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ELEX

Walkthrough, Game Guide & ELEX Maps

Cunning based Character Abilities in ELEX

Cunning based Character Abilities in ELEX video game. ELEX Walkthrough, ELEX Maps, ELEX Guide & Wiki.

All ELEX Abilities Strength Abilities Constitution Abilities Dexterity Abilities Intelligence Abilities Cunning Abilities Combat Abilities Survival Abilities Crafting Abilities Charisma Abilities Berserker Abilities Outlaw Abilities Cleric Abilities

Cunning influences social skills and unlocks certain abilities. For Outlaws, it increases chem capacity.

Ability Name Type STR CON DEX INT CUN Description
Hack Crafting 15 15 Allows you to crack electronic locks
Pickpocket Crafting 25 15 Unlock the ability to pickpocket and improves the probability of remaining undetected
Professional Hacker Crafting 30 20 Each level gives an additional attempt when hacking
Group Charisma 30 20 Increases the fighting strength of companion
Attribute Points Charisma 15 25 Gives immediately 10 attribute points
Haggler Charisma 20 30 Traders will give a discount
Suggestion Cleric 30 30 Unlocks the ability to influence others using mind control in dialogue options
Hold Your Horses Crafting 50 30 Gives more time to complete hacking with every level
Experienced Hunter Charisma 50 30 Receive more experience for enemies killed
Bookworm Charisma 50 30 Reading gives additional experience
Practitioner Charisma 50 30 Receives more experience for completing missions
Heavy Punch Combat 20 30 Increases the dealt damage of your special attack
Unscrew Outlaw 40 30 Unlocks the ability to salvage weapon parts
Low Tech Weaponsmith Outlaw 50 30 Unlocks the ability to upgrade Outlaw weapons
Magic Berserker 30 Magical abilities last longer with increased damage
Scrap Scanner Chem Outlaw 40 30 Temporarily makes normal items easier to see
Advocate Charisma 20 40 Reduces the cost of fines paid for committing crimes
Sense Life Spell Berserker 30 40 Highlights all living things in your field of view
Personality Skills Charisma 40 40 Increases charisma
Balanced Charisma 40 40 If Cold is 40 - 60, gives melee damage bonus
Phasing PSI Ability Cleric 50 40 Teleports to a safe distance when evading during combat, leafing a hologram in place.
Projection PSI Ability Cleric 50 40 Holo Projection. Creates a hologram, distracting enemies away from you.
Mutant Killer Combat 20 40 Gives bonus damage when fighting mutants
Seeker Shot Berserker 50 40 Unlicks the ability to shoot a terget seeking arrow
Overdrive Stim Outlaw 50 40 Lifeblood. Temporararily increases the regeneration rate of life energy.
Tough Guy Chem Outlaw 60 40 Temporarily gives higher damage resistance during combat
Spirit Wolf Spell Berserker 40 50 Conjures a spirit to fight at your side
You Only Steal Twice Crafting 30 50 Gives the ability to steal an additional item when pickpocketing
Camouflage Spell Berserker 40 50 Aura of Camouflage. Cuts the enemy's detection radius in half
Friend of Beasts Charisma 50 Stops weak animals from attacking
Emotional Charisma 50 If Cold is 0 - 20, you get a bonus on magic, PSI and stim.
Leather Skon Spell Berserker 40 50 Armor +20. Makes skin more resikient giving an extra layer of armor.
Aspect of the Warrior Spell Berserker 40 50 Melee Weapons +50
Blood Transfer Spell Berserker 40 50 Energy +20. Turns life energy into Mana
Poisonus Aura Spell Berserker 40 50 Causes poison damage to all nearby enemies
Sixth Sense Survival 40 60 Reveals enemies on the radar
Healing Spell Berserker 40 60 Health +50. Heals you and your companions.

by Dmitro Besh
Please, put this into Abilities table (for ability level I/II/III accordingly):

Melee Weapons : STR 25/55/85 DEX 15/35/55 ;
Ranged Weapons : DEX 25/55/85 INT 15/35/55 ;
Heavy Weapons : CON 30/60/90 DEX 20/40/60 ;
Attack Strenght : STR 30/70 CON 20/50 ;
Parry Strenght : STR 20/40 CON 30/70 ;
Heavy Punch : DEX 20/50 CUN 30/70 ;
Grenades : STR 20/50 DEX 10/30 ;
Radiation Resistance : CON 30/60 ;
Fire Resistance : CON 30/60 ;
Frost Resistance : CON 30/60 ;
Poison Resistance : CON 30/60 ;
Armor : STR 15/35/55 CON 25/55/85 ;
Animal Trophies : DEX 15/30/45 INT 15/35/55 ;
Stamina : CON 30/60 ;
Lock Picking : DEX 15/35/55 INT 15/30/45 ;
Pickpocket : DEX 25/55/85 CUN 15/35/55 ;
Hack : INT 15/35/55 CUN 15/30/45 ;
Professional Hacker : INT 30/60 CUN 20/40 ;
Mining : STR 30/60 CON 20/40 ;
Attribute Points : INT 15/35/55 CUN 25/55/85 ;
Haggler : INT 20/40 CUN 30/60 ;
Group : INT 30/70 CUN 20/40 .

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