West Weald Map (ESO)
West Weald Map for The Elder Scrolls Online: Gold Road Chapter, The Gold Road ESO 2024 storyline (ESO).
Detailed and revealed map of West Weald Zone in (ESO) The Elder Scrolls Online: Gold Road Chapter, The Gold Road ESO 2024 storyline with Delves Maps, Skyshards Location, Points of Interest, Quest Hubs, Striking Locales, Wayshrines, Public Dungeons, Group Trials, Storyline Quests, World Bosses, World Events, Crafting Set Stations, Shalidor's Library Books, Treasure Maps, Outlaws Refuge, Player Housing, Quest Starters.
West Weald Map for The Elder Scrolls Online: Gold Road Chapter, The Gold Road ESO 2024 storyline (ESO).
Youtube: West Weald Map
YouTube: West Weald MapWest Weald is zone in The Elder Scrolls Online: Gold Road Chapter, a part of The Gold Road ESO 2024 storyline.
The West Weald is located east of Gold Coast and west of Cyrodiil, ruled by the Colovian, Count Calantius is an independent nation allied to the Imperial forces.
West Weald got three subzones: Gold Road with temperate environment, location of region’s capital city, Skingrad. Colovian Highlands is a mountainous region that is home to an Imperial settlement and Ayleid ruins. Rocky soil and dry climate is ideal location for famous vineyards. Dawnwood home to the encroaching jungles of nearby Valenwood with dense wilderness climate inhabited by advancing Wood Elves from Vashabar settlement
Main town in the West Weald is Skingrad.
"West Weald is my home and I'll protect it with my life! From Sutch in the west, to Rustwall in the east, and all along the Gold Road, I'll help keep Skingrad and the Weald safe from all enemies. This I swear!"-Tribune Alea Idolus
ESO West Weald Zone.
ESO West Weald ZoneGold Road Grand Adventurer Complete 28 unique quests in West Weald.
Reward: Outfit Style - Nantharion's Royal Helm.
Gold Road Master Explorer Discover and clear all caves and striking locales across West Weald.
- Gold Road Cave Delver
- Gold Road Pathfinder
Glass Sky Defender Complete the Mirrormoor Incursions at the Mosaic locations listed below.
- Ostumir Mirrormoor Mosaic
- Sutch Mirrormoor Mosaic
- Colovia Mirrrormoor Mosaic
- Silorn Mirrormoor Mosaic
Reward: Skill Style - Reverse Slash, Ruby Red.
Gold Road Partaker Complete rituals found in West Weald to bring travelers good luck.
- Sutch Miner's Coin Toss
- Water the Greenspeaking Sapling
- Meridia's Shrine Ritual
- Sanguine's Shrine Ritual
Reward: Outfit Style - Nantharion's Royal Girdle.
more about Gold Road Partaker
5
Zone Storyline Quests
14
Wayshrines
6
Delves
10
Points of Interest
6
Striking Locales
3
Crafting Set Stations
2
Public Dungeons
4
World Events
6
World Bosses
18
Skyshards
9
Lore Books
Complete rituals found in West Weald to bring travelers good luck.
Sutch Miner's Coin Toss - find the well in the center of Sutch, read note, take coin, toss coin into well.
Water the Greenspeaking Sapling - find a shiny green tree in Vashabar, near which you will find two gardeners, water it with the water nearby.
Meridia's Shrine Ritual - light a bonfire near Meridia's Shrine.
Sanguine's Shrine Ritual - drink from bottle on Sanguine's Shrine.
Reward: Outfit Style - Nantharion's Royal Girdle
more about Gold Road Partaker
Discover the Ayleid wells of West Weald.
Niryastare Well
Vashabar Well
Eaglerock Well
Trader's Luck Well
Ostumir Well
Lake Olo Well
more about Starlight Memories
Engage in local West Weald culture in various ways.
C1 and C2 can change places.
Talk to the Julianos Pilgrims - Two wanderers, talk to them, you can meet them in more than one place, it is random, they can be standing on main roads and at intersections. I marked the places where I saw them on the map.
Enage the Emerging Performer - Carloman, single man with some animals, talk to him. You can meet him in more than one place, it is random, they can be standing on main roads and at intersections. I marked the places where I saw them on the map.
