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The Western Approach - Dragon Age: Inquisition - Walkthrough, Game Guide & Maps.
The Western Approach - Dragon Age: Inquisition
Dragon Age: Inquisition - Walkthrough, Game Guide & Maps.

The Western Approach - Dragon Age: Inquisition

Walkthrough, Game Guide & Maps.

The Western Approach - Dragon Age: Inquisition Walkthrough, Game Guide and Maps, with Quest and Locations of Camps, Merchants, Rifts, Ocularums, Astrarium, Dungeon Entrences, Landmark (POIs), Crafting Station, Mosaic Piece, Inquisition Agent, Secrets, Party Members, Bottle of Thedas and Codex Entry.

Map of The Western Approach - Dragon Age: Inquisition
Map of The Western Approach - Dragon Age: Inquisition

THE WESTERN APPROACH - FROM LANDS OF THE ABYSS BY MAGISTRATE GILLES DE SANCRISTE

ONCE THESE WASTES WERE A LAND OF PLENTY. CAN YOU BELIEVE ITS THE RAIN CAME NORTH OVER THE GAMORDAN PEAKS, TURNING THE PLAINS GREEN AND VERDANT FOR THREE MONTHS OF THE YEAR. EIGHT HUNDRED YEARS AGO, THAT CHANGED. DURING THE SECOND BLIGHT, DARKSPAWN SPILLED OUT OF AN ENORMOUS CRACK IN THE EARTH, CORRUPTING IT WITH THEIR FOUL BLOOD... AND IT NEVER RECOVERED, EVEN AFTER THEY WERE DRIVEN BACK UNDERGROUND. THE GREY WARDENS BUILT ADAMANT FORTRESS TO STAND WATCH OVER THAT CHASM, BUT EVENTUALLY EVEN THEY ABANDONED IT TO THE WIND AND THE BITING SAND.

WHAT FEW OF US EKE OUT A LIVING IN THIS MAKERFORSAKEN PLACE DO SO KNOWING THAT ANY NUMBER OF DEATHS AWAIT US: DARKSPAWN RAIDS, DRAGONS, BANDITSNOTTO MENTION STARVATION FROM THE LACK OF WATER AND GAME. IF WE STAY, IT IS BECAUSE WE KNOW THERE ARE TREASURES BURIED IN THE BONES OF THIS PLACE, RUINS FROM THE TIME WHEN TEVINTER RULED, AND EVEN EARLIER. WE PASS TALES AROUND OUR CAMPFIRES OF THE THINGS WE HAVE SEEN SHROUDED IN THE DUST STORMS. MY FAVORITES ARE THE ONES ABOUT RELICS THAT COULD RESTORE THE WESTERN APPROACH ONCE MORE... BUT I DON'T BELIEVE THEM. TRUTH BE TOLD, ON NIGHTS WHEN THE WIND Is CALM, I CAN STAND ON A HILLTOP AND SEE FOR MILES IN THE MOONLIGHT OVER A STARK BEAUTY OF WHICH NO OTHER ORLESIAN CAN CLAIM TO KNOW THE EQUAL. ON THOSE NIGHTS, I HOPE IT WILL NEVER CHANGE.


01 Lost Spring Canyon Camp

QUEST: Here Lies the Abyss

QUEST: The Venatori

QUEST: Rifts in the Canyons

QUEST: Rifts off The Pass

QUEST: Rifts in Echoback

QUEST: Rifts in Sand and Dust

QUEST: Holding the Western Approach

QUEST: Fauna Requisition in the Approach

QUEST: Luster Survey in the Approach

COLLECTION: Landmarks in the Approach

COLLECTION: Regions in the Approach

COLLECTION: Shards in the Approach

COLLECTION: Astrariums in the Approach

02 Bandits

ITEM: Package - for Frederic's Livelihood Quest

QUEST: Draconology Quest ends in (10)

03 Forgotten Mine

ITEM: Ghoul's Beard inside Mine

ITEM: Red Lyrium Deposit for Seeing Red Quest, inside Mine

04

ITEM: Note from a Templar For The Venatori Quest

05 Sand Rock Mine

ITEM: Red Lyrium Deposit for Seeing Red Quest

06

ITEM: Old Chantry Trail Signs Examine it.

QUEST: On the Chantry Trail - Trail leads to (13)

07

ITEM: Old Chantry Trail Signs

08 Oasis Cave

09 Nazaire's Pass Camp

10

NPC: Frederic The Researcher

End of Draconology Quest

End of Frederic's Livelihood Quest

QUEST: Assault on Griffon Wing Keep

QUEST: Hunting Patterns

QUEST: How to Lure a Dragon

Later

QUEST: Sharper White Claws

Later

QUEST: A Manuscript of Some Autority

Return to War Room and select Translate the Dragon Text

QUEST: The Abyssal High Dragon

When you kill Dragon you can recruit Frederic to Inquisition.

