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The Bard's Tale IV: Barrows Deep

Walkthrough & Maps

Skara Brae Below Map

The Bard's Tale IV: Barrows Deep Walkthrough & Maps

Skara Brae Below Map
Skara Brae Below Map

Location

Exit
Entrence

Adventurer's
Guild

Standing
Stone

Luck
Stone

Shrine

NPC

Party
Member

NPC Quest
Giver

Quest
Starter

Quest
Item

Vendor

Special
Item

Special
Place

Book

Entrance
/ Exit

Key Locked
Door

Cog Locked
Door

Rope
Entrance

Stairs
Entrance

Weak Wall

Burnable
Barrier

Movable

Button

Closed
Chest

Open
Container

Throw's
Secret Sign

Hidden
Stashes

Code Wheel
Offering

Offering

Place
Elven
Weapon

Herbs

Trap

Stone
Remembers

Monsters

Boss
Monster

1

Here you are landing, escaping from the attacked Adventurers' Guild from the surface.

A HOME IN THE DARK With the Adventurers' Guild in flames and Bishop Henred's Paladins hot on your trail its time to regroup in the subterranean streets of Skara Brea Below.

You can use Torch to light you way underground.

2 First Luck Stone

You can save game here.

Luck Stones - they will allow you to save game, if you die you will reappear at the last Luck Stone you visited. Ancient Luck Stones are a special type of Luck Stone, you may choose to save game here or, you can instead consume it gaining Experience points.

3 Movable Wall

Push Movable Wall.

4 First Fight

Kill robers.

Cutthroat Dragonsbile Bomb pick it up, you will need it.

5

Do not go West (Soldiers), just loot chest and use Cutthroat Dragonsbile Bomb on Burnable Barrier.

6

Pass enemies sneaking near walls on left, head East. Do not try to fight them now.

Look at mini map how enemies are moving and avoid them.

7 Movable Wall

Move wall twice to make shortcut to the place where you came from.

8 The Old Adventurers' Guild

Wildland Whistle
Here you learned Song of Exploration (Ability) Wildland Whistle. Gain the trust of other adventureres and activate Standing Stones

Use Wildland Whistle to enter of The Old Adventurers' Guild

9

Palafax Vendor (Weapons)

Reissa

Hearty Stew

Farmer Killop

10

Merry Vendor (Musical Instruments)

Father Wilfret

He can heal you

THE HOLY PATH Father Wilfret has mentioned being able to give someone holy powers if only he had a holy symbol. Track down Captain Beckwith in the Baedish Lowlands and reclaim the symbol

Use Hidey Bide and pick Hidden Throw Stash.

11

A STABBING HEADACHE Strange sounds and light are coming from over near Harkyn's Castle. Best to check it out.

12

Wringneck Party Member; for BAD REPUTATION Quest

Sever Gate Key Quest Item

High Priestess Guena

13

Captain Charibet Vendor (Armour)

14

Royan the Robber Vendor (Rogue Equipment)

Chelle

Johann Vendor

Rabbitpunch

Master Chest there is a bow inside

Continue [Bad Reputation Quest], follow blood trail to the North and open Cog Locked Door to make shortcut.

Following blood trail, you will be stoped by Wringneck to learn Hidey Bide Exploration Song.

Hidey-Bide - Here you learned next Song of Exploration (Ability) Hidey Bide, it reval hidden throw stashes marked with the throw's secret sign.
Search for Throw's Secret Signs:

and use Hidey Bide to reval Hidden Throw Stashes that should be visible near for a moment.

Now you can check other Throw's Secret Signs you pass by before.

15 Climb Up

Climb up using Grappling Hook

16 Exit to Skara Brae Above (3)

You have to use (15) first.

17 from Skara Brae Above (22)

This passage will be open after you finish Green Lady's House.

Go to Rabbie in Old Adventurers' Guild now to finosh quest and manage your party. See "After finish Green Lady's House" on Old Adventurers' Guild

18

Defeat the Trow in front of Roscoe's Emporium for Spells is What We Sells Quest

Use Roscoe's Magical Lantren on Place Lantren.

Return for Roscoe in Adventurers' Guild.

Roscoe Vendor, he will be here after Spells is What We Sells Quest.

19

Climb Stairs, Use Grappling Hook and open chest.

20

Move blocks to position shown on map (or watch video below)

Stone Remembers sign on the floor will reset bricks (if you can sing this song).

21

Use Grappling Hook and climb up.

22

Take upper path and open chest.

23

Open doors with Alguin's Gate Key from The Best Of Us Quest.

24

Stoney

Take The Highroad In these troubled times, speed is of the essence. Learn how to use the standing stones to move swiftly from place to place.

