Axiom Archive - Crimson Desert Map
Crimson Desert Map with walkthrough and guide for Axiom Archive in Abyss Isles, Crimson Desert Maps and Guide.
Crimson Desert Map: Axiom Archive
You reach the Axiom Archives in the Abyss Isles through the Abyss Gate at Hernand Castle in Hernand Town. This area is part of Chapter 1: The First Encounter in Crimson Desert, specifically the Sub-Chapter: Trace, and is required to finish the Main Quest: Polar Opposites.
The Abyss Isles are a surreal, parallel dimension floating high above Pywel. You will explore these islands one by one, completing Abyss Restoration Challenges to activate each location and open paths to the next ones.
Crimson Desert Walkthrough: Axiom Archive
Axiom Archive: The Abyss that records the principles of all things and contains the truth of the world. Only when light converges will you be granted the right to reach it.
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01 |
Axiom Archive StartAxiom Archive is your starting point here. Axiom Archive is The Abyss that records the principles of all things and contains the truth of the world. Only when light converges will you be granted the right to reach it. Polar OppositesMain Quest, Chapter 1: The First Encounter / Trace | |
02 |
Activate Abyss Nexus
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03 |
Axiom Archive Challenge
This challenge is as straightforward as it gets. You just had to activate the Abyss Nexus, which is already done, and restore the Abyss—a process that happens automatically in Axiom Archive. Walk up and claim your reward: Abyss Artifact |
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Abyss Restoration ChallengeEvery island in the Abyss needs restoration before it becomes fully functional. The Abyss Restoration Challenge monument is where you claim your reward after finishing a Challenge task. Restoration usually involves puzzles, ranging from straightforward tasks to complex, multi-layered brain teasers. Your reward is typically an Abyss Artifact used to gain a Skill Point. | ||
Abyss ArtifactAbyss Artifacts work as a currency you can trade in for Skill Points to build out your character or boost your Health, Stamina or Spirit. You'll pick up Abyss Artifacts as you fill your XP bar, but they're also handed out for taking down bosses, finishing Main Quests, and solving puzzles at Abyss Cressets. | ||
04 |
Choppy
Small, white, rabbit-like creatures are running all over Axiom Archive Isle. These are Choppy (Mysterious Creatures). Catch one to secure its entry in your Knowledge database. Choppy - A strange animal resembling a small white rabbit. It has large, pointed ears and hops around on its uniquely shaped two legs. It is unknown when or where it first appeared in Pywel. Agile and mischievous, it is considered a symbol of fortune and joy. |
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05 |
Axiom Force - Skill AcquiredAs you approach the building, a mysterious White Raven appears. It’s clear the bird was waiting for you. It grants you the Axiom Force, a magical power you’ll need to survive the Abyss Isles, before taking flight and disappearing. Axiom Force is a vital telekinetic skill in Crimson Desert. You use it to grab, pull, push and rotate objects, basically acting as a remote tool for manipulating things from a distance. It is your go-to for solving puzzles. Using Axiom Force consumes Stamina. You start with the basic version of Axiom Force, but strengthening the skill with Abyss Artifacts grants access to advanced moves like Aerial Swing, Aerial Maneuver, and Catapulting. In combat, you can use Axiom Force to pull enemies closer or hurl objects at them. |
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06 |
Axiom Archive Puzzle
The Axiom Archive Puzzle is a straightforward intro puzzle designed to get you used to moving objects with Axiom Force. Rotate the two wheels so the blue energy stream powers the machine by the archive doors. |
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07 |
Axiom ArchiveHead inside the building. The entire sequence plays out as a cutscene. You meet Alustin, the host of the Axiom Archive. He is the one behind everything that happened since your "death" in the river. Alustin urges you to take up the fight against the forces spreading chaos and destroying the balance of Pywel and the Abyss. Alustin One of the four beings maintaining the balance of the Abyss. He is an ancient being of mysterious power, known to most in Pywel as the alchemist of Hernand Castle. As the overseer of the Abyss's Axiom Archive, he seeks out Kliff, whom he has long observed, to ask for his aid in restoring the balance between the Abyss and the lands below. |
