Weisshaupt Map - The Siege Of Weisshaupt - Dragon Age Veilguard
Weisshaupt Map in Dragon Age: The Veilguard in Anderfels for The Siege Of Weisshaupt quest with walkthrough.
Weisshaupt Map - Dragon Age: The Veilguard


Dragon Age: The Veilguard Weisshaupt Map for The Siege Of Weisshaupt quest with walkthrough, secrets and puzzles, location of Blacksmith's Storage, Side Gate Courtyard, Outer Wall Barracks, Outer Wall, Outer Wall Courtyard, War Room, War Room Foyer, First Wall, Front Gate Wall, First Wall Scaffold, Front Gate Courtyard, Township Streets, Bell Tower, Bell Tower Ruins, Blighted Streets, Library Front Steps, Library Main Hall, Library West Wing and Trap Battlement Dais.

POI

Quest

Merchants

Exit/Entry

Not Available

Video

NPC

Enemy

Boss

Major Choices

Beacons

Mementos

Codex Entry

Notes

Interact

Loot

Chest

Potion

Zipline

Eluvian

Locked

Device

Crystal

Socket

Beam

Receiver
Walkthrough for Weisshaupt Map
Dragon Age: The Veilguard Story Chapter 8, walkthrough for Weisshaupt Map located in Anderfels Region.
Weisshaupt Fortress, the headquarters of the Gray Wardens, you visit to complete "The Siege Of Weisshaupt" Story Quest ending Act 1 and Chapter 8 in Dragon Age: The Veilguard.
Weisshaupt is an important location, ending the current plot and opening new threads of the story.
There are 9 Big Chest in Weisshaupt.
THE SIEGE OF WEISSHAUPT STORY QUEST
Weisshaupt - Find Antoine and Evka.
After receiving word that the gods are marching towards Weisshaupt, the team must seize the opportunity to destroy them.
The gods have attacked Weisshaupt, which gives the team a chance to destroy them. The quest is quickly in trouble when the eluvian drops the team into the middle of a siege.
Eluvian
Eluvian is destroyed, to return you must find another. Continue through the corridors in search of Antoine and Evka.
Blacksmith's Storage
Side Gate Courtyard
Mila NPC - she's running away, she'll help you
Outer Wall Barracks
Small Chest Grey Emblem Amulet in the chest.
Outer Wall
Outer Wall Courtyard
Fang of the Third Memento
War Room
You see a command of Grey Wardens trying to coordinate the defense of the keep.
First Warden NPC
There is a conflict with the First Warden, you have the choice to hit him or try to come to an agreement. It doesn't really matter much to the plot, although each decision will please or anger some of your Team members. (Either way, nothing irreversible happens with any decision).
War Room Foyer
First Wall
Fang of the Second Memento
BIG CHEST Recruit's War Hat Helm in the chest.
Front Gate Wall
Fire the Ballistae to destroy Blight high on tower.
Ring of the Warden Thief Memento
BIG CHEST Depending on the class Arcane Orb in the chest.
Small Chest Vivify Rune in the chest.
Level Down to [12]
From level up [11]
First Wall Scaffold
Front Gate Courtyard
BIG CHEST Depending on the class Weapon in the chest.
Township Streets
The Relentless Wall Named Enemy kill it.
After fight Small Chest Frontline Plated Mail Armor in the chest.
Bell Tower
Bell Tower Ruins
BIG CHEST Griffon Great Helm Helm in the chest.
Fang of the Fourth Memento
BIG CHEST Depending on the class Weapon in the chest.
Blighted Streets
BIG CHEST Depending on the class Weapon in the chest.
Fang of the Fifth Memento
Library Front Steps
BIG CHEST Garb of Kinship Medium Armor in the chest.
Crookytail and Garahel Memento
Library Gate
Fight the darkspawns until reinforcements arrive, then go inside and block the gate.
Holden NPC and Mila NPC talk to them.
Library Main Hall
Holden NPC Talk to him about Eluvian.
The Book of Ashes Memento
Library West Wing
BIG CHEST Champion's Brilliant Regalia Armor in the chest.
Small Chest Warden's Straps Belt in the chest.
BIG CHEST Depending on the class Orb in the chest.
Fang of the First Memento
Trap Battlement Dais
Trap the Dragon
Archdemon Razikale
Ghilan'nain will come.
Archdemon Razikale Named Enemy you have to fight him 3 times.
Run to Eluvian.
COMPLETED THE SIEGE OF WEISSHAUPT STORY QUEST
Ghilan'nain laid siege to Weisshaupt, and her Archdemon destroyed much of the Grey Warden fortress. Still, Davrin managed to kill the Archdemon, and Lucanis wounded Ghilan'nain, reminding her she's now mortal.
END OF ACT 1: SIGNS AND PORTENTS
Eluvian
Dragon Age: The Veilguard Map Legend

POI
Point of interest, location, numbered reference on the map to the description below. The order of the numbers is the suggested order of visiting.

Quest
Quest Starter, location where the some Quest begins. Story Quests, Region Quests.

Merchants
In the merchants you can buy and sell, equipment and among other things, items that are Mementos.

Exit/Entry
Entering or exiting another map, area or zone.

Not Available
This location is unavailable in this Chapter, you will gain access here later in the Story.

Video
There is Video Walkthrough for this location.

NPC
Friendly NPC or Companion, able to interact.

Enemy
Group or a single aggressive enemy.

Boss
Boss or strong enemy.

Major Choices
There are many choices with consequences you have to make in Dragon Age Veilguard, some of them are simply more important then other.

Beacons
Fast Travel points in Veilguard. To unlock a Beacon you must first visit it, once you unlock it you can Fast Travel to that location from the in-game map. Beacons in Veilguard are also used to organize Companions in your party.

Mementos
Important magic collectible items, you can find them or buy from merchants in Veilguard. Mementos are used for upgrading Caretaker's Workshop in Lighthouse. There are 182 Mementos in Veilguard.

Codex Entry
Library Update

Notes
Notes, plaques.

Interact
Interaction is possible here.

Loot
Small loot, a bags of currency, small chests, to be picked up, box of raw materials.

Chest
Large Chests with contain weapons, armor and equipment

Potion
Healing Potion leczy ciÄ™ lub zostanie dodana do ekwipunku.

Zipline
You can slide down the zipline.

Eluvian
The Eluvian Gate, when properly positioned, allows for long-distance travel.

Locked
Locked and can be unlocked. Some locations or doors open over time as the story progresses, some must be opened by solving puzzles or using a key.

Device
Elven Device - Bellara can activate or deactivate it, Resonance Amplifier.

Crystal
Elven Power Crystals - you can insert it into Socket

Socket
Socket for Elven Power Crystals

Beam
Magical Beam is an Elven Device that sends a beam of energy to the Receiver, energizing it and turning it on.

Receiver
Magical Beam Receiver is an Elven Device that can be activated by a Magical Beam when an energy beam hits it.