Play Wildland's Whistle near stones in this room. Talk to Stoney, and play Wildland's Whistle near stones again to see world map.

You will be able to finish this quest after visiting Baedish Lowlands (08)

25

Crux take Crux with you.

26

The Stone Remembers
Here you learned Song of Exploration (Ability) The Stone Remembers. It Rebuild broken stone structures.

Use The Stone Remembers on water to rebuild small bridge.

27

Rebuild Luck Stone using Stones Remembers.

Ren Lozam

28 To Skara Brae Above (23)

29

Scorcherer

A Hero's Rest You found a ghost standing in a blazing fire, known as the Scorcherer, in Old Skara Brae. He claimed to be a trapped hero of old, bound in ghostly form all eternity. Maybe you can find a way to free him from his bonds.

30 Cultist

This is location for [A Stabbing Headache Quest]. You have to fight Cultists.

Arthur talk to him.

Eye of The Storm Puzzle Weapon

Cultist's Journal on the ground.

31 Entrance to The Cellars of Kylearan's Tower Level 4.

Enter here for [The Best Of Us Quest]

The Cellars of Kylearan's Tower Level 4 Map

After The Best Of Us Quest

After you talk to Rabbie to finish [The Best Of Us Quest] you will get [Low Friends In Low Places Quest].

32

Take this road for [Low Friends In Low Places Quest]

33

Body search it

34 Entrance to Duke Kingston's Lair

Duke Kingston's Lair

You enter here for [Low Friends In Low Places Quest]

35 From Skara Brae Below

36

Diary of Duke Kingston

Duke Kingston's talk to him

Find Thieves for Duke Kingston [Low Friends In Low Places Quest]

Exit Lair (35)

Back to Skara Brae Below

37

Sybale you can join her to your party

She want to help you with Thieves for Duke Kingston.

You do not have to put Sybale into current squad.

38

Recover the Mining Equipment for Duke Kingston, kill Thieves

Mining Equipment pick it up

Return to Duke Kingston

Duke Kingston's Lair

Give Mining Equipment to Duke

Smuggler's Key

This key from Duke Kingston will give you ability to go to Baedish Lowlands next big location.

Back to Skara Brae Below

39 Exit to Baedish Lowlands

Sinister Street

With Smuggler's Key you can exit to Baedish Lowlands.


Search The Bard's Tale IV Walkthrough & Maps

The Bard's Tale IV: Barrows Deep Map Legend

Location a description of the location. The order of numbers is the order in which you shoud explore the map.

Exit or Entrence from location to another map.

Adventurer's Guild Your main home location. Here you can [...]

NPC - One or More Interactive NPC, having at least the ability to talk.

Standing Stones - quick way to jump around the world. You need to use Wildland Whistle (Ability Song) to activate Standing Stones

Luck Stones - they will allow you to save game, if you die you will reappear at the last Luck Stone you visited. Ancient Luck Stones are a special type of Luck Stone, you may choose to save game here or, you can instead consume it gaining Experience points.

Shrine Standing Stones of Gratitude are ancient monuments to great heroes of Skara Brae. Interact with them to gain bonus experience.

Party Member - possible member of your party if you recruit him.

NPC Quest Giver - NPC that start the quest

Item Quest Starter - item or place, not NPC that starts the quest.

Quest Items - items required to complete quests.

Vendor - Shops, here you can buy and sell weapons and equipment. There are different types of sellers.

Special Items - Like Grappling Hook, Cogs, Mercenary Tokens

Special Place [...]

Book - scrolls, documents or books

Entrance / Exit that does not require additional activities.

Key Locked Door - These doors require a specific key to open them.

Cog Locked Door - These doors require you to solve cog puzzle. Some doors required missing Cogs.

Rope Entrance - You need Grappling Hook with Rope to open this Entrance.

Stairs Entrance

Weak Wall - Knock down weak stone walls with Gaufain's Hammer (Ability Song)

Burnable Barrier - Use Dragonsbile Bomb to clear way.

Movable walls and barriers

Button or switch

Closed Chest - You have to unlock it first. Requires training in Lockpick.

Open Container - this container is open, you can take its contents. The contents of crates and containers are random.

Throw's Secret Sign - Rune on the wall, here you have to use Hidey Bide (Ability Song) to reveal hidden stashes nearby.

Hidden Throw Stashes - You have to use Hidey-Bide (Ability Song) to reveal hidden stashes.

Code Wheel Offering

Offering

Place Elven Weapon

Herbs - Collect herbs for Crafting. There are [...]

Trap

Stone Remembers - you have to use The Stone Remembers Song here to rebuild structure. It also reset block puzzles.

Monsters Solo monster or group of monsters.

Boss Monster Here you will find a monster that is stronger than the other enemies surrounding you on this level.

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