Dance with a Marionette - Marionette is always in the same place in the middle of Ontus on main street.
Smash Grapes with a Vitner - you can find him in north outer Skingrad, outside walls in the winery. Jump into Grape Barrel and smash graphes.
Talk to the Reachfolk Ambassador - The ambassador addresses his audience in the northeastern part of Vashabar.
Reward: Outfit Style - Nantharion's Royal Pauldrons
more about Wine and Warriors
Pickpocket an artisan tool furnishing from a citizen in West Weald.
Citizen to Pickpocket - this isn't any specific NPC, I robbed random passersby near the home furnishings store in Skingard and it worked the third time.
Find and defeat the leader of the Minotaur War Party.
Minotaur War Party - The Minotaur War Party (Group Event) patrols the area northeast of Feldgard Keep.
Minotaur Tracker Achievement
West Weald in Elder Scrolls Online: Gold Road
Larger, harder, open world dungeons for groups or cooperative players, includes own quest lines, a Skyshard and a few Bosses. Accessible to everyone. Completing different parts of Public Dungeons can award you with a skill point, experience, gold, and gear, check all Public Dungeon Maps in ESO.
Silorn Bosses
"You ever seen a minotaur go toe to toe with an army of undead? Messy business. Has a way of keeping you up at night. Makes for a fun bit of gambling though." - Innkeep Nolus Barbula
Death and Titans Quest (P2)
Larger, harder, open world dungeons for groups or cooperative players, includes own quest lines, a Skyshard and a few Bosses. Accessible to everyone. Completing different parts of Public Dungeons can award you with a skill point, experience, gold, and gear, check all Public Dungeon Maps in ESO.
Leftwheal Trading Post Bosses
"It's impressive what the baroness has accomplished at Leftwheal. I'd argue it's a better trading hub than Skingrad, though I'd never let the count hear me say that. Still, she's got a good sense for business, that baroness." - Merchant Toutis Favonius
Caught in a Trap Quest (P1)
Delves are rather easy, solo or cooperative, small dungeons or caves with single Skyshard and named Boss who drops set gear. Delves are accessible to everyone at any time, see all Delve Maps.
In Gold Road there are 6 Delves in West Weald for Gold Road Cave Delver.
Zone: West Weald (Gold Road)
Boss: Scourgetail
Hunters have reported a troubling increase in tharriker populations in and around Fyrelight Cave. The Count of Skingrad would appreciate any and all help in clearing out this den of beasts - Historian Varinia Scipio.
A Matter Of Propriety Side Quest
Fate of the Forgotten Prince Story Quest
Faded Scarlets Side Quest
A Study in Tharriker Daily Quest
Fyrelight Cave Delve Map with Skyshard and Boss locations ESOZone: West Weald (Gold Road)
Boss: Aggression of Root
"Dreams are fragile things. Sometimes they burn brightly and sometimes they are snuffed by the very roots upon which they were built." - Commandant Salerius of the West Weald Legion.
Appointed Executor Side Quest start inside Delve
Loan Recall Daily Quest
Haldain Lumber Camp Delve Map with Skyshard and Boss locations ESOZone: West Weald (Gold Road)
Boss: Shattered Shard
The name Nonungalo roughly translates to "place where few have lived." This could be because the site was reserved for elite members of Ayleid society, or because it was used as a sacred burial ground for their dead. Or for some other reason we have yet to ascertain - Legionary Vontus Nirol.
Unfinished Business Side Quest
Self-Preservation Side Quest
Ruinous Evaluation Daily Quest
Nonungalo Delve Map with Skyshard and Boss locations ESOZone: West Weald (Gold Road)
Boss: Deserter Marius Gallo
Fort Colovia has defended the northern reaches of West Weald since before the rise of the Longhouse Emperors. However, due to recent shortfalls in the Imperial Legion, it currently serves as a training ground for legionary recruits.
The Silent Bell Side Quest
A Calamitous Error Daily Quest
Fort Colovia Delve Map with Skyshard and Boss locations ESOZone: West Weald (Gold Road)
Boss: Commander Hanhael
The fort currently known as Varen's Watch has had different names at different times. It sort of just depends on who's in charge at any given moment, I suppose. It was dedicated to Emperor Varen shortly after he claimed the throne - Commandant Salerius of the West Weald Legion.
