Minrathous Streets - Dragon Age Veilguard Map - The End of The Beginning Quest

Dragon Age Veilguard Map of Minrathous Streets in Tevinter for The End of The Beginning Quest in Chapter 1 with walkthrough.

Minrathous Streets Map | Dragon Age Veilguard Maps

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Minrathous Streets Map | Dragon Age Veilguard Maps

Minrathous Streets Map for Dragon Age Veilguard with The End of The Beginning Quest (Chapter 1) walkthrough, secrets and puzzles, location of Minrathous Streets, Market Square, Overlook Building, Overlook, Terrace, Dumat Plaza, Dumat Plaza Rooftop Access, Canals and Hideout.

POI, Location

POI

Quest Starter

Quest

Merchants

Merchants

Exit / Entry

Exit/Entry

Location not available

Not Available

Video Walkthrough

Video

NPC

NPC

Enemy

Enemy

Boss

Boss

Major Choice

Major Choices

Beacons

Beacons

Mementos

Mementos

Codex Entry

Codex Entry

Notes

Notes

Interact

Interact

Loot

Loot

Chest

Chest

Potion

Potion

Zipline

Zipline

Eluvian

Eluvian

Locked

Locked

Elven Device

Device

Elven Power Crystals

Crystal

Socket for Power Crystals

Socket

Magical Beam

Beam

Receiver

Receiver

Walkthrough for Minrathous Streets Map

Minrathous Streets Map in Dragon Age Veilguard is located in Tevinter Region, in Chapter 1 you visit Minrathous Streets for The End of The Beginning Quest.

Character Creation

Dragon Age: The Veilguard will start with a short intro in which the narrator Varric, whom you know from previous Dragon Age games, will tell you about Solas.

The next step is to create your hero Rook in Character Creation.

  • Lineage - your hero's race and gender affect the course of the game (e.g. romances), but it is not important in the basic and most important issues related to the Plot.
  • Appearance - here you have complete freedom, remember that you will also be able to change your appearance during the game.
  • Character Classes - if you intend to play on a low level of difficulty, the choice of class is basically irrelevant, choose one that suits your style of play. If you like slaughtering opponents, choose Warrior, if you like magic, choose Mage, if you like combat that requires cunning and uses tricks, choose Rogue. On higher difficulty levels, Warrior seems to be the most effective (and Warrior is recommended for the first gameplay), and Mage requires the most effort and skills.
  • Specializations - are not available at the beginning of the game, but you can look at the directions in which you can develop a given Character Class.
  • Factions - have an indirect impact on the gameplay, backstories can make completing tasks easier but also make them a bit more difficult. In general, this is not a decisive aspect in the game.
  • Playstyle - Difficulty levels mainly affect combat, they do not affect Story, loot quality and other gameplay elements. Higher difficulty levels do not forgive mistakes and lack of skills, at lower levels the combat is manageable for everyone.
  • Past Adventures - if you do not import characters from the previous game but you know Dragon Age Lore, you can set the effects of previous events. This is a very cool function for Dragon Age fans, but it is basically irrelevant for a normal player. The impact of these settings is negligible on the gameplay and is mainly limited to selected dialogues and easte eggs.
Dragon Age Veilguard Game Intro and Character Creation

Game Intro and Character Creation

Dragon Age Veilguard Game Intro and Character Creation

Dragon Age Veilguard Game Intro and Character Creation

And the story begins ...

ACT 1: SIGNS AND PORTENTS - The Story So Far ...

When the team acts to stop the Dread Wolf, ancient evils are unleashed upon the world.

For months, Varric Tethras had searched for Solas, a mage revealed to be the elven god of lies and trickery known as the Dread Wolf. Solas planned to tear down the Veil so that raw magic could flood back into the mortal world, restoring it to its natural state... which would also unleash a tide of demons and kill thousands of people. When a lead finally came, Varric gathered a team in Minrathous, hoping to stop his former friend before it was too late.

The story of Dragon Age: The Veilguard begins in a tavern in the city of Minrathous, the capital of the Tevinter Imperium, where Rook (You) and Varric Tethras are trying to find information about Neve Gallus, a detective who may be able to help them find Solas the Dread Wolf.

