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The Western Approach Dragon Age: Inquisition Map
The Western Approach Map Dragon Age: Inquisition
The Western Approach Walkthrough Dragon Age: Inquisition
THE WESTERN APPROACH - FROM LANDS OF THE ABYSS BY MAGISTRATE GILLES DE SANCRISTE
ONCE THESE WASTES WERE A LAND OF PLENTY. CAN YOU BELIEVE ITS THE RAIN CAME NORTH OVER THE GAMORDAN PEAKS, TURNING THE PLAINS GREEN AND VERDANT FOR THREE MONTHS OF THE YEAR. EIGHT HUNDRED YEARS AGO, THAT CHANGED. DURING THE SECOND BLIGHT, DARKSPAWN SPILLED OUT OF AN ENORMOUS CRACK IN THE EARTH, CORRUPTING IT WITH THEIR FOUL BLOOD... AND IT NEVER RECOVERED, EVEN AFTER THEY WERE DRIVEN BACK UNDERGROUND. THE GREY WARDENS BUILT ADAMANT FORTRESS TO STAND WATCH OVER THAT CHASM, BUT EVENTUALLY EVEN THEY ABANDONED IT TO THE WIND AND THE BITING SAND.
WHAT FEW OF US EKE OUT A LIVING IN THIS MAKERFORSAKEN PLACE DO SO KNOWING THAT ANY NUMBER OF DEATHS AWAIT US: DARKSPAWN RAIDS, DRAGONS, BANDITSNOTTO MENTION STARVATION FROM THE LACK OF WATER AND GAME. IF WE STAY, IT IS BECAUSE WE KNOW THERE ARE TREASURES BURIED IN THE BONES OF THIS PLACE, RUINS FROM THE TIME WHEN TEVINTER RULED, AND EVEN EARLIER. WE PASS TALES AROUND OUR CAMPFIRES OF THE THINGS WE HAVE SEEN SHROUDED IN THE DUST STORMS. MY FAVORITES ARE THE ONES ABOUT RELICS THAT COULD RESTORE THE WESTERN APPROACH ONCE MORE... BUT I DON'T BELIEVE THEM. TRUTH BE TOLD, ON NIGHTS WHEN THE WIND Is CALM, I CAN STAND ON A HILLTOP AND SEE FOR MILES IN THE MOONLIGHT OVER A STARK BEAUTY OF WHICH NO OTHER ORLESIAN CAN CLAIM TO KNOW THE EQUAL. ON THOSE NIGHTS, I HOPE IT WILL NEVER CHANGE.
QUEST: Here Lies the Abyss
QUEST: The Venatori
QUEST: Rifts in the Canyons
QUEST: Rifts off The Pass
QUEST: Rifts in Echoback
QUEST: Rifts in Sand and Dust
QUEST: Holding the Western Approach
QUEST: Fauna Requisition in the Approach
QUEST: Luster Survey in the Approach
COLLECTION: Landmarks in the Approach
COLLECTION: Regions in the Approach
COLLECTION: Shards in the Approach
COLLECTION: Astrariums in the Approach
ITEM: Package - for Frederic's Livelihood Quest
QUEST: Draconology Quest ends in (10)
ITEM: Ghoul's Beard inside Mine
ITEM: Red Lyrium Deposit for Seeing Red Quest, inside Mine
ITEM: Note from a Templar For The Venatori Quest
ITEM: Red Lyrium Deposit for Seeing Red Quest
ITEM: Old Chantry Trail Signs Examine it.
QUEST: On the Chantry Trail - Trail leads to (13)
ITEM: Old Chantry Trail Signs
NPC: Frederic The Researcher
End of Draconology Quest
End of Frederic's Livelihood Quest
QUEST: Assault on Griffon Wing Keep
QUEST: Hunting Patterns
QUEST: How to Lure a Dragon
Later
QUEST: Sharper White Claws
Later
QUEST: A Manuscript of Some Autority
Return to War Room and select Translate the Dragon Text
QUEST: The Abyssal High Dragon
When you kill Dragon you can recruit Frederic to Inquisition.
ITEM: Red Lyrium Deposit for Seeing Red Quest
ITEM: Circle Tome for Favors the First Enchanter
End of On the Chantry Trail
Climb leader, use Search.
ITEM: Grey Warden Sword for Memories of the Grey Quest
On second wooden tower, Bottle for Collection of Bottles
ITEM: :Dragon Sighs for Hunting Patterns
ITEM: Dragon Sighs for Hunting Patterns Quest
for Here Lies the Abyss Quest
Kill Venatori and Claim Keep
NPC: Knight-Captain Rylen
QUEST: This Water Tastes Funny Kill Varghest in (30)
There are few chest and scrolls around this keep.
