South West Magalan Map for ELEX II (7/9)

ELEX II World Map (7/9) South West part of Magalan with locations of Teleporters, Missions, Companions, Trainers, Teachers, Merchants, Traders, Legendary & Unique Weapons, Glasses, Safe Codes and Map Pieces, ELEX II Maps & Walkthrough.

ELEX II Map - Magalan South West Part 7/9

South West Magalan Map for ELEX II (7/9)

South West Magalan Map for ELEX II (7/9)
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South West Magalan ELEX 2 Map Description

Map Legend

Teleporters ELEX II

Teleporters

Mission Starter ELEX II

POI Mission Starter

Trainers / Teachers ELEX II

Trainers / Teachers

Merchants ELEX II

Merchants

Companions ELEX II

Companions

Legendary Weapons ELEX II

Legendary Weapons

Sunglasses ELEX II

Sunglasses

Map Pieces ELEX II

Map Pieces

NPC ELEX II

Other NPCs

Fuel ELEX II

Fuel

Warrior Potion Strength +1 Potion ELEX II

STR +1

Marksman Potion Dexterity +1 Potion ELEX II

DEX +1

Mage Potion Intelligence +1 Potion ELEX II

INT +1

Iron Skin Potion Constitution +1 Potion ELEX II

CON +1

Thief Potion Cunning +1 Potion ELEX II

CUN +1

Small Elex Drink Potion ELEX II

+500 EXP

Medium Elex Drink Potion ELEX II

+1 Attr.

Large Elex Drink Potion ELEX II

+1 Skill

Safes ELEX II

Safes

Open Chest ELEX II

Open Chest

Easy Chest ELEX II

Easy Chest

Medium Chest ELEX II

Medium Chest

Difficult Chest ELEX II

Difficult Chest

Key Required ELEX II

Key Required

Loot ELEX II

Loot

Mission Items ELEX II

Mission Items

Special Items ELEX II

Special Items

Ore Veins ELEX II

Ore Veins

Workbench ELEX II

Workbench

Enemy ELEX II

Enemy

Locations, POIs

Significant places in the game world are numbered on the map. Each number on the map has its equivalent in the description below the map. The number can mean a specific point in the game, as well as an area or building. The sequence of numbers shows suggested order of visiting locations.

030

Astrid's House & Pond

Location for "Eliminate The Troll"

Astrid Ranged Combat, Survival, Trophies Trainer

Talk to Astrid about Troll for "Eliminate The Troll", she will not help you, but she will show you a location in a nearby pond as a Troll's lair.

Astrid buys Leather and Heavy Leather for best price.

Wounded Forest Troll near Astrid's House in the pond, for "Eliminate The Troll".

Every Troll, even a wounded one, is a difficult opponent. You can postpone the completion of this mission until you become stronger. Either way, attack him from a distance and watch out for rocks thrown by him, dodge.

A Gluttonous Monster part of "Eliminate The Troll".

A Gluttonous Monster Mission Walkthrough

The Wounded troll will no longer cause any problems.

031

For "Eliminate the pursuer" / "Tilas' Apprentice".

Sid

Sid is also looking for Tilas' Apprentice, talk to him.

💬 "What if it did?"

💬 "What did Marvin ..."

💬 "What's so bad about that?"

💬 "I don't like ..." Caja likes that.

💬 "About Marvin ..."

💬 "I won't let ..." Caja likes that.

ELEX II Destruction decreased

Destruction Decreased

💬 "How much will it cost ..." Caja likes that.

ELEX II Destruction decreased

Destruction Decreased Greatly

💬 "Do you have a dead wish?"

Eliminate The Pursuer part of "Tilas' Apprentice".

Eliminate The Pursuer Mission Walkthrough

I met a Berserker named Marwin. He says an Outlaw's chasing him. He won't leave his hiding place until the Outlaw's been dealt with.

032

For "Kill the Biters!" / "Tilas' Apprentice".

You see Marwin fighting with Biters, kill the monsters so as not to hurt Marwin.

Marwin talk to him.

Marwin is lost Tilas' Apprentice.

Go to his camp nearby and talk to him.

💬 "You want me to come?" Caja likes that.

ELEX II Destruction decreased

Destruction Decreased

Kill The Biters! part of "Tilas' Apprentice".

Kill The Biters! Mission Walkthrough

Marwin the Berserker is fighting some bitters. I should help before they eat him.

Marwin will return to The Fort on his own and you will return to Tilas.

033

For "Unique Trophies" / "The Weapon Of An Artist"

Old Prickleback kill 2 for mission.

Dense Bones x2

034

For "Unique Trophies" / "The Weapon Of An Artist"

Old Critter kill 2 for mission.

Acid Poison Sac x2

045

Ahran talk to him.

Broken Trap

The young Berserker Ahran is working on developing monster traps but so far can't get them to work. He needs help killing the monsters that have gathered around the malfunctioning traps.