Cold Fires On The Watch Side Quest - on note inside delve.
Trinkets From The Reach Daily Quest
Varen's Watch Delve Map with Skyshard and Boss locations ESOZone: West Weald (Gold Road)
Boss: Gilroy Vassinus
While local caravans use Legion's Rest as a safe haven during their long trips to and from Skingrad, historians note that it was pivotal during the time of Varen's Revolt, acting as a rest stop for the Second Legion - Historian Varinia Scipio.
Spilled Wine Side Quest
Venom Hunt Daily Quest
Legion's Rest Delve Map with Skyshard and Boss locations ESOTo complete a Delve you need to kill a named Boss, you will get Explorer Achievement for that. Additionally, finishing all Delves in a given zone will give you a Necrom Cave Delver Achievement.
Pellecia Urgelian
Disaster struck the village of Ostumir. After the ground violently shook, villagers were killed or trapped. A Wood Elf named Beragon started rescue efforts while searching for his friend, Greenspeaker Sorilen. I agreed to help him rescue survivors.
A villager fleeing Ostumir told me to find Beragon in a camp on the northern road out of the village. I should find the camp and talk to Beragon.
Note
A cohort of Imperial Legionaries under the command of Tribune Alea Idolus have disappeared. They were supposed to guard Rustwall, but now the entire estate appears deserted. I agreed to help in the search.
I need to speak to Tribune Alea Idolus to begin my search for the missing legionaries. I can find her in the Rustwall Estate's courtyard. I should head there now.
Note on the ground
I found a note from a trapper named Marcien in the wilderness, along with an old snared guzzard. The note says if I deliver the guzzard to Star-Gazer Sariyaah in Ontus, I'll be rewarded.
I should gather the old guzzard from Marcien's trap and bring it to Star-Gazer Sariyaah.
Pim
Goblins in West Weald are getting ready to go to war. Fearing for their lives, the local farmers want to hire hunters to take care of the Goblins, but others are looking for a way to stop the war and save the Goblins.
Pim said that one of the Bitterfish camps was nearby. That's where we should start our investigation into what has the Goblins so up in arms.
Note on the ground
I found a note from a trapper near a snared wormmouth called Versidue. The note says if I return Versidue to Star-Gazer Sariyaah in Ontus, I'll be rewarded.
I gathered Versidue from the trapper's snare. I should finish the job and return it to Star-Gazer Sariyaah for payment.
Laeni in Vashabar
I met two young Wood Elves near Vashabar, Laeni and Clendagal. They want to marry, but their fathers are unwilling to give permission. They asked for my help to leave town and start a new life.
Laeni asked me to speak to her Aunt Ciiril. Ciiril might be willing to help the couple start a new life away from Vashabar. I should be able to find her at the beer garden in the village.
Tribune Alea Idolus near Feldagard Keep
I met Tribune Alea Idolus on her way to assist in the defense of Feldagard Keep. A Daedric army has laid siege to the Imperial Legion there. She thinks the legionaries there need any help they can get. I agreed to join the fight for the keep.
Tribune Alea Idolus wants to survey the attack before deciding on a plan. She told me of an overlook near the entrance where a marketplace is often held. I should go to the overlook with her.
Leramil the Wise near The Outcast Inn
Leramil the Wise claims that the threads of fate have formed a dangerous tangle around the Outcast Inn. She's blocked from entering by her own ability to perceive the threads. I agreed to go inside, find the tangle's source, and end the threat.
Leramil can't get any closer to the inn because of the pain the tangle she perceives inflicts on her heightened senses. I should be able to cross the barrier formed by the tangle and get inside.
"Constable Seeks Deputy" Note near Wayshrine
I came across a job posting for a deputy to assist newly appointed Constable Yabren in the investigation of suspicious deaths in the town of Ontus.
I should seek out Constable Yabren in the graveyard outside the town of Ontus if I'm interested in the job.
Belienne
I met Belienne, a sorceress whose experiments with Daedric magic shattered her personality into multiple facets. I agreed to help her track down these facets and convince them to merge back with her.
