Crimson Desert Map: Hernand Town
Crimson Desert Map with walkthrough and guide for Hernand Town after you finish Story Chapter 2, explore the city, solve Strongbox Puzzles, Tales of the Hernandian Merchants and The Outlaws of Hernand, Crimson Desert Maps and Guide.
Crimson Desert Map: Hernand Town Chapter 2
Once you wrap up the Chapter 2: Golden Greed storyline but before moving on to Chapter 3: Howling Hill, you'll head back to Hernand Town. It's time to explore the city, knock out some Merchant Requests in "Tales of the Hernandian Merchants" side quests, and hunt down a bandit in "The Outlaws of Hernand". We'll also track down any Memory Fragments hidden around town and crack the Strongbox Puzzles.
Hernand Maps Crimson Desert
Hernand Town in Chapter 1
Hernand in Chapter 2
Hernand Town in Chapter 2
Crimson Desert Walkthrough: Hernand Town in Chapter 2
We’ll stop by the shopkeepers in Hernand Town to wrap up any available Faction Quests while getting to know the city layout at the same time.
| No. | Description | |
|---|---|---|
01 |
TavernStart your tour at the Tavern and talk to Dahlia. You'll can buy some recipes from her, with two more to pick up nearby. Dahlia: A tavernkeep of Hernand. Her tavern is always bustling with travelers and freeswords stopping to rest. But with so many coming and going, there are also those who try to skip out on the bill, which weighs heavily on her mind. Keep these tips in mind for every shopkeeper:
Minigame: Arm Wrestling on First Floor Arm wrestling is a contest of strength and timing. Press [E] repeatedly to fill the gauge red and win. If the gauge turns completely white, you lose the match. Overpower your opponent in strength and speed to claim your victory! Minigame: Duo on Second Floor Duo is a game where players compete for the pot based on the combinations of their hands. At the start of the game, each player is dealt 2 cards. After checking your hand, you can either place a bet or fold; the player with the highest-ranking hand wins. Predict your opponent's hand and raise the bet at the right time to claim your victory! Later, after you complete Delkin’s Request, talk to Dahlia for Faction Quest: Dahlia's RequestFaction Quest, Hernand Commissions / Tales of the Hernandian Merchants
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Tales of the Hernandian MerchantsThe Tales of the Hernandian Merchants is the first major side questline in Crimson Desert (Hernand Commissions). The questline kicks off in Hernand Town, and you can knock out these first few tasks pretty quickly. The remaining objectives are spread across different parts of the Hernand region. Questline consists of 16 missions that unlock in a specific order, with each group focusing on a different aspect of gameplay. You can pick these up by checking the Notice Board or following quest markers on your map. If you hit a wall and the next mission doesn't show up, just give it some time, check the specific requirements, or push forward with the main story. Finishing these tasks will teach you new skills, boost your reputation with local merchants, and give you a proper tour of Hernand Town. Here is the chronological order in which these 16 tasks, divided into the grups, appear: The Gathering BasicsThese four are the very first to appear. They provide your essential tools. Rhett's Request
Turnali's Request
Annabella's Request
Renee's Request
City Logistics & Social StandingOnce the tools are obtained, the board shifts focus to navigating the city and its economy. Tina's Request
Alden's Request
Grania's Request
Bran's Request
Professional CraftingThe board now moves into specialized "Life Skills." Delkin's Request
Dahlia's Request
Bruna's Request
Nork's Request
Expansion & ProtectionThe final tasks take you toward the city gates and introduce world factions. Ugmon's Request
Serge's Request
Prox's Request
Berto's Request
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02 |
Equipment Shop - RhettAn equipment shop in Hernand, run by the experienced vendor Rhett. You can buy a variety of weapons and sturdy armor. Rhett: An equipment vendor of Hernand. Blessed with talented hands from a young age, he became a master of ironwork, earning the moniker "The Artist of Iron." He is constantly on the search for high-quality minerals to forge even better equipment. Rhett can sell you Blueprint: One-Handed Weapons of the World, Vol. I. Once you’ve read Blueprints, Books, Documents, and Recipes, feel free to sell them since you already know their contents. Items safe for sale are marked with "Knowledge Acquired". Talk to Rhett and about Faction Quest: Rhett's Request. Rhett's RequestFaction Quest, Hernand Commissions / Tales of the Hernandian Merchants
