Hossberg Wetlands 9 Map - The Cabin In The Blight - Dragon Age Veilguard

Hossberg Wetlands 9 Map in Dragon Age: The Veilguard in Anderfels for The Cabin In The Blight quest with walkthrough.

Hossberg Wetlands 9 Map - Dragon Age: The Veilguard

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Hossberg Wetlands 9 Map - Dragon Age: The Veilguard

Dragon Age: The Veilguard Hossberg Wetlands 9 Map for The Cabin In The Blight quest with walkthrough, secrets and puzzles, location of .

POI, Location

POI

Quest Starter

Quest

Merchants

Merchants

Exit / Entry

Exit/Entry

Location not available

Not Available

Video Walkthrough

Video

NPC

NPC

Enemy

Enemy

Boss

Boss

Major Choice

Major Choices

Beacons

Beacons

Mementos

Mementos

Codex Entry

Codex Entry

Notes

Notes

Interact

Interact

Loot

Loot

Chest

Chest

Potion

Potion

Zipline

Zipline

Eluvian

Eluvian

Locked

Locked

Elven Device

Device

Elven Power Crystals

Crystal

Socket for Power Crystals

Socket

Magical Beam

Beam

Receiver

Receiver

Walkthrough for Hossberg Wetlands 9 Map

Dragon Age: The Veilguard Story Chapter 9, walkthrough for Hossberg Wetlands 9 Map located in Anderfels Region.

This is your second visit to Hossberg Wetlands, in Chapter 9 you have to complete: "The Cabin In The Blight" Grey Wardens Quest, "A Little Dragon Hatches" Taash Companion Quest and "Lives Spared" Region Quest. You will also open a passage south to Hossberg Wetlands: The Cauldron for the next Story Quest.

Eluvian from Lighthouse.

You come from The Lighthouse 9 Map with two quest to complete.

THE CABIN IN THE BLIGHT GREY WARDENS QUEST

Hossberg Wetlands - Check on Lavendel.

Apprentice physician Flynn cares for villagers who fled the blight and injured Wardens from Weisshaupt. But their medical supplies are running low.

Evka is determined to keep Lavendel standing against the blight-but she can't be everywhere at once. While she and Antoine protect the village and research the blight, she could use someone to check in on the local physician.

A LITTLE DRAGON HATCHES TAASH COMPANION QUEST

Hossberg Wetlands - Support Taash in Hossberg.

Exploring a dragon's cave yields some new information for Taash.

With her confidence shaken after the tragedy at Weisshaupt, Taash learns that a blighted dragon has made a lair in the Hossberg Wetlands. Desperate to prove herself as a dragon hunter, Taash decides to explore the lair.

We will start with first one.

Grey Hold

Collect the new items that have appeared in Grey Hold.

An Improved Blight Codex Entry

Letter for After the Calling Codex Entry

Letters in the Aftermath Codex Entry

Research Notes on the Blight Codex Entry

Holden (Merchant)

Holden NPC replaces the previous trader Adal.

Mila NPC Mila, Holden's daughter, appear after "The Siege of Weisshaupt" Story Quest.

Lavendel

Flynn - "The Cabin In The Blight"

Flynn NPC talk to her for "The Cabin In The Blight" Grey Wardens Quest.

The Cabin In The Blight

Investigate the physician's cabin for "The Cabin In The Blight" Grey Wardens Quest.

Blue Buttons Memento

Medical Supplies

Retrive Medical Supplies for "The Cabin In The Blight" Grey Wardens Quest.

Medical Supplies

Retrive Medical Supplies for "The Cabin In The Blight" Grey Wardens Quest.

Medical Supplies

Retrive Medical Supplies for "The Cabin In The Blight" Grey Wardens Quest.

Now return to Flynn [05] and talk to her.

COMPLETED THE CABIN IN THE BLIGHT GREY WARDENS QUEST

Though blight took Flynn's mentor, the team recovered medical supplies for Lavendel. Flynn revealed the blight nearly killed them as well. But Evka and Antoine found Flynn and let them take the Warden's Joining ritual, saving their life. Flynn knows firsthand what the blight can do and plans to use their new blight-sensing abilities to better help their patients.

Now you should finish short "A Little Dragon Hatches" Taash Companion Quest

Taash "A Little Dragon Hatches"

Meet Taash near dragon's lair and talk to her.

COMPLETED A LITTLE DRAGON HATCHES TAASH COMPANION QUEST

Next finish new Region Quest.

Warden Greta "Lives Spared"

Warden Greta NPC talk to her.

LIVES SPARED REGION QUEST

Hossberg Wetlands - Search for the missing Grey Wardens.

