Prologue Walkthrough ELEX II Map

ELEX II Prologue Map & Walkthrough for Elex 2 first steps and the beginning of the game with locations of Teleporters, Missions, Companions, Trainers, Teachers, Merchants, Traders, Legendary & Unique Weapons, Glasses, Safe Codes and Map Pieces, ELEX II Maps & Walkthrough.

ELEX II Map First Steps Walkthrough

Prologue Map for ELEX II

Prologue Map for ELEX II
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ELEX 2 Prologue Map Description

North West Magalan Map for ELEX II

North West

Magalan Map

North Center Magalan Map for ELEX II

North Center

Magalan Map

North East Magalan Map for ELEX II

North East

Magalan Map

Central West Magalan Map for ELEX II

Central West

Magalan Map

Central Magalan Map for ELEX II

Central

Magalan Map

Central East Magalan Map for ELEX II

Central East

Magalan Map

South West Magalan Map for ELEX II

South West

Magalan Map

South Center Magalan Map for ELEX II

South Center

Magalan Map

South East Magalan Map for ELEX II

South East

Magalan Map

Map Legend

Teleporters ELEX II

Teleporters

Mission Starter ELEX II

POI Mission Starter

Trainers / Teachers ELEX II

Trainers / Teachers

Merchants ELEX II

Merchants

Companions ELEX II

Companions

Legendary Weapons ELEX II

Legendary Weapons

Sunglasses ELEX II

Sunglasses

Map Pieces ELEX II

Map Pieces

NPC ELEX II

Other NPCs

Fuel ELEX II

Fuel

Warrior Potion Strength +1 Potion ELEX II

STR +1

Marksman Potion Dexterity +1 Potion ELEX II

DEX +1

Mage Potion Intelligence +1 Potion ELEX II

INT +1

Iron Skin Potion Constitution +1 Potion ELEX II

CON +1

Thief Potion Cunning +1 Potion ELEX II

CUN +1

Small Elex Drink Potion ELEX II

+500 EXP

Medium Elex Drink Potion ELEX II

+1 Attr.

Large Elex Drink Potion ELEX II

+1 Skill

Safes ELEX II

Safes

Open Chest ELEX II

Open Chest

Easy Chest ELEX II

Easy Chest

Medium Chest ELEX II

Medium Chest

Difficult Chest ELEX II

Difficult Chest

Key Required ELEX II

Key Required

Loot ELEX II

Loot

Mission Items ELEX II

Mission Items

Special Items ELEX II

Special Items

Ore Veins ELEX II

Ore Veins

Workbench ELEX II

Workbench

Enemy ELEX II

Enemy

ELEX 2 Walkthrough - Prologue

In the ELEX II Prologue, you learn about the basic rules of the game. You meet Adam, who will later guide you through the storyline of the game. You acquire the Jet Pack, perhaps the most important item in the game, and also meet your first Companion Caja.

Significant places in the game world are numbered on the map. Each number on the map has its equivalent in the description below the map. The number can mean a specific point in the game, as well as an area or building. The sequence of numbers shows suggested order of visiting locations.

001

Starting Location

The plot of ELEX II begins here. Jax, deprived of weapons and equipment, escapes from his hut where the invaders' ship has landed.

Equip the Damaged Lead Pipe you will find in your inventory.

NOTHING TO LOSE

Nothing To Lose Mission Walkthrough

Everything I had left was taken from me. Hunted by creatures belonging to the strange invaders, I'm forced to find a large settlement of humans to get new equipment and take stock.

The mission directs you north, before you go there, go back to the fire a few steps to the west and collect everything you can find there.

You can fry Raw Meet at Campfire to make Fried Meat, which regenerates lost health.

Go through the tunnel-like pipe, you encounter your first opponent Weak Blood Claw, kill him and go further along the path looking for equipment on the ground.

Loot in ELEX II.

There are tons of items in the world of Magalan. Don't think about each one individually, just collect them all. Some of them will turn out to be worthless, some you will sell later in the store or remade, some will become your equipment.

Just collect whatever you find.

Always search the surroundings as you explore new locations.

Switching between combat and exploration modes is important. In combat mode, you don't interact with the environment and not all options work.

Explore the world always in the exploration mode with a hidden weapon.

002

Climb platform and jump to lower platform to pickup Potion.