You can find available Faction Quests organized into groups under a dedicated tab in your Journal. New missions unlock as you complete previous ones and advance through the main story. | |
Equinsher SaddleryWhile goting to Equinsher Saddlery with Iron Ore to finish Rhett's Request, take a look around Equinsher Saddlery. Talk to Bruna in Equinsher Saddlery. Bruna: A saddler of Hernand. Catering primarily to the Hernand villagers, she crafts horse tack with the comfort of both horse and rider in mind. Lately, she has been wondering if her saddles need a special decorative touch to truly stand out. You will return to her later, after you complete Dahlia’s Request, for Faction Quest: Bruna's Request. Bruna's RequestFaction Quest, Hernand Commissions / Tales of the Hernandian Merchants
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03 |
Smithy - TurnaliTurnali: A blacksmith of Hernand. A master of fire and metal, he restores any weapons and armor he touches to mint condition. However, his grip is so powerful that the handles of his mallets wear out frequently, which has become a constant source of frustration for him. He can repair all kinds of weapons and armor, and if you bring the right ingredients, he'll craft equipment for you as well. Talk to Turnali and about Faction Quest: Turnali's Request. Turnali's RequestFaction Quest, Hernand Commissions / Tales of the Hernandian Merchants
Outside Smithy you can find Grindstone. It sharpens dulled blades before battle, making it easier to cut down enemies. You can use a grindstone or an anvil to reinforce your equipment. Grindstones increase the attack power of your weapon, while anvils boost the defense of your armor. The effects of reinforcement gradually deplete during combat. | |
04 |
Tailor's Shop - TinaA long-established tailor shop in Hernand, run by Tina. Here you can buy high-quality outfits. Tina: A tailor of Hernand. With mastery honed over years of running the shop, she satisfies customers with both traditional and modern styles. Recently, she pulled an all-nighter to perfect a single, specially ordered hat. On the table Blueprint: Cloth Armors of the World, Vol. I, you can buy it Tina's RequestFaction Quest, Hernand Commissions / Tales of the Hernandian Merchants Requirement: Complete all 4 "The Gathering Basics" Quests. Deliver a package to an NPC across town. | |
The Outlaws of HernandThe Outlaws of Hernand are fugitives you need to capture alive to claim a reward from House Celeste. Head to the Constabulary (the Guard Station in Hernand Town) to collect your pay. While some of these targets require a long trek, Jeffrey, Bianca, and Billy are just a short trip away. For Bounty Notices check bulletin boards (marked with a purple scroll icon on in-game minimap), talk to Guards Capitain at Guard Station or check quest icons on main in-game map. Bounty Notices: As you journey through Pywel, you may come encounter outlaws wanted for their crimes. Examining a bounty notice reveals a target's identity, traits, and whereabouts, marking their last known location on your map. However, these outlaws rarely stay in one place for long. Some appear only at certain times, while others are constantly on the move. Use the clues from the bounty to hunt down your target, bring them to justice, and claim your reward. | ||
Jeffrey |
Outside Hillside Manor |
Your first bounty. He's a pickpocket hanging out near the manor entrance. |
Bianca |
Church of Hernand |
Look for a woman in black with a white scarf roaming the church grounds. |
Billy |
Hernand Tavern |
Usually leaning against the tavern or sitting inside. He's the one in the grey cap. |
Simon de Montfort |
East of Lake Kharonso |
He’s wearing a white outfit and a... basket on his head. Hard to miss that look. |
Salvatore |
Sunset Valley |
Found by the stone bridge. Also wears a basket on his head, apparently it's a thing. |
Alessio |
NE of Sanctum of Penitence |
Hiding in a small roadside camp with a few goons. |
Blix |
Unicorn Cliff |
A green goblin hiding in the canyon. Don't kill him, stick to non-lethal tactics. |
Warren |
Southern Pororin |
Dressed as a Shai. Only shows up after you finish "The Unreachable Village" quest. |