A group of Wardens disappeared from Lavendel. Where have they gone?

Several Grey Wardens vanished from Lavendel without a word—and no one has seen them since. Anything can happen out in the Wetlands, even to a Warden. They may need another friend at their side.

A New Warden's Journal

Evidence for "Lives Spared" Region Quest.

Quick Missive

Evidence for "Lives Spared" Region Quest.

A Hastily Written Note

Evidence for "Lives Spared" Region Quest.

Meeting Plans

Evidence for "Lives Spared" Region Quest.

Blighted Grove

Investigate Fallen Map for "Lives Spared" Region Quest.

Lost Village

Enter for "Lives Spared" Region Quest.

Clear all Blight in Lost Village.

Warden Julius - Missing Grey Wardens

For "Lives Spared" Region Quest.

You meet Warden Julius if you spared him from death earlier in the story.

Warden Julius NPC talk to him.

COMPLETED LIVES SPARED REGION QUEST

Hossberg Wetlands

A group of Wardens disappeared from Lavendel. Where have they gone?

Wanting to prove themselves again after the fall of Weisshaupt, a group of Wardens traveled to the Lost Village to fight darkspawn alone. Overwhelmed in battle, they might have died if not for intervention from the former mayor of D'Meta's Crossing-now known as Warden Julius. After being freed from behind a blight barrier, the Wardens returned to Lavendel, grateful for the future that still lies ahead of them.

BIG CHEST Recruit's Simple Tunic Armor in the chest.

The Anderfels Codex Entry

"Bones Beneath the Creek," Verse 2 Memento

Fen'Harel Altar

Memento

Well-Loved Dye Bowl Memento

That's not all you can do in Hossberg Wetland in Chapter 9. There's still the southern, currently inaccessible part to explore, with a place called The Cauldron. To get there, you'll need the appropriate Story Quest, so head back to The Lighthouse 9 and talk to Davrin.

Small The Lighthouse 9 Map

Next Location

The Lighthouse 9 Map

Return to The Lighthouse and talk to Davrin for "The Cauldron" Story Quest to continue explore Hossberg Wetland.

The Lighthouse 9 Map

Dragon Age: The Veilguard Map Legend

POI, Location

POI

Point of interest, location, numbered reference on the map to the description below. The order of the numbers is the suggested order of visiting.

Quest Starter

Quest

Quest Starter, location where the some Quest begins. Story Quests, Region Quests.

Merchants

Merchants

In the merchants you can buy and sell, equipment and among other things, items that are Mementos.

Exit / Entry

Exit/Entry

Entering or exiting another map, area or zone.

Location not available

Not Available

This location is unavailable in this Chapter, you will gain access here later in the Story.

Video Walkthrough

Video

There is Video Walkthrough for this location.

NPC

NPC

Friendly NPC or Companion, able to interact.

Enemy

Enemy

Group or a single aggressive enemy.

Boss

Boss

Boss or strong enemy.

Major Choice

Major Choices

There are many choices with consequences you have to make in Dragon Age Veilguard, some of them are simply more important then other.

Beacons

Beacons

Fast Travel points in Veilguard. To unlock a Beacon you must first visit it, once you unlock it you can Fast Travel to that location from the in-game map. Beacons in Veilguard are also used to organize Companions in your party.

Mementos

Mementos

Important magic collectible items, you can find them or buy from merchants in Veilguard. Mementos are used for upgrading Caretaker's Workshop in Lighthouse. There are 182 Mementos in Veilguard.

Codex Entry

Codex Entry

Library Update

Notes

Notes

Notes, plaques.

Interact

Interact

Interaction is possible here.

Loot

Loot

Small loot, a bags of currency, small chests, to be picked up, box of raw materials.

Chest

Chest

Large Chests with contain weapons, armor and equipment

Potion

Potion

Healing Potion leczy cię lub zostanie dodana do ekwipunku.

Zipline

Zipline

You can slide down the zipline.

Eluvian

Eluvian

The Eluvian Gate, when properly positioned, allows for long-distance travel.

Locked

Locked

Locked and can be unlocked. Some locations or doors open over time as the story progresses, some must be opened by solving puzzles or using a key.

Elven Device

Device

Elven Device - Bellara can activate or deactivate it, Resonance Amplifier.

Elven Power Crystals

Crystal

Elven Power Crystals - you can insert it into Socket

Socket for Power Crystals

Socket

Socket for Elven Power Crystals

Magical Beam

Beam

Magical Beam is an Elven Device that sends a beam of energy to the Receiver, energizing it and turning it on.

Receiver

Receiver

Magical Beam Receiver is an Elven Device that can be activated by a Magical Beam when an energy beam hits it.

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