Vocations in Dragon's Dogma 2
Vocation in Dragon's Dogma 2 is the equivalent of a character class, profession or specialization known from other RPG games, Vocation determines the character's capabilities, how he develops, fighting styles and the weapons he can use, Dragon's Dogma 2 Maps with Walkthrough.
Vocations - Character Classes
Vocation in Dragon's Dogma 2 is the equivalent of a character class, profession or specialization known from other RPG games.
Vocation determines the character's capabilities, how he develops, fighting styles and the weapons he can use.
Distribute Vocation among the members of your Party to properly balance its capabilities and match it to the gameplay style you prefer.
You can compose your party in any way, choosing to play with 4 warriors or 4 mages, but it is obvious that the source of success is a Balanced Party tailored to the needs of a given fight or task.
There are four categories of Vocations (character classes) in Dragon's Dogma 2:
- Starting Vocations - Fighter, Archer, Thief and Mage - available to both Arisen and Pawns;
- Advanced Vocations - Warrior and Sorcerer- available to both Arisen and Pawns;
- Hybrid Vocations - Magick Archer, Mystic Spearhand and Trickster - available to Arisen only;
- Warfarer - special Vocation for Arisen.
Starting Vocations
Starting Vocations in Dragon's Dogma 2 correspond to the basic character class archetypes known from RPG games and you can assign them to both Arisen and Pawns.
Fighter
Fighter Vocation uses Melee Combat and gives Medium Damage with High Defense.
Weapons: One Handed Sword and Shield
He physically attacks opponents while protecting himself and other team members with a shield. He plays the role of Tank.
Archer
Archer Vocation uses Long Range Combat, Fast Medium Damage with Low Defense.
Weapons: Bow and Arrows
He strikes quickly from a distance and runs away quickly, can hit opponents floating in the air, additionally acts as a Support and can attack with an area of effect.
Thief
Thief Vocation uses Fast of Melee Damage with Low Defense.
Weapons: Dual Wield Daggers
He deals a series of quick blows to the opponent, runs away and comes back with stronger blows.
Focuses his attacks on a single enemy and is good at fighting Solo Enemies. He can steal items from opponents and NPCs.
Mage
Mage Vocation uses Range Magic Attacks, Defensive and Support Spells with Low Defense.
Weapons: One Handed Staff.
A versatile character from offensive attacks to support for the entire team. Can heal allies.
Advanced Vocations
Advanced Vocations are advanced versions of Starting Vocations that you have to unlock. They give characters weapons that deal more damage than their base versions, and you can assign them to both Arisen and Pawns.
Warrior
Warrior Vocation specializes in dealing high damage at short distances, uses Direct Melee Combat, Strong Single Blows, no Shield.
Weapons: Two Handed Greatsword or Hammers.
Warrior is an evolved Fighter with a stronger attack and weaker defense. Later can attack multiple targets.
Sorcerer
Sorcerer Vocation specializes in dealing high damage at a distance, Strong Range Magic Attacks, Strong Area of Effect Spells.
Weapons: Two Handed Large Staff.
Sorcerer spells take a relatively long time to cast, but they are powerful.
Hybrid Vocations
Hybrid Vocations are the equivalent of combined character classes, Hybrid Vocations are reserved exclusively for Arisen only. To learn them, you need to find the right Trainer and complete a task for him.
Magic Archer
Magick Archer Hybrid Vocation combines the Power of Long Range Magic Attacks with the dexterity of Archer attacks.
Weapon: Magic Bow.
Magick Archer can heal allies and perform area attacks. His magic attacks always hit his opponents.
Mystic Spearhand
Mystic Spearhand Hybrid Vocation combines Melee Attacks with Magic Attacks.
Weapon: Duospear (Two Handed Magic Spear).
He can attack many opponents at the same time and paralyze them.
Trickster
Trickster Hybrid Vocation specializes in Manipulation, Crowd Control and Conjuring Illusions.
Weapon: Censer.
He can force opponents to fight against each other and strengthen allies.
Warfarer - special Hybrid Vocation
The Warfarer is a special type of Hybrid Vocations exclusive to Arisen.
Warfarer
Warfarer is the equivalent of the "jack of all trades" character class.
He can use a combination of any three weapons available in the game to other Vocations, meaning in practice he can use a mixed set of skills reserved for other character classes.
The price he has to pay for this is the fact that in each of the skills he uses, he is weaker than a character focusing on one Vocation.