Haldin |
Vilkom Outpost |
Dressed as a soldier. You have to liberate the outpost before he pops up. |
05 |
Constabulary - Guard StationConstabulary: The town guard's headquarters for maintaining order. Outlaws are swiftly processed here and brought to justice. The Constabulary serves as the Guard Station where you need to bring every outlaw you catch through Bounty Notices. Let’s go after your first target. You’ll find Pedro, the captain of the guard, standing by the Constabulary reading a Bounty Notice on a lamp post. Talk to him. Bounty Notice - JeffreyFaction Quest, House Celeste / Outlaws in Hernand
By the gallows: Grab the recipe sitting next to the house. | |
06 |
Bounty Notice - JeffreyFind the Outlaw, approach him, and chase him down if he runs. Once you get close, use [Tackle] to bring him to the ground. Keep using [Hit] until the option to bind him appears. [Tie Up] the target, then [Carry] him back to the Guard Station Constabulary [05] to claim your reward and complete the Faction Quest. | |
07 |
First Trial of TrustTalk to House Roberts's Servant for Faction Quest. First Trial of TrustFaction Quest, House Roberts / Estate in Dismay
Next House Roberts Quest is Troubled Count [08]. | |
08 |
Bluemont ManorBluemont Manor: The manor where Count Leon Roberts resides. He frequently hosts lavish banquets and sponsors artists within his estate. Bluemont Manor features two buildings sitting side by side. After you finish Faction Quest: First Trial of Trust, talk to Erich near entrance Bluemont Manor. Troubled CountFaction Quest, House Roberts / Estate in Dismay
Leon Roberts: Count of Hernand and head of House Roberts. The Roberts are a merchant family with a long history. He owns a variety of businesses, including a cask house and a quarry, and his keen business sense has driven the family's prosperity. Backed by abundant resources and a broad trade network, he has contributed greatly to the domain's development. After you talk to Leon Roberts you will get next Faction Quest: Stolen QuarryFaction Quest, House Roberts / Estate in Dismay The quest takes place at Karin Quarry, quite a bit north of Hernand Town. Since the difficulty is currently way beyond our level, we'll save this quest line for later. You’ll find two Treasure Chests inside Bluemont Manor containing valuable gear. These chests are locked behind Strongbox Puzzles. First, a quick primer on how to steal in Crimson Desert.
Next up, the solution for the Bluemont Manor Strongbox Puzzles.
You’ll also find lower-value chests throughout both parts of Bluemont Manor. You can steal from them, but it’s generally not worth the effort. Outside in the alley: | |
09 |
Butchery - ReneeA butchery in the southern region of Hernand selling high-quality meat and poultry. Renee: A butcher of Hernand. She maintains good relations with nearby farm owners to secure high-quality meat. And she's a big fan of meat dishes herself and rarely touches eggs or fish. Talk to Renee. Renee's RequestFaction Quest, Hernand Commissions / Tales of the Hernandian Merchants
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10 |
Saddlery - AnnabellaAnnabella: A saddler of Hernand. She specializes in crafting sturdy horse tack to protect horses on the battlefield. She always listens to the conversations of Calphadean soldiers to learn what kind of gear they prefer. Talk to Annabella for Faction Quest. Annabella at 100 Trust will sell you Sightings of Rokade document about Legendary Mount. Annabella's RequestFaction Quest, Hernand Commissions / Tales of the Hernandian Merchants Annabella has requested for fish to use their scales as decorations of a saddle. Head to the lake up north and catch a fish with your bare hands. | |
11 |
Stable - MertonMerton: A stablekeep of Hernand. Renowned for his exceptional riding skills, he once served as a courier for House Celeste in his younger days. Now retired, he manages the stables near Hernand Castle. You will return here to finish step in Faction Quest: Bruna's Request. | |
12 |
Tannery - BranBran: A tanner of Hernand. He sells a variety of leathers tanned using ancient techniques. He keeps a spinning wheel, received as a gift long ago, in a corner of his shop and practices whenever he has a spare moment, but he doesn't seem to be making much progress. Bran's RequestFaction Quest, Hernand Commissions / Tales of the Hernandian Merchants Talk to Bran. His request is straightforward, you need to try out the spinning wheel inside his workshop and then chat with him about it. | |
