Deshaan Map (ESO)
Deshaan Map for The Elder Scrolls Online, Base Alliance Zone (ESO).
Detailed and revealed map of Deshaan Zone in (ESO) The Elder Scrolls Online, Base Alliance Zone with Delves Maps, Skyshards Location, Points of Interest, Quest Hubs, Striking Locales, Wayshrines, Public Dungeons, Group Dungeons, Storyline Quests, World Bosses, World Events, Mundus Stones, Crafting Set Stations, Shalidor's Library Books, Treasure Maps, Outlaws Refuge, Player Housing, Quest Starters.
Deshaan Map for The Elder Scrolls Online, Base Alliance Zone (ESO).
Deshaan is zone in The Elder Scrolls Online, it is Base Alliance Zone.
Deshaan is a part of Ebonheart Pact.
Cities: Mournhold .
The fertile valleys of Deshaan are home to lush fungal forests, deep kwama mines, and broad pastures where netches and guar graze. But all pales before the magnificence of Mournhold, home of the Tribunal and capital of the Ebonheart Pact.
ESO Deshaan Zone.
ESO Deshaan ZoneDeshaan Adventurer Complete 55 quests in Deshaan.
Forgotten Crypts Group Event Eradicate the Kwama infestation and kill the Kwama Guardians in the Forgotten Crypts.
Forgotten Crypts Conqueror Defeat all of the champions in the Forgotten Crypts: Silent Colossus, Fyrayn Telvanni, Forgotten Sheriff, Timothe the Sharp.
Deshaan Angler Catch all 12 rare fish in Deshaan: Mud Lamprey, Old Man Gar, Gourami, Ide, Pikeblenny, Gibberfish, Monkfish, Mustard Eel, Toadstool Tilapia, Cutthroat Trout, Deshaan Chub, Mouthbrooder.
18
Zone Storyline Quests
12
Wayshrines
6
Delves
17
Points of Interest
7
Striking Locales
3
Crafting Set Stations
3
Mundus Stones
1
Public Dungeons
3
World Events
6
World Bosses
16
Skyshards
32
Lore Books
Delves are rather easy, solo or cooperative, small dungeons or caves with single Skyshard and named Boss who drops set gear. Delves are accessible to everyone at any time, see all Delve Maps.
Zone: Deshaan
Boss: General Celdien
The Siltreen Sanitary Mortuary acquired its ominous new name after it was stricken by an outbreak of undeath. No one is certain why the dead within have chosen to rise and walk among the living.
The Corpse Garden Delve Map with Skyshard and Boss locations ESOZone: Deshaan
Boss: Drulshasa
Once this place was a shrine to Boethiah known as the Gauntlet Tabernacle, a place where Chimer sailors would stop to pay their respects before sailing overseas. Now it is rumored to be dedicated to other Daedra: the Four Corners of the House of Troubles.
Knife Ear Grotto Delve Map with Skyshard and Boss locations ESOZone: Deshaan
Boss: Lady Llarel
The origins of this cave's name are obscure, but whoever Lady Llarel was it seems unlikely she'd find shelter here now, as the grotto seems to be occupied by a hive of wild kwama
Lady Llarel's Shelter Delve Map with Skyshard and Boss locations ESOZone: Deshaan
Boss: Bthanual Centurion
The brazen doors of this Dwarven site slide open smoothly and without hesitation, mute testimony to the uncanny skill of the Dwemeri engineers who built them ages ago. Perhaps the rest of the site will be in good repair as well.
Lower Bthanual Delve Map with Skyshard and Boss locations ESOZone: Deshaan
Boss: Egg-Eater
Some have speculated that this site comes by its name because this is where the famous Nord author Taleon Mythmaker chose to retire after his bitter literary feud with Helgreir Lute-Voice. Phrastus of Elinhir, however, regards this theory as 'fanciful twaddle'.
