The Black Hound Inn - Pillars of Eternity
The Black Hound Inn - Pillars of Eternity Walkthrough and Game Guide describes all the important locations in Pillars of Eternity game. Here, you will learn which NPC you should see in order to receive a quest and where to go to complete it. All major locations are accompanied with maps. The following elements are marked on the maps: characters we meet in the game world, hidden secrets, chests and other treasure containers, crafting ingredients, traps, secret passages, aggressive opponents, and bosses that are especially difficult to defeat.
In Gilded Vale, The Black Hound inn's a fine place to sit and have a smoke.
Entrance from Gilded Vale (07)
NPC: Pasce
You can buy or sell here.
You can hire new member for your team.
You can rent a room.
You can rest to earn temporary bonuses.
QUEST: Late for Dinner Late for Dinner
The Black Hound Inn in Gilded Vale has lost its beloved cook.
Find Tenfrith in Valewood (06)
Pasca, the innkeeper at the Black Hound Inn, was very grateful for my help in getting Tenfrith back safely. She's promised me a discount on both food and lodging in return for my assistance.
ITEM: Black Hound
You can use it as your Pet.
Map Legend
Location - An in-game location; POI (Point of Interest). The sequence of numbers shows suggested order of visiting the locations.
Starting Quest Location - This is the location where you find the quest giver. It can be an item, a person or a place.
Entrance / Exit - Exit from this location/map or Entrance to another location/map, house, dungeon, area, cave, etc.
Secret - You have to be in "Scouting Mode" to discover secrets. It can be a hidden switch, a chest with treasure, a secret door or just a hidden item.
Container - Chest, box, crate or other container that can be plundered for useful items.
Crafting Ingredient - Crafting Ingredients used for making potions and scrolls or for weapon and armor enhancements.
Worth Checking Out - Items and places that are out of the ordinary or just worth checking out. These are also items you must use.
Traps - You have to be in "Scouting Mode" to discover a Trap. Traps can be disarmed if your character has the appropriate skill.
Common NPC - Some of them have their own stories that you can learn by using the "Reach out for the soul" option.
NPC Quest Givers - Important NPCs; they give us Story Quests, Quests and Tasks.
Merchants NPC - Traders & Merchants; they buy/sell items.
Enemies - Hostile NPCs; Animals and Monsters. They attacks on sight.
Bosses - The most difficult Enemies; Bosses or enemies that are hard to kill at this point of the game (i.e. when you first encounter them).
All your comments, suggestions and corrections are very welcome. Your experience helps other players. We invite you to add comments, thank you.