13 |
Abyss NexusHead out on an expedition north of Hernand Town to discover the Abyss Nexus near lake. | |
14 |
Shadow's Whisper Cave - Sylvia the WitchThe Hermit WitchFaction Quest, Witches / Refined Power. Meet Sylvia, the novice witch. White Crow has pointed you toward an expert in Abyss Gears. Head to Shadow's Whisper Cave to meet Sylvia. Shadow's Whisper Cave: A cave found within a crevice beneath the Three Saints' Falls. Some say it is merely the sound of wind, others claim it is the cry of wild beasts, but most believe it is the voice of a dark presence calling out from within. Because of the eerie, whispering echoes, rumors persist that a witch dwells there. Witches across the continent harness and study the power of the Abyss in their workshops. Visit them to unlock sockets for Abyss Gears and embed or extract them into your equipment. You can also craft basic gears or merge multiple together to develop special variants. Sylvia: An apprentice witch of Hernand who forges her own path. Known as an eccentric even among the witches, she stands in stark contrast to her peers. She'll gladly help with anything she likes or believes in without expecting a reward, but if it doesn't interest her, she won't give it a second glance. With Sylvia you can:
There is Alchemy Formula: Palmar Pill On the table, Bright Yellow Dye and two Palmar Pills in the cave. |
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15 |
Contribution Shop - HaldwinHernand's Contribution shop, run by Haldwin. Special equipment and items reserved only for those devoted to Hernand can be found here. Haldwin: A manager of the Hernand Contribution shop. Serving under Duke Celeste, he records the achievements of those who have contributed to Hernand. Known for his meticulous nature, he has never once missed an entry or made a single mistake. Contribution is a type of currency that can be earned through certain actions and exploration within regions. Acquired Contribution can be used to purchase special items and can be recovered by selling those items back to the shop. The location of each Contribution shop varies by region, but they can usually be found within their respective towns. | |
16 |
Lioncrest ManorLioncrest Manor: A manor owned by Baron Adrian Alfonso. The Baron frequently hosts archery and swordsmanship tournaments here. You’ll visit Lioncrest Manor for the first time during the "Bruna's Request" faction quest. Since your reputation isn't high enough yet, the front doors are off-limits. You'll need to sneak in through a second-floor window at the back of the main building. Minigame: Archery Contest in the courtyard in front of the main entrance. Who is the greatest archer? This archery contest honors Windfeather, also known as Hawkeye, the finest archer Pywel has ever seen. A test of keen sight and swift hands, contestants shoot arrows at the target, aiming to be the first to land ten hits. When the final arrow strikes the mark, a true champion is born.
You can learn the Charged Shot skill by watching the archers during the tournament.
You'll find guards sparring at the back of the house. Watch them for a bit to learn the Counter skill.
Memory Fragment is in big open room on second floor. Blueprint: Two-Handed Weapons of the World, Vol. II is on the bookshelf in the big room on the second floor For Bruna's Request: Talk to the three Strangers chatting inside the building, right by the main entrance on the first floor. Inside the main building, you’ll also find:
In the second side building, climb through the second-floor window to find a Treasure Chest with a high-quality Hwando Two-Handed Sword. | |
17 |
Spearsmanship ContestA duel for the honor of spearmanship. The only permitted weapon is the spear, and the two warriors go head-to-head with the tips of their spear and maneuvers. Only the one left standing claims the glory of victory. Minigame: Spearsmanship Contest The spearsmanship contest is a true test of skill where the participants face off using nothing but a single spear. Use your superior reach to keep your opponent at bay, parry their strikes, and perform lethal stabs. Only those who can perfectly control their distance with the spear will emerge victorious. Warning: Using any weapons or attack styles that do not comply with the rules will result in immediate disqualification.