Belienne asked me to look for the facet of her despair near a river south of Skingrad.
Aquilia Verres near Weatherleah Estate
Mizzik Thunderboots is helping execute the will of the late Lady Weatherleah. A cryptic will and family secrets lead him to suspect foul play, but he needs my help in uncovering the truth and resolving ownership of the inheritance.
Aquilia Verres informed me that her late aunt's will is missing and that I should speak to Mizzik Thunderboots if I wish to help.
Elfbetta the Shy near Wendir
Elfbetta asked me to help Narsis Dren recover the Ayleid treasure from the ruins of Wendir.
Help Narsis Dren recover the Emblem of the Last King.
Youtube: Wendir Puzzle Walkthrough for Ayleid Altercations - ESO
YouTube: Wendir Puzzle Walkthrough for Ayleid Altercations - ESOFennorian near Valente Vineyards and Winery
Fennorian, a vampire of House Ravenwatch, asked me to help investigate a suspicious auction for a wine called Vesper Valente hosted by Gallio Valente at the Valente Vineyards and Winery.
Fennorian wants to start our investigation on the grounds of the estate. I should help him search the vineyard.
Captain Dartorius on the road
I encountered an injured Legionary, Captain Dartorius. I agreed to find out what happened to her squadron after they ran into Daedra and one of her own soldiers attacked her.
Captain Dartorius said she ordered her legionaries to retreat to Fort Hastrel. I should head there and see if I can determine what happened to Legionary Ulrath and the rest of the squadron.
Maerenah near Sutch.
A gang of vampires led by Balandrus, the Terror of the Weald, has taken control of the town of Sutch.
Maerenah, a cured vampire and former member of the gang, needs help restoring peace to the town and putting an end to the Terror.
Hooke in Skingard City
Hooke, an ex-thief, believes someone is murdering members of his old gang, the Scarlets. He asked me to help him find the remaining Scarlets and protect them from the killer.
Hooke asked me to find three old members of his gang and convince them to meet him at the Skingrad Outlaws Refuge.
Legionary Luther NW of Wildburn's Edge Wayshrine
While traveling across West Weald I encountered a legionary in the service of Calantius, the Count of Skingrad. He says that the count's pet bear cub, Burnbiscuit, has gone missing. I agreed to help him recover the bear cub.
I should search for the bear cub, starting at the site of the attack.
Trapper's Note on the ground
I found a note from a trapper named Marcien in the wilderness, along with a snared adolescent guzzard. According to the note, if I deliver the guzzard to Star-Gazer Sariyaah in Ontus, I'll be rewarded.
I gathered the adolescent guzzard from the trap. I should finish the job and bring it to Star-Gazer Sariyaah for payment.
Star-Gazer Sariyaah in Ontus
First you have to finish:
Star-Gazer Sariyaah asked me to look for Trapper Marcien to find out why they never returned.
Sariyaah said Trapper Marcien's camp is to the north of Ontus. I should travel there and see what I can learn.
Grander Nemarcet near Fyrelight Cave
Grander Nemarcet was robbed of his dowry by a brigand and her pack of beasts. He asked me to retrieve his stolen belongings so he can finalize his marriage.
I should search Fyrelight Cave and retrieve what I can of Grander's stolen dowry.
Priest Faric Velain near Nonungalo
I met Faric Velain, a priest of Arkay, investigating the ruins of Nonungalo. He believes a group of undead necromancers are performing a ritual inside and asked me to help him stop it.
I need to enter Nonungalo to stop the necrotic ritual by removing the ritual items from the ruins and burning the bodies fueling the spell. The dead necromancer outside the ruins left behind a journal which may hold some clues.
Orissa Dellinoi near Legion's Rest
Orissa Dellinoi's caravan was transporting a rare and expensive wine when it was attacked by rogues in Legion's Rest. She asked for my help in retrieving her stolen wine and finding her loyal companion, Lazen.
I should search Legion's Rest with Orissa Dellinoi for Lazen and the stolen Blue Aedral.
Legionary Calvo Dorso near Fort Colovia
A band of deserters have taken control of Fort Colovia and driven out the small Legion cohort of raw recruits. Captain Dromius wants me to take Legionary Calvo back inside and ring the warning bell to alert the rest of the Legion to the danger.