11

ITEM: Red Lyrium Deposit for Seeing Red Quest

12

ITEM: Circle Tome for Favors the First Enchanter

13 Cave

End of On the Chantry Trail

14 Underground Cave

15

Climb leader, use Search.

ITEM: Grey Warden Sword for Memories of the Grey Quest

On second wooden tower, Bottle for Collection of Bottles

16

ITEM: :Dragon Sighs for Hunting Patterns

17

ITEM: Dragon Sighs for Hunting Patterns Quest

18 Ritual Tower

for Here Lies the Abyss Quest

19 Craggy Ridge Camp

20 Griffon Wing Keep

Kill Venatori and Claim Keep

NPC: Knight-Captain Rylen

QUEST: This Water Tastes Funny Kill Varghest in (30)

There are few chest and scrolls around this keep.

Artifact for Solas in inside keep.

Landmark is assessable trough (22)

21

ITEM: Dragon Sighs for Hunting Patterns Quest

22 Outpost Well

Both Landmark and Mosaic are accessible through well.

23

Operation: Find the Source of Darkspawn. Return to War Room and select this operation. And you can pass.

24 Entrance to Coracavus Dungeon

For more info about Coracavus Dungeon look at http://game-maps.com/DAI/Coracavus.asp

25 Exit from Coracavus Dungeon

26 Echo Back Canyon Camp

27

ITEM: Dragon Sighs for Hunting Patterns Quest

28

Bottles of Thedas. You have jump to leader, climb to the top of ruined tower and search

29

NPC: Varghest Kill it for This Water Tastes Funny Quest

30

Operation. Return to War Room and select operation.

31

Operation: Crossing The Sulfur Pits. Return to War Room and select this operation.

32 Echoback Fort

NPC: Servis

Fight Servis and his minions. After fight you can kill Servis or imprison him.

This is end of The Trouble with Darkspawn Quest.

ITEM: Vial of Archdemin Blood for Memories of the Grey

Light of Veilfire.

Glyph is inside Cave, near beginning, on the left.

33 The Still Ruins

Kill Venatori Guards, and enter Dungeon.

For more info about The Still Ruins Dungeon look at http://game-maps.com/DAI/The-Still-Ruins.asp

34

NPC: Abyssal High Dragon

You have to do Frederic Quest to lure dragon.

QUEST: The Abyssal High Dragon

35 Cave

Will open when you slay Abyssal High Dragon.

36 Astrarium - Prison Ruins

Constellation: Fenrir

37 Astrarium - Echoback Canyon

Constellation: Satinalis

38 Astrarium - Griffon Wing Keep

Constellation: Toth

39 Cave

Cave revealed by Astrariums, Veilfire


Map Legend

Location - This is in game location. The sequence of numbers shows suggested order of visiting locations.

Starting Quest Location This is location with quest giver.
It can be item, person or place.

Inquisition Camp - Heals, restock potion, place to rest, use it to fast travel. Setup camps as fast as you can.

Landmark - POIs (Points of Interest). Visit and claim to complete collection.

Shop
Traders & Merchants, to buy / sell items.

Crafting Station - Here you can create or modify Weapons, Armor, Accesories and Potions.

Fade Rift - You can close Rifts using your ability. Rifts grows in difficulties in following locations.

Astrarium - Solve Astrarium puzzles to reveal secret location with treasure.

Ocularum - Use Ocularums to reveal locations of Shards. Shards can be used in Forbidden Oasis.

Dungeon Entrence - Entrence to Cave, Dungeon, Crypt, Underground.

Locked Door - This kind of Locked Doors require Special Key or "Deft Hands, Fine Tools" Inquisition Perk

Fast Travel - You can travel to this points pointing on world map.

Area Exit
This is Exit to main map

Mosaic Piece
Collect mosaic for Collections

Bottle of Thedas
Collect Bottles for Collections

Inquisition Agent
Here you can hire new Inquisition Agent.

Party Member
Here you can recruit new Party Member

Secret - Use Search ("V" on PC) to reveal secrets. Sometimes you need to use search key few times.

Codex Entry
It can be book, letter, place, item.

Specials - Important place, interesting place, easy to be missed, just look around carefully.

Ballad Collection - Song Lyrics or sung song for Collection

Logging Stand - for Resource Requisition Quest

Quarry - for Resource Requisition Quest

Artifact - Artifact to Activate for Solas

Glyph - Use Veilfire to obtain Rune

Keep - Tou have to defeat enemy and claim this keep for Inquisition, then it will be your Camp.

Operation - You have to perform Operation here.

Dragon - Dragon for High Dragon Collection