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08 |
Skybridge Gate
Go through the Skybridge Gate and head to the edge of the island. A platform with an Alignment Device will appear. Grab the circular dial with Axiom Force and keep turning it until the path across the void is fully restored. Abyss without BalanceMain Quest, Chapter 1: The First Encounter / Trace |
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Skybridge Gate and Alignment DeviceThe Skybridge Gate activates on an Abyss Island once you finish restoring that specific island. This gate and its Alignment Device let you rebuild destroyed Abyss Skybridges that lead to the next part of the island. Pass through the gate and use Axiom Force on the Alignment Device to set the right position and restore the path. Getting the correct alignment is straightforward. Just rotate it until it stops, as there are no complex puzzles involved. |
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09 |
Cross the SkybridgeTake your time jumping from platform to platform to reach the end of the Skybridge. If you’re struggling with the height, use Precision Jump, it’ll keep you from falling off the edge. |
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10 |
Moving PlatformsWait for the platform to come to you. Jump from one moving platform to the next. Naturally, using Precision Jump helps here. |
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11 |
Teleporter to Etheral Pathway
The Abyss Teleporter moves you one way between Abyss Islands. You use it as a one-time trip to reach a new, previously unvisited island for the first time. It leads from a completed island to a new, unvisited one. It usually sits at the end of the area you are currently exploring and pops up once you finish The Abyss Restoration Challenge on that specific island. Step into the teleporter to travel to the next Abyss: Ethereal Pathway. |
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Next location is Abyss: Ethereal Pathway.
Crimson Desert Map Legend
| No. | Description |
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Main QuestCrimson Desert's story is split into a Prologue, 12 Chapters, and an Epilogue. Every section is broken down into two or more Sub-Chapters, which house the Main Quests driving the narrative. You'll need to tackle these in a specific order. Most of them kick off automatically once you wrap the last one, and you'll only ever have one active quest at a time. The starting locations for Main Quests are marked on my maps. Sticking to the main story is easily the best way to see everything the game world has to offer. | |
Faction QuestFaction Quests in Crimson Desert act as side missions, completely separate from the main story and tied directly to the Reputation System. You'll run into new Faction Quest as you hit new areas and build your standing with Factions or with Main Quest progress. Every quest you finish for a specific group increases your Contribution Rank, giving you access to more work and their specific services. Rewards go beyond just reputation, you're also looking at Abyss Artifacts, Skills, Inventory Expansions, and Camp Upgrades. | |
Notice BoardNotice Boards are a vital hub for tracking down side activities in Crimson Desert. They're packed with Bounty Posters and Requests & Commissions for new quests, alongside Vendor Advertisements that lead you to interesting merchant spots. Once you snag a flyer, you actually have to read it. Give it a close look to catch any hidden clues. You won't always get a clear map marker, so you’ll need to dig into the text to figure out where to go. Notice Board listings can refresh as you get further into the game. | |
Abyss NexusAbyss Nexuses act as fast travel points in Crimson Desert. You first need to find and activate one before you can use it. When you're nearby, use your Lantern or the Blinding Flash skill, then simply stand on the Abyss Nexus. Once it's active, you can fast travel to this location just by clicking the icon on your in game map. You might run into a "broken" Abyss Nexus, which you'll need to fix by solving a straightforward environmental puzzle. | |
