Coldharbour Map (ESO)
Coldharbour Map for The Elder Scrolls Online, Aurbis (ESO).
Detailed and revealed map of Coldharbour Zone in (ESO) The Elder Scrolls Online, Aurbis with Delves Maps, Skyshards Location, Points of Interest, Quest Hubs, Striking Locales, Wayshrines, Public Dungeons, Group Dungeons, Storyline Quests, World Bosses, Crafting Set Stations, Shalidor's Library Books, Treasure Maps, Player Housing, Quest Starters.
Coldharbour Map for The Elder Scrolls Online, Aurbis (ESO).
Coldharbour is zone in The Elder Scrolls Online, a part of Aurbis.
Coldharbour is neutral main story final zone.
Cities: The Hollow City.
The dreadful Oblivion plane of Coldharbour is a place of death, despair, and infinite cruelty. It is ruled by Molag Bal, the Lord of Brutality and Domination, a Daedric Prince dedicated to enslaving all the mortals of Nirn.
ESO Coldharbour Zone.
ESO Coldharbour ZoneColdharbour Adventurer Complete 29 unique quests in Coldharbour.
Village of the Lost Group Event Defeat Zatalguch in the Village of the Lost.
Village of the Lost Conqueror Defeat all of the champions in Village of the Lost: Mirok the Deplorable, Gruthaz, Vrendi, Aez the Collector, Iluzan, Macius Cento, Uluzzur.
Coldharbour Angler Catch all 12 rare fish in Coldharbour: Moray Leech, Heinous Gar, Ghoulfish, Stingerpike, Plasm Darter, Azure Eel, Blue Slimefish, Harbour Gar, Bichir, Cavefish, Fang Shark, Venomfish.
11
Zone Storyline Quests
13
Wayshrines
6
Delves
19
Points of Interest
7
Striking Locales
2
Crafting Set Stations
1
Public Dungeons
6
World Bosses
16
Skyshards
10
Lore Books
Delves are rather easy, solo or cooperative, small dungeons or caves with single Skyshard and named Boss who drops set gear. Delves are accessible to everyone at any time, see all Delve Maps.
Zone: Coldharbour
Boss: Cirterisse
Zone: Coldharbour
Boss: Gnilokelo
Zone: Coldharbour
Boss: Haman Forgefire
Zone: Coldharbour
Boss: Nerazakan
Zone: Coldharbour
Boss: Mal Sorra
Zone: Coldharbour
Boss: Marwoleath
There are 6 Delves in Coldharbour, discovering them is necessary for Zone Completion.
To complete a Delve you need to kill a named Boss, you will get Explorer Achievement for that. Additionally, finishing all Delves in a given zone will give you a Coldharbour Cave Delver Achievement.
Skyshards are scattered throughout the world and can be identified by the bright beam of white light they emanate. Discovering three Skyshards will grant you a skill point, which can be used to unlock or morph new abilities, check All Skyshards Location.
Discover all 16 Skyshards in Coldharbour.
Points of Interest are self-contained stories, Quest Hubs that explore the lore, characters, and locations within a zone. These can award you with experience, gold, and gear.
There are 19 Points of Interest in Coldharbour, discovering them is necessary for Zone Completion.
Larger, harder, open world dungeons for groups or cooperative players, includes own quest lines, a Skyshard and a few Bosses. Accessible to everyone. Completing different parts of Public Dungeons can award you with a skill point, experience, gold, and gear, check all Public Dungeon Maps in ESO.
Village of the Lost Bosses
4 player instances (no players outside your group) with own quest line, Normal and Veteran mode. Talk to Undaunted in the taverns for dungeons location.
Vaults of Madness Group Dungeon in Coldharbour
Zone Story Quests are the main story arc for the zone. Completing these quests can award you with skill points, experience, gold, and gear.
There are 11 Zone Story Quests in Coldharbour.
Something went wrong with Vanus' spell and I'm on my own in Coldharbour.
I need to rebuild my army if we're going to have any chance of confronting Molag Bal and stopping the Planemeld. The mysterious Groundskeeper suggests I rescue as many people as I can and send them to the Hollow City.
