Clockwork City Map (ESO)
Clockwork City Map for The Elder Scrolls Online: Clockwork City DLC (ESO).
Detailed and revealed map of Clockwork City Zone in (ESO) The Elder Scrolls Online: Clockwork City DLC with Delves Maps, Skyshards Location, Points of Interest, Quest Hubs, Striking Locales, Wayshrines, Group Trials, Storyline Quests, World Bosses, Crafting Set Stations, Shalidor's Library Books, Treasure Maps, Outlaws Refuge, Player Housing, Quest Starters.
Clockwork City Map for The Elder Scrolls Online: Clockwork City DLC (ESO).
Clockwork City is zone, miniature mechanical realm, in The Elder Scrolls Online: Clockwork City DLC.
Cities: Brass Fortress.
Clockwork City is outside of main Tamriel Map (same as Coldharbour).
If you want to enter Clockwork City you have to got access to Clockwork City DLC and:
Inside Clockwork City you can use The Transmutation System, allowing you to change item traits.
Precursor Maker - you have to find 15 parts of The Precursor scattered in Dwemer ruins all across Tamriel.
The Clockwork City, also known as Sotha Sil, after its creator, is said to be a great and intricate mechanism that duplicates the mythic structures of Nirn in metallic miniature. Only Seht himself knows its true purpose.
ESO Clockwork City Zone.
ESO Clockwork City ZoneClockwork City Grand Adventurer Complete 24 Story Quests in Clockwork City.
Hero of Clockwork City Complete quests, defeat bosses, and explore delves to become the Hero of Clockwork City.
Precursor Maker Collect and install all of the parts necessary to reconstruct the Precursor factotum. Precursor Maker
Clockwork City Master Anglerr Catch all 12 rare fish in Clockwork City.
8
Zone Storyline Quests
4
Wayshrines
2
Delves
3
Points of Interest
6
Striking Locales
3
Crafting Set Stations
2
World Bosses
6
Skyshards
8
Lore Books
Transmute Station - there is only one stationary Transmute Station in ESO and it is located in Hall of Refined Techniques in Clockwork City's Brass Fortress You need Clockwork City DLC to enter there. This is crafting station tha allow to change an item's trait, with Transmute Crystals. Own Transmute Stationcan also can be purchased from the Master Writ merchant as furnishing item.
Collect and install all of the parts necessary to reconstruct the Precursor factotum.
It is for The Precursor Quest starting in Brass Fortress in Clockwork City.
Integral of Memory - Clockwork City, 2th level of the Mnemonic Planisphere.
Left Arm - Alik'r Desert, in Yldzuun Delve
Right Arm - Bangkorai, in Klathzgar Delve
Left Leg - The Rift, in Avanchnzel Delve
Right Leg - Alik'r Desert, in Santaki Delve
Pelvis - Deshaan, in Lower Bthanual Delve
Chestpiece - Alik'r Desert, in Aldunz Delve
Spine - Eastmarch eastern part, inside Mzulft in first big room after entrance, on right side.
Left Hand - Stonefalls, in Inner Sea Armature Delve
Right Hand - Deshaan northern central part, inside Mzithumz in right big room.
Miniaturized Dynamo Core - Stros M'Kai, inside Bthzark in western room, on left side of room.
Integral of Calculus - Clockwork City - Brass Fortress, in Mechanical Fundament
Integral of Introspection - Clockwork City, near the Ventral Terminus
Integral of Reason - Clockwork City - Brass Fortress, in Machine District
Nullification Staff - Deshaan western central part, inside Bthanual in first big room from entrance, on right side.
Delves are rather easy, solo or cooperative, small dungeons or caves with single Skyshard and named Boss who drops set gear. Delves are accessible to everyone at any time, see all Delve Maps.
Zone: Clockwork City
Boss: The Steadfast Regulator
The climate and weather systems of the Clockwork City may be simplified simulations of the weather of Nirn Above, but even simplified, these systems and the mechanisms that drive them are enormously complex.
Halls of Regulation Delve Map with Skyshard and Boss locations ESOZone: Clockwork City
Boss: Night Sister Kamira
The Withering Hermit says the Shadow Cleft is just a gloom-dusk echo cast by Nocturnal's Evergloam, whispered the voice from the darkness. But her wandering star fell long, long ago
The Shadow Cleft Delve Map with Skyshard and Boss locations ESOThere are 2 Delves in Clockwork City, discovering them is necessary for Zone Completion.
To complete a Delve you need to kill a named Boss, you will get Explorer Achievement for that. Additionally, finishing all Delves in a given zone will give you a Clockwork City Cave Delver Achievement.