Dexterity +1

Potions are important in ELEX 2 because thanks to them you can permanently raise Attributes, add Skill Points and add extra free experience points, more about Potions.

003

Cutscene

Go north. A cutscene appears.

You appear in [004]

004

Adam & Jet Pack

Adam tak to him, using all options.

The mysterious man tells you about how he saved you and invites you to pursue common goals.

Talk to him using all dialogue options and you will receive a whole set of missions.

Infected.

Infected Mission Walkthrough

The creatures that appeared with the invaders, seem to have infected me with this strange, dark substance. I can feel it flowing through my veins. I can feel it changing me. I don't know how long I can resist. I'm in desperate need of relief, or, even better... a cure.

In Danger.

In Danger Mission Walkthrough

My son is in danger as long as he stays in the wasteland. I have to find him and bring him back to safety.

The 6th Power.

The 6th Power Mission Walkthrough

The old man, who calls himself Adam, wants to start an army, independent of all other factions, called the 6th Power. He plans to set up its headquarters in the old Bastion at Carakis. Seems like a foolhardy plan that will be difficult to carry out.

Incognito.

Incognito Mission Walkthrough

The old man who calls himself Adam is obviously very involved in the intrigue between Magalan's factions. His identity is the key to the many secrets he's hiding.

You can start exploring the world.

Jet Pack received from Adam after conversation.

Jet Pack

You will receive the Jet Pack from Adam after the conversation is over.

Jet Pack is an important element of the game because it allows you to move above the ground by flying.

You will develop the Jet Pack and the related skills during the game. At the beginning, the Jet Pack allows you to make high jumps.

located inside the building.

Sleeping

Beds and other sleeping places are spread over the land. These are the only places where you can sleep. Their primary function is to cause the passage of time. If you need to wait until morning, sleep is the quickest option.

The lapse of time in the game, contrary to what the NPCs say, is basically insignificant, so sleep as long as you like.

While sleeping, you also rest and regenerate your strength.

inside hut.

on the roof of hut, use Jet Pack to reach it.

Fuel

Collect Fuel because you can use it to upgrade your Jet Pack.

Simple Bow on the roof of hut, use Jet Pack to reach it. Its your first ranged weapon.

Strength +1 on first floor of ruins on oposite side of the road.

Map Piece 08 on the top of tower, check the location and walkthrough of obtaining Map Pieces on Map Pieces Location Map.

Sunglasses are a great help in the game.

According to the ELEX II storyline, you should now head north. I suggest you a little side jump, using Jet Pack go to [005] and activate DELTARA Teleport, go to (as arrows shows) [006] and pick some stuff, then go to [007] for a really handy at the start of the game PERSPECTIVE Sunglasses that will magically highlight items around you, making it very easy to collect loot.

Next Use Teleport [02] on your in-game map to return to [005], then back to [004] and continue the story.

005

Deltara

Deltara activate it.

006

You won't get here from below, you have to go to the footbridge suspended in the air from above, or fly up using the Jet Pack.

you need skill to open locked chests.

Retrorockets Retrorockets prevent you from falling to your death. If you don't have enough fuel, you burn a retrorocket. You can install retrorockets on your Jet Pack using a jet pack workbench.

007

PERSPECTIVE extremely useful because they highlight with a colored border objects that lie on the ground and that you can pick up.

Check the location and walkthrough of obtaining Sunglasses on Sunglasses Location Map.

Return to [004] and continue north, next location [008].

008

West Carakis World Heart

West Carakis World Heart

Thialg Warlord of the Berserkers, talk to him.

💬 "Where's Dex? Where's my son?" for In Danger Main Mission.

Where is Caja?.

Where is Caja? Mission Walkthrough

Caja is a powerful mage and Elex expert. She's also the mother of my child. Maybe she knows a cure for my infection with the invaders' strange, dark substance.

Talk to him about your illness to update "Infected".

💬 "Can you heal me?"

Small Healing Potion x3

💬 "of course, thanks."

ELEX II Destruction decreased

Destruction Decreased

After receiving "A Commander For The New Troops" in [013].

World Heart Relief part of "A Commander For The New Troops".

World Heart Relief Mission Walkthrough

Thialg wants to be excused from guarding the World Heart, but the Fort in Tavar needs to send a replacement first. Brambart, the Paladin, will be good for the job.

↪ After you finish "World Heart Relief"

💬 "Paladin Brambart will take ..."

