East Vermund Map for Dragon's Dogma 2
Map of East Vermund in Dragon's Dogma 2 with Walkthrough and map locations of Riftstones, Seeker's Tokens, Golden Trove Beetles, Treasure Chests, Main and Side Quests, Caves and Dungeons, Portcrystals, Oxcart Stations, Inns, Shops, NPCs, Campsites, Secrets, Fast Travel Locations, Collectibles, Dragon's Dogma 2 Maps with Walkthrough.
Map of East Vermund in Dragon's Dogma 2
You first enter the East Vermund map while traveling from Melve to Vernworth with Gregor during the continuation of "Dragon's Wake" Main Quest. The first time, you will only visit the northern part of the map, because according to the game's plot, at some point you will change to Oxcart heading directly to Vernworth. You will visit the remaining, southern part of the East Vermund map later in the story of Drgon's Dogma 2.
Dragon's Dogma 2 Map of East Vermund shows locations on map of Main and Side Quests, Riftstones, Seeker's Tokens, Golden Trove Beetles, Treasure Chests, Caves and Dungeons, Portcrystals, Oxcart Stations, Inns, Shops, NPCs, Campsites, Secrets, Fast Travel Locations, Collectibles.
this map is not finished yet ...
Previous Dragon's Dogma 2 Map: Borderwatch Outpost and Melve Map.
Additional maps:
Traveling from Melve to Vernworth
Traveling from Melve to Vernworth for the first time with Gregor.
Northern Vermund Checkpoint
You travel from Melve to Vernworth, together with Gregor, completing the "Dragon's Wake" Main Quest
Stanley will open gate of Northern Vermund Checkpoint for you and Gregor.
Borderland Campground
You encounter a group of soldiers waiting to be transported to Vernworth. But there is a problem because Oxcart is late. Continue towards Vernworth and see what happened to Oxcart along the way.
Golden Trove Beetle.
Crossroads
At the intersection you will find Campsite, a path to the waterfall hiding the entrance to the Waterfall Cave and a Riftstone.
According to the story, you should follow the main road south with Gregor, but you can collect loot nearby. Waterfall Cave dungeon will be too difficult for you at this point.
Riftstone of the Kindhearted
Waterfall Cave
Waterfall Cave Dungeon requires approximately lvl 20 to explore it in its entirety, so come back later.
Wakestone Shard.
Gathering of Beasts
Ruins with several treasures, you can visit them now or return here soon. But you better go with Gregor to (05) now.
Golden Trove Beetle under fallen tree.
Seeker's Token on top of stone pillar, you need to Levitate.
Seeker's Token on top of cliff, you need to Levitate.
Soft Neck Wrap (Head) in the chest.
Ring of Indifference in the chest.
Cavern of the Forsaken (Exit / Entrance)
To enter Cavern of the Forsaken you have to Levitate, or make your Pawn to Levitate, and lower the rope ladder. There are 3 possible Entrances / Exit to Cavern of the Forsaken.
Cavern of the Forsaken Map it's not a very difficult dungeon and you can explore right away.
Cyclops - blocked road
You and Gregor continue on your way to Vernworth and, by the way, you want to check why Oxcart hasn't arrived at Borderland Campground.
You found the cause of the problems, a rock slide blocked the road and the river. Destroy the stones blocking the river and the path will open. You also meet the cause of the problems, it's Cyclops, you have to kill him.
Cyclops **
Talk to Gregor and get in the Oxcart to go to Vernworth.
For now, you're done exploring East Vermund and the action moves to Vernworth. You will return to East Vermund later in the story.
Next map is Vernworth City Map
East Vermund Map Walkthrough
You'll explore the rest of East Vermund later in Story.
Location
Cavern of the Forsaken (Exit)
To enter Cavern of the Forsaken you have to Levitate, or make your Pawn to Levitate, and lower the rope ladder.
Cavern of the Forsaken Map it's not a very difficult dungeon and you can explore right away.
Seeker's Token near exit from Cavern of the Forsaken.
Dragon's Dogma 2 Map Markings
Locations
Landmarks, Points of Interest, Settlements, Waypoints and Interesting Locations.
You should visit all these locations, the suggested order is consistent with the numbers, but not obligatory.