Artifact for Solas in inside keep.
Landmark is assessable trough (22)
ITEM: Dragon Sighs for Hunting Patterns Quest
Both Landmark and Mosaic are accessible through well.
Operation: Find the Source of Darkspawn. Return to War Room and select this operation. And you can pass.
For more info about Coracavus Dungeon look at
https://game-maps.com/DAI/Coracavus.asp
ITEM: Dragon Sighs for Hunting Patterns Quest
Bottles of Thedas. You have jump to leader, climb to the top of ruined tower and search
NPC: Varghest Kill it for This Water Tastes Funny Quest
Operation. Return to War Room and select operation.
Operation: Crossing The Sulfur Pits. Return to War Room and select this operation.
NPC: Servis
Fight Servis and his minions. After fight you can kill Servis or imprison him.
This is end of The Trouble with Darkspawn Quest.
ITEM: Vial of Archdemin Blood for Memories of the Grey
Light of Veilfire.
Glyph is inside Cave, near beginning, on the left.
Kill Venatori Guards, and enter Dungeon.
For more info about The Still Ruins Dungeon look at
https://game-maps.com/DAI/The-Still-Ruins.asp
NPC: Abyssal High Dragon
You have to do Frederic Quest to lure dragon.
QUEST: The Abyssal High Dragon
Will open when you slay Abyssal High Dragon.
Constellation: Fenrir
Youtube: Astrarium Solution - Prison Ruins - The Western Approach - Dragon Age: Inquisition
YouTube: Astrarium Solution - Prison Ruins - The Western Approach - Dragon Age: InquisitionConstellation: Satinalis
Youtube: Astrarium Solution - Echoback Canyon - The Western Approach - Dragon Age: Inquisition
YouTube: Astrarium Solution - Echoback Canyon - The Western Approach - Dragon Age: InquisitionConstellation: Toth
Youtube: Astrarium Solution - Griffon Wing Keep - The Western Approach - Dragon Age: Inquisition
YouTube: Astrarium Solution - Griffon Wing Keep - The Western Approach - Dragon Age: InquisitionCave revealed by Astrariums, Veilfire
Map Legend for Dragon Age: Inquisition
Location - This is in game location. The sequence of numbers shows suggested order of visiting locations.
Starting Quest Location This is location with quest giver. It can be item, person or place.
Inquisition Camp - Heals, restock potion, place to rest, change party members, use it to fast travel. Setup camps as fast as you can.
Landmark - POIs (Points of Interest). Visit and claim to complete collections.
Shop Traders & Merchants, to buy / sell items.
Crafting Station - Here you can create or modify Weapons, Armor, Accesories, Runes and Potions.
Fade Rift - You can close Rifts using your ability. Rifts grows in difficulties in following locations. Closing a Fade rift rewards with amount of Power. There are a total of 81 rifts in Thedas.
Astrarium - Astrariums are ancient relics of Tevinter origin that allow the viewing of constellations in the stars. Solve Astrarium puzzles to reveal secret location with treasure.
Ocularum - Use Ocularums to reveal locations of magical Shards. Shards can be used in Forbidden Oasis Location.
Dungeon Entrence - Entrence to Cave, Dungeon, Crypt, Underground.
Locked Door - This kind of Locked Doors require Special Key or "Deft Hands, Fine Tools" Inquisition Perk
Fast Travel - You can travel to this points pointing on world map.
Area Exit This is Exit to main map
Mosaic Piece Collect mosaic for Collections. Mosaic sets are Sacrifice, Invasion, The Fall, Archdemon and Freed Are Slaves. Each Mosaic set has 12 pieces.
Bottle of Thedas Collect Bottles for Collections. There are 29 bottles that can be collected.
Inquisition Agent Here you can hire new Inquisition Agent.
Party Member Here you can recruit new Party Member
Secret - Use Search ("V" on PC) to reveal secrets. Sometimes you need to use search key few times.
Codex Entry It can be book, letter, place, item. After you collect 250 codex entries you become Loremaster.
Specials - Important place, interesting place, easy to be missed, just look around carefully.
Ballad Collection - Song Lyrics or sung song for Collection. There are 21 songs to collect.
Logging Stand - for Resource Requisition Quest, used for crafting Skyhold improvements.
Quarry - for Resource Requisition Quest,, used for crafting Skyhold improvements.
Artifact - Artifact to Activate for Solas. When activated they strengthen the Veil in the close area.
Glyph - Use Veilfire to obtain Rune
Keep - Tou have to defeat enemy and claim this keep for Inquisition, then it will be your Camp.
Operation - You have to perform Operation here.
Dragon - Dragon for High Dragon Collection. There are 10 high dragons in Dragon Age: Inquisition.
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