I need to enter Fort Colovia through the side passage so I can find the communique, the bell tower key, and the cohort payroll.
Note inside Varen's Watch Delve
I found a dead legionary inside Varen's Watch. She held a scroll that ordered her to ignite the signal fires atop its towers and walls to call for reinforcements. I should finish the job.
The scroll marked four locations inside the Watch where the signal fires must be ignited. I should find and ignite them to alert the Legion.
Haldain's Journal Note near body.
I found a journal next to the corpse of an Imperial called Haldain. Haldain's last wish was for someone to bring his belongings to his sister in Skingrad.
Haldain's journal said that his belongings can be found at his workbench nearby. I should take them.
Grimmer near Leftwheal Trading Post Public Dungeon
Leftwheal Trading Post has fallen victim to an attack from within driven by shining beasts and cultists. Baroness Eliana Cossa has requested help in rescuing her citizens and ending the invasion.
Grimmer flagged me down requesting aid on behalf of Leftwheal. I should find the town's leader, Baroness Eliana Cossa, to get a grasp on the situation.
Toutis Mido near Silorn Public Dungeon
I met Toutis Mido ouside the Ayleid ruins of Silorn. I agreed to help him recover Aetherial shards from the ruins, which are overrun with minotaurs and necromancers, by using a device called the Aetherial alarum.
Toutis gave me a tool called an Aetherial alarum and told me he'll show me how to use it to retrieve the shards once we're inside Silorn. I should lead the way.
Valaria Calidius
An Imperial named Valaria Calidius was a part of an expedition to the Lucent Citadel. She said they were attacked and need help.
Valaria Calidius said that someone named Neletai would know what happened to the expedition and their attackers. I should find Neletai and talk to her.
I learned of a free inn room being offered to a tenant of good reputation. I should seek out the broker in order to ask for more information about this amazing deal.
You have this quest from the beginning of the story
Votary Nahlia, a Knight in the Order of the Lamp, is exploring some kind of magical anomaly. She's requested assistance through the Mages Guild to investigate this source of unknown and untamed power.
I should seek out Adept Irnard to learn more about this magical anomaly and the Votary's call for aid. He should be at the location marked on my map.
Legion's Rest Delve - Repeatable
Commandant Salerius asked me to enter Legion's Rest and gather venom crystals from the crystaljack wasps nesting there.
I should enter Legion's Rest so I can look for crystaljack venom crystals.
Varen's Watch Delve - Repeatable
Commandant Salerius tasked me to enter Varen's Watch and gather Reachfolk trinkets left there after battles with Varen Aquilarios's forces during his uprising to claim the Ruby Throne.
I need to enter Varen's Watch and look for these rubble piles.
Nonungalo Delve - Repeatable
Commandant Salerius hired me to enter the ruins of Nonungalo and determine the structural stability of the ruin, look for signs of Ayleid hauntings, and locate any dangers. He gave me a journal to record my findings.
I should enter Nonungalo so I can begin my investigation of the ruins.
Haldain Lumber Camp Delve - Repeatable
Commandant Salerius of the Imperial Legion of West Weald hired me to retrieve tool packs on loan to the Haldain Lumber Camp.
I need to go to the Haldain Lumber Camp south of Skingrad and recover Legion tool packs loaned to the camp workers while they awaited the arrival of their own supplies.
Fyrelight Cave Delve - Repeatable
Commandant Salerius asked me to investigate Fyrelight Cave to see if the tharriker have established dens and are laying eggs. He wants to learn as much as possible about the newly arrived creatures.
Fort Colovia Delve - Repeatable
Commandant Salerius wants me to go to Fort Colovia and burn crates full of misprinted invitations before Count Calantius becomes aware of the derisive error.
I should travel to Fort Colovia and find a way inside.
Repeatable
Spinner Urthrendir of the Recollection is enacting a strange ritual in the newly grown jungle. I agreed to stop him and burn the mushrooms providing power to his spell.
I need to find and defeat Spinner Urthrendir in the forest overgrowth of Fall's Glade, which lies southwest of Skingrad. I should also burn any mushrooms growing in the glade to disrupt his ritual.
