D'Meta's Crossing - Dragon Age Veilguard Map - Shadows Crossing Quest

Dragon Age Veilguard Map of D'Meta's Crossing in Arlathan Forest for Shadows Crossing Quest in Chapter 2 with walkthrough.

D'Meta's Crossing Map | Dragon Age Veilguard Maps

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D'Meta's Crossing Map | Dragon Age Veilguard Maps

D'Meta's Crossing Map for Dragon Age Veilguard with Shadows Crossing Quest (Chapter 2) walkthrough, secrets and puzzles, location of Dock, Village, Dying Veil Jumpers and Mayor Julius.

POI, Location

POI

Quest Starter

Quest

Merchants

Merchants

Exit / Entry

Exit/Entry

Location not available

Not Available

Video Walkthrough

Video

NPC

NPC

Enemy

Enemy

Boss

Boss

Major Choice

Major Choices

Beacons

Beacons

Mementos

Mementos

Codex Entry

Codex Entry

Notes

Notes

Interact

Interact

Loot

Loot

Chest

Chest

Potion

Potion

Zipline

Zipline

Eluvian

Eluvian

Locked

Locked

Elven Device

Device

Elven Power Crystals

Crystal

Socket for Power Crystals

Socket

Magical Beam

Beam

Receiver

Receiver

Walkthrough for D'Meta's Crossing Map

D'Meta's Crossing Map in Dragon Age Veilguard is located in Arlathan Forest Region, in Chapter 2 you visit D'Meta's Crossing for Shadows Crossing Quest.

Rook and Party arrive to D'Meta's Crossing (Chapter 2) in Arlathan Forest during "Shadows Crossing" Story Quest from Veil Jumpers Camp (Chapter 2) Map, to find the missing Veil Jumpers.

Village D'Meta's Crossing looks abandoned, you need to go inside and investigate the situation.

Boat from Veil Jumpers Camp

Dock

Before entering the village, you can break crates, of which there are many in the Dock. Random Loot drops from them. This applies to most crates in the world of Veilguard.

Village

Try to find villagers.

Jump over the barricade.

You meet villagers, try to talk to them, but it turns out that contact with them is rather limited.

Talk to your Companions.

Dying Veil Jumpers

You can't help them, listen to what they have to say.

Mayor Julius

Here you meet Mayor Julius NPC - talk to him.

Major Choice - Dragon Age Veilguard

The Fate of Mayor Julius

"Banish him to the Grey Wardens"

Grey Warden Faction Only

Neve: 😍😍😍 | Bellara: 😡 | Harding: 😡

"Leave him here"

Neve: 😡 | Bellara: 😍 | Harding: 😍

"Save him"

Neve: 😍 | Bellara: 😡 | Harding: 😡

After you decide the fate of Major Julius, you are automatically returned back to Veil Jumpers Camp (Chapter 2) Map and you should Talk to Strife and Irelin.

Dragon Age Veilguard Map Legend

POI, Location

POI

Point of interest, location, numbered reference on the map to the description below. The order of the numbers is the suggested order of visiting.

Quest Starter

Quest

Quest Starter, location where the some Quest begins. Story Quests, Region Quests.

Merchants

Merchants

In the merchants you can buy and sell, equipment and among other things, items that are Mementos.

Exit / Entry

Exit/Entry

Entering or exiting another map, area or zone.

Location not available

Not Available

This location is unavailable in this Chapter, you will gain access here later in the Story.

Video Walkthrough

Video

There is Video Walkthrough for this location.

NPC

NPC

Friendly NPC or Companion, able to interact.

Enemy

Enemy

Group or a single aggressive enemy.

Boss

Boss

Boss or strong enemy.

Major Choice

Major Choices

There are many choices with consequences you have to make in Dragon Age Veilguard, some of them are simply more important then other.

Beacons

Beacons

Fast Travel points in Veilguard. To unlock a Beacon you must first visit it, once you unlock it you can Fast Travel to that location from the in-game map. Beacons in Veilguard are also used to organize Companions in your party.

Mementos

Mementos

Important magic collectible items, you can find them or buy from merchants in Veilguard. Mementos are used for upgrading Caretaker's Workshop in Lighthouse. There are 182 Mementos in Veilguard.

Codex Entry

Codex Entry

Library Update

Notes

Notes

Notes, plaques.

Interact

Interact

Interaction is possible here.

Loot

Loot

Small loot, a bags of currency, small chests, to be picked up, box of raw materials.

Chest

Chest

Large Chests with contain weapons, armor and equipment

Potion

Potion

Healing Potion leczy ciÄ™ lub zostanie dodana do ekwipunku.

Zipline

Zipline

You can slide down the zipline.

Eluvian

Eluvian

The Eluvian Gate, when properly positioned, allows for long-distance travel.

Locked

Locked

Locked and can be unlocked. Some locations or doors open over time as the story progresses, some must be opened by solving puzzles or using a key.

Elven Device

Device

Elven Device - Bellara can activate or deactivate it, Resonance Amplifier.

Elven Power Crystals

Crystal

Elven Power Crystals - you can insert it into Socket

Socket for Power Crystals

Socket

Socket for Elven Power Crystals

Magical Beam

Beam

Magical Beam is an Elven Device that sends a beam of energy to the Receiver, energizing it and turning it on.

Receiver

Receiver

Magical Beam Receiver is an Elven Device that can be activated by a Magical Beam when an energy beam hits it.

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