You can pick up new skills by watching the guards train. Learn Proficiency | |
18 |
Provisioner's Shop - AldenAlden: A provisioner of Hernand. Easygoing by nature, he enjoys socializing with people more than the act of selling itself. He hopes to promote his shop further and attract more customers. Alden's RequestFaction Quest, Hernand Commissions / Tales of the Hernandian Merchants Spread news about the provisioner's shop. | |
19 |
Man hanging from the cliffFrom the Cliff's EdgeFaction Quest, Hernand Requests / Tales from the Corners of Hernand Rescue the man hanging from the cliff. The man was pulled up the cliff. He claimed to have seen something shiny down the cliff. | |
20 |
Hernand Castle Banquet HallHernand Castle: The capital fortress of Hernand. Its deep canyons and Nas River provide natural defense and access to water, making it ideal to be the Duchy's capital.
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21 |
Hernand Castle Inner CourtyardCheck inside guardhouse | |
22 |
Hernand Castle Top FloorYou’ll find another Strongbox Puzzle, a musical one this time, behind the locked doors on the top floor of Hernand Castle. Some of the residents might be hanging out inside. You need to politely get them out by talking to them and giving them a gentle nudge toward the door. It seems like checking the Memory Fragment helps too, the extra crowd of ghosts encourages the NPCs to leave the room.
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23 |
Hernand Castle Alchemist's ChamberSwing by the Alchemist's Chamber again. You've been here before, but now that you have the Visione Helmet, you can read the Memory Fragment in the room.
You can also grab the Treasure Chest if you haven't already. | |
24 |
Bank - GroverA bank in Hernand, run by a friendly banker, Grover. Access a variety of financial services here. Grover: The head of the bank of Hernand. He has built up a considerable personal fortune through steady saving since childhood, and his cautious, conservative nature avoids risk at all costs. As a bank head, he has seen countless people lose everything to reckless investments made in the hope of striking it rich. You can open a strongbox at a bank to safely store gold bars and silver. Once deposited, select a strategy to automatically invest and earn returns on your gold bars. The Investment Status menu shows the progress of your investment and allows you to switch strategies to maximize your assets. However, switching strategies may require a cooldown period. If you want, you can rob the bank vault, but you'll need a Mask and a Key to pull it off. | |
25 |
Hillside ManorHillside Manor: A manor owned by Count Felix. As a confidant greatly trusted by Duke Celeste, his manor is also located near Hernand Castle.
You’ll find Strongbox on the second floor.
Inside Strongbox you will find Saint's Necklace. It rapidly restores your Stamina. This effect has a 30-minute cooldown. | |
26 |
Oakenshield ManorOakenshield Manor: The manor of Marquis Serkis, located in central Hernand. Home to the Marquis Serkis, Duke Celeste's right hand. It once served as the central facility of an oak farm but is now used as a residence.
In the hall of the Oakenshield Manor.
On seconf floor of the Oakenshield Manor near map. | |
27 |
Grocer's Shop - DelkinFresh groceries produced in Hernand are sold here. You can cook a variety of meals using the ingredients from this place. Delkin: A grocer of Hernand. He insists on using only fresh materials sourced from the fields and plains of Hernand. While his business has been expanding and turning a profit, he's currently in a bind, unable to secure enough containers to store grains. Delkin RequestFaction Quest, Hernand Commissions / Tales of the Hernandian Merchants Requirement: Complete all 4 "City Logistics & Social Standing" Quest. Acquire a grain jar. | |
28 |
Alchemist ShopThe Alchemist Shop is empty, with no vendor in sight, but you can still find an Alchemy Formula, a Recipe, and a Special Cooking Tool inside. | |
29 |
Hidden Treasure Map Piece 7The map is hidden inside a miniature castle sculpture.
