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Santa Fe Springs - Los Angeles - Wasteland 2 - Wasteland 2 Walkthrough, Game Guide & Maps
Santa Fe Springs - Los Angeles - Wasteland 2
 - Wasteland 2 Walkthrough, Game Guide & Maps

Santa Fe Springs - Los Angeles - Wasteland 2

Wasteland 2 Walkthrough, Game Guide & Maps

Santa Fe Springs Walkthrough - Wasteland 2 Video Game Walkthrough with Maps & Game Guide. Quests, NPCs, Items, Secrets & Hints, Enemies, Skills to Use.

Santa Fe Springs - Los Angeles - Wasteland 2
Santa Fe Springs - Los Angeles - Wasteland 2

QuestRanger Citadel Head back to Ranger Citadel for a new assignment. Unless we hit a detour. Play "Ride of the Valkyries" and get ready for some Heart of Darkness shit: Team Echo is headed to LA.

01 Here is crash site of your helicopter from Arizona

QuestSanta Fe Springs Assist the Santa Fe Springs ranger base. Our outpost at Santa Fe Springs is being overrun by packs of mutant dogs. We need to find survivors and provide back-up.

02 As the dust clears you realize that you've landed in the middle of a dog fight - literally. A ranger captain and the remnants of his team stand back to back in the center of a makeshift compound with massive mutant dogs attacking them from all sides.

NPCCaptain Carlson

QuestSanta Fe Springs Assist the Santa Fe Springs ranger base. We saved Captain Carlson from a pack of mutant dogs, but the rest of his team is dead.

QuestSanta Fe Springs Assist the Santa Fe Springs ranger base. Captain Carlson wants us to find Lt. Woodson in the radio room.

03 A cramped room overstuffed with wires, generators and old radio sets. In the midst of the clutter, a dead Nuke-Pooch lies on the floor with its head a pulpy red mess.

NPCLieutenant Wade Woodson One of the most technically-minded members of the Rangers.

Until the recovery of radio communication, talking with Wade can raise experience levels.

QuestSanta Fe Springs Assist the Santa Fe Springs ranger base. We saved Lt. Woodson from a trio of mutant dogs.

QuestSanta Fe Springs Secure the perimeter at Santa Fe Springs. We need to close any holes in the perimeter or more mutant dogs will enter the base.

04 A camouflage bag hangs from a crane hook. You may be able to get it down with a well placed shot.

ItemSabra Marie Sniper Rifle

05 Pile of Lumber.

ItemWood Plank Stack

06 Hole in the wall. Without something to block off the hole in this wall you're bound to get unwanted pests.

Use Wood Plank Stack - The wood planks covering up the hole on this wall should keep out unwanted pests.

QuestSanta Fe Springs Secure the perimeter at Santa Fe Springs. We've sealed off all the holes in the perimeter. Those mutant dogs can't get inside anymore.

QuestSanta Fe Springs Secure the perimeter at Santa Fe Springs. Lt. Woodson wants us to head back to base. It sounds like Captain Carlson is getting ready to check out.

Lieutenant Wade Woodson (03)

07 Toaster to Repair


After Secure the perimeter at Santa Fe Springs.

Radio Broadcast: Location of Hollywood

03

NPCCaptain Carlson

QuestSanta Fe Springs Secure the perimeter at Santa Fe Springs. We found Lt. Woodson and Cpt. Carlson in a small storage building. Lt. Woodson is right about Cpt. Carlson, he looks like he could go any minute now.

NPCLieutenant Wade Woodson

QuestSanta Fe Springs Investigate the attack on Team Foxtrot Team Foxtrot's helicopter was shot down in Seal Beach. We need to find a way to get to Seal Beach and find out what happened to them. Captain Carlson says he sent a team south on foot to try to find Team Foxtrot but they ran into heavy radiation. We're going to need better rad suits before we can past the Southern Radiation Wall. Lt. Woodson says we might be able to get us past the Southern Radiation Wall by upgrading our rad suits with medical grade zeolite. He needs to talk it over with Cpt. Mercaptain first. The rumor is that the God's Militia in Griffith are stockpiling zeolite. We need to get our hands on some of it.

QuestSanta Fe Springs Test radio communications with Lt. Woodson. Lt. Woodson wants us to head into the field for a radio check.

ItemSFS Gate Key

QuestSanta Fe Springs Determine the threat level of the mystery broadcasts. We need to find out more about the mysterious broadcasts we heard back in Arizona. We need to find their source and determine if they pose any threat.

QuestSanta Fe Springs Upgrade rad suits. Cpt. Carlson says we're going to need to upgrade our rad suits in order to make our way around Los Angeles. He says we should talk to Lt. Woodson to get the technical details. Lt. Woodson says that to reach Griffith Park, which lies beyond the Northern Radiation Wall, and Seal Beach, which lies beyond the Southern Radiation Wall, we're going to need to upgrade our rad suits with zeolite, a radiation-absorbant material apparently contained in cat litter. So... we need to find 56 pounds of litter.

QuestSanta Fe Springs Reestablish contact with Citadel Base in Arizona. We need to hook up a repeater unit to the radio tower in Griffith Park in order to make radio contact Ranger Citadel back in Arizona.

ItemRepeater Unit x2

QuestVarious Expand the rangers' broadcasting range in Los Angeles. Lt. Woodson gave us two extra repeater units. If we can hook them up to local transmitters it'll boost our broadcasting range and let more people know that we're here to help.

08 Exit to Los Angeles


Later in game.

09

NPCPistol Pete

QuestRodiaThe town of Rodia needs your help Pistol Pete claims that a band of thugs have taken over his hometown of Rodia. He wants us to save Rodia by showing them who's boss and running them out of town.

NPCWastelander Healer

10 Use valve to make shortcut.

11

NPCAdrian Gordon


Later in game.

09

NPCBrother Thomas cNPC to join.


Map Legend

Allies - Rangers, Allies NPC

Neutrals - Neutral NPCs

Hostiles - Nostile NPCs, Enemies

Followers - NPCs to join your team.

Merchants - Trading Post, Trader

Shovel - Dig Site

Alarm Disarming

Lockpicking

Safecracking

Mechanical Repair

Computer Science

Demolitions

Toaster Repair

Brute Force

Animal Whisperer

Surgeon

Containers Chests, items.

Shrine, Statue Bonus Skills

Exit Exit / Entrance