Story and Quests Walkthrough for Dragon Age Veilguard
Dragon Age Veilguard Walkthrough with Story, Acts, Chapters, Quests and location Maps, Dragon Age Veilguard Maps with Walkthrough and Guide.
Act 1: Signs and Portents
Chapter 1
The End of the Beginning
As the Dread Wolf, an immortal mage feared in elven legend as a dangerous trickster god, gathers the final materials for a ritual that could destroy the known world, Varric Tethras and his team desperately race to stop him.
- Tevinter - Minrathous - Minrathous Streets Minrathous Streets Map - Find Neve Gallus, Find Solas.
- Arlathan Forest - Ritual Site Ritual Site Map - Stop the ritual.
Shadows of Ancient Arlathan
After stopping Solas's ritual, the team must investigate his claim that ancient, blighted gods have been released into the world.
- Fade - The Lighthouse The Lighthouse 1 Map - Explore the Lighthouse.
Chapter 2
In Entropy's Grasp
Bellara, a Dalish elf with the Veil Jumpers, has found the team in a Veil bubble in Arlathan Forest. To escape the bubble, Bellara will need the team's help to disable an ancient elven artifact... and survive the demons and sentinels that stand in the way.
- Arlathan Forest - Elven Ruins Elven Ruins Map - Help Bellara deactivate the artifact.
Shadows Crossing
The team must investigate when the Veil Jumpers report that the town of D'Meta's Crossing has gone silent.
- Arlathan Forest - Veil Jumpers Camp Veil Jumpers Camp Map - Travel to D'Meta's Crossing and find the missing Veil Jumpers
- Arlathan Forest - D'Meta's Crossing D'Meta's Crossing Map - Establish contact with the village D'Meta's Crossing.
- Arlathan Forest - Veil Jumpers Camp Veil Jumpers Camp Map - Speak to Strife and Irelin and report your findings.
Chapter 3
The Singing Blade
Solas has lost his lyrium dagger, an ancient magical artifact of great power. Harding is eager to return to the site of his ritual, hoping to find the dagger before it falls into the wrong hands.
The team has returned to the site of Solas's ritual, hoping to find Solas's lyrium dagger before the powerful artifact falls into the wrong hands.
- Arlathan Forest - Ritual Site Ritual Site 3 Map - Find the lyrium dagger.
Chapter 4
The Enemy of my Enemy
When the fight against the elven gods begins, the team decides to recruit a fierce killer as a potential ally.
After visiting the twisted, blighted remains of D'Meta's Crossing, the team has discovered that the elven gods are all too real. They must ask Solas what else the gods are capable of, and find more allies to stand against Elgar'nan and Ghilan'nain's bid for conquest.
- Fade - The Lighthouse The Lighthouse 4 Map - Find a place to reach out to Solas.
Into the Crossroads
The team explores the Crossroads, a mysterious network of mirrors that allows instantaneous travel, in order to recruit more people to their cause.
Neve knows of two potential allies against the gods: a Crow assassin who specializes in killing mages, and a resistance group called the Shadow Dragons. To make contact with either one, the team must brave the Fade and search for eluvians that will take them back to the real world.
The Labs Below
When the team takes a trip into the past, they learn more about the gods' involvement with the blight.
While exploring the Crossroads, the team has discovered a memory revealing how Solas's agents infiltrated Ghilan'nain's lab.
- Fade - Crossroads Crossroads 4 Map - Explore the past.
Sea of Blood
If the team needs an assassin, the famed Demon of Vyrantium is their best bet-if he's free to take the contract.
The team needs an expert in fighting mages. Neve has arranged a meeting with the Antivan Crows to see if they have one for hire.
- Antiva - The Ossuary The Ossuary Map - Find Lucanis.
The Smuggled Relic Case
Neve learns of a dangerous deal in her home neighborhood while going to meet the mysterious Shadow Dragons.
The Shadow Dragons are a resistance group in Tevinter-and investigator Neve Gallus is one of them. She thinks they can help against the gods and wants to meet them in Minrathous.
- Tevinter - Dock Town Dock Town 4 Map - Find Relic.
Chapter 5
Friends in Hidden Places
When the team returns to the Shadow Dragons, they discover a plot that could endanger all of Minrathous.
The Venatori were involved in both imprisoning Lucanis and threatening Neve's home neighborhood of Dock Town. The team must investigate these insidious, power-hungry cultists and their potential connection to the elven gods.
- Fade - The Lighthouse The Lighthouse 5 Map - Talk to Neve.
Winding Ways
The team must fight through the gods' minions in the Crossroads as they find their way to a nexus of eluvians.
The gods' forces are everywhere in the Crossroads, as is the blight. The team must forge ahead to reach more eluvians if they're to oppose Elgar'nan and Ghilan'nain back in the mortal world.
- Fade - Crossroads - Find a way to Arlathan, locate eluvians.
Shadows of Minrathous
Rook seeks out the Shadow Dragons in Minrathous while hoping for news on the elven gods.
Rook has sought out the Shadow Dragons in hopes of gaining information about the elven gods, but the rebels have problems of their own. Their Dock Town refuge is under attack from darkspawn, and they need Rook's assistance.
- Tevinter - Dock Town Dock Town 5 Map - Talk to the Viper.
Chapter 6
In Peace, Vigilance
A Warden’s Best Friend
On Blighted Wings (Minrathous)
On Deadly Wings (Treviso)
Chapter 7
Completing the Veilguard
Where the Dead Must Go
The Dragon Slayer
Chapter 8
Shades of Blight
Something Wrong
The Siege of Weisshaupt
Act 2: The Price of the Past
Chapter 9
After the Storm
The Cauldron
A Fighting Chance
Fire and Ice
Chapter 10
Unwanted Guests
Grim Bonds
Blood of Arlathan
Chapter 11
The Words of the Wolf
Legacies and Legends
For the Love of Treviso
To Act As One
When Plans Align (Point Of No Return)
Chapter 12
The Shadowed Sun
Isle of the Gods
A Cage for Gods
Act 3: The Wrath of Ages
Chapter 13
The Dragon and the Dread Wolf
The Last Gambit
One Last Breath
The Dread Wolf Rises