Dock Town 6 - Dragon Age Veilguard Map - In Peace, Vigilance Quest

Dragon Age Veilguard Map of Dock Town 6 in Tevinter for In Peace, Vigilance Quest in Chapter 6 with walkthrough.

Dock Town 6 Map | Dragon Age Veilguard Maps

Zoom
Dock Town 6 Map | Dragon Age Veilguard Maps
100%
75%
50%
25%
Dock Town 6 Map | Dragon Age Veilguard Maps

Dock Town 6 Map for Dragon Age Veilguard with In Peace, Vigilance Quest (Chapter 6) walkthrough, secrets and puzzles, location of .

POI, Location

POI

Quest Starter

Quest

Merchants

Merchants

Exit / Entry

Exit/Entry

Location not available

Not Available

Video Walkthrough

Video

NPC

NPC

Enemy

Enemy

Boss

Boss

Major Choice

Major Choices

Beacons

Beacons

Mementos

Mementos

Codex Entry

Codex Entry

Notes

Notes

Interact

Interact

Loot

Loot

Chest

Chest

Potion

Potion

Zipline

Zipline

Eluvian

Eluvian

Locked

Locked

Elven Device

Device

Elven Power Crystals

Crystal

Socket for Power Crystals

Socket

Magical Beam

Beam

Receiver

Receiver

Walkthrough for Dock Town 6 Map

Dock Town 6 Map in Dragon Age Veilguard is located in Tevinter Region, in Chapter 6 you visit Dock Town 6 for In Peace, Vigilance Quest.

You start Dock Town 6 Map directly after completing "Shadows Of Minrathous" Story Quest on Dock Town 5 Map.

Dock Town in Chapter 6 is now open for Free Exploration, however it is best to quickly finish "In Peace, Vigilance", then talk to Neve in the Lighthouse, and return here to do Neve Companion Quests while thoroughly exploring the town.

IN PEACE, VIGILANCE STORY QUEST

Dock Town (Chapter 6) - Gain help from the Wardens - Meet the First Warden at the Cobbled Swan.

With the gods threatening a new Blight, the team must seek out help from the Grey Wardens.

The Grey Wardens are an ancient military force sworn to fight darkspawn and the blight. The team must convince the Wardens that not only is a new Blight coming, but the elven gods make this one more dangerous than any in the history of Thedas.

Eluvian

You can go straight to the quest destination Cobbled Swan Tavern [13], but you can also explore part of southern Dock Town along the way.

Safehouse

The Viper NPC

Tarquin NPC

Maevaris NPC

Dorian NPC at the end of "In Peace, Vigilance" Story Quest

Neve's Case Notes: Tarquin Codex Entry

Neve's Case Notes: The Viper Codex Entry

Neve's Case Notes: Maevaris Tilani Codex Entry at the end of "In Peace, Vigilance" Story Quest

The Soporati Codex Entry at the end of "In Peace, Vigilance" Story Quest

The Pawn Shop

Lorelai, the Shadow Dragon Fence Codex Entry

Glandivalis Square

Side Alley Bridge

Wharf Crossing North

Wharf Crossing South

Vana (Merchant)

Kirkwall Select 9:36 Item you can buy it from the merchant, +1% all damage permanently.

Enchanter's Corridor

Drusilia (Merchant)

The Taken Attuned Memento can be purchased from a Merchant.

Well-Loved Book Memento can be purchased from a Merchant.

The Tailor (Merchant)

Codex

Minrathous: Capital of the Imperium Codex Entry

Cobbled Swan Tavern

This is the goal for "In Peace, Vigilance" Story Quest.

First Warden NPC talk to him.

Dorian NPC talk to him.

Every Warden's Journey Codex Entry

Now you should return to Lighthouse 6 Map to finish "In Peace, Vigilance" Story Quest, but first check the district in which you are located.

Piscator Landing

Locked

Cant unlock it now.

Parthenius Main Docks

Big Chest

Carastes Double-Hat Helm in the chest.

Candlehop 1

Candlehop 1Candlehop

Candlehops are small mechanical statues that deliver messages. There are 7 locations in Dock Town where you can find Candlehops. Once you find all of them, they will give you access to the Timelost Hoard in Dock Town.

Shoreline Passage

Now return to The Lighthouse 6 Map.

Dragon Age Veilguard Map Legend

POI, Location

POI

Point of interest, location, numbered reference on the map to the description below. The order of the numbers is the suggested order of visiting.

Quest Starter

Quest

Quest Starter, location where the some Quest begins. Story Quests, Region Quests.

Merchants

Merchants

In the merchants you can buy and sell, equipment and among other things, items that are Mementos.

Exit / Entry

Exit/Entry

Entering or exiting another map, area or zone.

Location not available

Not Available

This location is unavailable in this Chapter, you will gain access here later in the Story.

Video Walkthrough

Video

There is Video Walkthrough for this location.

NPC

NPC

Friendly NPC or Companion, able to interact.

Enemy

Enemy

Group or a single aggressive enemy.

Boss

Boss

Boss or strong enemy.

Major Choice

Major Choices

There are many choices with consequences you have to make in Dragon Age Veilguard, some of them are simply more important then other.

Beacons

Beacons

Fast Travel points in Veilguard. To unlock a Beacon you must first visit it, once you unlock it you can Fast Travel to that location from the in-game map. Beacons in Veilguard are also used to organize Companions in your party.

Mementos

Mementos

Important magic collectible items, you can find them or buy from merchants in Veilguard. Mementos are used for upgrading Caretaker's Workshop in Lighthouse. There are 182 Mementos in Veilguard.

Codex Entry

Codex Entry

Library Update

Notes

Notes

Notes, plaques.

Interact

Interact

Interaction is possible here.

Loot

Loot

Small loot, a bags of currency, small chests, to be picked up, box of raw materials.

Chest

Chest

Large Chests with contain weapons, armor and equipment

Potion

Potion

Healing Potion leczy ciÄ™ lub zostanie dodana do ekwipunku.

Zipline

Zipline

You can slide down the zipline.

Eluvian

Eluvian

The Eluvian Gate, when properly positioned, allows for long-distance travel.

Locked

Locked

Locked and can be unlocked. Some locations or doors open over time as the story progresses, some must be opened by solving puzzles or using a key.

Elven Device

Device

Elven Device - Bellara can activate or deactivate it, Resonance Amplifier.

Elven Power Crystals

Crystal

Elven Power Crystals - you can insert it into Socket

Socket for Power Crystals

Socket

Socket for Elven Power Crystals

Magical Beam

Beam

Magical Beam is an Elven Device that sends a beam of energy to the Receiver, energizing it and turning it on.

Receiver

Receiver

Magical Beam Receiver is an Elven Device that can be activated by a Magical Beam when an energy beam hits it.

User Comments

All your comments, suggestions and corrections are very welcome. Your experience helps other players. Each comment will be read and the information contained therein used to improve the content of this page. Thank You.

Loading Comments