Taleon's Crag Delve Map with Skyshard and Boss locations ESOZone: Deshaan
Boss: Bonetooth
Everyone knows the Triple Circle Mine produces the highest quality iron ore in Deshaan. Strange to find such an active mine looking so deserted.
The Triple Circle Mine Delve Map with Skyshard and Boss locations ESOThere are 6 Delves in Deshaan, discovering them is necessary for Zone Completion.
To complete a Delve you need to kill a named Boss, you will get Explorer Achievement for that. Additionally, finishing all Delves in a given zone will give you a Deshaan Cave Delver Achievement.
Skyshards are scattered throughout the world and can be identified by the bright beam of white light they emanate. Discovering three Skyshards will grant you a skill point, which can be used to unlock or morph new abilities, check All Skyshards Location.
Discover all 16 Skyshards in Deshaan.
Points of Interest are self-contained stories, Quest Hubs that explore the lore, characters, and locations within a zone. These can award you with experience, gold, and gear.
There are 17 Points of Interest in Deshaan, discovering them is necessary for Zone Completion.
Larger, harder, open world dungeons for groups or cooperative players, includes own quest lines, a Skyshard and a few Bosses. Accessible to everyone. Completing different parts of Public Dungeons can award you with a skill point, experience, gold, and gear, check all Public Dungeon Maps in ESO.
Forgotten Crypts Bosses
4 player instances (no players outside your group) with own quest line, Normal and Veteran mode. Talk to Undaunted in the taverns for dungeons location.
Darkshade Caverns Group Dungeon in Deshaan
The Cauldron Group Dungeon in Deshaan - The Elder Scrolls Online: Flames of Ambition DLC
Zone Story Quests are the main story arc for the zone. Completing these quests can award you with skill points, experience, gold, and gear.
There are 18 Zone Story Quests in Deshaan.
The virulent Llodos plague spreads throughout Deshaan, and the town known as the Serk suffers under the effects of the ravaging disease. A group known as the Maulborn arrived to help, but some of the townsfolk are dubious about their true intentions.
Alchemist Nilyne Hlor doesn't trust the proprietary formula the Maulborn use to make their curative. She wants to examine a few bottles so she can determine how the elixir is made.
Aerona is worried about her uncle, Ornis. He hasn't gotten any better since we returned from the quarantine. In fact, she thinks he's taken a turn for the worse.
The threat of the Llodos plague has allowed paranoia to run rampant. Many people in Narsis claim that friends and family members have vanished in the night.
I shared everything I learned with Councilor Ralden. He plans to seal Narsis so that no one can enter or leave. I've been granted an exception while I work for the councilor.
Minister Ralden and Giron are missing. Advisor Varon believes that Giron is working with the Maulborn and has abducted Ralden.
I agreed to help Madras rescue the missing villagers. However, I need to prove myself to him before he'll tell me where they're being held.
Councilor Ralden and Giron are missing, along with many villagers. Varon Davel believes Giron is working with the Maulborn. Apparently, Giron abducted Ralden. I need to find them before it's too late.
The Maulborn have occupied the Obsidian Gorge, the pass to Mournhold. House Hlaalu guards have cordoned off the area to keep anyone else from walking into a trap.
Scout Kanat says that the rest of the scouting party is dead or afflicted, too far gone to be saved. He also says the Maulborn are protected from the Llodos plague by arcane wards.
The Llodos plague has been unleashed and it's spreading through the gorge. Despite this, some Hlaalu guards are searching for the Maulborn alchemist.
I arrived in Mournhold, the capital city of the Ebonheart Pact. As the seat of Dunmer power, it is home to the Tribunal Temple. Due to recent events, the city is bustling with visitors.
I used the key to search the House Dres farmhouses outside Mournhold. I found a suspicious-looking trap door hidden under a rug. Naryu thinks we'll discover a connection to the Maulborn down there.
A large Maulborn force used the sewers to sneak into Mournhold. I need to find them before they can complete their nefarious plan.