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30 |
Church of HernandA Solumena church in Hernand. It is a gathering place for priests dedicated to serving the region through charitable acts. The resident priests often share bread to the nearby hovels. Confessional: A church at Hernand Farmhouse. It is a place where you can cleanse your wrongdoings and regain peace of mind through repentance and donations. Donation Box: A donation box where you can offer camp provisions to receive conversion effects. Standard donation boxes are placed in churches throughout the land, awaiting the faithful who wish to prove their devotion through offerings. While it is uncertain if wealth can move the heart of a god, it will certainly move the priests. You can secure more provisions by dispatching missions to regions where conversion is currently underway. Alfred: A priest who oversees the confessional of the Hernand church. With bandits, including the Bleed Bandits, swarming Hernand, more people have started coming to his confessional. Watching even latecomers admit their sins and struggle back toward the right path, he refuses to let go of hope. There are three random chests in the Church. You’ll find the Blueprint: Accessories of the World, Vol. I inside a locked room in the office. | |
31 |
Bounty Notice - BiancaBounty Notice - BiancaFaction Quest, House Celeste / Outlaws in Hernand Once you find Bianca’s wanted poster, you'll find her inside the house behind a locked door. | |
32 |
Hidden TreasureDown by the riverbank, tucked low into the cliffside, you’ll find a small cave shrine containing a Memory Fragment.
A fragment containing the memory of wishing the Greymanes good luck on their path. | |
33 |
Rock, Paper, ScissorsTalk to Boy. Minigame: Rock, Paper, Scissors Enjoy a quick game of Rock, Paper, Scissors. Rock beats Scissors, Scissors beats Paper, and Paper beats Rock. Win two out of three rounds to claim your victory. Predict your opponent's moves and seize the win. You can play once every 24 hours. | |
That’s everything you can do in Hernand Town for now. You’ll be back later, but for now, it’s time to build the new Greymanes headquarters in Story Chapter 3: Howling Hill.
Crimson Desert Map Legend
| No. | Description |
|---|---|
Main QuestCrimson Desert's story is split into a Prologue, 12 Chapters, and an Epilogue. Every section is broken down into two or more Sub-Chapters, which house the Main Quests driving the narrative. You'll need to tackle these in a specific order. Most of them kick off automatically once you wrap the last one, and you'll only ever have one active quest at a time. The starting locations for Main Quests are marked on my maps. Sticking to the main story is easily the best way to see everything the game world has to offer. | |
Faction QuestFaction Quests in Crimson Desert act as side missions, completely separate from the main story and tied directly to the Reputation System. You'll run into new Faction Quest as you hit new areas and build your standing with Factions or with Main Quest progress. Every quest you finish for a specific group increases your Contribution Rank, giving you access to more work and their specific services. Rewards go beyond just reputation, you're also looking at Abyss Artifacts, Skills, Inventory Expansions, and Camp Upgrades. | |
Notice BoardNotice Boards are a vital hub for tracking down side activities in Crimson Desert. They're packed with Bounty Posters and Requests & Commissions for new quests, alongside Vendor Advertisements that lead you to interesting merchant spots. Once you snag a flyer, you actually have to read it. Give it a close look to catch any hidden clues. You won't always get a clear map marker, so you’ll need to dig into the text to figure out where to go. Notice Board listings can refresh as you get further into the game. | |
Abyss NexusAbyss Nexuses act as fast travel points in Crimson Desert. You first need to find and activate one before you can use it. When you're nearby, use your Lantern or the Blinding Flash skill, then simply stand on the Abyss Nexus. Once it's active, you can fast travel to this location just by clicking the icon on your in game map. You might run into a "broken" Abyss Nexus, which you'll need to fix by solving a straightforward environmental puzzle. | |
Abyss Gate (one way from Pywel to Abyss Islands)The Abyss Gate is a portal that transports you one way from Pywel to the Abyss dimension. Various gates scattered across Pywel lead to different locations in the Abyss. These operate strictly as one-way passages and do not function like Abyss Nexuses. You will find the first Abyss Gate in Hernand Castle during Chapter 1. | |