Repeatable
I agreed to gather allies and head to the far north of Skingrad to dispatch a Daedra called Stri the Fate-Eater and recover the armaments of the legionaries originally sent to deal with the creature.
Repeatable
The Legion learned that Recollection leaders are meeting to the west of Skingrad at Frontier's Cradle. I agreed to dispatch the leaders and retrieve any information I find there.
Repeatable
Daedra from Mirrormoor are launching attacks throughout West Weald. Legionary Jaida hired me to join forces with other adventurers to defeat a Mirrormoor incursion.
I need to find a Mirrormoor incursion and join forces with other adventurers to fight off the attacking Daedra. If I defeat the incursion leader, I can repel the attack.
Zone Story Quests are the main story arc for the zone. Completing these quests can award you with skill points, experience, gold, and gear.
There are 5 Zone Story Quests in West Weald.
Leramil the Wise
West Weald is beset by Daedric incursions and mysterious disturbances. Leramil the Wise fears that an ancient force of chaos is present in this land. I agreed to help her investigate these troubles.
The influence of Ithelia, Daedric Prince of Paths, appears to be causing strange disturbances throughout West Weald. Leramil pinpointed three specific sites I should investigate: Ostumir, Rustwall, and Elenglynn.
Beragon in Beragon's Townhouse
Beragon believes the best way to get to the bottom of West Weald's troubles is to find the source of the wildburn seeds. He thinks that the seed we found can lead us to the Recollection ... or the Recollection can lead us to more seeds.
Beragon wants to start by visiting the Wood Elf town of Vashabar. He hopes to consult with a greenspeaker there about the wildburn seed we found in Ostumir.
Beragon in Beragon's Townhouse
Recollection forces search Ayleid ruins while their Daedric allies continue to harry West Weald forces. Meanwhile, Ithelia remains hidden. I agreed to help Beragon learn more about our enemy's true plans.
Beragon told me Leramil the Wise requested my help at a place called the Outcast Inn. I should investigate, and then return to Skingrad to check in with Beragon.
Beragon believes King Nantharion is using the Staff of Many Paths to prepare a new wildburn that will destroy Skingrad and cover the entire West Weald in forest. He thinks we can use the Skein of Secrets to find Nantharion, then we can stop him.
Beragon wants me to use the Skein of Secrets so I can see the locations where he thinks King Nantharion has been using the Staff of Many Paths.
Shardmarshal Vargas's Mirrormoor forces still threaten West Weald, but Beragon thinks they're mostly meant to keep us from interfering in whatever Ithelia plans to do next. We need to find the Prince and prevent her from destroying our reality.
The Skein of Secrets revealed the location of the Ayleid ruin of Wendir, but we have no idea why. We can only assume that we can pick up Ithelia's trail there, so I need to head to Wendir.
Youtube: The Untraveled Road Story Quest Puzzle - Open the Portal - ESO
YouTube: The Untraveled Road Story Quest Puzzle - Open the Portal - ESOAfter you finish Necrom and Gold Road storylines.
Skyshards are scattered throughout the world and can be identified by the bright beam of white light they emanate. Discovering three Skyshards will grant you a skill point, which can be used to unlock or morph new abilities, check All Skyshards Location.
In Gold Road Chapter there are 18 Skyshards in West Weald.
Disciver 18 West Weald Skyshards
Points of Interest are self-contained stories, Quest Hubs that explore the lore, characters, and locations within a zone. These can award you with experience, gold, and gear.
There are 10 Points of Interest in West Weald, discovering them is necessary for Zone Completion.
Lucent Citadel 12-person Group Trial in West Weald - The Elder Scrolls Online: Gold Road Chapter
Help Keshargo unravel the Arcane Knot in the Lucent Citadel.
Party up for an all-new 12-player PvE Trial, Lucent Citadel. Explore a long-forgotten Daedric vault, located within the otherworldly wastes of Fargrave, in search of the mysterious Reanimating Crux.
Work together to survive challenging monsters and boss encounters, claim its rewards, and rise to the top of the leaderboards.
