Charisma Perk Cards - Fallout 76
Cards \ Rank
1
⭐
2
⭐
3
⭐
4
⭐
5
⭐
Animal Friend
Bloodsucker - Bloodpacks now satify thirst, no longer irradiate, and heal 50% more.
Bodyguards - Gain X Damage Resistance & Energy Resistance (max Y) for each teammate, excluding you.
6, 18
12, 24
18, 30
24, 36
Friendly Fire
Happy Camper - Hunger and thirst grow X% more slowly when in camp or in a team workshop
40%
80%
Happy-Go-Lucky - Your Luck is increased by X while under the influence of alcohol.
2
Hard Bargain - Buying and selling prices at vendors are better.
Inspirational - When you are on a team, gain X% more XP.
5%
10%
15%
Lone Wanderer - When adventuring alone, take X% less damage and gain X% AP regen.
10%, 10%
20%, 20%
30%, 30%
Outlaw - Buying and selling prices at vendors are better.
Party Boy - The effects of alcohol are doubled.
Philanthropist - Restore some of your teammates hunger and thirst when you eat or drink.
Quack Surgeon - Revive other players with liquor.
Spiritual Healer - You regenerate health for X seconds after reviving another player.
5
10
15
Squad Maneuvers - Run X% faster when part of a team.
10%
20%
Strange in Numbers - Positive mutation effects are X% stronger if teammates are mutated too.
25%
Team Medic - Your stimpaks now also heal your teammates for half the normal strength.
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