Abyss Teleporter (one way between Abyss Islands)The Abyss Teleporter moves you one way between Abyss Islands. You use it as a one-time trip to reach a new, previously unvisited island for the first time. It leads from a completed island to a new, unvisited one. It usually sits at the end of the area you are currently exploring and pops up once you finish The Abyss Restoration Challenge on that specific island. | |
Skybridge GateThe Skybridge Gate activates on an Abyss Island once you finish restoring that specific island. This gate and its Alignment Device let you rebuild destroyed Abyss Skybridges that lead to the next part of the island. Pass through the gate and use Axiom Force on the Alignment Device to set the right position and restore the path. Getting the correct alignment is straightforward. Just rotate it until it stops, as there are no complex puzzles involved. | |
Abyss Restoration ChallengeEvery island in the Abyss needs restoration before it becomes fully functional. The Abyss Restoration Challenge monument is where you claim your reward after finishing a Challenge task. Restoration usually involves puzzles, ranging from straightforward tasks to complex, multi-layered brain teasers. Your reward is typically an Abyss Artifact used to gain a Skill Point. | |
Abyss CressetAbyss Cressets are challenges you'll need to beat for a reward. These tasks range from solving logic and physics Puzzles to winning duels or even learning up new techniques. Once finished, you'll open up an Abyss Nexus fast travel point at that spot and score an Abyss Artifact (Skill Point). | |
Puzzles and riddlesPuzzles and Riddles are baked into the Crimson Desert experience, and you'll run into plenty of them across both Pywel and the Abyss. The variety is solid, ranging from Ancient Ruins Puzzles to Abyss Restoration Challenges, as well as Labyrinths and Mazes. | |
Memory FragmentsMemory Fragments are pieces of the past, visions you can trigger using the Visione helmet. | |
Learn SkillSome abilities and skills are learned simply by watching others. You can pick them up by observing Echoes, people going about their business, or enemies in the heat of combat. | |
Sealed Abyss ArtifactSealed Abyss Artifacts are physical items scattered throughout Pywel. Grabbing one triggers a specific Challenge. Once that's finished, you can "unseal" the item right in your inventory to get an Abyss Artifact, a Faded Abyss Artifact, or some Abyss Gear. Look for Sealed Abyss Artifacts along roads, usually tucked away in small stone altars or cairns. | |
Abyss ArtifactAbyss Artifacts work as a currency you can trade in for Skill Points to build out your character or boost your Health, Stamina or Spirit. You'll pick up Abyss Artifacts as you fill your XP bar, but they're also handed out for taking down bosses, finishing Main Quests, and solving puzzles at Abyss Cressets. | |
Faded Abyss ArtifactFaded Abyss Artifacts work just like Respec Tokens. Using one lets you reset your entire Skill Tree to get back all your regular Abyss Artifacts. They’re pretty rare and tough to find, but later in the story, you can pick them up from Witch Vendors or just craft them yourself. | |
BellsThere are eight Bells scattered across Bell Towers throughout Pywel in Crimson Desert. They're vital for exploration because each one clears the fog of war on map and reveals points of interest nearby. Once you find a Bell, climb the tower, ring it, and check in with the Shai Resident. This is all part of the Toll of Pywel faction questline. | |
Hidden SpacesSites of Trials and Secrets, there are 34 Hidden Spaces | |
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BossesThere are 76 bosses in Crimson Desert. 28 Main Story Bosses and 48 World and Optional Bosses |
MountThere are 29 unique permanent mounts. 9 Horses, 5 Dragons & Wyverns, 3 Raptors, 3 Mechs, 9 Other. | |
MinigamesThere are approximately 30 distinct minigame types in the game, ranging from tavern gambling to high-stakes combat trials. | |
Landmarks and LocationsLandmarks represent larger map icons that describe an entire area rather than a specific item. Landmark Castle Mansion Village Camp Cave | |
ServicesInn Smithy Tailor's Shop Provisioner's Shop Grocer's Shop Tannery Saddlery Stable Equipment Shop Constabulary Confessional Bank Furniture Shop Dyehouse Black Market Livestock Fence Royal Trading Trading Center | |
Other map markersLoot Recipe Private Storage Bonfire Strongbox Blueprint Equipment Key | |
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