Teleporters

The Magalan world of ELEX II has a network of 47 teleporters. You have to activate each of the teleporters before you can use it. To activate a teleporter, you must find him and reach him on foot. Then you will be able to fast travel between any two activated teleports. Solving Map Pieces Puzzle will give you location of all Teleporters. Teleporters Location Map

19

OLD WIND FARM

Teleporter

20

OLD FACTORY

Teleporter

21

HANGAR RUINS

Teleporter

22

TAVAR OLD CONVERTER

Teleporter

23

CENTRAL WORLD HEART

Teleporter

24

EPSILARA

Teleporter

Companions

There are 7 potential companions in ELEX 2: Crony U4, Caja, Nasty, Fox, Falk, Nyra and Bully. Companions are friendly NPCs that you can meet on your journey through the world of ELEX II and join your party. Companions in Elex 2.

There are no Companions to be recruited in South West Magalan.

Trainers / Teachers

There are several types Trainers / Teachers in ELEX II, they are located mainly in faction settlements and in the Bastion. Trainers Location Map

Berserkers Trainers

05

Halla (Berserker Faction Trainer)

Berserker, Protection Trainer / Teacher

06

Scrappy

Gunsmithing, Mining Trainer / Teacher

Build Weapons, Gemstone Socket, Create Ammunition, Build Grenades, Mining.

07

Chloe

Social Trainer / Teacher

Haggler, Cheaplearning.

08

Doorman

Melee Combat, Heavy Weapons Trainer / Teacher

Melee Weapons, Melee Weapons Specialist, Backstab, Grenades, Heavy Weapons, Heavy Weapons Specialist.

09

Tjark

Locks, Thievery, Hacking, Empathy Trainer / Teacher

He is not there initially, he can appear during the "Baxter's Propaganda" mission. If you choose the Berserkers over the Claws later in game, you will lost him.

10

Ejnar

Melee Combat, Heavy Weapons, Health, Stamina, Survival Trainer / Teacher

11

Tilas

Health, Metabolism, Chemistry Trainer / Teacher

Strong Potions, Good Eater, Extra Hitpoints, Health Regeneration, Chemistry.

12

Lasse

Protection, Stamina, Gunsmithing Trainer / Teacher

Armor, Resist All, Stamina, Stamina Regeneration, Build Weapons, Gemstone Socket, Create Ammunition, Build Grenades.

13

Astrid

Ranged Combat, Survival, Trophies Trainer / Teacher

Ranged Weapons, Ranged Weapons Specialist, Energy Master, Powder Master, Projectile Master, Sixth Sense, Lone Wolf, Animal Trophies.

Merchants

Merchants & Traders are like shops where you can buy and sell weapons, armor and equipment. Merchants are located mainly in faction settlements and in the Bastion. Not all potential trader NPCs will want to trade with you when you first meet them. Many of the Traders will require you to complete a mission. There are also traveling traders located outside the cities. Merchants Location Map

There are no Merchants in South West Magalan.

Legendary Weapons

In the world of ELEX II, you can find or obtain 29 special, unique or legendary weapons that are significantly better than the commonly available ones. Legendary & Unique Weapons

15

HERO'S CALL

One-handed Weapon, damage: 87 (Fire), sockets: 3, requirements: STR 58, CON 39.

When the need for true hero was at its greatest, a simple peasant forged this masterpiece and brought salvation.

In a booth with a control room on medium levels.

16

CALAAN'S LIGHT

Energy Weapon, ammunition: Energy Cells, damage: 222, requirements: DEX 84, INT 61.

Let there be light every time you pull the trigger.

On the roof of Converter.

17

THE CUTTER

One-handed Weapon, damage: 258 (Lighting), sockets: 3, requirements: STR 82, DEX 63.

Cuts through bone and sinew as if they were straw.

Underground, in the last room of Skyands Dungeon near Epsilara, on upper level.

18

HACKER

Two-handed Weapon, damage: 86, sockets: 3, requirements: STR 63, CON 32.

Hack straight through your enemy.

Inside, Great Axe is standing next to the pillar.

Sunglasses

The world of Elex II offers you a variety of glasses to suit any occasion and offer a variety of extra skills. You just need to find them. Glasses Location

04

MEANING OF LIFE

Sunglasses

I can see living things better with these glasses.

It shows monsters on the radar.

In a destroyed chest on the ground among other items

Safes & Codes

Safes require a 4 digit code to be opened.

08

Code: 2057. Inside hut.

10

Code: 8472. Near pillar, inside base.

15

Code: 3457. Inside house.

16

Code: 7153.

17

Code: 2847.

18

Code: 3708. In a booth with a control room on medium levels.

19

Code: 3871. Inside shuck, above ground.

20

Code: 4017. Inside house, on first floor.

21

Code: 9864.

22

Code: 6905.

23

Old Safe, Code: 4725. For Mission

24

Code: 9310.

25

Code: 6214. Upstairs.

Map Pieces

There are 16 Map Pieces scattered around the Magalan world in ELEX II. If you find all the map fragments and put them together, you will learn the safe's location and the safe code. The cache contains a device that shows the location of all Teleporters in Magalan. Map Pieces Location Map

01

Map Piece 01

Inside the bridge pillar.

Location of Map Piece 01 in ELEX 2

Location of Map Piece 01 in ELEX 2

02

Map Piece 02

Inside on the bed..

Location of Map Piece 02 in ELEX 2

Location of Map Piece 02 in ELEX 2