Reef of Fallen Worlds Walkthrough & Map - Torment | Numenera
Reef of Fallen Worlds Walkthrough & Map - Torment | Numenera Map, Walkthrough and Game Guide. It contains Points of Interest (PoI), Quest starters, quests walkthrough, different ways of solving quests. Location and conversation variants with an important NPC including Companions. The location and description of the important items in the game as Artifacts, Cyphers and Oddities. Location of places to sleep and shopkeepers.
01 to Broken Dome
After entering Reef of Fallen Worlds Aligern want to talk with you.
02 Cones
Watch them for patterns for EXP.
[Quick Fingers] for EXP and vision.
03 Container
04 Cluster
[Smashing] Break off one of the hands.
Eight-fingered Mace weapon
05 Obelisk
A matte-black obelisk floats in midair above the water. It has sharp, curved sides that converge to a glowing tip that brightens or dims with the passing of the bay's faint breezes.
If you got Crystalline Shard from Broken Dome 02 you can Stretch your crystal shard toward the obelisk and charge it with laser and gain EXP.
Infused Crystalline Shard
[Quick Fingers] Yank your hand away from the obelisk - no special effect.
06 Sludge
[Quick Fingers, Perception]
Fresh Vapors +1 Intellect Edge
Search for more objects
Wait for more treasures to surface. Do it 3 times for EXP and item.
Tar River Globe
07 Metal Door
Doors are closed. You will need the metallic eye to open the door, this will happen at a later time. (Look to the bottom of this page) (14)
08 Container
09 Lens
It works as stationary weapons and you can use it only during a fight that could take place in 11. During the movement phase (during the fight) walk up to it and use it.
10 Tube
It works as stationary weapons and you can use it only during a fight that could take place in 11. During the movement phase (during the fight) walk up to it and use it.
11 Encounter
As you step onto what looks like the back of the enormous construct, four strangers approach you.
Qorro
You can solve those encounter in many ways:
A. You can surrender to Qorro. He will take you and Callistege to The Order of Truth. +25 EXP.
B. You can lie to Qorro
May we pass?
[Deception] I'll be honest with you. I saw the star, but don't know where it landed.
And when you succeed Qorro will walk away without fight. +25 EXP.
C. You can start a fight but break it when Callistege persuade Qorro to surrender. Then Qorro will leave with their thugs. This solution will give you +100 EXP.
To be able Callistege to stop the fight must instead attack Qorro, approaches him during the fight and [Persuasion] Tell him he's going to get him and his friends killed.
D. You can start a fight and kill Qorros's Companions then let him to surrender and demand some compensation.
Sprayflesh x 2 + some Shins
Now you can kill him anyway or let him go as you promise, +100 EXP and you can pick stuff from dead Qorro companions.
E. You can start a fight and kill them, this solution will give you +100 EXP.
If you win fight, you have to use Qorro's device on his corpse to disable bridge control.
After fight every dead body will give you weapon, some tresure or cypher, usable and money,
After encounter if you do not surrender to Qorro, you can choose which companions will follow you on.
- Callistege will follow. Aligern will leave.
- Aligern will follow. Callistege will leave.
- Both Callistege and Aligern will leave, you will be alone.
12Exit to Circus Minor
Later in game ...
13 Nychthemeron
He will be here if you teleport him from Circus Minor.
Kill him with help of hirelings.
Nychthemeron Brain
14 Entrance to Anechoic Lazaret
You will be able to enter Anechoic Lazaret after you talk to Salimeri in The Order of Truth.
The Anechoic Lazaret use Metallic Eye to enter.
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