try to fight him. You have to reach the elevator at the start of this location [06].
Elevator to Tower Transit Passage
Tower Transit Passage
Run away from Vader
You have failed ...
But Cere will help you again.
With some luck, you ran away and took Cere with you.
Mantis
You destroy Holocron, this is the end of Jedi Fallen Order storyline
This is end of story. After completing the story, you can return to all previous locations except for Bracca, Ordo Eris and Fortress Inquisitorius.
Force Echoes in Fortress Citadel - Databank
Security Systems (4)
3. Security Systems
The security systems within the Fortress are a complex network controlling bridges, wings, gates and portals. By employing a multi-tier fail-safe structure, the Empire controls every corner of the facility, providing immediate response to any breach. If necessary, the entire fortress may be purposely compromised or flooded to prevent the escape of prisoners.
Fortress Inquisitorius (4)
4. Interrogation Chamber
The central interrogation chamber of the Fortress is a torture room where captured Jedi and Force-users undergo a menacing procedure to transform them into Inquisitors. Under direct orders of Emperor Palpatine, this facility was specifically designed to psychologically and physically drain a prisoner's will, forcing them to acquiesce to the evil indoctrination of the Inquisitorius. This is where Jedi die and Inquisitors are born.
Tactical Guide Updates in Fortress Citadel
Empire (17)
The Second Sister
Unpredictable, unrelenting and agile with a lightsaber. Parry, Block, Evade and Attack.
A relentless Imperial Inquisitor, the Second Sister is cunning and highly intelligent. Her curious nature and sociopathic charisma allow her to patiently manipulate almost any adversary into revealing their weakness and fears. Be wary as she sadistically toys with her prey before a fierce, agile strike.
Darth Vader
Few survive an encounter with the most powerful Sith in the Galaxy. Escape is the only chance of survival.
Darth Vader, the sinister dark lord of the Sith, is a mysterious figure amongst the Empire. Encounters with this machine-like man are rare, and mostly deadly. Trained in the dark side of the Force, Vader governs over the Inquisitorius.
Abilities and Upgrades giving access to locations.
Force Power Abilities, BD-1 Droid Upgrades and other Abilities will alow you, as they are discovered, to visit previously inaccessible locations. If you encounter a place you can't reach or enter, go exploring further to find more skills or abilities , then come back and try again.
Force Power Abilities
Force Slow - you know this power from the beginning of the game, it allow you to slow down time.
Wall Run - you will learn this power relatively early on the planet Bogano in Subterranean Refuge, it allow you to run for a short while on some vertical ridged walls.
Force Push - you will learn this on planet Zeffo in Tomb of Eilram, it allow you to push objects and enemies.
Force Pull - you will learn this on planet Zeffo in Tomb of Miktrull, it allow you to pull objects, enemies abd open passages.
Jedi Flip - you will learn this on planet Kashyyyk. it is long double jump.
BD-1 Droid Upgrades
Scomp Link - you can find Scomp Link on planet Zeffo but you will need Force Push, it will allow you open locked doors and chests.
Overcharge - you will get this on planet Kashyyyk, BD-1 can turn machinery on and off.
Slice - First Slice: Security Droid you will find on planet Kashyyyk, it allow BD-1 to control damaged security droids. Second Slice: Probe Droid you will find on Zeffo, it allow to control damaged probe droids.
Powered Zipline - on Zeffo after Kashyyyk, it will allow you to travel up and down ziplines.
Equipment
Underwater Breather - you can learn it on Kashyyyk, it allow to explore undewater locations, You need this skill to dive under water.
Climbing Claws - you will find Climbing Claws on planet Dathomir, they will allow you to climb on new types of walls.
User Comments
All your comments, suggestions and corrections are very welcome. Your experience helps other players. Each comment will be read and the information contained therein used to improve the content of this page. Thank You.