Isana Negat Map: Eternal Hymn | The Eternal Hymn | Dragon Age: The Veilguard Maps
Dragon Age: The Veilguard Maps, Isana Negat Map: Eternal Hymn in Hossberg Wetlands (Anderfels) for The Eternal Hymn Quest in Chapter 11 with full walkthrough.
Isana Negat Map: Eternal Hymn | Dragon Age: The Veilguard Maps


Dragon Age: The Veilguard Isana Negat Map: Eternal Hymn for "The Eternal Hymn" Quest with walkthrough, secrets and puzzles, location of Upper Mountain Trail, Summit Pathway .

POI

Quest

Merchants

Exit/Entry

Not Available

Video

NPC

Enemy

Boss

Major Choices

Beacons

Mementos

Codex Entry

Notes

Interact

Loot

Chest

Potion

Zipline

Eluvian

Locked

Device

Crystal

Socket

Beam

Receiver
Walkthrough for Isana Negat Map: Eternal Hymn
Dragon Age: The Veilguard Story Chapter 11, walkthrough for Isana Negat Map: Eternal Hymn located in Hossberg Wetlands (Anderfels) Region.
"The Eternal Hymn" is the last Harding Companion Quest, you visit Isana Negat again to meet up with Stalgard and Durra, visiting the Upper Mountain Trail and Summit Pathway.
THE ETERNAL HYMN HARDING COMPANION QUEST
Isana Negat - Accompany Harding to see Stalgard.
Harding wants to revisit Isana Negat to seek closure.
Harding has decided to return to the mountaintop outpost of Isana Negat to speak with Stalgard of Kal-Sharok one more time.
Talk to Harding
Upper Mountain Trail
Summit Pathway
Talk to Harding
Isana Negat
Stalgard and Durra
Talk to Stalgard and Durra.
COMPLETED THE ETERNAL HYMN HARDING COMPANION QUEST
Harding met with Stalgard of Kal-Sharok and his sister Durra at the ancient outpost of Isana Negat. There, atop the mountain, the three Children of the Stone shared a moment and remembered those that came before.
This is last Harding Companion Quest.

Next Location
The Lighthouse 11 Map
Return to The Lighthouse 11 for more quests.
Dragon Age: The Veilguard Map Legend

POI
Point of interest, location, numbered reference on the map to the description below. The order of the numbers is the suggested order of visiting.

Quest
Quest Starter, location where the some Quest begins. Story Quests, Region Quests.

Merchants
In the merchants you can buy and sell, equipment and among other things, items that are Mementos.

Exit/Entry
Entering or exiting another map, area or zone.

Not Available
This location is unavailable in this Chapter, you will gain access here later in the Story.

Video
There is Video Walkthrough for this location.

NPC
Friendly NPC or Companion, able to interact.

Enemy
Group or a single aggressive enemy.

Boss
Boss or strong enemy.

Major Choices
There are many choices with consequences you have to make in Dragon Age Veilguard, some of them are simply more important then other.

Beacons
Fast Travel points in Veilguard. To unlock a Beacon you must first visit it, once you unlock it you can Fast Travel to that location from the in-game map. Beacons in Veilguard are also used to organize Companions in your party.

Mementos
Important magic collectible items, you can find them or buy from merchants in Veilguard. Mementos are used for upgrading Caretaker's Workshop in Lighthouse. There are 182 Mementos in Veilguard.

Codex Entry
Library Update

Notes
Notes, plaques.

Interact
Interaction is possible here.

Loot
Small loot, a bags of currency, small chests, to be picked up, box of raw materials.

Chest
Large Chests with contain weapons, armor and equipment

Potion
Healing Potion leczy ciÄ™ lub zostanie dodana do ekwipunku.

Zipline
You can slide down the zipline.

Eluvian
The Eluvian Gate, when properly positioned, allows for long-distance travel.

Locked
Locked and can be unlocked. Some locations or doors open over time as the story progresses, some must be opened by solving puzzles or using a key.

Device
Elven Device - Bellara can activate or deactivate it, Resonance Amplifier.

Crystal
Elven Power Crystals - you can insert it into Socket

Socket
Socket for Elven Power Crystals

Beam
Magical Beam is an Elven Device that sends a beam of energy to the Receiver, energizing it and turning it on.

Receiver
Magical Beam Receiver is an Elven Device that can be activated by a Magical Beam when an energy beam hits it.