From now Thialg will move to Bastion.

Smith Crafting Trainer: Lock Picking, Build Weapons, Gemstone Socket, Create Ammunition, Build Grenades. Later in game Smith will move to Bastion.

Smith Recipes & Blueprints, Lockpicks, Jet Pack, Materials, Weapons, Armor, Potions.

009

+1 Skill Points x2

+500 Experience

010

Berserkers Camp

Caja

Talk to Caja to finish "Where is Caja?" Main Mission.

A Mage For Magalan.

A Mage For Magalan Mission Walkthrough

Caja is the most powerful mage I know. Winning her support would be a huge boost for our plans.

💬 "You're going to take our son ..."

💬 "I didn't want to burden you with my problems ..." Caja likes that.

ELEX II Destruction decreased

Destruction Decreased

💬 "Dex need to be somewhere safe." Starts and finish "Mother May I" Mission

Talk to her about your illness to update "Infected".

Mother May I.

Mother May I Mission Walkthrough

Before I take my son anywhere, I really need to tell his mother what I'm planning.

💬 "I've beed speaking to an old man ..." will finish "Incognito" and updates "The 6th Power".

💬 "I don't recognize you anymore ..."

💬 "I'll take care of your Morkon problem." Caja likes that

Only A Dead Morkon....

Only A Dead Morkon ... Mission Walkthrough

Caja followed the Morkons that attacked the western World Heart in Carakis and wants to punish them for their crime before they reach the Grotto, the Morkons' headquarters.

After "In Danger"

💬 "I've been taking good care of Dex ..." Caja likes that, Loyalty: Caja accept you.

After "Only A Dead Morkon ..."

💬 "You don't have to worry about ..." Caja likes that.

💬 "Will you help me now?".

💬 "i'd love you by my side." complete: "A Mage for Magalan".

Now you can join Caja to you team.

is open

x2

011

Abandoned Farm

Asgar talk to him

Guardian May I.

Guardian May I Mission Walkthrough

Before I take my son anywhere, I need permission form Asgar, his guardian

Dex talk to him after you talk to Asgar.

    Alternative dialogue paths, you have to pick one:

  • 💬 "It's not something a boy your age ..." - Dex likes it

    ELEX II Destruction decreased

    Destruction Decreased

  • 💬 "We'll make sure nothing like ..." - Dex likes it

  • 💬 "The Morkons are lead ..." - Dex likes it

    ELEX II Destruction Increaded

    Destruction Increased

💬 "Come with me, I'll get you out of here" - Dex has joined you.

+500 Experience inside hut, on cabinet.

inside hut

outside hut

Abandoned Farm

Go towards the Bastion.

012

Thumper check Legendary Weapons.

+1 Attribute Points at the top of the little watchtower.

Bow

Teleporters (ELEX 2 South Central Magalan)

The Magalan world of ELEX II has a network of 47 teleporters. You have to activate each of the teleporters before you can use it. To activate a teleporter, you must find him and reach him on foot. Then you will be able to fast travel between any two activated teleports. Solving Map Pieces Puzzle will give you location of all Teleporters. Teleporters Location Map

01

WEST CARAKIS WORLD HEART

Teleporter

02

DELTARA

Teleporter, it is close to starting location, but you need Jetpack to reach it.

03

ABANDONED FARM

Teleporter

04

BASTION

Teleporter

05

WEST CARAKIS FIELD OF RUINS

Teleporter

06

EAST COAST

Teleporter

07

LIGHTHOUSE

Teleporter

08

SOUTHERN CLIFFS

Teleporter

09

THE DUKE'S BUNKER

Teleporter

10

FORT

Teleporter

11

DOME RUINS

Teleporter

Companions (ELEX 2 South Central Magalan)

There are 7 potential companions in ELEX 2: Crony U4, Caja, Nasty, Fox, Falk, Nyra and Bully. Companions are friendly NPCs that you can meet on your journey through the world of ELEX II and join your party. Companions in Elex 2.

A

Crony U4

Crony U4 - ELEX II
  • Faction: Jax / Albs
  • Ranged Weapon: Laser
  • You meet him east of Berserkers, during the missions related to the plot in Act I
  • No Romance

This combat drone belonged to its master Jax, a loyal servant from his days as an Alb Commander in the Ice Palace. It was programmed to view strange peoples with analysis, skepticism and even hostility on occasion.

