Ritual Site 3 - Dragon Age Veilguard Map - The Singing Blade Quest

Dragon Age Veilguard Map of Ritual Site 3 in Arlathan Forest for The Singing Blade Quest in Chapter 3 with walkthrough.

Ritual Site 3 Map | Dragon Age Veilguard Maps

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Ritual Site 3 Map | Dragon Age Veilguard Maps

Ritual Site 3 Map for Dragon Age Veilguard with The Singing Blade Quest (Chapter 3) walkthrough, secrets and puzzles, location of Ritual Site Approach, Ritual Site, Back Passage, Overlook, Ancient Bridge, Cliffside Passage, Old Ruin, Old Quarry and The Lyrium Ghoul.

POI, Location

POI

Quest Starter

Quest

Merchants

Merchants

Exit / Entry

Exit/Entry

Location not available

Not Available

Video Walkthrough

Video

NPC

NPC

Enemy

Enemy

Boss

Boss

Major Choice

Major Choices

Beacons

Beacons

Mementos

Mementos

Codex Entry

Codex Entry

Notes

Notes

Interact

Interact

Loot

Loot

Chest

Chest

Potion

Potion

Zipline

Zipline

Eluvian

Eluvian

Locked

Locked

Elven Device

Device

Elven Power Crystals

Crystal

Socket for Power Crystals

Socket

Magical Beam

Beam

Receiver

Receiver

Walkthrough for Ritual Site 3 Map

Ritual Site 3 Map in Dragon Age Veilguard is located in Arlathan Forest Region, in Chapter 3 you visit Ritual Site 3 for The Singing Blade Quest.

In Chapter 3 you visit the Ritual Site in Arlathan Forest again. You come here, after talking to Morrigan in Veil Jumpers Camp (Chapter 2) Map to complete "The Singing Blade" Story Quest.

THE SINGING BLADE STORY QUEST

Ritual Site (Chapter 3) in Arlathan Forest - Find the lyrium dagger.

Solas has lost his lyrium dagger, an ancient magical artifact of great power. Harding is eager to return to the site of his ritual, hoping to find the dagger before it falls into the wrong hands.

The team has returned to the site of Solas's ritual, hoping to find Solas's lyrium dagger before the powerful artifact falls into the wrong hands.

  • Speak with Harding at the ritual site
  • Find the lyrium dagger
  • Retrive the lyrium dagger

Reward: +1850 XP, 300 GP, Bow for Harding.

Ritual Site Approach

Speak with Harding in Ritual Site.

Ritual Site

Back Passage

You see a Darkspawn running away from you, you suspect it has taken the dagger, follow it.

Magical Beam Puzzle

You find the first Magical Beam Puzzle. To open the door you must direct the energy beam from the Magical Beam to the Magical Beam Receiver. The Magical Beam is above.

Forest Guardian's Veil Armor inside chest.

Overlook

After killing the monsters you must destroy the blight nest in the center to unlock the further path.

Ancient Bridge

Crown of Leaves Armor inside chest upstairs.

Cliffside Passage

To proceed to Cliffside Passage you need to solve a small puzzle. You need to destroy two blight nests, one is to the left of the door, the other is under the bridge. Below you will find the Video Walkthrough.

Break through the blight - Ritual Site (Chapter 3) Cliffside Passage - Dragon Age Veilguard

Break through the blight

Break through the blight - Ritual Site (Chapter 3) Cliffside Passage - Dragon Age Veilguard

Break through the blight - Ritual Site (Chapter 3) Cliffside Passage - Dragon Age Veilguard

Cliffside Passage - 2 Beams Puzzle

The puzzle in this location opens the gate to the chest. You need to direct two Magical Beams. Below you will find the Video Walkthrough.

2 Beams Puzzle - Ritual Site (Chapter 3) Cliffside Passage in Dragon Age Veilguard

2 Beams Puzzle

2 Beams Puzzle - Ritual Site (Chapter 3) Cliffside Passage in Dragon Age Veilguard

2 Beams Puzzle - Ritual Site (Chapter 3) Cliffside Passage in Dragon Age Veilguard

Weapon Weapon depends on Rook class in the chest.

Old Ruin

Old Quarry

Time-Tested Trappings Armor inside chest down the cave.

The Lyrium Ghoul

Contrary to expectations, you will manage to kill The Lyrium Ghoul relatively easily. But this is only the beginning of the real fight.

The Lyrium Ghoul Named Enemy - run away from the Ghoul's area spells.

Harding finds Solas's Lyrium Dagger and magic happens.

COMPLETED THE SINGING BLADE STORY QUEST

Solas has lost his lyrium dagger, an ancient magical artifact of great power. Harding is eager to return to the site of his ritual, hoping to find the dagger before it falls into the wrong hands.

The team returned to Solas's ritual site, hoping to find the lyrium dagger that Solas lost. They pried the ancient artifact away from the darkspawn ghouls that were drawn to it, but touching the dagger has had a profound effect on Harding, seemingly rekindling a forgotten link between her and "the Stone." What this means for Harding remains to be seen.

After fighting The Lyrium Ghoul you appear at The Lighthouse (Chapter 4) Map.

Dragon Age Veilguard Map Legend

POI, Location

POI

Point of interest, location, numbered reference on the map to the description below. The order of the numbers is the suggested order of visiting.

Quest Starter

Quest

Quest Starter, location where the some Quest begins. Story Quests, Region Quests.

Merchants

Merchants

In the merchants you can buy and sell, equipment and among other things, items that are Mementos.

Exit / Entry

Exit/Entry

Entering or exiting another map, area or zone.

Location not available

Not Available

This location is unavailable in this Chapter, you will gain access here later in the Story.

Video Walkthrough

Video

There is Video Walkthrough for this location.

NPC

NPC

Friendly NPC or Companion, able to interact.

Enemy

Enemy

Group or a single aggressive enemy.

Boss

Boss

Boss or strong enemy.

Major Choice

Major Choices

There are many choices with consequences you have to make in Dragon Age Veilguard, some of them are simply more important then other.

Beacons

Beacons

Fast Travel points in Veilguard. To unlock a Beacon you must first visit it, once you unlock it you can Fast Travel to that location from the in-game map. Beacons in Veilguard are also used to organize Companions in your party.

Mementos

Mementos

Important magic collectible items, you can find them or buy from merchants in Veilguard. Mementos are used for upgrading Caretaker's Workshop in Lighthouse. There are 182 Mementos in Veilguard.

Codex Entry

Codex Entry

Library Update

Notes

Notes

Notes, plaques.

Interact

Interact

Interaction is possible here.

Loot

Loot

Small loot, a bags of currency, small chests, to be picked up, box of raw materials.

Chest

Chest

Large Chests with contain weapons, armor and equipment

Potion

Potion

Healing Potion leczy ciÄ™ lub zostanie dodana do ekwipunku.

Zipline

Zipline

You can slide down the zipline.

Eluvian

Eluvian

The Eluvian Gate, when properly positioned, allows for long-distance travel.

Locked

Locked

Locked and can be unlocked. Some locations or doors open over time as the story progresses, some must be opened by solving puzzles or using a key.

Elven Device

Device

Elven Device - Bellara can activate or deactivate it, Resonance Amplifier.

Elven Power Crystals

Crystal

Elven Power Crystals - you can insert it into Socket

Socket for Power Crystals

Socket

Socket for Elven Power Crystals

Magical Beam

Beam

Magical Beam is an Elven Device that sends a beam of energy to the Receiver, energizing it and turning it on.

Receiver

Receiver

Magical Beam Receiver is an Elven Device that can be activated by a Magical Beam when an energy beam hits it.

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