Arlathan Forest Map: A Friend In Need | Dragon Age: The Veilguard Maps
Dragon Age: The Veilguard Maps, Arlathan Forest Map: A Friend In Need in Arlathan Forest for Chapter 10 with full walkthrough.
Arlathan Forest Map: A Friend In Need | Dragon Age: The Veilguard Maps


Dragon Age: The Veilguard Arlathan Forest Map: A Friend In Need for "A Friend In Need" Quest with walkthrough, secrets and puzzles, location of Hidden Grove and Cliffside Pass.

POI

Quest

Merchants

Exit/Entry

Not Available

Video

NPC

Enemy

Boss

Major Choices

Beacons

Mementos

Codex Entry

Notes

Interact

Loot

Chest

Potion

Zipline

Eluvian

Locked

Device

Crystal

Socket

Beam

Receiver
Walkthrough for Arlathan Forest Map: A Friend In Need
Dragon Age: The Veilguard Story Chapter 10, walkthrough for Arlathan Forest Map: A Friend In Need located in Arlathan Forest Region.
While completing "A Friend In Need" Davrin Companion Quest in Chapter 10, you will visit the previously inaccessible northeastern part of Arlathan Forest to meet Eldrin, Davrin's uncle.
A FRIEND IN NEED DAVRIN COMPANION QUEST
Arlathan Forest - Spend time with Davrin and Assan.
When Davrin returns to Arlathan with Assan, he meets a figure from his past in the ancient woods.
Uncle Eldrin, an old friend of Davrin's, wants to speak with him in Arlathan Forest. The two haven't seen each other in years, so this could be a fun reunion.
Waterfront Glades Beacon
Start from Waterfront Glades Beacon.
Davrin
Talk to Davrin for "A Friend In Need" Davrin Companion Quest.
Locke Gate
Wait for Davrin to open the Gate and follow him in.
Eldrin in Hidden Grove
Talk to Eldrin NPC for "A Friend In Need" Davrin Companion Quest.
Collect a marpel tree branch
For "A Friend In Need" Davrin Companion Quest.
Gather vanderberrie
For "A Friend In Need" Davrin Companion Quest.
Gather stoneroot
For "A Friend In Need" Davrin Companion Quest.
Head into forest
Cliffside Pass
Place Supplies
For "A Friend In Need" Davrin Companion Quest.
Use Horn
For "A Friend In Need" Davrin Companion Quest.
Return to Eldrin
Talk to Eldrin.
COMPLETED A FRIEND IN NEED DAVRIN COMPANION QUEST
Davrin helped an old friend. Uncle, Eldrin, by feeding a starving halla. Surprisingly, Assan pitched in and fetched berries for the poor animal, showing a side of griffons not seen before.

Next Location
The Lighthouse 10 Map
Travel back to The Lighthouse fore more quests.
Dragon Age: The Veilguard Map Legend

POI
Point of interest, location, numbered reference on the map to the description below. The order of the numbers is the suggested order of visiting.

Quest
Quest Starter, location where the some Quest begins. Story Quests, Region Quests.

Merchants
In the merchants you can buy and sell, equipment and among other things, items that are Mementos.

Exit/Entry
Entering or exiting another map, area or zone.

Not Available
This location is unavailable in this Chapter, you will gain access here later in the Story.

Video
There is Video Walkthrough for this location.

NPC
Friendly NPC or Companion, able to interact.

Enemy
Group or a single aggressive enemy.

Boss
Boss or strong enemy.

Major Choices
There are many choices with consequences you have to make in Dragon Age Veilguard, some of them are simply more important then other.

Beacons
Fast Travel points in Veilguard. To unlock a Beacon you must first visit it, once you unlock it you can Fast Travel to that location from the in-game map. Beacons in Veilguard are also used to organize Companions in your party.

Mementos
Important magic collectible items, you can find them or buy from merchants in Veilguard. Mementos are used for upgrading Caretaker's Workshop in Lighthouse. There are 182 Mementos in Veilguard.

Codex Entry
Library Update

Notes
Notes, plaques.

Interact
Interaction is possible here.

Loot
Small loot, a bags of currency, small chests, to be picked up, box of raw materials.

Chest
Large Chests with contain weapons, armor and equipment

Potion
Healing Potion leczy ciÄ™ lub zostanie dodana do ekwipunku.

Zipline
You can slide down the zipline.

Eluvian
The Eluvian Gate, when properly positioned, allows for long-distance travel.

Locked
Locked and can be unlocked. Some locations or doors open over time as the story progresses, some must be opened by solving puzzles or using a key.

Device
Elven Device - Bellara can activate or deactivate it, Resonance Amplifier.

Crystal
Elven Power Crystals - you can insert it into Socket

Socket
Socket for Elven Power Crystals

Beam
Magical Beam is an Elven Device that sends a beam of energy to the Receiver, energizing it and turning it on.

Receiver
Magical Beam Receiver is an Elven Device that can be activated by a Magical Beam when an energy beam hits it.