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The Bard's Tale IV: Barrows Deep

Walkthrough & Maps

The Cellars of Kylearan's Tower Level 3 Map

The Bard's Tale IV: Barrows Deep Walkthrough & Maps

The Cellars of Kylearan's Tower Level 3
The Cellars of Kylearan's Tower Level 3

Location

Exit
Entrence

Adventurer's
Guild

Standing
Stone

Luck
Stone

Shrine

NPC

Party
Member

NPC Quest
Giver

Quest
Starter

Quest
Item

Vendor

Special
Item

Special
Place

Book

Entrance
/ Exit

Key Locked
Door

Cog Locked
Door

Rope
Entrance

Stairs
Entrance

Weak Wall

Burnable
Barrier

Movable

Button

Closed
Chest

Open
Container

Throw's
Secret Sign

Hidden
Stashes

Code Wheel
Offering

Offering

Place
Elven
Weapon

Herbs

Trap

Stone
Remembers

Monsters

Boss
Monster

1 Stairs from Level 4

2 Trap door

You will fall to Level 2

3 Grappling Hook

From Level 2 (5).

4 Grappling Hook

From Level 2 (9).

5 Grappling Hook

From Level 2 (10).

6 Puzzle Doors

Simple puzzle, just set 4 same runes you see above doors.

7 Grappling Hook

From Level 2 (11).

8 Puzzle Doors

Simple puzzle, just set 4 same runes you see above them on both rune pillars..

9

First push switch on northern wall to open secret doors on eastern doors and loot chest.

Hear Magic Mouth

Set puzzle on Western Wall to open Western Doors.

Set puzzle on Southern Wall to open Southern Doors.

10 Lever

Push Lever to disble trap (2)

11

Push block two times and fast move to (12) hide behind block.

12

Fix cogs to disable traps and open doors.

13

Stone Heart world "Wisdom" on it, pick it.

14

Hear Magic Mouth

Cave Key pick it up.

Pull Lever 3 times to the right to build the bridge.

15

Use Cave Key.

16

Pull (A) 2 times to the south

Pull (B) 3 times to the west

Cave Key pick it up.

Open Doors with Cave Key

17

Use Stone Remembers Song to rebuild bridge.

18

Hear Magic Mouth

(A) - Rotare Clockwise (Right)

(B) - Rotarse Counterclockwise (Left)

(B) - Rotarse Counterclockwise (Left)

(A) - Rotarse Counterclockwise (Left)

(C) - Rotare Clockwise (Right)

19

Set the cog puzzle.

20

Stone Head world "Wisdom" on it, pick it.

21

Make offering, Stone Hearth to left statue, Stone Heqad to right statue and doors will be open.

22

Read Note from Alguin

Pickup items from bookcase, some stones and book.

Bird Watching in Caith

Fill one bottle of each color.

You habe to put 3 bottles to offering. Red (C), Bluer (B), Yellow (A) to open doors.

23

Pickup items from bookcases, some stones and book.

Dressing for the Occasion

Recipe Book: Purple Ink picku it up and learn.

Recipe Book: Black Ink picku it up and learn.

Recipe Book: Orange Ink picku it up and learn.

Recipe Book: Green Ink picku it up and learn.

Return to (22) and pick simple colors from fountains, then using crafting menu create Black and Purple Inks. Take Red ink also.

Place Black, Red and Purple inks in the Offering to open doors.

24

Hear Magic Mouth

Pick items around the room.

Book in Red

Simple Cog

Thistle Seed

A Letter of Thanks

Book in Amber

Snow in Summer

A Snare Of Shadows The lyrics to Snow in Summer suggest that the Spectre Snare, the weapon that once defeated Mangar, is somewhere within his tower. Do you dare seek it out?

25 Secret Doors

Put Book in Amber into offering (A) to open (25)

26 Secret Doors

Put Book in Red into offering (A) to open (26)

There are a lot of Receipes in the chest.

27 Switch

Activate Switch to descend to The Cellars of Kylearan's Tower Level 1

The Cellars of Kylearan's Tower Level 1

After defeat Mangar on Level 1

Take (4) and go back to Level 2 to finish exploring the other rooms on Level 2


Search The Bard's Tale IV Walkthrough & Maps

The Bard's Tale IV: Barrows Deep Map Legend

Location a description of the location. The order of numbers is the order in which you shoud explore the map.

Exit or Entrence from location to another map.

Adventurer's Guild Your main home location. Here you can [...]

NPC - One or More Interactive NPC, having at least the ability to talk.

Standing Stones - quick way to jump around the world. You need to use Wildland Whistle (Ability Song) to activate Standing Stones

Luck Stones - they will allow you to save game, if you die you will reappear at the last Luck Stone you visited. Ancient Luck Stones are a special type of Luck Stone, you may choose to save game here or, you can instead consume it gaining Experience points.

Shrine Standing Stones of Gratitude are ancient monuments to great heroes of Skara Brae. Interact with them to gain bonus experience.

Party Member - possible member of your party if you recruit him.

NPC Quest Giver - NPC that start the quest

Item Quest Starter - item or place, not NPC that starts the quest.

Quest Items - items required to complete quests.

Vendor - Shops, here you can buy and sell weapons and equipment. There are different types of sellers.

Special Items - Like Grappling Hook, Cogs, Mercenary Tokens

Special Place [...]

Book - scrolls, documents or books

Entrance / Exit that does not require additional activities.

Key Locked Door - These doors require a specific key to open them.

Cog Locked Door - These doors require you to solve cog puzzle. Some doors required missing Cogs.

Rope Entrance - You need Grappling Hook with Rope to open this Entrance.

Stairs Entrance

Weak Wall - Knock down weak stone walls with Gaufain's Hammer (Ability Song)

Burnable Barrier - Use Dragonsbile Bomb to clear way.

Movable walls and barriers

Button or switch

Closed Chest - You have to unlock it first. Requires training in Lockpick.

Open Container - this container is open, you can take its contents. The contents of crates and containers are random.

Throw's Secret Sign - Rune on the wall, here you have to use Hidey Bide (Ability Song) to reveal hidden stashes nearby.

Hidden Throw Stashes - You have to use Hidey-Bide (Ability Song) to reveal hidden stashes.

Code Wheel Offering

Offering

Place Elven Weapon

Herbs - Collect herbs for Crafting. There are [...]

Trap

Stone Remembers - you have to use The Stone Remembers Song here to rebuild structure. It also reset block puzzles.

Monsters Solo monster or group of monsters.

Boss Monster Here you will find a monster that is stronger than the other enemies surrounding you on this level.

All your comments, suggestions and corrections are very welcome. Your experience helps other players. We invite you to add comments, thank you.