There are two difficulty modes available for Lucent Citadel: Normal and Veteran. Players of any level can access Normal mode. Veteran mode unlocks when you reach level 50. Veteran mode is much more challenging, but has greater rewards to match the risk!
When you arrive, pick up the quest "The Knot Awaits" from Keshargo. This quest is repeatable, so you can experience Lucent Citadel as often as you like. But remember, you can only receive the rewards from this quest once per week.
Players can compete for fame and glory on the Trials Leaderboards.
Light Set: Mora Scribe’s Thesis
Medium Set: Slivers of the Null Arca
Light Set: Xoryn’s Masterpiece
Heavy Set: Lucent Echoes
Wayshrines allow free, instantaneous travel between wayshrines that have been discovered and unlocked. You can also travel directly to any unlocked wayshrine from anywhere in the world for a small amount of gold.
There are 14 Wayshrines in West Weald, discovering them is necessary for Zone Completion.
Set Stations are locations in the world where you can craft items with specific item set bonuses.
There are 3 Crafting Set Stations in West Weald.
In Singer's Outpost Crafting Set Station (need 3 traits).
In Leftwheal Grainery Crafting Set Station (need 5 traits).
In Deserter's Lagoon Crafting Set Station (need 7 traits).
Light Set: Symmetry of the Weald
Medium Set: Macabre Vintage
Heavy Set: Ayleid Rufuge
Treasure Maps can be found in game as a loot or can be obtained with the Pre-Purchase. Each map shows a place where you can dig up a treasure chest. You can only do this if you have a map.
Youtube: West Weald Pre-Purchase Treasure Map I Chest Location - ESO
YouTube: West Weald Pre-Purchase Treasure Map I Chest Location - ESOYoutube: West Weald Pre-Purchase Treasure Map II Chest Location - ESO
YouTube: West Weald Pre-Purchase Treasure Map II Chest Location - ESOYoutube: West Weald Pre-Purchase Treasure Map III Chest Location - ESO
YouTube: West Weald Pre-Purchase Treasure Map III Chest Location - ESOYoutube: West Weald Treasure Map I Chest Location - ESO
YouTube: West Weald Treasure Map I Chest Location - ESOYoutube: West Weald Treasure Map II Chest Location - ESO
YouTube: West Weald Treasure Map II Chest Location - ESOYoutube: West Weald Treasure Map III Chest Location - ESO
YouTube: West Weald Treasure Map III Chest Location - ESOYoutube: West Weald Treasure Map IV Chest Location - ESO
YouTube: West Weald Treasure Map IV Chest Location - ESOYoutube: West Weald Treasure Map V Chest Location - ESO
YouTube: West Weald Treasure Map V Chest Location - ESOYoutube: West Weald Treasure Map VI Chest Location - ESO
YouTube: West Weald Treasure Map VI Chest Location - ESOWorld Bosses (Group Bosses) are powerful elite encounters, to defeat them you will generally need the help of other players. Defeating a world boss can award you higher tier gear.
There are 6 World Bosses in West Weald.
Fall's Glade
Spinner Urthrendir of the Recollection is enacting a strange ritual in the newly grown jungle. I agreed to stop him and burn the mushrooms providing power to his spell.
Lake Olo
Oakenclaw, a powerful aggression of root, has taken control of Lake Olo to the east of Skingrad, putting its citizens in danger. I agreed to slay Oakenclaw and place bulletins warning passersby of the threat.
Fortune's Bluff
A powerful Daedra called Hessedaz the Baleful prowls the bluffs southeast of Skingrad. I agreed to defeat the creature and recharge the sentry spheres in the area.
Centurion's Rise
Defeat the tharriker called Thorntooth in Centurion's Rise.
Broken Path Cave
I agreed to gather allies and head to the far north of Skingrad to dispatch a Daedra called Stri the Fate-Eater and recover the armaments of the legionaries originally sent to deal with the creature.
Frontier's Cradle
The Legion learned that Recollection leaders are meeting to the west of Skingrad at Frontier's Cradle. I agreed to dispatch the leaders and retrieve any information I find there.
Defend Tamriel from the consequences of Ithelia's return with Mirrormoor Incursion world events.
Stand fast with your fellow players against waves of Daedric invaders before they can get a foothold in West Weald and spread their chaos.