I came across a magical recording of Vanus Galerion. The message says that the mage decided to enter the Black Forge on his own. He plans to reach the Great Shackle and destroy it, thus completing our mission in Coldharbour.
I restored Vanus Galerion and disrupted activities at the Black Forge. Now we need to assault the Great Shackle and end the threat of the Planemeld once and for all.
I came across an abandoned pack at the edge of a dark forest. The pack suggests that members of the Fighters Guild might have been here.
I decided to ask Faraniel for help getting into the tower. Before she shows me the secret, however, she wants me to help her convince the Wood Elves to leave the forest and stop working for Molag Bal.
This tower is a lightless oubliette, a prison of darkness that binds King Laloriaran Dynar, the last Ayleid King.
The army has been gathered and the time has come to take the battle to Molag Bal! But to reach the planar vortex at the heart of the Dark Lord's inner sanctum, we have to cross the well-defended Chasm.
Vampires occupy the Orchard beyond the Chasm, somehow empowered by Molag Bal's Harvest Heart. The vampires need to be dealt with before our forces can push forward toward the planar vortex.
King Dynar has devised a two-pronged attack to take control of the Reaver Citadel. It utilizes the old Fighters and Mages Guilds' halls located in this ancient Nirn city.
The final assault to end the Planemeld is at hand. We need to fight our way through Molag Bal's defenses and reach the portal to the planar vortex. Only then can we end this threat and save our world.
Wayshrines allow free, instantaneous travel between wayshrines that have been discovered and unlocked. You can also travel directly to any unlocked wayshrine from anywhere in the world for a small amount of gold.
There are 13 Wayshrines in Coldharbour, discovering them is necessary for Zone Completion.
Set Stations are locations in the world where you can craft items with specific item set bonuses.
There are 2 Crafting Set Stations in Coldharbour, discovering them is necessary for Zone Completion.
In Deathspinner's Lair Crafting Set Station (need 8 traits).
In Font of Schemes Crafting Set Station (need 8 traits).
Treasure Maps can be found in game as a loot or can be obtained with the Collector's Editions. Each map shows a place where you can dig up a treasure chest. You can only do this if you have a map.
There are 7 Treasure Maps in Coldharbour.
TM I - Coldharbour Treasure Map I
TM II - Coldharbour Treasure Map II
TM III - Coldharbour Treasure Map III
TM IV - Coldharbour Treasure Map IV
TM V - Coldharbour Treasure Map V
TM VI - Coldharbour Treasure Map VI
TM CE I - Coldharbour CE Treasure Map I
World Bosses (Group Bosses) are powerful elite encounters, to defeat them you will generally need the help of other players. Defeating a world boss can award you higher tier gear.
There are 6 World Bosses in Coldharbour, defeat them is necessary for Zone Completion.
Striking Locales are places of interest within the world. Discovering all of the Striking Locales in a zone will award that zone's Pathfinder achievement.
There are 7 Striking Locales in Coldharbour, discovering them is necessary for Zone Completion.
Market locations where you'll find Guild Traders.
Side Quest are not related to the main story in the zone, but complement it. They start in both Quest Hubs and open ground.
There are Inn Rooms, Apartments, Small Houses, Medium Houses, Large Houses and Manors that you can buy and furnish.
Shalidor's Library Books are scattered throughout the world. These books are identified by their distinctive purple glow. Discovering these books will improve your Mages Guild rank and advance the associated skill line.
Theoretically, the Shalidor's Library Books assigned to a given Zone should be found within that area. Practically as the areas available to players expand, it starts to get mixed up and the specific Lore Book can be found in other parts of Tamriel as well.
There are 10 Shalidor's Library Books assigned to Coldharbour. Some of them can also be found in other Zones. Each of the Lore Books has more than one probable spot where you can find it. Discovering them is necessary for Zone Completion.
No Solo Arenas
No Group Arenas
No Group Trials
No Group Delves
No World Events
No Mundus Stones
No Great Lifts
No Battlegrounds
No Outlaws Refuge