Might & Magic X: Legacy Secrets and Game Guide

/ Grandmaster Quests

Might & Magic X: Legacy Secrets and Game Guide

Grandmaster Quests - Might & Magic X: Legacy

Some Grandmaster Levels requires you to make Quests before Trainer raise the level.

Arcane Discipline Grandmaster Quest

Quest giver Mizuki

  • Before she trains you, Mizuki asks you to wait one day.
  • Before she trains you, Mizuki asks you to wait one more week.
  • Before she trains you, Mizuki asks you to wait one more month.

Crossbow Grandmaster Quest

Quest giver Arnod

  • Shoot all 5 targets.
  • Find and shoot all 5 targets.
  • Talk to Arnod.

Arnod "Blackbear" Randversson will make you a Grandmaster of the Crossbow if you manage to find and shoot five targets he hid around his refuge.

Sword Grandmaster Quest

Quest giver Carla

  • Defeat Carla to prove your worth.
  • Talk to Carla.

Carla, the Pirate Swordmaster, has agreed to train you, if you can prove your worth by defeating her in combat.

Warfare Grandmaster Quest

Quest giver Sandor

  • Defeat Sandor's troops.
  • Defeat Sandor's troops.

The Warlord Sandor has agreed to train you in the art of warfare if you can prove your worth in battle against his Orcs.

Bow Grandmaster Quest

Quest giver Yumiko

  • Defeat Iemanja, the Mermaid Queen.
  • Retrieve Yumiko's bow.
  • Return to Yumiko.

Before she can train you, Yumiko, the famous archer, asked you to locate the thieves led by Iemanja, the Mermaid Queen. Yumiko needs you to retrieve her stolen bow and put an end to Iemanja's notorious career.

Water Magic Grandmaster Quest

Quest giver Kei

  • Walk 100 steps on water.
  • Walk 100 steps on water.

Kei will only make you a Grandmaster of Water Magic if you walk one hundred steps on Shalassa's waters.