This is high level area.
01 Leo's Camp
You are moved here after your dialogue with Ray for [Leo, the Brave]
Leo, the Brave see Companions Page
There are 3 Reavers to kill, so the fight might to be hard. You can do it in the future.
After you kill them, take loot with Contract, and talk to Ray again.
Origin - The Power of the Center
There is a settlement at the meeting point of all of the different lands. A fortified camp that could serve as a base of operations, if I can persuade the people there to work with me.
Strong Healing Potion Recipe
Chest 1 - upstairs
Scrap Scavenger's Shirt - Armor
by khanclrzz kan
02 Old Windfarm Teleporter
03 High Radiation
Warrior's Sword I
Large Bag of Elexit x 2
Sunglasses - makes normal items easy to see (blue outline, even through walls)
06 Small Island - Radiated
Control Protocol - Audio Log
Ring of Power +10 STR, + 10 max stamina
Large Bag of Elexit x 2
07 Old Factory Teleporter
A Helping Hand
Volkmar has offered to deliver enough scrap to the Outlaws to stoppeople becoming Suspicious.
Volkmar wasn't able to use his Suggestion in time on one of the Outlaws. The Outlaw stole Volkmar's weapon and escaped. Volkmar wants this weapon back.
09 Southern Cliffs Teleporter
10 Powerful Cyclop
A Special Trophy see Companions Page
The Hungry Desert
Reavers are luring people to a trap at the beacon. It's time they were taken care of.
Jump up the Lighthouse
Thief's Hiding Place
Cindy gave me the coordinates of a thief's hiding spot. There could be something there worth taking.
Lot of Elexit
Safe code for safe: 8954
Photograph 18 at the very top of lighthouse
"13 golden whisper"
Jack for [Heavy Loss], give him Beer
An Unlawful Owner
This is the weapon that was stolen from Volkmar.
History Lesson - if you hear his story to the end
Jack likes to tell stories and to listen to them. Maybe I can tell him something about the AlbShe hasn't heard before.
Safe inside house
Map Piece 07
Chest you can open it with Blody Key
Sandy Guideboook 2
Snap Hatchet - Weapon
Defective Drone kill it
Defective AI Module for [A Mechanical Guard]
An Autonomous Robot
A defective Almodule, still... it could of use to someone.
Take it to Cutter in The Fort (21)
Four Houses Part 1
Weathered Picture 01
The Road to Calaan - The First Clue
There is something behind all of this. A secret between the lines. These clues must lead somewhere.
by Timour Outsmiev
"3 broken doom / trader and chain saber"
ELEX Map Legend
Location / POI
Quest Starter Location
Trader or Merchant
Trader / Trainer
Quest / Mission Item Location
Normal Item / Location Pointer
Special Item / Location Pointer
Aggressive enemy / monster.
Continuous damage zones
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