A small but effective fighting machine, always ready and willing to kill anyone it viewed as a threat to its master. It was 100% loyal and the most faithful servant a man could wish for.

The perfect data collection machine and spy against Jax' enemies, both in cyberspace and the real world.

Crony U4 Loyality
In the case of Crony U4, what you do, your actions, do not affect loyalty. Crony accepts your every decision without positive or negative effects.

more about Crony U4

B

Caja

Caja - ELEX II
  • Faction: Berserkers
  • Ranged Weapon: Fire Magic
  • You meet her south of Bastion, during the missions related to the plot in Act I
  • Possible Romance

Head Oracle and strongest Berserker mage.

She was mother to Jax' son, Dex and a warmhearted and just woman. She always wanted the best for all of humanity.

As a general, however, she found herself caught up in a crusade against her enemies. She changed a lot after the war against the Albs. The nice, friendly young woman turned into a leader and warrior, ready to defend her territory without mercy.

She studied dark Elex when she could find the time, searching for a key to end the threat caused by the new plague.

Caja Likes (Loyality):

  • Good Deeds
  • Berserkers
  • Clerics
  • Smartness
  • Courage

Caja Dislikes (Loyality):

  • Bad Deeds
  • Outlaws
  • Morkons
  • Albs
  • Cowardice
  • Silliness
  • Greed
  • Inappropriate Jokes

more about Caja

D

Fox

Fox - ELEX II
  • Faction: Berserkers
  • Melee Weapon: Axe
  • Ranged Weapon: Bow
  • You meet him south west of Berserkers in the woods.
  • No Romance

This young Berserker rose to the rank of Warrior much faster than any before him. Nevertheless, he was known among the Berserkers for being unruly: A Fox among wolves.

A strong, clever boy, good at anything he tried, who avoided open confrontation whenever he could. Life with the Berserkers made him hard, but he always strived to stay fair. Whenever possible, he decided on a just solution. The world was evil, but he always believed in a better future.

He always had a flippant remark on the tip of his tongue, even in the most dangerous situations, and had a calm, detached demeanor. His fearless, impish approach to life was the origin of his nickname.

Fox Likes (Loyality):

  • Good Deeds
  • Berserkers
  • Clerics
  • Courage
  • Smartness
  • Inappropriate Jokes

Fox Dislikes (Loyality):

  • Bad Deeds
  • Outlaws
  • Morkons
  • Albs
  • Greed
  • Cowardice
  • Silliness

more about Fox

Trainers / Teachers (ELEX 2 South Central Magalan)

There are several types Trainers / Teachers in ELEX II, they are located mainly in faction settlements and in the Bastion. Trainers Location Map

Bastion Trainers

01

Smith

Gunsmithing Trainer / Teacher

Build Weapons, Gemstone Socket, Create Ammunition, Build Grenades.

Location: [008] - After "A Commander For The New Troops" Smith will move to Bastion.

02

Gardok

Locks, Mining Trainer / Teacher

Lock Picking, Locksmith, Mining.

He lives in his home in SE part of Bastion, will unlock after completing the mission "Handyman Wanted".

03

Thialg

Melee Combat, Heavy Weapons, Health, Stamina Trainer / Teacher

Melee Weapons, Melee Weapons Specialist, Backstab, Grenades, Heavy Weapons, Heavy Weapons Specialist, Extra Hitpoints, Health Regeneration, Stamina, Stamina Regeneration.

After "A Commander For The New Troops" he will move ot Bastion.

04

Rolf

Ranged Combat, Survival, Trophies Trainer / Teacher

Ranged Weapons, Ranged Weapon Specialist, Energy Master, Powder Master, Projectile Master, Sixth Sense, Lone Wolf, Animal Trophies.

Berserkers Trainers

05

Halla (Berserker Faction Trainer)

Berserker, Protection Trainer / Teacher

06

Scrappy

Gunsmithing, Mining Trainer / Teacher

Build Weapons, Gemstone Socket, Create Ammunition, Build Grenades, Mining.

07

Chloe

Social Trainer / Teacher

Haggler, Cheaplearning.

08

Doorman

Melee Combat, Heavy Weapons Trainer / Teacher

Melee Weapons, Melee Weapons Specialist, Backstab, Grenades, Heavy Weapons, Heavy Weapons Specialist.

