The Lighthouse 7 - Dragon Age Veilguard Map - Completing The Veilguard Story Quest

Dragon Age Veilguard Map of The Lighthouse 7 in Fade for Completing The Veilguard Story Quest in Chapter 7 with walkthrough.

The Lighthouse 7 Map | Dragon Age Veilguard Maps

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The Lighthouse 7 Map | Dragon Age Veilguard Maps

The Lighthouse 7 Map for Dragon Age Veilguard with Completing The Veilguard Story Quest (Chapter 7) walkthrough, secrets and puzzles.

POI, Location

POI

Quest Starter

Quest

Merchants

Merchants

Exit / Entry

Exit/Entry

Location not available

Not Available

Video Walkthrough

Video

NPC

NPC

Enemy

Enemy

Boss

Boss

Major Choice

Major Choices

Beacons

Beacons

Mementos

Mementos

Codex Entry

Codex Entry

Notes

Notes

Interact

Interact

Loot

Loot

Chest

Chest

Potion

Potion

Zipline

Zipline

Eluvian

Eluvian

Locked

Locked

Elven Device

Device

Elven Power Crystals

Crystal

Socket for Power Crystals

Socket

Magical Beam

Beam

Receiver

Receiver

Walkthrough for The Lighthouse 7 Map

The Lighthouse 7 Map in Dragon Age Veilguard is located in Fade Region, in Chapter 7 you visit The Lighthouse 7 for Completing The Veilguard Story Quest.

This is the version of The Lighthouse Map that you will discover in Chapter 7 when finishing ”On Blighted Wings” Story Quest in Minrathous Streets 6 Map.

You come here to do the "Completing the Veilguard" Story Quest which will open up two more Story Quests allowing you to recruit the last two Companions: Taash with "The Dragon Slayer" and Emmrich with "Where The Dead Must Go".

ACT 1: SIGNS AND PORTENTS - The Story So Far ...

The world began to reel under the assault of blighted dragons, horrific new darkspawn, and Venatori and Antaam blessed with the power of the gods. The team searched for new members to help slay dragons and deal with the magic of the Fade. But as political leaders dismissed their concerns, the gods pressed forward on many fronts.

Completing the Veilguard

COMPLETING THE VEILGUARD STORY QUEST

Lighthouse - Consult again with Solas - Talk to Solas.

After the vicious assaults on Treviso and Minrathous, the team must find more people to help stop the gods.

The gods' blighted dragons are a force to be reckoned with. The team turns once again to Solas, the only person who knows the extent of Elgar'nan and Ghilan'nain's abilities, for advice on how to counter them.

Meditation Chamber

Meditate and talk to Solas.

Meet the team

Guesthouse

The Guesthouse is open now that you have recruited Davrin in Griffon Aerie. Visit Davrin.

Davrin and Assan

Talk to Davrin.

Bellara - Where The Dead Must Go

You meet here Myrna NPC and Vorgoth NPC, talk to them.

WHERE THE DEAD MUST GO STORY QUEST

Necropolis Halls - Find Emmrich in the Grand Necropolis - Travel to the Necropolis Halls via the Crossroads or fast travel.

The team enters the mysterious Grand Necropolis to recruit Fade expert Emmrich Volkarin, but evil mages have plans of their own.

Bellara has the name of a Fade expert: Professor Emmrich Volkarin, senior necromancer. But the professor is away on an expedition. To recruit him, the team must brave the shadowy depths of the Grand Necropolis of Nevarra.

Harding - The Dragon Slayer

THE DRAGON SLAYER STORY QUEST

Rivain Coast - Recruit the dragon hunter - Travel to Rivain Coast via the Crossroads or fast travel.

Taash, a Qunari dragon hunter with the Lords of Fortune, is luring a dragon from its lair so that the Lords can safely loot its treasure. But brutal Antaam invaders have plans of their own.

Taash, a Lord of Fortune dragon hunter, has agreed to meet the team. She needs help with a quest in Rivain before she is willing to join the team and will give more details on-site.

COMPLETED COMPLETING THE VEILGUARD STORY QUEST

Chapter 7 is all about recruiting the last two Companions, so now do the next two Story Quests:

  • Go to Rivain Coast Map and do "The Dragon Slayer" Story Quest to recruit Taash Companion.
  • Go to Necropolis Halls Map and do "Where The Dead Must Go" Story Quest to recruit Emmrich Companion.

Then return to The Lighthouse 8.

Dragon Age Veilguard Map Legend

POI, Location

POI

Point of interest, location, numbered reference on the map to the description below. The order of the numbers is the suggested order of visiting.

Quest Starter

Quest

Quest Starter, location where the some Quest begins. Story Quests, Region Quests.

Merchants

Merchants

In the merchants you can buy and sell, equipment and among other things, items that are Mementos.

Exit / Entry

Exit/Entry

Entering or exiting another map, area or zone.

Location not available

Not Available

This location is unavailable in this Chapter, you will gain access here later in the Story.

Video Walkthrough

Video

There is Video Walkthrough for this location.

NPC

NPC

Friendly NPC or Companion, able to interact.

Enemy

Enemy

Group or a single aggressive enemy.

Boss

Boss

Boss or strong enemy.

Major Choice

Major Choices

There are many choices with consequences you have to make in Dragon Age Veilguard, some of them are simply more important then other.

Beacons

Beacons

Fast Travel points in Veilguard. To unlock a Beacon you must first visit it, once you unlock it you can Fast Travel to that location from the in-game map. Beacons in Veilguard are also used to organize Companions in your party.

Mementos

Mementos

Important magic collectible items, you can find them or buy from merchants in Veilguard. Mementos are used for upgrading Caretaker's Workshop in Lighthouse. There are 182 Mementos in Veilguard.

Codex Entry

Codex Entry

Library Update

Notes

Notes

Notes, plaques.

Interact

Interact

Interaction is possible here.

Loot

Loot

Small loot, a bags of currency, small chests, to be picked up, box of raw materials.

Chest

Chest

Large Chests with contain weapons, armor and equipment

Potion

Potion

Healing Potion leczy cię lub zostanie dodana do ekwipunku.

Zipline

Zipline

You can slide down the zipline.

Eluvian

Eluvian

The Eluvian Gate, when properly positioned, allows for long-distance travel.

Locked

Locked

Locked and can be unlocked. Some locations or doors open over time as the story progresses, some must be opened by solving puzzles or using a key.

Elven Device

Device

Elven Device - Bellara can activate or deactivate it, Resonance Amplifier.

Elven Power Crystals

Crystal

Elven Power Crystals - you can insert it into Socket

Socket for Power Crystals

Socket

Socket for Elven Power Crystals

Magical Beam

Beam

Magical Beam is an Elven Device that sends a beam of energy to the Receiver, energizing it and turning it on.

Receiver

Receiver

Magical Beam Receiver is an Elven Device that can be activated by a Magical Beam when an energy beam hits it.

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