The Shrine of Saint Veloth has been desecrated by Magistrix Vox. This Daedric attack has left the spirit of Veloth in a weakened state.
Blessed by Veloth, I've come to Eidolon's Hollow to confront Magistrix Vox. It's time to end her threat once and for all.
With Vox's wards shattered, the path to her lair is open. Aspera the Forgotten suggests this creates an opportunity to defeat Vox, but I'm not sure I can trust this strange projection.
The time to confront Vox has arrived—but it seems that to defeat her, I need to die by her hammer. The Blessing of Veloth should protect me, but can I return from the dead?
Wayshrines allow free, instantaneous travel between wayshrines that have been discovered and unlocked. You can also travel directly to any unlocked wayshrine from anywhere in the world for a small amount of gold.
There are 12 Wayshrines in Deshaan, discovering them is necessary for Zone Completion.
Set Stations are locations in the world where you can craft items with specific item set bonuses.
There are 3 Crafting Set Stations in Deshaan, discovering them is necessary for Zone Completion.
In Avayan's Farm Crafting Set Station (need 3 traits).
In Lake Hlaalu Retreat Crafting Set Station (need 3 traits).
In Berezan's Mine Crafting Set Station (need 3 traits).
Treasure Maps can be found in game as a loot or can be obtained with the Collector's Editions. Each map shows a place where you can dig up a treasure chest. You can only do this if you have a map.
There are 7 Treasure Maps in Deshaan.
TM I - Deshaan Treasure Map I
TM II - Deshaan Treasure Map II
TM III - Deshaan Treasure Map III
TM IV - Deshaan Treasure Map IV
TM V - Deshaan Treasure Map V
TM VI - Deshaan Treasure Map VI
TM CE I - Deshaan CE Treasure Map I
World Bosses (Group Bosses) are powerful elite encounters, to defeat them you will generally need the help of other players. Defeating a world boss can award you higher tier gear.
There are 6 World Bosses in Deshaan, defeat them is necessary for Zone Completion.
World Events are open to everyone, events repeated in a specific place at a specific time, intended for more players at the same time. Completing a World Event can award you experience, gold, and higher tier gear, more about World Events.
There are 3 World Events in Deshaan, finishing them is necessary for Zone Completion.
Striking Locales are places of interest within the world. Discovering all of the Striking Locales in a zone will award that zone's Pathfinder achievement.
There are 7 Striking Locales in Deshaan, discovering them is necessary for Zone Completion.
Mundus Stones are objects in the world that grant a boon (one of 13 permanent blessings) in the form of a temporary player buff. This buff will persist until replaced with a different Mundus Stone boon, more about Mundus Stones.
There are 3 Mundus Stones in Deshaan, discovering them is necessary for Zone Completion.
Outlaws Refuge with fence, moneylender, merchant and guild trader - shelter when the guards are looking for you.
Mournhold Outlaws Refuge
Market locations where you'll find Guild Traders.
Side Quest are not related to the main story in the zone, but complement it. They start in both Quest Hubs and open ground.
There are Inn Rooms, Apartments, Small Houses, Medium Houses, Large Houses and Manors that you can buy and furnish.
Shalidor's Library Books are scattered throughout the world. These books are identified by their distinctive purple glow. Discovering these books will improve your Mages Guild rank and advance the associated skill line.
Theoretically, the Shalidor's Library Books assigned to a given Zone should be found within that area. Practically as the areas available to players expand, it starts to get mixed up and the specific Lore Book can be found in other parts of Tamriel as well.
There are 32 Shalidor's Library Books assigned to Deshaan. Some of them can also be found in other Zones. Each of the Lore Books has more than one probable spot where you can find it. Discovering them is necessary for Zone Completion.
No Solo Arenas
No Group Arenas
No Group Trials
No Group Delves
No Great Lifts
No Battlegrounds