09

Tjark

Locks, Thievery, Hacking, Empathy Trainer / Teacher

He is not there initially, he can appear during the "Baxter's Propaganda" mission. If you choose the Berserkers over the Claws later in game, you will lost him.

10

Ejnar

Melee Combat, Heavy Weapons, Health, Stamina, Survival Trainer / Teacher

11

Tilas

Health, Metabolism, Chemistry Trainer / Teacher

Strong Potions, Good Eater, Extra Hitpoints, Health Regeneration, Chemistry.

12

Lasse

Protection, Stamina, Gunsmithing Trainer / Teacher

Armor, Resist All, Stamina, Stamina Regeneration, Build Weapons, Gemstone Socket, Create Ammunition, Build Grenades.

13

Astrid

Ranged Combat, Survival, Trophies Trainer / Teacher

Ranged Weapons, Ranged Weapons Specialist, Energy Master, Powder Master, Projectile Master, Sixth Sense, Lone Wolf, Animal Trophies.

Merchants (ELEX 2 South Central Magalan)

Merchants & Traders are like shops where you can buy and sell weapons, armor and equipment. Merchants are located mainly in faction settlements and in the Bastion. Not all potential trader NPCs will want to trade with you when you first meet them. Many of the Traders will require you to complete a mission. There are also traveling traders located outside the cities. Merchants Location Map

Bastion Merchants

01

Smith

Merchant / Trader

Recipes & Blueprint, Lockpicks, Jet Pack, Materials, One-Handes Weapons, Armor, Potions, Ammunition, Plants.

Location: [008] - After "A Commander For The New Troops" Smith will move to Bastion.

02

Gardok

Merchant / Trader

Lockpicks, Ammunition, Armor, Recipes & Blueprint, Bastion Decor, Potions, Fuel, Materials

After you done missions "Handyman Wanted".

03

Balder

Merchant / Trader

Food, Potions, Ammunition, Recipes & Blueprint, Trophies

Berserkers Merchants

04

Bartender

Merchant / Trader

Food, Recipes & Blueprint

05

Ivan

Merchant / Trader

Weapons, Modifiers, Materials, Recipes & Blueprint, Fuel

06

Scrap Merchant

Merchant / Trader

Weapons, Junk

07

Trader

Merchant / Trader

Weapons, Ammunition, Fuel

08

Food Trader

Merchant / Trader

Recipes & Blueprint, Food

09

Halvar

Merchant / Trader

Recipes & Blueprint, Potions

10

Trader

Merchant / Trader

11

Merchant / Trader

12

Armor Trader

Merchant / Trader

Armor, Weapons, Fuel

13

Alchemist

Merchant / Trader

Potions, Food, Materials, Plants, Recipes & Blueprint.

14

Lasse

Merchant / Trader

Weapons, Armor, Tool/Key, Recipes & Blueprint, Fuel.

15

Cook

Merchant / Trader

Food, Recipes & Blueprint

16

Caleb

Merchant / Trader

Armor, Ammunition, Weapons, Fuel, Potions

Traveling Merchant

Merchant / Trader - From time to time, a Traveling Merchant passes through the gate of Fort.

Recipes & Blueprint, Armor, Ammunition, Weapons, Materials, Potions

Legendary Weapons (ELEX 2 South Central Magalan)

In the world of ELEX II, you can find or obtain 29 special, unique or legendary weapons that are significantly better than the commonly available ones. Legendary & Unique Weapons

01

THUMPER

One-handed Weapon, damage: 39 (Poison), sockets: 3, requirements: STR 48, CON 24.

A blow to head has solved many a problem.

It is lying on the ground, stained with blood, next to a cart.

02

THE MASTER BLASTER

Ranged Weapon, ammunition: Grenade, damage: 54 , requirements: STR 20, DEX 20.

Let the master handle it.

On the platform above, in the arms of the skeleton.

03

BRINGER OF BLESSINGS

Energy Weapon, ammunition: Energy Cell, damage: 65 , requirements: DEX 50, INT 37.

This weapon has existed since the foundation of the Clerics.

Inside a small hut.

04

THUNDER BARREL

Heavy Weapon, ammunition: Slugthrower Ammo, damage: 102 , requirements: STR 43, DEX 43.

Loud and dirty. Just the way the Outlaws like it.

It hangs on the wall, in a hut, inside a broken dome.