Abyss Gate (one way from Pywel to Abyss Islands)The Abyss Gate is a portal that transports you one way from Pywel to the Abyss dimension. Various gates scattered across Pywel lead to different locations in the Abyss. These operate strictly as one-way passages and do not function like Abyss Nexuses. You will find the first Abyss Gate in Hernand Castle during Chapter 1. | |
Abyss Teleporter (one way between Abyss Islands)The Abyss Teleporter moves you one way between Abyss Islands. You use it as a one-time trip to reach a new, previously unvisited island for the first time. It leads from a completed island to a new, unvisited one. It usually sits at the end of the area you are currently exploring and pops up once you finish The Abyss Restoration Challenge on that specific island. | |
Skybridge GateThe Skybridge Gate activates on an Abyss Island once you finish restoring that specific island. This gate and its Alignment Device let you rebuild destroyed Abyss Skybridges that lead to the next part of the island. Pass through the gate and use Axiom Force on the Alignment Device to set the right position and restore the path. Getting the correct alignment is straightforward. Just rotate it until it stops, as there are no complex puzzles involved. | |
Abyss Restoration ChallengeEvery island in the Abyss needs restoration before it becomes fully functional. The Abyss Restoration Challenge monument is where you claim your reward after finishing a Challenge task. Restoration usually involves puzzles, ranging from straightforward tasks to complex, multi-layered brain teasers. Your reward is typically an Abyss Artifact used to gain a Skill Point. | |
Abyss CressetAbyss Cressets are challenges you'll need to beat for a reward. These tasks range from solving logic and physics Puzzles to winning duels or even learning up new techniques. Once finished, you'll open up an Abyss Nexus fast travel point at that spot and score an Abyss Artifact (Skill Point). | |
Puzzles and riddlesPuzzles and Riddles are baked into the Crimson Desert experience, and you'll run into plenty of them across both Pywel and the Abyss. The variety is solid, ranging from Ancient Ruins Puzzles to Abyss Restoration Challenges, as well as Labyrinths and Mazes. | |
Sealed Abyss ArtifactSealed Abyss Artifacts are physical items scattered throughout Pywel. Grabbing one triggers a specific Challenge. Once that's finished, you can "unseal" the item right in your inventory to get an Abyss Artifact, a Faded Abyss Artifact, or some Abyss Gear. Look for Sealed Abyss Artifacts along roads, usually tucked away in small stone altars or cairns. | |
Abyss ArtifactAbyss Artifacts work as a currency you can trade in for Skill Points to build out your character or boost your Health, Stamina or Spirit. You'll pick up Abyss Artifacts as you fill your XP bar, but they're also handed out for taking down bosses, finishing Main Quests, and solving puzzles at Abyss Cressets. | |
Faded Abyss ArtifactFaded Abyss Artifacts work just like Respec Tokens. Using one lets you reset your entire Skill Tree to get back all your regular Abyss Artifacts. They’re pretty rare and tough to find, but later in the story, you can pick them up from Witch Vendors or just craft them yourself. | |
BellsThere are eight Bells scattered across Bell Towers throughout Pywel in Crimson Desert. They're vital for exploration because each one clears the fog of war on map and reveals points of interest nearby. Once you find a Bell, climb the tower, ring it, and check in with the Shai Resident. This is all part of the Toll of Pywel faction questline. | |
Hidden SpacesSites of Trials and Secrets, there are 34 Hidden Spaces | |
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BossesThere are 76 bosses in Crimson Desert. 28 Main Story Bosses and 48 World and Optional Bosses |
MountThere are 29 unique permanent mounts. 9 Horses, 5 Dragons & Wyverns, 3 Raptors, 3 Mechs, 9 Other. | |
MinigamesThere are approximately 30 distinct minigame types in the game, ranging from tavern gambling to high-stakes combat trials. | |
Landmarks and LocationsLandmarks represent larger map icons that describe an entire area rather than a specific item. LandmarkCastleMansionVillageCampCave | |
ServicesInnSmithyTailor's ShopProvisioner's ShopGrocer's ShopTannerySaddleryStableEquipment ShopConstabularyConfessionalBankRoyal Trading | |
Other map markersLootRecipePrivate StorageBonfireStrongboxBlueprintEquipmentKey | |
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