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Walkthrough, Game Guide & ELEX Maps

The Fort in Tavar Map & Walkthrough | Tavar | ELEX

Map of The Outlaws Fort in Tavar for Elex. Missions, NPCs, Quests, Teleporters, Trainers, Traders, Monsters, Items, Secrets, Hints, Locations ELEX Walkthrough, ELEX Maps, ELEX Guide & Wiki.

The Fort in Tavar Map for Elex.
The Fort in Tavar Map for Elex.
Search ELEX Game Guide & Walkthrough

Before you enter The Fort, talk with Ray in Sandy Pines, West Tavar.

01 Entrance to Fort

02

Ray for [For a Handful of Shards]

Follow Ray into the Fort see Companions Page

Follow Ray

03 Fort Gate

Spike

Enter the Fort of Tavar

The Fort. The Outlaws' capital city in Tavar.

You can pay Spike for entrance to Fort or duel him to enter for free.

Duel with Spike

Spike is a guard at the Gate of the Fort in Tavar. This asshole needs a good punch to the mouth.

04

Wyatt Talk with Wyatt for [For a Handful of Shards]

Contract on an Outlaw see Companions Page

Take Contract for Ray from Wyatt

Contract for Ray

A Price on Ray's Head see Companions Page

The Distributor see Companions Page

Ray will join you as your Companion, end of [A Crafty Crook] Quest.

From now you can travel with Ray or send him back to Small Camp, your base of operations.

If you talk to Ray now you can move on [Contract on an Outlaw], ask him for Leo, you will be teleported to Leo's location.

05 Weapon Trader

06

He got nice Amulet of Provider - rising EXP from missions.

07

William - Outlaw Trainer

Talk with him about Outlaws and The Fort.

Fragile Power

There are problems at the Fort. If they continue to get worse, the Duke might lose control. William wants these problems Sorted out. Chloe isn't paying her tribute to the Duke. William doesn't trust his men to find out why. He wants answers and he Wants his shards. William thinks Big Jim wants to take over in the Fort. He thinks he is the strongest fight in Tavar. William needs someone to defeat Big Jim in the Arena to show him and everyone else that he can be beaten. I will need to defeat a series of opponents before Big Jim will agree to a fight. Mad Bob's scrap delivery is overdue. William thinks Mad Bob is behind on his deliveries since nobody wants to work with him. William promised me a large reward if I manage to reestablish the scrap deliveries.

In Name of the Family

William Wants me to fight in his place in the Arena.

Desert Vultures

William, the Duke's cousin wants me to help him sort out his family's problems in the Fort. If I do then William will accept me into the Outlaw faction. I will see if the price is worth it.

Letter about Baxter - inside hut

08

Mad Bob - Survival Trainer

Favor for the Scrap Baron

Mad Bob wants me to complete some tasks for him.

Scrap Delivery

Mad Bob wants me to find out why his scrap deliveries are overdue.

After [Scrap Delivery]

The Scrap Baron Always Pays

I should take a gift package of 1,000 shards to Ace for Mad Bob. Mad Bob always settles his gambling debts with a little extra on top.

It is not "nice" mission.

  • Take money to Ace [Paid Off]
  • Put package on Drop Point [Party Service]
  • Return to Mad Bob [Fantastic Greetings]
  • Return to Ace and give him 200 elexit, not to kill him

Fantastic Greetings

I did what Mad Bob Wanted.

09

Chloe - Charisma Trainer

Tramp Confederacy

Chloe doesn't accept that she has to pay tribute to the Duke. She is owed money by Rat, if I want shards from Chloe, I will have to get the Elexit from Rat.

Ace

For [The Scrap Baron Always Pays] talk to Ace

Paid Off

Mad Bob instructed me to deliver 1,000 shards to Ace.

Barkeeper Trader

Outlaw Hunt Audiolog 3 for [Find the Bounty Hunter's Audiolog]

10

Bill

Technical Advancement

Bill told me about his last find. He is missing a man to get it for him, since he is not a good fighter. He has offered a high reward.

11

Big Jim - Combat Trainer

12

The Executor at the top of tower, Unique Energy Weapon, DMG:89, DEX:50, STR:76, MAG:8

13

Crossbow Weapon

14

Satellite Log 1 Audio Log - in the basement

Chest on the roof

15 Clerics Camp

Hartmut

A Scattered Unit

The Acolyte Frank has been taken prisoner by the Outlaws. have the coordinates for his unit. Maybe they will help to free him.

Liberation

The Outlaws took a Cleric spy captive. The Cleric Hartmut wants me to find this spy and free him.

The Ransom Money

Hartmut is hoping that the Duke will release Frank if the ransom money offered is high enough.