Skyshards are scattered throughout the world and can be identified by the bright beam of white light they emanate. Discovering three Skyshards will grant you a skill point, which can be used to unlock or morph new abilities, check All Skyshards Location.
Discover all 6 Skyshards in Clockwork City.
Points of Interest are self-contained stories, Quest Hubs that explore the lore, characters, and locations within a zone. These can award you with experience, gold, and gear.
There are 3 Points of Interest in Clockwork City, discovering them is necessary for Zone Completion.
Advanced, end game PvE instances for a group of 12 players.
Asylum Sanctorium Group Trial in Clockwork City - The Elder Scrolls Online: Clockwork City DLC
Zone Story Quests are the main story arc for the zone. Completing these quests can award you with skill points, experience, gold, and gear.
There are 8 Zone Story Quests in Clockwork City.
A servant of the Dark Elf sorcerer, Divayth Fyr, sought me out to extend an offer. Fyr plans to take a "unique expedition," and requires a heroic companion.
The High Elf explorer, Neramo, and his two associates, Kireth and Raynor, have a plan to win the sponsorship of an influential Clockwork Apostle named Varuni Arvel. We'll need her support to become bonafide citizens of the Clockwork City.
Divayth Fyr is convinced that something sinister is driving Sotha Sil's recent change of character. He asked me to help him root out the cause of the Clockwork God's new and peculiar behavior.
In the wake of the Shadow of Sotha Sil's attack, Gascone has gone missing. I should find him and see if he has any insight into what the shadow is and why it was in the Brass Fortress.
According to Gascone, a murder of crows stole a mysterious key from his office in the Clockwork Basilica - the same key that Clavicus Vile and the mysterious shadow cultists seek. I must find this key before the enemy does.
The Shadow of Sotha Sil, having claimed the Skeleton Key from the Blackfeather Court, is making his way to the center of the Clockwork City - The Cogitum Centralis. Proctor Luciana and I must find some way to follow him.
Luciana and I cleared the way to the Cogitum Centralis. Now we must delve deep into the core of the Clockwork City to stop the Shadow of Sotha Sil.
My companions and I turned back the Daedric incursion into the Clockwork City and rescued Sotha Sil from his own shadow. Now, the Clockwork God has some wisdom to share before he leaves.
Wayshrines allow free, instantaneous travel between wayshrines that have been discovered and unlocked. You can also travel directly to any unlocked wayshrine from anywhere in the world for a small amount of gold.
There are 4 Wayshrines in Clockwork City, discovering them is necessary for Zone Completion.
Set Stations are locations in the world where you can craft items with specific item set bonuses.
There are 3 Crafting Set Stations in Clockwork City, discovering them is necessary for Zone Completion.
In The Refurbishing Yard Crafting Set Station (need 2 traits).
In Pavilion of Artifice Crafting Set Station (need 6 traits).
In Restricted Brassworks Crafting Set Station (need 4 traits).
Treasure Maps can be found in game as a loot or can be obtained with the Collector's Editions. Each map shows a place where you can dig up a treasure chest. You can only do this if you have a map.
There are 2 Treasure Maps in Clockwork City.
TM I - Clockwork City Treasure Map I
TM II - Clockwork City Treasure Map II
World Bosses (Group Bosses) are powerful elite encounters, to defeat them you will generally need the help of other players. Defeating a world boss can award you higher tier gear.
There are 2 World Bosses in Clockwork City, defeat them is necessary for Zone Completion.
Striking Locales are places of interest within the world. Discovering all of the Striking Locales in a zone will award that zone's Pathfinder achievement.
There are 6 Striking Locales in Clockwork City, discovering them is necessary for Zone Completion.
Outlaws Refuge with fence, moneylender, merchant and guild trader - shelter when the guards are looking for you.
Slag Town Outlaws Refuge
Market locations where you'll find Guild Traders.
Side Quest are not related to the main story in the zone, but complement it. They start in both Quest Hubs and open ground.
There are Inn Rooms, Apartments, Small Houses, Medium Houses, Large Houses and Manors that you can buy and furnish.
Shalidor's Library Books are scattered throughout the world. These books are identified by their distinctive purple glow. Discovering these books will improve your Mages Guild rank and advance the associated skill line.
Theoretically, the Shalidor's Library Books assigned to a given Zone should be found within that area. Practically as the areas available to players expand, it starts to get mixed up and the specific Lore Book can be found in other parts of Tamriel as well.
There are 8 Shalidor's Library Books assigned to Clockwork City. Some of them can also be found in other Zones. Each of the Lore Books has more than one probable spot where you can find it. Discovering them is necessary for Zone Completion.
No Public Dungeons
No Group Dungeons
No Solo Arenas
No Group Arenas
No Group Delves
No World Events
No Mundus Stones
No Great Lifts
No Battlegrounds