Shops and Services
You can Buy or Sell items like weapons, armor, consumables and other.
By making friends with a seller in a store or by shopping there frequently, you have a chance to receive rare items and expand the available assortment.
Inns
Staying at an inn fully restores your party's Health and Stamina. It also recovers the loss gauge, which represents a reduction in your Health and accumulates when taking damage.
At Inns you have access to your personal Storage, same Storage can be accessed in any Inn. All stored items will be kept fresh as long as they are in Storage.
The Inn also serves as a Vocation Guild in smaller towns, to manage your Vocations (Character Class).
When resting at an inn, you can choose whether to rise in the morning or at night-useful if you need to set out at a particular time. Foresighted adventurers will stay at inns regularly, to avoid risks when traveling far afield.
Campsites
A place out of towns, to rest for your Party. If you have a Camping Kit you can regenerate here like in a regular Inn. Before you start resting, eliminate all enemies in the area to avoid being attacked while you sleep
Cave and Dungeon Entrances
Small Dungeons, usually underground, with items and valuables guarded by monsters.
There is often more than one entrance to a Dungeon.
Portcrystals
Fast Travel Teleporters in Dragon’s Dogma 2, use Ferrystone to teleport to any other previously discovered Portcrystal.
Fast Travel is not popular in Dragon's Dogma 2, which is why you will only find a few Portcrystals.
"A Trial of Archery" Side Quest in Sacred Arbor you will be able to get your own Portcrystal as an item. You can also buy it later in-game.
Oxcart Stations
You can Fast Travel from Oxcart Station by Oxcart.
Riftstones (Regular Riftstones)
Riftstones available in Towns and important locations. Their function is to summon Support Pawns. You summon Pawns at an experience level similar to your own. Different Riftstones have the ability to select Pawns with specific properties.
You can try to rebuild the Forgotten Riftstone and if you succeed, a new Regular Riftstone will be created.
Forgotten Riftstones (Free Pawn)
Destroyed Riftstones scattered around the land that you can rebuild. When you try to rebuild Forgotten Riftstone, two things can happen (they are not random, but assigned to a specific place):
- Riftstone will be restored - then it will turn into a Regular Riftstone with a specific feature assigned to the summoned Pawns in it.
- It will be permanently destroyed - and one time will summon a random high-level Pawn that you can recruit for free. And this is exactly this type of Riftstone.
Main Quests
The starting location for Main Quests, which are part of the game's plot and create the storyline.
There are 16 Main Quests in Dragon's Dogma 2 and it's hard to miss another one as the end of one begins the next. By following the numbering order of Main Quests, you can see where the game's plot will take you next. Completing the storyline, i.e. completing all Main Quests, will take you about 30 hours.
Side Quests
Starting locations for Side Quests, which are additional tasks you can perform in the world of Dragon's Dogma 2. These are separate closed stories.
In the game with over 50 Side Quests, completing them will take you twice as much time as the main story. Completing Side Quests is not necessary to complete the game, but it can often make it much easier.
Chests
Chests in Dragon's Dogma 2 differ visually, the more solid and ornate the chest looks, the more valuable content you can expect.
Golden Trove Beetles
Rare beetles that shine like gold. Their consumption permanently increases your carrying capacity by 0.15 kg. The Arisen’s main pawn can also receive the same effect.
There are at least several dozen Golden Trove Beetles in Dragon’s Dogma 2.
Seeker's Tokens
There are over 240 Seeker Tokens in Dragon's Dogma 2, they are Collectibles and also a currency that you can use in Guild Halls for special rewards.
Interactive friendly NPC
There are many NPCs in Dragon's Dogma 2, but only some of them can engage in conversations with you.
Maister NPC - Vocation Trainer
Advanced and Hybrid Vocations need to be unlocked by Trainers (Maisters).
Locations of interesting Weapons
Locations of interesting Armors
Items and Loot
Ore Veins
Enemy Bosses
A strong opponent with lots of health and special attacks.
Enemies
A group of enemies on a normal level.
Vocation Guild
Learn new Vocations or change Skills.
Taverns
Oracles
It predicts the future and suggests what to do next.
Mortuary
Using Wakestones can revive dead NPCs .
Bordelrie
Scrap Store
Scrap Store can duplicate items.
Bench
Sit to pass time.