Powerful forces from Mirrormoor assault West Weald, attempting to sow chaos and find their lost Prince. Points where the Daedric Realm intrudes on Nirn are referred to as "Mosaics." At each Mosaic, a trio of Mirrormoor Generals leads the assault. These Generals are positioned at key points around the magical locus of each Mosaic, intent on completing the ritual that will swing wide the gate between Mirrormoor and Nirn. Destroy the entities they summon from Mirrormoor and end the Three to disrupt the ritual and restore peace to West Weald.
Mirrormoor Mosaics are marked on the map, and become marked with crossed swords when they become active. Look for the glittering mirror crystals in the sky and the glimmering golden threads of fate in the world to find them as you approach.
Striking Locales are places of interest within the world. Discovering all of the Striking Locales in a zone will award that zone's Pathfinder achievement.
There are 6 Striking Locales in West Weald.
Reward: Poison Arrow, Crimson Red
Outlaws Refuge with fence, moneylender, merchant and guild trader - shelter when the guards are looking for you.
Skingrad Outlaw's Refuge
"War to the east, a forest out of nowhere, the Skingrad Guard totally overworked, and the Legion operating with mostly raw recruits and over-the-hill veterans it's a great time to be a criminal, let me tell you!" - Keema-Tee, Skingrad Fence
Market locations where you'll find Guild Traders.
There are Inn Rooms, Apartments, Small Houses, Medium Houses, Large Houses and Manors that you can buy and furnish.
Shalidor's Library Books are scattered throughout the world. These books are identified by their distinctive purple glow. Discovering these books will improve your Mages Guild rank and advance the associated skill line.
Theoretically, the Shalidor's Library Books assigned to a given Zone should be found within that area. Practically as the areas available to players expand, it starts to get mixed up and the specific Lore Book can be found in other parts of Tamriel as well.
There are 9 Shalidor's Library Books assigned to West Weald. Some of them can also be found in other Zones. Each of the Lore Books has more than one probable spot where you can find it. Discovering them is necessary for Zone Completion.
Hands Heavy: Adds 386 Maximum Health. Reduces the cost of Block by 4%.
PART OF THE ROURKEN STEAMGUARDS SET (0/1 ITEMS)
(1 item) Activating Block while in combat grants you Steam Guardian for 0.5 seconds, reducing your damage taken by 99%. This effect can occur once every 10 seconds.
Blocking an attack while Steam Guardian is active reduces its cooldown by 5 seconds.
Scholars believe these gauntlets were worn by the high honor guard of King Rourken. The tonal magics contained within were derived from the mighty Spellbreaker, and may have seen heavy use in the clan's war against Archmage Shalidor.
Neck: Reduce Health, Magicka, and Stamina cost of abilities by 133. Increases movement speed by 7%.
PART OF THE SAINT AND THE SEDUCER SET (0/1 ITEMS)
(1 item) While in combat, you gain one of five random major buffs which changes every 10 seconds. Enemies within 12 meters of you gain one of five random minor debuffs depending on which buff you have.
The available buffs and debuffs are: Major Berserk and Minor Maim, Major Resolve and Minor Breach, Major Force and Minor Brittle, Major Evasion and Minor, Vulnerability Major Courage and Minor Cowardice.
Twin visages stare out at you from this medallion. One implacable and determined. One sly and smirking. Which calls to you?
Head Light: Adds 868 Maximum Stamina. Reduces the cost of Roll Dodge and Sprint by 6%.
PART OF THE SHADOW QUEEN'S COWL SET (0/1 ITEMS)
(1 item) While Crouched, you can see Witnesses and Guards through walls.
Successfully pickpocketing a Witness or Guard applies Distracted to them for 10 seconds, stunning your target. Decreases your detection radius in Stealth by 30 meters against Distracted targets.
You are beautiful. Shadowed, beautiful, and hidden. They cannot see you, darkness clings like a lover. They will not remember you, gray upon their mind. She breathed you into being. Be the deeper darkness. - Romien Garvette.
No Group Dungeons
No Solo Arenas
No Group Arenas
No Group Delves
No Mundus Stones
No Great Lifts
No Battlegrounds