Imperial Dig Site Completion
Enemies to Scan
You will not be able to discover all the mysteries of the Zeffo planet during the first visit. You will have to come back here again at least once with Force Powers, Abilities and Doid Upgrades you earn in the following locations.
Imperial Dig Site Walkthrough on Zeffo Planet
Elevator from Venator Wreckage
Powered Zipline Module
Now you can also travel up ziplines.
Return tp 
Using Powered Zipline return to , Overcharge line to upper pozition and zip up to 
Go down and explore the location until you reach 
You will have to fight the Second Sister again and you won't win it again, you will hide behind a force field barrier.
Exit to Tomb of Miktrull
Secret in Imperial Dig Site
Use Zipline up, jump on high ramp and pull to open entrance.
Secret in Imperial Dig Site
Secrets in Imperial Dig Site
Secret - Stim Canister
Stim Canisters in Imperial Dig Site
Tactical Guide Updates in Imperial Dig Site
Electrobaton Purge Trooper
Armed with Electrobatons, they may attack in flurries of quick strikes, but vulnerable after finishing the initial attack. An agile and shifty counter-attackert able to dodge and parry incoming strikes.
The menacing Purge Trooper serves the Galactic Empire's Inquisitorius Program to hunt down survivors of the treasonous Jedi Order. A specialized class of Imperial soldier trained and equipped with a variety of weapons and tactics, this elite group is few in number and keeps out of the public eye.
Force Echoes in Imperial Dig Site
Imperial Excavation (12)
8. Closing In
Macrobinoculars used by Imperial stormtroopers to scout entry into the tomb.
9. Discovering Relics
A containment crate used to transport artifacts found inside the tomb. This one was used by a worker under pressure for results.
10. Guardians Of The Tomb
In their search for Zeffo artifacts, these stormtroopers suffered an unexpected and horrific encounter with a Tomb Guardian.
11. Destructive Measures
Tools left by a worker in haste to locate Zeffo relics and careless of the surroundings.
Abilities and Upgrades giving access to locations.
Force Power Abilities, BD-1 Droid Upgrades and other Abilities will alow you, as they are discovered, to visit previously inaccessible locations. If you encounter a place you can't reach or enter, go exploring further to find more skills or abilities , then come back and try again.
Force Power Abilities
Force Slow - you know this power from the beginning of the game, it allow you to slow down time.
Wall Run - you will learn this power relatively early on the planet Bogano in Subterranean Refuge, it allow you to run for a short while on some vertical ridged walls.
Force Push - you will learn this on planet Zeffo in Tomb of Eilram, it allow you to push objects and enemies.
Force Pull - you will learn this on planet Zeffo in Tomb of Miktrull, it allow you to pull objects, enemies abd open passages.
Jedi Flip - you will learn this on planet Kashyyyk. it is long double jump.
BD-1 Droid Upgrades
Scomp Link - you can find Scomp Link on planet Zeffo but you will need Force Push, it will allow you open locked doors and chests.
Overcharge - you will get this on planet Kashyyyk, BD-1 can turn machinery on and off.
Slice - First Slice: Security Droid you will find on planet Kashyyyk, it allow BD-1 to control damaged security droids. Second Slice: Probe Droid you will find on Zeffo, it allow to control damaged probe droids.
Powered Zipline - on Zeffo after Kashyyyk, it will allow you to travel up and down ziplines.
Underwater Breather - you can learn it on Kashyyyk, it allow to explore undewater locations, You need this skill to dive under water.
Climbing Claws - you will find Climbing Claws on planet Dathomir, they will allow you to climb on new types of walls.