05

TROLL REAPER

One-handed Weapon, damage: 198 (Lighting Damage), sockets: 3, requirements: STR 82, CON 63.

The steel was hardened in the blood of trolls.

At the top of the lighthouse.

06

SEEKER

Bow, damage: 108, requirements: DEX 48, STR 31.

Hit its target every time.

On the roof of the bunker.

07

FANG

Ranged Weapon, ammunition: Bolts, damage: 28, requirements: DEX 15, STR 15.

The bolts tear horrific wounds.

There is a small watchtower at the gate to the Fort, Fang can be found at its top.

08

FIREBREATHER

Heavy Weapon, ammunition: Rockets, damage: 150, requirements: DEX 37, STR 37.

Was once used in a fuel depot, so no one knows who used it.

On top level of scaffolding.

09

BUTTER KNIFE

One-handed Weapon, damage: 120 (Poison Damage), sockets: 3, requirements: STR 64, DEX 45.

An exquisitely forged weapon, made from creatures slain by my hand. Bears the slightly strange name "Butter Knife." Closer to a work of art than a simple weapon. Almost too beautiful for hacking and slashing.

This is reward for mission:

The Weapon Of An Artist Mission Walkthrough

29

SORROWBRINGER

Heavy Weapon, damage: 616, Ammunition: Rockets, requirements: STR 83, DEX 83.

A man can cause a lot of suffering with a little determination. And a rocket launcher.

Underground, in the last room of Skyands Dungeon near DELTARA, on upper level.

Sunglasses (ELEX 2 South Central Magalan)

The world of Elex II offers you a variety of glasses to suit any occasion and offer a variety of extra skills. You just need to find them. Glasses Location

01

PERSPECTIVE

Sunglasses

I can see items better with there glasses.

PERSPECTIVE sunglasses are extremely useful because they highlight with a colored border objects that lie on the ground and that you can pick up.

Location of PERSPECTIVE Sunglasses 01 in ELEX 2

Location of PERSPECTIVE Sunglasses 01 in ELEX 2

02

PERSPECTIVE

Sunglasses

I can see items better with there glasses.

Safes & Codes (ELEX 2 South Central Magalan)

Safes require a 4 digit code to be opened.

01

Safe is open.

02

Code: 6666. Safe is in the attic, you have to use Jet Pack inside upper level of main building in Bastion. The code for the safe is drawn upside down on the wall next to the safe.

03

Code: 1243. Safe is inside house.

04

Code: 0423. On the top of watchtower.

05

Code: 1657. On ground level.

06

Code: 6241. Inside building, above ground on the platform.

07

Code: 2371.

09

Code: 3712. Underground, below antena.

11

Code: 5126. Inside hut.

12

Code: 6942. On the stairs, closer to the top.

13

Code: 9086. Up the stairs.

35

Code: 3071.

36

Code: 2681. In Cook's House, upstairs, fly to balcony and sneak inside.

37

Code: 4756. You have to wait until midnight is past and sneak inside while the host is asleep.

38

Code: 8696. Inside Fenris House

39

Code: 1950. Safe in Alchemist House

40

Code: 0000. Tilas Safe

41

Code: 5461. Chloe Safe

Map Pieces (ELEX 2 South Central Magalan)

There are 16 Map Pieces scattered around the Magalan world in ELEX II. If you find all the map fragments and put them together, you will learn the safe's location and the safe code. The cache contains a device that shows the location of all Teleporters in Magalan. Map Pieces Location Map

08

Map Piece 08

At the top of the tower, near the story's starting point. Without an extensive Jetpack, it's hard to get there, so you can come back later.

Location of Map Piece 08 in ELEX 2

Location of Map Piece 08 in ELEX 2

03

Map Piece 03

Inside house, on the table. You have to wait until midnight is past and sneak inside while the host is asleep.

Location of Map Piece 03 in ELEX 2

Location of Map Piece 03 in ELEX 2

04

Map Piece 04

In a cardboard box on the roof.

Location of Map Piece 04 in ELEX 2

Location of Map Piece 04 in ELEX 2

06

Map Piece 06

On the tower.

Location of Map Piece 06 in ELEX 2

Location of Map Piece 06 in ELEX 2

09

Map Piece 09

Inside house.

Location of Map Piece 09 in ELEX 2

Location of Map Piece 09 in ELEX 2