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White Orchard West Map - The Witcher 3 - Walkthrough, Maps & Game Guide.
White Orchard West Map - The Witcher 3
The Witcher 3: Wild Hunt - Walkthrough, Maps & Game Guide.

White Orchard West Map - The Witcher 3

The Witcher 3: Wild Hunt Walkthrough, Maps & Game Guide.

White Orchard West Map - The Witcher 3 . The Witcher 3: Wild Hunt Game Walkthrough, Game Atlas with Maps, Game Guide. Locations, NPCs, Main Quests, Secondary Quests, Witcher Contracts, Quest Givers, Secrets, Dungeons and Caves, fast travel locations, treasure chests, signposts, Notice boards, Innkeeps, Shopkeepers.

Map for White Orchard West - The Witcher 3: Wild Hunt.
Map for White Orchard West - The Witcher 3: Wild Hunt.

01 Nilfgaardian Garrison

02

NPC: Soldiers Talk to them for Lilac and Gooseberries Quest

03 Tower

NPC: Nilfgaardian Officer Talk to him for Lilac and Gooseberries Quest

MAIN QUEST: The Beast of White Orchard

The commander of the Nilfgaardian garrison in White Orchard knew where Yennefer had gone. Shrewdly, he was unwilling to share this information for free. A man with substantial experience, he knew full well Geralt would do anything to find the sorceress. As luck would have it, there was a griffin about, a beast the Commanders Soldiers had been unable to hunt down. The commander could demand but one thing: the monsters head in exchange for his help.

HINT: When you will get reward for solving The Beast of White Orchard Quest, do not take money and you will get more exp points.


04 Spoils of War

ITEM: Buckthorn for Lilac and Gooseberries Quest, its underwater near Spoils of War

05

ITEM: Chest You have to jump there.

06 Guarded Treasure

07

ITEM: Chest You have to jump there.

ITEM: Scratcher Key In dead body here.

08 Guarded Treasure

ENEMY: Water Hag

ENEMY: Drowners

ITEM: Drowner Brain for On Death's Bed Quest

09

NPC: Merchant

SECONDARY QUEST: Precious Cargo

The merchant Geralt found standing by the side of the road in White Orchard was extremely distraught. He had been hauling some precious goods to the Nilfgaardian camp when his horse spooked and veered off the road, pulling the merchant's cart with it and dumping the whole works in the foggy Swamp outside the camp. The poor horse became trapped in the muck and soon was devoured by the monsters who inevitably lurk in such places. The merchant was understandably afraid to go retrieve his goods, and thus asked the witcher to do it for him - in return for a sizable reward.

10

Look for box and cart for Precious Cargo, then return to (09) and chase merchant by horse (LeftShift x 2)

by Andrew Crowe
"So called "Merchant" in 09 is actually lying to you and he is temerian military. You can confront him if you search broken cart closely and then choose to help him or send him to the Black Ones"

11 Herbalist

NPC: Tomira Herbalist

Here you can make Samum Bomb for destroy monster nests. Use:

You have to do it only once. They will replenish every time you will meditate.

SECONDARY QUEST: On Death's Bed

Once again Geralt had a near impossible choice to make - a choice between a greater and lesser evil. While preparing to hunt the griffin, he had come across one of the beasts victims - a simple peasant woman named Lena. She had been on her way to meet her lover when the griffin attacked. The beast had mortally wounded her. A witcher's potion could save her life... or cause her to perish in agony.

For Swallow Potion you will need:

Give Swallow Potion to Tomira for On Death's Bed Quest.

by Gabriel Passarini
"Return to Tomira [11] after completing "Devil by the well" contract will give you some exp (10 I believe) and a bunch of alchemy."

12 Sawmill

13 Abandoned Site

ENEMY: Ghouls Kill them to rebuild location.

Armorers Table and Merchant

14 Bandits Camp

ENEMY: Deserters

15 Place of Power

Press and hold "E" to get +1 ability point


Legend for Witcher 3 Maps

Location

Quest Starter

Chest, Container

Notice Board Here you can find monsters contracts and announcements about matters of local concern.

Signpost

Enemies

Abandoned Site

Bandit Camp A group of dangerous bandits has made camp here.

Dungeon

Guarded Treasure A particularly powerful monster guards a valuable cache here

Hidden Treasure A hidden cache of valuable goods.

Monster Den

Monster Nest Destroy monsters nests with Grapeshot or Dancing Star bombs.

Person in Distress

Place of Power The first time you draw from any PoP, you will receive 1 Ability Point

Smuggler's Cache Smuggled goods have beed hidden here

Spoils of War Search here for loot left behind after a battle or skirmish.

Secrets

Worth of Interest

Armorer's Table It grants you gear increased Armor for a limited duration.

Blacksmith

Armorer

Grindstone A blade sharpened here will deal more damage.

Herbalist Here you can buy alchemy ingredients.

Innkeep

Shopkeeper