From an essay by Atronus of Antiva, scholar and naturalist to the Antivan royal court
Once again, Genitivi is completely at odds with reality! Ancient elven "temples" were no simple shrines. Extensive digging shows that buildings radiated out of the main edifice, much like a city wrapped around a palace. Indeed, these temple complexes must have been cities once, with a veritable army of functionaries running them. Each cult had different rituals, ablutions, and prayers to their chosen patron that ran all hours of the day. The time and effort devoted to them must have been staggering.
Perhaps it's best we have lost knowledge of these pagan rites. The "deities" that the old elves worshipped, if they existed at all, were clearly demons masquerading as higher powers. One shudders to think of what went on before their thrones.
The Rebel God
The Dalish use "Harellan" to mean "traitor to one's kin," but the word does not appear in any elven text before the Towers Age. The ancient root-word is related to "harillen," or opposition, and "hellathen," or noble struggle. The Dalish call Fen'Harel a god of deception, but I posit a far more accurate translation would be "god of rebellion."
What he rebelled against is a story lost to time. In Dalish legends, Fen'Harel seals away the other deities out of love of trickery. If we understood more ancient elven, we might find earlier versions of the Dread Wolf's story give him a more nuanced motivation beyond spite.
From "A Treaty on the Pagan and Heretical Customs of the Elven", by Senallen Tavernier of the University of Orlais, commissioned by Empress Celene.
There are 4 Rituals in The Temple of Mythal. There are more than one way to complete it.
You have to finish only this one to complete Temple, but if you want to ally with temple guardians you have to finish all 4.
To enter Temple of Mythal you have to complete this Ritual Puzzle. Go and stand once for each tile in the order shown in the illustration.
Doors will open after solving ritul.
If you dont want to finish all rituals, just jump this hole to follow Samson (or Calpernia).
But if you want to ally with Abelas and Elven Sentinels you have to finish other 3 Rituals.
Dragon Age: Inquisition Map Legend
Location - This is in game location. The sequence of numbers shows suggested order of visiting locations.
Starting Quest Location This is location with quest giver. It can be item, person or place.
Inquisition Camp - Heals, restock potion, place to rest, change party members, use it to fast travel. Setup camps as fast as you can.
Landmark - POIs (Points of Interest). Visit and claim to complete collections.
Shop Traders & Merchants, to buy / sell items.
Crafting Station - Here you can create or modify Weapons, Armor, Accesories, Runes and Potions.
Fade Rift - You can close Rifts using your ability. Rifts grows in difficulties in following locations. Closing a Fade rift rewards with amount of Power. There are a total of 81 rifts in Thedas.
Astrarium - Astrariums are ancient relics of Tevinter origin that allow the viewing of constellations in the stars. Solve Astrarium puzzles to reveal secret location with treasure.
Ocularum - Use Ocularums to reveal locations of magical Shards. Shards can be used in Forbidden Oasis Location.
Dungeon Entrence - Entrence to Cave, Dungeon, Crypt, Underground.
Locked Door - This kind of Locked Doors require Special Key or "Deft Hands, Fine Tools" Inquisition Perk
Fast Travel - You can travel to this points pointing on world map.
Area Exit This is Exit to main map
Mosaic Piece Collect mosaic for Collections. Mosaic sets are Sacrifice, Invasion, The Fall, Archdemon and Freed Are Slaves. Each Mosaic set has 12 pieces.
Bottle of Thedas Collect Bottles for Collections. There are 29 bottles that can be collected.
Inquisition Agent Here you can hire new Inquisition Agent.
Party Member Here you can recruit new Party Member
Secret - Use Search ("V" on PC) to reveal secrets. Sometimes you need to use search key few times.
Codex Entry It can be book, letter, place, item. After you collect 250 codex entries you become Loremaster.
Specials - Important place, interesting place, easy to be missed, just look around carefully.
Ballad Collection - Song Lyrics or sung song for Collection. There are 21 songs to collect.
Logging Stand - for Resource Requisition Quest, used for crafting Skyhold improvements.
Quarry - for Resource Requisition Quest,, used for crafting Skyhold improvements.
Artifact - Artifact to Activate for Solas. When activated they strengthen the Veil in the close area.
Glyph - Use Veilfire to obtain Rune
Keep - Tou have to defeat enemy and claim this keep for Inquisition, then it will be your Camp.
Operation - You have to perform Operation here.
Dragon - Dragon for High Dragon Collection. There are 10 high dragons in Dragon Age: Inquisition.
All your comments, suggestions and corrections are very welcome. Your experience helps other players. We invite you to add comments, thank you.