Sword Coast Legends - Mini Game Guide

Sword Coast Legends

Mini Game Guide

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Character Races, Subraces and Bonuses

Character Races, Subraces and Bonuses | Sword Coast Legends

Mini Game Guide

Description of Character Races, Subraces and Bonuses in Sword Coast Legends video game. Ability Score Bonus, Racial Bonus, Status Immunity, Proficiencies, Damage Resistance.

HUMAN

With their penchant for migration and conquest, humans are more physically diverse than other common races.

HUMAN

Humans who seek adventure are the most daring and ambitious members of a daring and ambitious race.

Ability Score Bonus: +1 to all scores

HUMAN VARIANT

Humans are the most adaptable and ambitious people among the common races. They have widely varying tastes, morals, and customs in the many different lands where they have settled.

Ability Score Bonus: 3 points to apply, maximum 2 in a score

Racial Bonus: +2 skill points

ELF

Elves are a magical people of otherworldly grace, living in the world but not entirely part of it. They live in places of ethereal beauty, in the midst of ancient forests or in silvery spires glittering with faerie light, where soft music drifts through the air and gentle fragrances waft on the breeze. Elves love nature and magic, art and artistry, music and poetry, and the good things of the world.

MOON ELF

As a moon elf, you are generally more common and more friendly than your sun elf cousins, and are normally encountered among humans and other races.

Ability Score Bonus: +2 Dexterity, *1 Intelligence

Status Immunity: Sleep

Racial Bonus: Search

Proficiencies: Longsword, shortsword, shortbow, and longbow

SUN ELF

As a sun elf you are known as being haughty and reclusive, believing yourself to be superior to non-elves and even other elves.

Ability Score Bonus: +2 Dexterity, +1 Intelligence

Status Immunity: Sleep Racial Bonus: Search

Proficiencies: Longsword, shortsword, shortbow, and longbow

WOOD ELF

As a wood elf, you have keen senses and intuition, and your fleet feet carry you quickly and stealthily through your native forests.

Ability Score Bonus: +2 Dexterity, +1 Wisdom

Status Immunity: Sleep

Racial Bonus: Search, Mask of the Wild. Fleet of Foot

Proficiencies: Longsword, shortsword, shortbow, and longbow

DWARF

Bold and hardy, dwarves are known as skilled warriors, miners, and workers of stone and metal. Though they stand well under 5 feet tall, dwarves are so broad and compact that they can weigh as much as a human standing nearly two feet taller. Their courage and endurance are also easily a match for any of the larger folk.

GOLD DWARF

As a gold dwarf, you have keen senses, deep intuition, and remarkable resilience.

Ability Score Bonus: +2 Constitution, +1 Wisdom

Damage Resistance: Poison

Racial Bonus: Dwarven Toughness

Proficiencies: Battleaxe, handaxe

SHIELD DWARF

As a shield dwarf, you're strong and hardy, accustomed to a difficult life in rugged terrain.

Ability Score Bonus: +2 Constitution, +2 Strength

Damage Resistances: Poison

Proficiencies: Battleaxe, handaxe, light and medium armors

HALFLING

The comforts of home are the goals of most halflings' lives: a place to settle in peace and quiet, far from marauding monsters and clashing armies; a blazing fire and a generous meal; fine drink and fine conversation. Though some halflings live out their days in remote agricultural communities, others form nomadic bands that travel constantly, lured by the open road and the wide horizon to discover the wonders of new lands and peoples. But even these wanderers love peace, food, hearth, and home, though home might be a wagon jostling along a dirt road or a raft floating downriver.

LIGHTFOOT HALFLING

As a lightfoot halfling, you can easily hide from notice, even using other people as cover. You're inclined to be affable and get along well with others.

Ability Score Bonus: +2 Dexterity, +1 Charisma

Racial Bonus: Naturally Stealthy

STRONGHEART HALFLING

As a strongheart halfling, you're hardier than average and have some resistance to poison. Some say that stronghearts have dwarven blood.

Ability Score Bonus: +2 Dexterity, +1 Constitution

Damage Resistance: Poison

Racial Bonus: Stout Resilience

HALF-ELF

Walking in two worlds but truly belonging to neither, half-elves combine what some say are the best qualities of their elf and human parents: human curiosity, inventiveness, and ambition tempered by the refined senses, love of nature, and artistic tastes of the elves.

Ability Score Bonus: +2 Charisma, 2 points to apply

Status Immunity: Sleep

Racial Bonus: +2 skill points