16

Four Houses part 5

The Road to Calaan - The Fifth Clue

There is something behind all of this. A secret between the lines. These clues must lead somewhere.

Weathered Picture 05

Chest

17

Bullet

Defensive Measures

Bullet asked me to convince William to send him reinforcements.

Lucy

18 Small Reaver Camp

On ground level, they are in small cave.

Workbench inside Reavers cave

19

Scrappy

The Trash Collector

The scrap scavenger Scrappy lives amongst the garbage. What a way to live.

Stolen Chems

The chems have the letters DOC on the side.

20

Ryan not very pleasant fellow, provoke and kill him.

The Bodyguard

Rat wants Blake's bodyguard to disappear so that he can take his place.

21

Cutter

A Mechanical Guard

Cutter has a plan to avoid having to stand guard at the Fort gate. He wants to replace himself with a drone. He has the coordinates for a drone that could provide the Almodule he needs for this plan.

After [An Autonomous Robot]

Half Soldered is Well Wired

Cutter wants me to repair the Al module.

22

Elmar's Safe

by James Randall
"To unlock Elmar's safe at 22 on the map, the code is 1337 which has 68 Elixit inside. To get the code for the safe, speak to Gunn and he offers you 3 choices to buy some info off him. Choose the last option for 500 Elexit, which starts off an I.O.U quest."

23 Cave to Chloe's Basement

Old Weapon Test Report

24 Lot of Dead Bodies

Check also above ground

25

If you meet Kid for [The Ambushed Caravan] in North Tavar, and you done this mission, you will see Kid killing Hank

Cindy

Speak to Cindy

Frank's guard Iron Madison isn't popular in camp. Frank thinks that Cindy might be helpful in getting rid of her.

Life and Death

Iron Madison is a real tyrant. Killing her would make some people in the Fort very happy.

Hank Trader

In my gameplay Hank was killed by Kid. But if he is alive, he got code for locked save in West Tavar (18)

by Dmitry E.
"In Fort, the capital of outcasts, in a conversation with Hank (the barman), with a successful test of skill (Survival 4), you can buy either weapons or ammunition, or all sorts of stuff. Here amongst the stuff will be "Crumpled paper", "smelling of alcohol"

26 Drop Point

For [The Scrap Baron Always Pays].

Party Service

The gift package is to be placed in Ace's hut.

ELEX Map Legend

ELEX Location / POI

Location / POI
Significant places in the game world are numbered on the map. Each number on the map has its equivalent in the description below the map. The number can mean a specific point in the game, as well as an area or building. The sequence of numbers shows suggested order of visiting locations.

Quest Starter Location

Quest Starter Location
This is location with NPC, item or actions which are starting a quest or mission. Some quests activate automatically, some need to talk to an NPC or raise / use an item.

ELEX Teleporter

Teleporter
The Magalan world of ELEX has a network of teleporters. You must activate each of the teleporters before you can use it. To activate a teleporter, you must find him and reach him on foot. Then you will be able to fast travel between any two activated teleports.

ELEX Trainer

Ability Trainer
There are four types of main ability trainers: Combat Trainer, Survival Trainer, Crafting Trainer, Charisma Trainer and three faction specific trainers: Berserker Trainer, Outlaw Trainer, Cleric Trainer.

ELEX Trader

Trader or Merchant
They act as shops where you can buy the equipment you need.

ELEX Trader / Trainer

Trader / Trainer
This NPC is both a ability trainer and a shopkeeper.

ELEX NPC

Interactive NPC
Not all NPCs are marked on maps. Such a symbol is only for more important NPCs and those with whom we can take a more meaningful interaction. This is a sign for friendly or neutral NPCs.

ELEX Quest Item

Quest / Mission Item Location
This icon indicates the location of item needed to complete the task / quest / mission or start a new quest.

Item pointer

Normal Item / Location Pointer
This icon indicates places, objects and devices of normal importance, but significant in the context of this zone. Not all items are marked on maps, the marker means those that are more difficult to notice or interesting.

Special item

Special Item / Location Pointer
This is for marking, special, interesting or worth gathering items or locations. These are the ones that you should collect.

ELEX Enemy.

Aggressive enemy / monster.
Not all opponents are marked on maps. This mark indicates the opponents relevant in the context of the place and / or threatening player at a level that is relevant to the level of the environment.

ELEX Workbench

Workbench
With the right skill and the right recipe you can put gems into sockets here to modify weapons, brew potions or craft jewellery.

ELEX Ore Veins

Ore Veins
You can mine Ore Veins using Jackhammer.

ELEX Continuous damage zones

Continuous damage zones
Areas where you get constant poisonous, radiation or freezing damage.

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