The first map in Dragon Age: The Veilguard, as is usually the case, is intended to introduce you to the game mechanics, you will learn how to walk, jump, fight, etc. More complex features will be introduced on subsequent maps.

Tavern in Minrathous Streets

You can resolve a conversation in the Tavern in two ways, and there are no consequences.

Varric Tethras NPC Varric comes to your aid at the Tavern and will accompany you from then on. He is not your companion.

Follow Varric through the Minrathous Streets in search of Neve Gallus.

THE END OF THE BEGINNING STORY QUEST

Minrathous Streets - Find Neve Gallus

As the Dread Wolf, an immortal mage feared in elven legend as a dangerous trickster god, gathers the final materials for a ritual that could destroy the known world, Varric Tethras and his team desperately race to stop him.

Minrathous Streets

Follow Varric

There is a Vagabond in front of the Tavern, you can give him a coin.

Market Square

Harding NPCCompanion Harding is your first Companion.

Talk to your companions, grab your equipment and defeat the first enemies.

Overlook Building

Overlook

Kill Venatori and destroy barrier.

Terrace

Slide down the path.

Dumat Plaza

Kill Venatori and investigate barrier.

You found Neve GallusNPCCompanion your second Companion.

Dumat Plaza Rooftop Access

THE END OF THE BEGINNING STORY QUEST

Dumat Plaza - Find Solas

Ride down the zipline to the other side.

Canals

Kill Venatori, investigate dead soldier.

You can't open the barrier now.

Hideout

Enter Hideout.

The door to the rest of the Hideout is locked, you can unlock it by switching the lever above the door. You can get to it by going around the room on the right.

Eluvian to Ritual Site in Arlathan Forest

Travel through the eluvian to Ritual Site Map in Arlathan Forest to finish "The End Of The Beginning" Story Quest

Dragon Age Veilguard Map Legend

POI, Location

POI

Point of interest, location, numbered reference on the map to the description below. The order of the numbers is the suggested order of visiting.

Quest Starter

Quest

Quest Starter, location where the some Quest begins. Story Quests, Region Quests.

Merchants

Merchants

In the merchants you can buy and sell, equipment and among other things, items that are Mementos.

Exit / Entry

Exit/Entry

Entering or exiting another map, area or zone.

Location not available

Not Available

This location is unavailable in this Chapter, you will gain access here later in the Story.

Video Walkthrough

Video

There is Video Walkthrough for this location.

NPC

NPC

Friendly NPC or Companion, able to interact.

Enemy

Enemy

Group or a single aggressive enemy.

Boss

Boss

Boss or strong enemy.

Major Choice

Major Choices

There are many choices with consequences you have to make in Dragon Age Veilguard, some of them are simply more important then other.

Beacons

Beacons

Fast Travel points in Veilguard. To unlock a Beacon you must first visit it, once you unlock it you can Fast Travel to that location from the in-game map. Beacons in Veilguard are also used to organize Companions in your party.

Mementos

Mementos

Important magic collectible items, you can find them or buy from merchants in Veilguard. Mementos are used for upgrading Caretaker's Workshop in Lighthouse. There are 182 Mementos in Veilguard.

Codex Entry

Codex Entry

Library Update

Notes

Notes

Notes, plaques.

Interact

Interact

Interaction is possible here.

Loot

Loot

Small loot, a bags of currency, small chests, to be picked up, box of raw materials.

Chest

Chest

Large Chests with contain weapons, armor and equipment

Potion

Potion

Healing Potion leczy ciÄ™ lub zostanie dodana do ekwipunku.

Zipline

Zipline

You can slide down the zipline.

Eluvian

Eluvian

The Eluvian Gate, when properly positioned, allows for long-distance travel.

Locked

Locked

Locked and can be unlocked. Some locations or doors open over time as the story progresses, some must be opened by solving puzzles or using a key.

Elven Device

Device

Elven Device - Bellara can activate or deactivate it, Resonance Amplifier.

Elven Power Crystals

Crystal

Elven Power Crystals - you can insert it into Socket

Socket for Power Crystals

Socket

Socket for Elven Power Crystals

Magical Beam

Beam

Magical Beam is an Elven Device that sends a beam of energy to the Receiver, energizing it and turning it on.

Receiver

Receiver

Magical Beam Receiver is an Elven Device that can be activated by a Magical Beam when an energy beam hits it.

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