Before you enter The Fort, talk with Ray in Sandy Pines, West Tavar.
01 Entrance to Fort
Ray for [For a Handful of Shards]
Follow Ray into the Fort see Companions Page
03 Fort Gate
Enter the Fort of Tavar
The Fort. The Outlaws' capital city in Tavar.
You can pay Spike for entrance to Fort or duel him to enter for free.
Duel with Spike
Spike is a guard at the Gate of the Fort in Tavar. This asshole needs a good punch to the mouth.
Wyatt Talk with Wyatt for [For a Handful of Shards]
Contract on an Outlaw see Companions Page
Take Contract for Ray from Wyatt
Contract for Ray
A Price on Ray's Head see Companions Page
The Distributor see Companions Page
Ray will join you as your Companion, end of [A Crafty Crook] Quest.
From now you can travel with Ray or send him back to Small Camp, your base of operations.
If you talk to Ray now you can move on [Contract on an Outlaw], ask him for Leo, you will be teleported to Leo's location.
05 Weapon Trader
He got nice Amulet of Provider - rising EXP from missions.
William - Outlaw Trainer
Talk with him about Outlaws and The Fort.
There are problems at the Fort. If they continue to get worse, the Duke might lose control. William wants these problems Sorted out. Chloe isn't paying her tribute to the Duke. William doesn't trust his men to find out why. He wants answers and he Wants his shards. William thinks Big Jim wants to take over in the Fort. He thinks he is the strongest fight in Tavar. William needs someone to defeat Big Jim in the Arena to show him and everyone else that he can be beaten. I will need to defeat a series of opponents before Big Jim will agree to a fight. Mad Bob's scrap delivery is overdue. William thinks Mad Bob is behind on his deliveries since nobody wants to work with him. William promised me a large reward if I manage to reestablish the scrap deliveries.
In Name of the Family
William Wants me to fight in his place in the Arena.
William, the Duke's cousin wants me to help him sort out his family's problems in the Fort. If I do then William will accept me into the Outlaw faction. I will see if the price is worth it.
Letter about Baxter - inside hut
Mad Bob - Survival Trainer
Favor for the Scrap Baron
Mad Bob wants me to complete some tasks for him.
Mad Bob wants me to find out why his scrap deliveries are overdue.
After [Scrap Delivery]
The Scrap Baron Always Pays
I should take a gift package of 1,000 shards to Ace for Mad Bob. Mad Bob always settles his gambling debts with a little extra on top.
It is not "nice" mission.
- Take money to Ace [Paid Off]
- Put package on Drop Point [Party Service]
- Return to Mad Bob [Fantastic Greetings]
- Return to Ace and give him 200 elexit, not to kill him
I did what Mad Bob Wanted.
Chloe - Charisma Trainer
Chloe doesn't accept that she has to pay tribute to the Duke. She is owed money by Rat, if I want shards from Chloe, I will have to get the Elexit from Rat.
For [The Scrap Baron Always Pays] talk to Ace
Mad Bob instructed me to deliver 1,000 shards to Ace.
Outlaw Hunt Audiolog 3 for [Find the Bounty Hunter's Audiolog]
Bill told me about his last find. He is missing a man to get it for him, since he is not a good fighter. He has offered a high reward.
Big Jim - Combat Trainer
The Executor at the top of tower, Unique Energy Weapon, DMG:89, DEX:50, STR:76, MAG:8
Satellite Log 1 Audio Log - in the basement
Chest on the roof
15 Clerics Camp
A Scattered Unit
The Acolyte Frank has been taken prisoner by the Outlaws. have the coordinates for his unit. Maybe they will help to free him.
The Outlaws took a Cleric spy captive. The Cleric Hartmut wants me to find this spy and free him.
The Ransom Money
Hartmut is hoping that the Duke will release Frank if the ransom money offered is high enough.
Four Houses part 5
The Road to Calaan - The Fifth Clue
There is something behind all of this. A secret between the lines. These clues must lead somewhere.
Weathered Picture 05
Bullet asked me to convince William to send him reinforcements.
18 Small Reaver Camp
On ground level, they are in small cave.
Workbench inside Reavers cave
The Trash Collector
The scrap scavenger Scrappy lives amongst the garbage. What a way to live.
The chems have the letters DOC on the side.
Ryan not very pleasant fellow, provoke and kill him.
Rat wants Blake's bodyguard to disappear so that he can take his place.
A Mechanical Guard
Cutter has a plan to avoid having to stand guard at the Fort gate. He wants to replace himself with a drone. He has the coordinates for a drone that could provide the Almodule he needs for this plan.
After [An Autonomous Robot]
Half Soldered is Well Wired
Cutter wants me to repair the Al module.
by James Randall
"To unlock Elmar's safe at 22 on the map, the code is 1337 which has 68 Elixit inside. To get the code for the safe, speak to Gunn and he offers you 3 choices to buy some info off him. Choose the last option for 500 Elexit, which starts off an I.O.U quest."
23 Cave to Chloe's Basement
Old Weapon Test Report
24 Lot of Dead Bodies
Check also above ground
If you meet Kid for [The Ambushed Caravan] in North Tavar, and you done this mission, you will see Kid killing Hank
Speak to Cindy
Frank's guard Iron Madison isn't popular in camp. Frank thinks that Cindy might be helpful in getting rid of her.
Life and Death
Iron Madison is a real tyrant. Killing her would make some people in the Fort very happy.
In my gameplay Hank was killed by Kid. But if he is alive, he got code for locked save in West Tavar (18)
by Dmitry E.
"In Fort, the capital of outcasts, in a conversation with Hank (the barman), with a successful test of skill (Survival 4), you can buy either weapons or ammunition, or all sorts of stuff. Here amongst the stuff will be "Crumpled paper", "smelling of alcohol"
26 Drop Point
For [The Scrap Baron Always Pays].
The gift package is to be placed in Ace's hut.
ELEX Map Legend
Location / POI
Quest Starter Location
Trader or Merchant
Trader / Trainer
Quest / Mission Item Location
Normal Item / Location Pointer
Special Item / Location Pointer
Aggressive enemy / monster.
Continuous damage zones
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