Elven Ruins - Dragon Age Veilguard Map - In Entropy's Grasp Quest

Dragon Age Veilguard Map of Elven Ruins in Arlathan Forest for In Entropy's Grasp Quest in Chapter 2 with walkthrough.

Elven Ruins Map | Dragon Age Veilguard Maps

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Elven Ruins Map for Dragon Age Veilguard with In Entropy's Grasp Quest (Chapter 2) walkthrough, secrets and puzzles, location of Veil Boubble, Forest Path, Elven Temple, Ruins Approach, Mountain Path, Cliff Wolf Temple, Abandoned Camp, Broken Stairway, Floating Archive Temple.

POI, Location

POI

Quest Starter

Quest

Merchants

Merchants

Exit / Entry

Exit/Entry

Location not available

Not Available

Video Walkthrough

Video

NPC

NPC

Enemy

Enemy

Boss

Boss

Major Choice

Major Choices

Beacons

Beacons

Mementos

Mementos

Codex Entry

Codex Entry

Notes

Notes

Interact

Interact

Loot

Loot

Chest

Chest

Potion

Potion

Zipline

Zipline

Eluvian

Eluvian

Locked

Locked

Elven Device

Device

Elven Power Crystals

Crystal

Socket for Power Crystals

Socket

Magical Beam

Beam

Receiver

Receiver

Walkthrough for Elven Ruins Map

Elven Ruins Map in Dragon Age Veilguard is located in Arlathan Forest Region, in Chapter 2 you visit Elven Ruins for In Entropy's Grasp Quest.

You arrive in Elven Ruins (Chapter 2) after finishing The Lighthouse (Chapter 1) and short conversation with Strife and Irelin in Ritual Site for "In Entropy's Grasp" Story Quest.

IN ENTROPY'S GRASP STORY QUEST

Elven Ruins (Chapter 2) - Help Bellara deactivate the artifact.

The Lighthouse eluvian is currently locked on Arlathan Forest. The Veil Jumpers, an elven group, may be able to help it reach other locations.

Bellara, a Dalish elf with the Veil Jumpers, has found the team in a Veil bubble in Arlathan Forest. To escape the bubble, Bellara will need the team's help to disable an ancient elven artifact... and survive the demons and sentinels that stand in the way.

  • Find Bellara Lutare
  • Help Bellara deactivate the artifact
  • Wrap up any unfinished business

Reward: +100 Veil Jumpers Strength.

Eluvian from The Lighthouse (Chapter 1)

Veil Boubble

Search area, you encounter an aggressive Construct, kill it.

Bellara NPCCompanion - you meet your next Companion, talk to her, and follow her.

Forest Path

To the south there is an abandoned camp.

The second abandoned camp is to the west, under the bridge, use the ladder to enter it.

Elven Temple

Jumper's Deft Leathers Common Light Armor in the chest.

Ruins Approach

Take Power Crystal and put it on Power Crystal Socket to build bridge.

Mountain Path

Use Bellara ability to deactivate Resonance Amplifier (Elven Device to the left).

Cliff Wolf Temple

First take loot from left room.

Take Power Crystal and put it on Power Crystal Socket to open door.

Weapon Weapon depends on Rook class in the chest.

Altar

Check below bor loot.

Use Bellara ability to deactivate Resonance Amplifier to lower barier.

Ballista

Use Ballista to destroy weak wall.

Abandoned Camp

Use Bellara ability to deactivate Resonance Amplifier to lower barier.

Broken Stairway

Elven Ruins Broken Stairway Walkthrough in Dragon Age Veilguard

Broken Stairway Walkthrough

Elven Ruins Broken Stairway Walkthrough in Dragon Age Veilguard

Elven Ruins Broken Stairway Walkthrough in Dragon Age Veilguard

Side Room

Break the crates to unlock the entrance to the side room.

Bash pole to make bridge.

Stone Stairs

Go to the upper level

Stone Stairs

Go to the upper level

Upper level of Broken Stairway

Kill enemies.

Open chest Weapon Weapon depends on Rook class

Take Power Crystal srom south and put it near northern door to open it.

Use Ballista to destroy weak wall.

Take second Power Crystal and put both of them near souther doors to enter.

Floating Archive Temple

Weapon Weapon depends on Rook class in the chest

Let Bellara "play" with Artifact.

Kill Ogre Named Enemy.

Open second chest and take Storm Bellara Weapon.

You are trapped in this room, the only way to get out is to talk to Bellara who will teleport the team.

COMPLETED IN ENTROPY'S GRASP STORY QUEST

The Lighthouse eluvian is currently locked on Arlathan Forest. The Veil Jumpers, an elven group, may be able to help it reach other locations.

With the team's help, Bellara disabled the artifact and freed them from the Veil bubble. She also uncovered an ancient repository of elven knowledge, the Nadas Dirthalen. While Bellara intends to unlock its secrets, she has joined the team as they search for the escaped elven gods.

Next location is Veil Jumper Camp (Chapter 2) Map in Arlathan Forest

Dragon Age Veilguard Map Legend

POI, Location

POI

Point of interest, location, numbered reference on the map to the description below. The order of the numbers is the suggested order of visiting.

Quest Starter

Quest

Quest Starter, location where the some Quest begins. Story Quests, Region Quests.

Merchants

Merchants

In the merchants you can buy and sell, equipment and among other things, items that are Mementos.

Exit / Entry

Exit/Entry

Entering or exiting another map, area or zone.

Location not available

Not Available

This location is unavailable in this Chapter, you will gain access here later in the Story.

Video Walkthrough

Video

There is Video Walkthrough for this location.

NPC

NPC

Friendly NPC or Companion, able to interact.

Enemy

Enemy

Group or a single aggressive enemy.

Boss

Boss

Boss or strong enemy.

Major Choice

Major Choices

There are many choices with consequences you have to make in Dragon Age Veilguard, some of them are simply more important then other.

Beacons

Beacons

Fast Travel points in Veilguard. To unlock a Beacon you must first visit it, once you unlock it you can Fast Travel to that location from the in-game map. Beacons in Veilguard are also used to organize Companions in your party.

Mementos

Mementos

Important magic collectible items, you can find them or buy from merchants in Veilguard. Mementos are used for upgrading Caretaker's Workshop in Lighthouse. There are 182 Mementos in Veilguard.

Codex Entry

Codex Entry

Library Update

Notes

Notes

Notes, plaques.

Interact

Interact

Interaction is possible here.

Loot

Loot

Small loot, a bags of currency, small chests, to be picked up, box of raw materials.

Chest

Chest

Large Chests with contain weapons, armor and equipment

Potion

Potion

Healing Potion leczy ciÄ™ lub zostanie dodana do ekwipunku.

Zipline

Zipline

You can slide down the zipline.

Eluvian

Eluvian

The Eluvian Gate, when properly positioned, allows for long-distance travel.

Locked

Locked

Locked and can be unlocked. Some locations or doors open over time as the story progresses, some must be opened by solving puzzles or using a key.

Elven Device

Device

Elven Device - Bellara can activate or deactivate it, Resonance Amplifier.

Elven Power Crystals

Crystal

Elven Power Crystals - you can insert it into Socket

Socket for Power Crystals

Socket

Socket for Elven Power Crystals

Magical Beam

Beam

Magical Beam is an Elven Device that sends a beam of energy to the Receiver, energizing it and turning it on.

Receiver

Receiver

Magical Beam Receiver is an Elven Device that can be activated by a Magical Beam when an energy beam hits it.

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