The First Inquisition - From "In Pursuit of Knowledge: The Travels of a Chantry Scholar", by Brother Genitivi
The birth of the Chantry took place more than nine ages ago, the mists of time have obscured once well - known facts. It is commonly believed the Chantry alone created the templars and the Circle of Magi. Few recall there was ever an Inquisition. Those who do, believe it predated the Chantry, hunting cultists and mages in a reign of terror ending only upon its transformation into the Templar Order. This is not quite the truth.
One must keep in mind the state of Thedas prior to the Chantry's creation: a world where the only source of order - the Tevinter Imperium - had fallen apart. People blamed magic for the death of Andraste, the Blight, the terror they saw every day - and not without reason. Abominations and demons rampaged the countryside. No one was safe. Disparate groups of men and women initially formed the Seekers of Truth, determined to reestablish order because no one else would do what was necessary. The truth they sought, the question they tried to answer, was how to restore sanity in a world gone mad.
Was theirs a reign of terror? Perhaps. Evidence suggests they were as vigilant in their protection of mages as they were of regular people. When they intervened, they convened an ad hoc trial to determine the guilty party. This even application of justice led to their poor reputation, the Seekers came down against every group at one time or another, their "Inquisition" gaining notoriety for being on no one's side but their own. They considered themselves good people, however - followers of the Maker's true commandments. This was never more evident than when they lay down their banner in support of the fledgling Chantry. They believed with all their heart that the Templar Order was the answer a desperate Thedas needed in a terrible time. Ultimately, the Inquisition was composed of independent idealists, not Chantry zealots, that is the truth.
QUEST: Promise of Destruction You will get this quest in Skyhold, use the World Map to travel to Caer Oswin
ITEM: Dungeon Key
ITEM: Courtyard Key
NPC: Lord Seeker Lucius
Location - This is in game location. The sequence of numbers shows suggested order of visiting locations.
Starting Quest Location This is location with quest giver.
It can be item, person or place.
Inquisition Camp - Heals, restock potion, place to rest, use it to fast travel. Setup camps as fast as you can.
Landmark - POIs (Points of Interest). Visit and claim to complete collection.
Traders & Merchants, to buy / sell items.
Crafting Station - Here you can create or modify Weapons, Armor, Accesories and Potions.
Fade Rift - You can close Rifts using your ability. Rifts grows in difficulties in following locations.
Astrarium - Solve Astrarium puzzles to reveal secret location with treasure.
Ocularum - Use Ocularums to reveal locations of Shards. Shards can be used in Forbidden Oasis.
Dungeon Entrence - Entrence to Cave, Dungeon, Crypt, Underground.
Locked Door - This kind of Locked Doors require Special Key or "Deft Hands, Fine Tools" Inquisition Perk
Fast Travel - You can travel to this points pointing on world map.
This is Exit to main map
Collect mosaic for Collections
Bottle of Thedas
Collect Bottles for Collections
Here you can hire new Inquisition Agent.
Here you can recruit new Party Member
Secret - Use Search ("V" on PC) to reveal secrets. Sometimes you need to use search key few times.
It can be book, letter, place, item.
Specials - Important place, interesting place, easy to be missed, just look around carefully.
Ballad Collection - Song Lyrics or sung song for Collection
Logging Stand - for Resource Requisition Quest
Quarry - for Resource Requisition Quest
Artifact - Artifact to Activate for Solas
Glyph - Use Veilfire to obtain Rune
Keep - Tou have to defeat enemy and claim this keep for Inquisition, then it will be your Camp.
Operation - You have to perform Operation here.
Dragon - Dragon for High Dragon Collection